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James R 0e57da56b0 Loop camera
It zooms out, pans to the side and toward the player.

Loop Center thing:

- arg2: zoom-out speed in tics (zooms out when entering the loop)
- arg3: zoom-in speed in tics (zooms in when exiting the loop)
- arg4: zoom-out distance in fracunits (multiply by 65536)
- arg5: angle to pan to the side of the loop in degrees fracunits (multiply by 65536)
  - This will be flipped depending on where the camera was
    facing before entering the loop.
- arg6: panning speed in degrees fracunits (multiply by 65536)
- arg7: panning acceleration in tics (camera gradually pans to side of loop)
- arg8: panning deceleration in tics (camera gradually pans back to normal)
2023-10-20 03:44:53 -07:00
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cmake Comptime.cmake: get rid of CMake < 3.5 compatibility warning 2023-07-27 18:19:14 -07:00
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src Loop camera 2023-10-20 03:44:53 -07:00
thirdparty Add Tracy client library and build preset 2023-09-18 16:13:19 -05:00
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CMakeLists.txt Copypaste error 2023-09-27 00:44:21 +01:00
CMakePresets.json Remove host-testers configure preset from CMakePresets.json 2023-09-27 19:31:00 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
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srb2-vc9.sln
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SRB2_Debug.props
SRB2_Release.props
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.