James R
bd52a32eb6
Disable 64-bit Appveyor builds
2020-05-11 18:55:20 -07:00
James R
3e2c7f42a1
Name the archive like the EXE
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(cherry picked from commit 4304fe91e65845e3887935de046876b6313af9c9)
2020-05-11 18:45:46 -07:00
James R
72c4eedd4f
Windows is dumb so no colon
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srb2win-jameds-appveyor-exename-b1d931d47.exe
(cherry picked from commit 70cf119a8402607116b2f8fbb79028a2de0e8d96)
2020-05-11 18:45:46 -07:00
James R
ae7eb4bd57
Check if this actually is a PR before using those variables
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(cherry picked from commit e082553f6d3a90baf97e056ab6790ce136f502d0)
2020-05-11 18:45:45 -07:00
James R
9b6410e86f
I promise I know what I'm doing
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(cherry picked from commit 6337932190d68d6f825f4f5dd47a6f3655c88f16)
2020-05-11 18:45:45 -07:00
James R
6265bd53fb
Use the pull request repo, branch and commit
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srb2win-jameds:appveyor-exename-b1d931d47.exe
(cherry picked from commit ef2febe1e01bc7c93f30d2063bfd754b1a79dd3a)
2020-05-11 18:45:45 -07:00
James R
959674c533
Well I'm an idiot
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(cherry picked from commit b1d931d471bcf2ec9a40f6e7e52518807c5fd14b)
2020-05-11 18:45:45 -07:00
James R
98d6708b29
Put the abbreviated commit hash in the EXENAME for AppVeyor
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srb2win-master-a6d49eaaa.exe
(cherry picked from commit d3315ae03c57296bfb5a7f9f5959492bdb7de24c)
2020-05-11 18:45:44 -07:00
James R
15193cb2b3
Put branch name and commit hash in EXENAME for AppVeyor builds
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srb2win-master-a6d49eaaa70be5f88c26623c7b4a2fa5a770341e.exe
(cherry picked from commit c3f42859882e6a1a789668d9b78d1310dd5e7312)
2020-05-11 18:45:44 -07:00
James R
069e3589c2
Use GCC 8.1 for x86_64
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(cherry picked from commit 658b8dcfa95935bbaef92c15476ad57ecc96950f)
2020-05-11 18:45:43 -07:00
James R
32ef2ec1b6
Remove Direct Draw from AppVeyor config
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(cherry picked from commit 945f50c2736ee64734dcc94f36ff7dff4085c8e2)
2020-05-11 18:45:42 -07:00
Alam Ed Arias
06448c15cf
Appveyor: other way around, the Mingw32 is at 9.1
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(cherry picked from commit 0c2b3002944b28cd823326fb5febc71fad120ca0)
2020-05-11 18:43:25 -07:00
Alam Ed Arias
85ae5251fc
Appveyor: the Mingw64 is 9.1, the Mingw32 is still 7.3
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(cherry picked from commit 33c0b825a7cdfd6538f388748dba334191fbb9ee)
2020-05-11 18:43:25 -07:00
Alam Ed Arias
ca22d7524e
Makefile: GCC80 does not exist
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(cherry picked from commit eacf89e309d555bda78ed69945a7d995e56a3292)
2020-05-11 18:43:25 -07:00
Alam Ed Arias
2a116ac847
Tested to be compile with Mingw64 9.1.0
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(cherry picked from commit 5a79a446dfc3632de3e27567afd65d9782510739)
2020-05-11 18:43:24 -07:00
Alam Ed Arias
a3287a8913
Makefile: support GCC 9.1
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(cherry picked from commit d5cc3ce48daf594fc64ecdbaeceb5c537cf5bf72)
2020-05-11 18:43:01 -07:00
Alam Ed Arias
c12fac04c1
Makefile: stop building with DWARF v2 debugging info
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(cherry picked from commit 07f89fd6b5130b886ba20cf4e8a2f1022853fb14)
2020-05-11 18:43:01 -07:00
Wolfy
61a4e1e762
HWR_CreateBlendedTexture optimizations
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By Hannu_Hanhi
2020-05-11 17:47:24 -05:00
Sally Coolatta
b4f5d931cc
Skincolor code cleanup
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Split everything off into its own file and turn SETBRIGHTNESS from a define into a function (K_ColorRelativeLuminance).
2020-05-11 02:28:25 -04:00
Sally Coolatta
ccc2d17817
Actually do what the last commit said it would do
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🤦
2020-05-10 19:43:41 -04:00
Sally Coolatta
7f04e58665
Use shiny frame as outwards drift 1
2020-05-10 19:28:36 -04:00
Sally Coolatta
393c637954
Gravity is higher underwater when going down
2020-05-10 03:19:21 -04:00
Sally Coolatta
f11751bf8f
Stronger turning while underwater
2020-05-10 03:18:41 -04:00
Sally Coolatta
2d7113ac2c
Ice physics when touching/underwater
2020-05-10 02:42:05 -04:00
Sally Coolatta
347b9bfc5c
Low water gravity only applies going up
2020-05-10 02:41:35 -04:00
wolfs
7bb51aabfd
Merge branch 'default-manifest' into 'awful-mix'
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Add a default manifest file.
See merge request SinnamonLat/Kart-Public!16
2020-05-10 02:08:19 -04:00
wolfs
ca39b3faef
Merge branch 'fallback-refusal' into 'awful-mix'
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Display refusal message if there is no HTTP source and internal downloads are disabled
See merge request SinnamonLat/Kart-Public!17
2020-05-10 02:07:59 -04:00
Wolfy
742bf3453b
Update hash again
2020-05-09 10:52:23 -05:00
Wolfy
eed42360b0
Forgot to update date modified
2020-05-09 09:15:17 -05:00
ThatAwesomeGuy173
972d052c67
Display refusal message if there is no HTTP source and internal downloads are disabled
2020-05-09 06:06:21 -06:00
Latapostrophe
e9f184f95f
Merge branch 'master' of git.magicalgirl.moe:KartKrew/Kart into v2-master
2020-05-09 11:33:11 +02:00
Wolfy
1134d87b5f
Update patch.kart hash
2020-05-09 03:16:46 -05:00
Sally Coolatta
b97f3cdcce
Horizontal springs offset the sprite
2020-05-09 02:17:35 -04:00
Wolfy
18ee678a3a
Minor credits updates
2020-05-09 01:17:10 -05:00
Steel Titanium
63104b78fa
Add a default manifest file.
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The tldr is that it fixes opengl not working on systems with broken drivers, which is usually older intel GPUs
2020-05-08 22:59:19 -04:00
Sally Coolatta
4941d0ce0e
Typo in comment
2020-05-08 21:43:19 -04:00
Sally Coolatta
f210b4a417
Sprite offset code
2020-05-08 19:38:51 -04:00
Sally Coolatta
c2b18a989c
More logic to spinning your wheels
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Use "tire spinning" animations when you're moving on the ground and/or holding accelerate!
The two cases that are changed are:
- If you're in the air and not pressing accelerate, your tires won't spin anymore.
- If you're on the ground, but not moving, but you're still pressing accelerate, they will spin in place. (right now only happens for start boosting, later it will be for spindashing)
Isn't really a tell for anything, just thought it'd be fun attention to detail :)
Additionally, we can use drift frames in the air. Just makes sense because we have air sparks now.
2020-05-08 18:27:51 -04:00
Sally Coolatta
9ea37836e2
New kart animations!
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- Add unique frames for inward and outward drifting.
- Increase the speed threshold required to reach your "fast driving" frames.
- Use slow driving frames when you're slowing down, even if you're techincally above the fast speed threshold.
- Use frameangle to smooth out the transition into drifting, instead of having "pre-turned" drift frames.
2020-05-08 17:26:27 -04:00
Sally Coolatta
9429ae80e1
Only do this if you're the server :VVV
2020-05-07 22:19:32 -04:00
Sally Coolatta
efc8ce335c
Rubberbanding spacing was reworked
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Instead of the spacing being completely difficulty dependent (which would cause them not to rubberband to 1st place if they were any difficulty lower than 9), it's based on their difficulty & overall race standings & a little bit of port priority instead. This enables you to see a pesudo "rival" even when every bot is the same difficulty.
2020-05-07 04:07:13 -04:00
Sally Coolatta
d2172fc54b
Bot amount & difficulty is now controlled by cvars
2020-05-07 02:37:06 -04:00
wolfs
026acc1f7f
Merge branch 'large-server-list' into 'awful-mix'
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Increase MAXNETNODES so the server list can be larger
See merge request SinnamonLat/Kart-Public!15
2020-05-06 02:57:28 -04:00
Sally Coolatta
d62cb8e9d1
Merge branch 'master' into pet-robo
2020-05-05 20:29:14 -04:00
Wolfy
7fa7543358
Fix the RA only linedef
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I forgot some stuff.
2020-05-05 10:25:40 -05:00
Sally Coolatta
636553d1a2
Don't show minimap icons for players who have finished the race
2020-05-04 22:27:55 -04:00
Sal
b99e75c298
Merge branch 'config-lancer' into 'master'
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Never worry about config size again
See merge request KartKrew/Kart!253
2020-05-04 21:52:47 -04:00
Sally Coolatta
3b6a2fed77
Make the safe distance from the road farther
2020-05-04 21:46:00 -04:00
James R
7c9824dc56
Multiply the default radius of 384 by mobjscale, but not user set radiuses
2020-05-04 17:54:43 -07:00
James R
e2d4ddcec2
SOC: DefaultWaypointRadius in the level header picardy
2020-05-04 17:39:11 -07:00