MascaraSnake
852ae2d07b
Many more bugfixes
2019-06-15 20:21:18 +02:00
MascaraSnake
18c0d32320
Removed an unnecessary tracer check
2019-06-15 13:52:27 +02:00
MascaraSnake
720d84f87f
More incomplete minecart hardcoding
2019-06-13 21:45:30 +02:00
MascaraSnake
01adbfc495
Hardcoded the saloon door
2019-06-12 21:20:14 +02:00
MascaraSnake
a2c61983e5
Hardcoded the new BASH behavior (there's still a bug lurking somewhere)
2019-06-10 16:09:15 +02:00
MascaraSnake
4a91af1d59
Pushables that are also vulnerable no longer block crushers (because they die anyway). This allows us to make TNT barrels pushable again.
2019-06-10 14:10:37 +02:00
MascaraSnake
3653d5b46e
Hardcoded the TNT barrels and proximity shell (using mazmazz's A_TNTExplode implementation from the minecart branch)
2019-06-09 10:51:33 +02:00
TehRealSalt
9a24f65cb8
Merge branch 'master' into model-gradients
2019-05-30 02:00:06 -04:00
TehRealSalt
189c2d06fd
Merge branch 'rings' into new-items
2019-05-29 22:17:51 -04:00
TehRealSalt
e8edfb03fb
Merge branch 'master' into rings
2019-05-29 22:15:05 -04:00
TehRealSalt
f0ff7e7b05
Merge branch 'master' into model-gradients
2019-05-29 22:10:45 -04:00
TehRealSalt
c6a0a41d1a
Model tilts
...
- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air.
- Shadows & trailing bananas now tilt to match the ground they are on.
- Rocket Sneakers & afterimages now tilt to match the player's current orientation.
2019-05-28 17:21:22 -04:00
Latapostrophe
1bcebaadfd
Lua fixes + new drawOnMinimap function
2019-05-26 15:05:10 +02:00
Latapostrophe
ba3e682e0e
fix banana's SpinPlayer using the wrong inflictor
2019-05-26 11:19:26 +02:00
TehRealSalt
ed316ff4bd
Remove thrust again
2019-05-22 20:12:36 -04:00
TehRealSalt
414c2d4fb0
Add thrust to Bubble Shield
2019-05-22 13:50:31 -04:00
TehRealSalt
5ed356ea46
Flip angle when reflecting
2019-05-22 13:40:35 -04:00
TehRealSalt
e96cf41fab
Bubble attacks no longer bump
...
Causes desync
2019-05-21 20:40:20 -04:00
TehRealSalt
26065e9983
Bubble Shield updatin's
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- Bigger hitbox
- Waves start smaller, grow up the old size near the end of the inflation
- Waves follow the shield slightly better
- Bubble Shield gives more base weight (this may not actually impact anything)
- Reduced slowdown from bubble trap
- Recoded bubble reflecting to ignore player held shield items
- Added more sound effects
- Increased Bubble max size
2019-05-21 18:02:21 -04:00
TehRealSalt
99ed66ac46
Bubble Shield, Flame Shield changes
2019-05-21 01:01:29 -04:00
TehRealSalt
c2a07b486b
Add Flame Shield
2019-05-11 15:20:06 -04:00
TehRealSalt
5bacbe6222
Fix Sneakers in Battle
2019-05-10 16:33:38 -04:00
Monster Iestyn
0ae86e4401
Hardcode "slapstick"
2019-05-05 17:36:55 +01:00
TehRealSalt
f1f664e9b1
Merge v1
2019-05-02 01:36:19 -04:00
wolfy852
9cac5f5277
Don't cut off flashing tics when using sneakers, don't allow stealing bumpers while intangible
2019-04-22 20:18:15 -05:00
Nev3r
baeda5060c
Basic multiple thinker list implementation
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Set up a main thinker list and a polyobject mover list to test things up. Works so far, networking as well.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 22:39:22 +02:00
TehRealSalt
089be795a2
Huge splitscreen refactor
...
Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
fickleheart
f60e92aa70
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
fickleheart
1b02ac10e2
Remove dumb special case
2019-03-16 01:29:13 -05:00
wolfs
f4947820e4
Merge branch 'maxskins-bump' into 'next'
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Bump MAXSKINS to 128 + Clean up skin struct
See merge request KartKrew/Kart-Public!82
2019-03-11 19:28:16 -04:00
wolfy852
82d93a95fd
Remove P_CanRunOnWater
2019-03-11 00:28:30 -05:00
Sally Cochenour
75a2ed7534
Add banana snipe sound effect to eggboxes & sinks
2019-03-05 22:02:41 -05:00
Sally Cochenour
ac61451556
Merge branch 'next' into minor-item-tweaks
2019-02-27 01:32:52 -05:00
Sally Cochenour
02862f8010
Banana snipe sfx
2019-02-22 18:43:10 -05:00
wolfy852
7410508476
Fix Hyudoro being tangible to Jawz and Orbinauts
2019-02-19 21:27:14 -06:00
James
a31b204cf2
Mines can be punted
...
Setting behind leaves a longer startup animation window so that it can be punted more easily
2019-02-19 18:38:54 -05:00
Sally Cochenour
dded2e7656
Play hit confirm sound for shields
2019-01-30 14:42:24 -05:00
toaster
4e4d663b3e
Do a bit more cleanup. Notably, prevent skins setting a bunch of things in preperation for this branch hitting the mainstream.
...
Also, make SF_RUNONWATER set off majormods. I was under strong pressure to remove it and almost did but honestly it's kind of endearing and I think like one character in Releases uses it..?
2019-01-26 19:13:49 +00:00
Sal
900c6df765
Merge branch 'mobjscale-global' into 'next'
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Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
Sal
b69013a4f1
Merge branch 'bump-fixes' into 'next'
...
Push bouncing players backwards if they get stuck in a wall
See merge request KartKrew/Kart-Public!3
2019-01-03 12:27:14 -05:00
mazmazz
81352aece1
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
fickleheart
55e0dcb2e3
oops forgot this
2018-12-26 15:31:19 -06:00
fickleheart
9485bbfe10
Clean up stuff I did while debugging
2018-12-26 14:51:06 -06:00
fickleheart
229aa89450
Push bouncing players backwards if they get stuck in a wall
2018-12-26 14:51:05 -06:00
SeventhSentinel
d9a3b37e30
Add a mapobjectscale global
...
Should be no different than it was before, now it's just less tedious to type :V
2018-12-12 21:55:59 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Latapostrophe
d240cfef86
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
Latapostrophe
a6bea8483f
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Sal
5cad8e272f
Merge branch '102-gameplay' into 'master'
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v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Digiku
e2e0069259
Merge branch 'public-nights-invertloopfix' into 'next'
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NiGHTS fix lap detection on inverted axis
See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00