Sally Coolatta
efeab5e80e
Allow lookback/glancing in the air, glance back while braking
2021-02-04 21:11:27 -05:00
Sally Coolatta
73c61b1010
Prioritize lookback frames over turn frames if you're pressing lookback
2021-02-04 20:18:14 -05:00
Sally Coolatta
b7e578b82b
Keep look backwards direction in a variable, so it can smoothly rotate
2021-02-04 00:26:59 -05:00
Sally Coolatta
e2e342f3f7
Update panim for the new states
2021-02-03 19:29:13 -05:00
Sally Coolatta
480e32d369
Properly add states to the tables...
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Mind's been split everywhere tonight
2021-02-03 19:20:27 -05:00
Sally Coolatta
05838acc3d
Big look frames
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No sheets support this yet, but it will default to glance frames, so no functionality loss without them.
2021-02-03 18:28:23 -05:00
Sally Coolatta
68ce8939b9
Draw black connection if either waypoint is disabled, instead of only the destination
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I think this makes a bit more sense
2021-02-03 17:20:32 -05:00
Sally Coolatta
2a2198ade1
Remove MF_NOSECTOR from MT_WAYPOINT, so the linedef executor can search through sector thinglist for them.
2021-02-03 17:18:37 -05:00
Sally Coolatta
8849d25e8a
Merge branch 'master' into pos-hud-tweaks
2021-02-03 16:55:26 -05:00
Sal
090daaac02
Merge branch 'admins' into 'master'
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Everyone has access to admin commands in development builds
See merge request KartKrew/Kart!353
2021-02-03 02:23:28 -05:00
Sal
fe0c9cef65
Merge branch 'lua-karthud-bruh' into 'master'
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Lua: Expose p.karthud and p.respawn
See merge request KartKrew/Kart!354
2021-02-03 02:19:27 -05:00
Sally Coolatta
bea2724a86
Glance frames
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When someone is about to pass you, you'll take a glance at 'em!
2021-02-03 01:24:00 -05:00
Sally Coolatta
c178ca6c1a
Fix CHECK in splitscreen
2021-02-02 22:47:22 -05:00
Sally Coolatta
c698ddaa6c
Balloons by default will randomly pick CNZ colors
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Would like this actually for CNZ instead of manually picking them by number & then the numbers get desynced... :v
2021-02-02 22:44:53 -05:00
Sally Coolatta
cc2704bc87
Death animation
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Art is missing, but functionality is complete.
The kart corpse is also placeable as type 4095. No way to set its color currently, it simply defaults to SKINCOLOR_RED.
2021-02-02 22:36:56 -05:00
Sally Coolatta
4d108930a9
Update position nums to use additive
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Looks far more colorful this way! By default it is additive... but like SMK, there is a map header option for subtractive, intended for maps with white roads.
2021-02-02 19:58:07 -05:00
Sal
60745502f2
Merge branch 'additive-subtractive-hud' into 'master'
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Additive and subtractive for the HUD
See merge request KartKrew/Kart!360
2021-02-02 18:23:49 -05:00
Sally Coolatta
ec1bcd73dc
Merge branch 'additive-subtractive-hud' into pos-hud-tweaks
2021-02-02 18:23:07 -05:00
Sal
8c83cfa77f
Merge branch 'tumble-no-last-bounce' into 'master'
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Remove 1 bounce from tumble
See merge request KartKrew/Kart!359
2021-02-02 02:21:15 -05:00
Sally Coolatta
8de53f909b
Merge branch 'master' into tumble-no-last-bounce
2021-02-02 01:30:20 -05:00
Sal
df2a2b3b46
Merge branch 'lap-executor-edit' into 'master'
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Lap executor edit
See merge request KartKrew/Kart!356
2021-02-02 01:30:07 -05:00
Sally Coolatta
f57651e51f
Removed a bounce from tumble
2021-02-02 01:29:44 -05:00
Sal
df40ce6399
Merge branch 'finish-line-beam' into 'master'
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Finish line beam
See merge request KartKrew/Kart!312
2021-02-02 00:59:38 -05:00
Sal
7fc7fa7299
Merge branch 'hitlag-cam-freeze' into 'master'
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Camera no longer updates while you're in hitlag
See merge request KartKrew/Kart!358
2021-02-02 00:47:41 -05:00
Sally Coolatta
237f86749d
Merge branch 'master' into finish-line-beam
2021-02-01 23:31:19 -05:00
Sally Coolatta
197f21d383
Beam does not render if finish line is curved at ALL.
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Alternative will need created for sprint maps. Don't care atm.
2021-02-01 23:23:37 -05:00
Sally Coolatta
092a24540b
Camera no longer updates while you're in hitlag
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The camera zooming out made it hard to focus on the hit, which is the opposite of what hitlag is intended to do :V
2021-02-01 22:28:02 -05:00
Sally Coolatta
51a8d8d5cd
Not everything got commited...
2021-02-01 21:46:17 -05:00
Sally Coolatta
af2b525d31
Use linedef 499, make it actually work
2021-02-01 21:45:42 -05:00
Sally Coolatta
9d4afb9aec
Players/bots ignore disabled waypoints
2021-02-01 19:58:15 -05:00
Sally Coolatta
1bf8fb595a
Waypoint debug shows disabled waypoints as grey with black connections
2021-02-01 19:12:32 -05:00
Sally Coolatta
a84a19f247
Merge branch 'lap-executor-edit' into waypoints-disable
2021-02-01 18:17:56 -05:00
Sally Coolatta
07320723d8
Waypoint disable/enable executor
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Not tested yet
2021-02-01 18:17:51 -05:00
Sally Coolatta
be9af67041
Merge branch 'master' into lap-executor-edit
2021-02-01 15:15:27 -05:00
Sally Coolatta
d627da7510
Fix lap executors not happening, and also edit it so they act like Each Time rather than Once
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Allows for simplified executor logic on Desert Palace and Chrome Gadget, possibly Egg Zeppelin too
2021-02-01 14:34:48 -05:00
Sal
9257c373ff
Merge branch 'extreme-speed' into 'master'
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Make speed stat more extreme
See merge request KartKrew/Kart!355
2021-02-01 13:52:46 -05:00
Sryder
a06e4da65b
Additive and subtractive for the HUD
2021-02-01 17:53:27 +00:00
Sally Coolatta
9cf77e12e3
BOTS CAN TOUCH STARPOSTS AGAIN
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THANK YOU MERGE
2021-01-31 22:05:54 -05:00
Sally Coolatta
734461b35b
Merge branch 'master' into extreme-speed
2021-01-31 20:21:13 -05:00
Sally Coolatta
71d8ffb493
Reduce max rubberband top speed from +100% to +25%
2021-01-31 20:11:44 -05:00
Sally Coolatta
aefff1c943
Fix bots + friction
2021-01-31 17:58:18 -05:00
Latapostrophe
0657e1bb38
player.respawn wasn't pushed either??
2021-01-31 22:24:41 +01:00
James R
763e42625d
Merge branch 'fix-doublejump-divby0' into 'next'
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Fix a divby0 when you have specific character stats.
See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Sally Coolatta
bc75f935e3
Nerf Metal/Sonic's tether top speed & acceleration in exchange
2021-01-31 00:55:37 -05:00
Sally Coolatta
4b5daa6513
Remove bot accel rubberbanding
2021-01-31 00:54:57 -05:00
Sally Coolatta
6eb7c6a9a9
+10% more effective top speed stat for all players, instead of just bots
2021-01-30 20:46:34 -05:00
Jaime Ita Passos
0d04b14bb3
Remove GLMipmap_t.nextmipmap
2021-01-27 21:23:20 -03:00
Jaime Ita Passos
7e28b7d3e9
OpenGL backend: Manage uploaded GPU textures with an internal list
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Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R
fa696de12d
Merge branch 'fix-mobj-slidemove' into 'next'
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Make sliding against objects actually work (Fixes #400 )
Closes #400
See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
Sal
7f2ab405d6
Merge branch 'large-address-aware' into 'master'
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Add large address aware flag
See merge request KartKrew/Kart-Public!246
2021-01-26 18:13:37 -05:00