..
acs
ACS_Execute, ACS_ExecuteAlways: handle map stringargs
2023-10-07 20:40:39 -07:00
android
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
audio
Merge branch 'vape-mode' into 'master'
2023-08-03 14:11:40 +00:00
blua
Hardcode assist, part J (jartha)
2023-04-01 05:44:59 -07:00
core
Add SPMC queue + thread pool job executor
2023-10-14 15:26:52 -05:00
dummy
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
hardware
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
hud
Splitscreen Director HUD; replace freecam HUD
2023-10-09 18:53:55 -07:00
hwr2
UpscaleBackbuffer::begin_pass: use separate renderpass to clear framebuffer if texture was recreated
2023-09-30 19:23:14 -07:00
io
io: Fix name lookup for read_exact friend specializations
2023-05-23 23:05:44 -07:00
locale
Starpost Gentrification
2023-09-01 00:31:49 -04:00
Makefile.d
Remove HOSTTESTERS
2023-09-26 23:56:35 +01:00
media
V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString
2023-07-12 09:00:29 +01:00
menus
Merge branch 'threaded-software' into 'master'
2023-10-17 09:28:59 +00:00
monocypher
Monocypher license compliance
2023-03-28 01:29:30 -07:00
nds
objects
Loop camera
2023-10-20 03:44:53 -07:00
rhi
rhi gl: Remove the garbage disposal
2023-09-02 12:53:45 -05:00
sdl
Merge branch 'threaded-software' into 'master'
2023-10-17 09:28:59 +00:00
sdl12
New bans
2023-10-16 23:50:50 +00:00
tests
win32
win32ce
Merge branch 'conditions-cascading' into 'master'
2023-03-23 23:51:30 +00:00
.gitignore
am_map.c
minigen: Use index 98 for finish lines per desired spec
2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
Merge branch 'threaded-software' into 'master'
2023-10-17 09:28:59 +00:00
command.c
Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu
2023-09-01 22:13:17 +01:00
command.h
Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu
2023-09-01 22:13:18 +01:00
comptime.c
config.h.in
Various fixes to let release builds compile
2023-08-31 18:15:52 -07:00
console.c
Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu
2023-09-01 22:13:17 +01:00
console.h
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
cvars.cpp
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
cxxutil.hpp
cxxutil.hpp: fix std::hash include
2023-03-06 04:45:46 -08:00
d_clisrv.c
Merge branch 'robust-sigcheck' into 'master'
2023-10-18 01:02:47 +00:00
d_clisrv.h
Don't skip signature check steps if server is lagging
2023-10-15 14:38:55 -07:00
d_event.h
Revert "Revert "Ignore OS key repeats for game controls""
2023-04-12 18:42:16 +01:00
d_main.cpp
Merge branch 'basic-frame-skip' into 'master'
2023-10-19 06:52:40 +00:00
d_main.h
Final fixup for profile-level keys and passing to player_t
2023-03-28 01:20:41 -07:00
d_net.c
New bans
2023-10-16 23:50:50 +00:00
d_net.h
New bans
2023-10-16 23:50:50 +00:00
d_netcmd.c
New bans
2023-10-16 23:50:50 +00:00
d_netcmd.h
MAJOR cleanup of Spectator set/unset
2023-08-26 19:48:20 +01:00
d_netfil.c
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
d_netfil.h
RRID: initial commit, WIP broken
2023-03-28 01:19:43 -07:00
d_player.h
Loop camera
2023-10-20 03:44:53 -07:00
d_think.h
PARANOIA: fix faulty references warning
2023-03-20 19:57:00 -07:00
d_ticcmd.h
Delete respawn command, put Ring shooter on Y
2023-04-17 00:23:06 -04:00
deh_lua.c
Rework the Spray Can system to ACTUALLY be what we want
2023-08-23 00:46:46 +01:00
deh_lua.h
deh_soc.c
Fixes for titlemaps
2023-10-17 17:56:10 -04:00
deh_soc.h
Conditionset is UINT16, not UINT8
2023-06-27 23:03:05 +01:00
deh_tables.c
PLAYERFLAG_LIST: add PF_UPDATEMYRESPAWN
2023-10-18 18:00:50 -07:00
deh_tables.h
Mapheader Followers system
2023-04-20 23:01:13 +01:00
dehacked.c
Only permit Spray Cans to be grabbed on base game levels
2023-08-23 17:16:07 +01:00
dehacked.h
discord.c
i_system.c -> cpp, disable mumble
2023-10-14 15:26:52 -05:00
discord.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
doomdata.h
P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later
2023-09-24 15:36:46 -07:00
doomdef.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
doomstat.h
"DARKNESS" mapheader option for Shrink lighting
2023-10-12 21:07:04 -07:00
doomtype.h
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
2023-08-06 19:34:52 -07:00
endian.h
f_finale.c
Fixes for titlemaps
2023-10-17 17:56:10 -04:00
f_finale.h
Fixes for titlemaps
2023-10-17 17:56:10 -04:00
f_wipe.cpp
srb2::hwr2::BlitRectPass::set_output: set x/y as well
2023-09-30 16:38:56 -07:00
fastcmp.h
filesrch.c
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
filesrch.h
Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder
2023-03-13 20:39:57 -07:00
font.c
font.h
g_build_ticcmd.cpp
Freecam: use Y button to focus player
2023-10-09 18:52:02 -07:00
g_demo.c
Move freecam state to camera_t, lets splitscreen players use freecam independently of each other
2023-10-08 14:26:21 -07:00
g_demo.h
MAJOR cleanup of Spectator set/unset
2023-08-26 19:48:20 +01:00
g_game.c
Fixes for titlemaps
2023-10-17 17:56:10 -04:00
g_game.h
Add G_FixCamera, reset camera, angle and view interpolation
2023-10-03 21:28:33 -07:00
g_input.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
g_input.h
Delete respawn command, put Ring shooter on Y
2023-04-17 00:23:06 -04:00
g_party.cpp
Add G_FixCamera, reset camera, angle and view interpolation
2023-10-03 21:28:33 -07:00
g_party.h
Completely rewrite party management code
2023-04-02 17:26:33 +01:00
g_state.h
Remove GS_ENDING
2023-06-25 23:49:20 +01:00
http-mserv.c
HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules
2023-08-31 20:00:35 +01:00
hu_stuff.c
Create V_CenteredTitleCardStringOffset
2023-08-27 15:06:51 -07:00
hu_stuff.h
HU_DoTitlecardCEcho: add splitscreen support and interrupt feature
2023-08-26 21:39:18 +01:00
i_addrinfo.c
Kill last of DJGPP, WATTCP, _WINDOWS (ol' DirectDraw)
2022-09-24 19:43:44 -07:00
i_addrinfo.h
i_joy.h
Add I_GamepadRumble, I_GamepadRumbleTriggers
2023-04-02 21:56:39 +01:00
i_net.h
New bans
2023-10-16 23:50:50 +00:00
i_sound.h
Implement musicdef volume in new mixer
2023-03-09 15:12:24 -06:00
i_system.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
i_tcp.c
New bans
2023-10-16 23:50:50 +00:00
i_tcp.h
New bans
2023-10-16 23:50:50 +00:00
i_tcp_detail.h
New bans
2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
i_time.h
i_video.h
hwr2: Remove pass infrastructure
2023-09-01 15:30:04 -05:00
i_video_common.cpp
finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl
2023-10-03 21:28:34 -07:00
info.c
Merge branch 'charge-instawhip' into 'master'
2023-10-15 01:40:43 +00:00
info.h
Hardcode Hanagumi Hall
2023-10-13 23:48:24 +11:00
k_bans.cpp
New bans
2023-10-16 23:50:50 +00:00
k_bans.h
New bans
2023-10-16 23:50:50 +00:00
k_battle.c
Always set starting bumpers in P_SpawnPlayer
2023-10-03 21:28:33 -07:00
k_battle.h
Deduplicate a bunch of emerald related code
2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c
Copyright notices update regarding the author of this commit
2023-03-05 18:13:39 +00:00
k_boss.h
Copyright notices update regarding the author of this commit
2023-03-05 18:13:39 +00:00
k_bot.cpp
Bots don't spindash in weak offroad
2023-10-07 23:20:06 -04:00
k_bot.h
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_botitem.c
WIP: Instawhip charge input
2023-10-13 02:23:28 -07:00
k_botsearch.c
Have bots avoid MT_SPECIALSTAGEBOMB
2023-09-29 20:25:59 +10:00
k_brightmap.c
k_brightmap.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
k_collide.cpp
WIP: Instawhip charge input
2023-10-13 02:23:28 -07:00
k_collide.h
Add guarding while ebraking with spheres
2023-05-19 01:53:14 -07:00
k_color.c
Sonic 3-style intermission coloring
2023-09-07 16:19:37 -04:00
k_color.h
Don't use skincolor unlocks in situations where gamedata is inappropriate
2023-07-18 10:50:25 +01:00
k_dialogue.cpp
Dialogue::WriteText improvements
2023-09-13 17:53:07 +01:00
k_dialogue.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
k_dialogue.hpp
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
k_director.cpp
Let Director operate on separate splitscreens
2023-10-08 14:26:21 -07:00
k_director.h
Let Director operate on separate splitscreens
2023-10-08 14:26:21 -07:00
k_follower.c
Merge branch 'freeze' into 'master'
2023-10-02 05:42:19 +00:00
k_follower.h
Horncode
2023-06-28 17:54:23 +01:00
k_grandprix.c
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_grandprix.h
Tally screen
2023-09-09 05:27:55 +00:00
k_hitlag.c
Damage hitlag sounds
2023-09-23 09:57:16 -04:00
k_hitlag.h
Damage hitlag sounds
2023-09-23 09:57:16 -04:00
k_hud.c
Merge branch 'force-waypoint-update' into 'master'
2023-10-19 07:21:01 +00:00
k_hud.h
Splitscreen Director HUD; replace freecam HUD
2023-10-09 18:53:55 -07:00
k_hud_track.cpp
Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting
2023-09-18 04:21:10 -07:00
k_kart.c
Reset player lap when they reset to track
2023-10-17 22:18:49 -07:00
k_kart.h
Add K_SetTireGrease, spawn spring grease VFX and set tiregrease
2023-10-14 21:28:11 -07:00
k_mapuser.c
ACS: Allocate user properties with PU_LEVEL
2023-05-02 18:44:29 -04:00
k_mapuser.h
ACS: UDMF user properties
2023-05-02 18:44:27 -04:00
k_menu.h
Stereo Mode: Add "shf" (Shuffle) option
2023-09-24 10:46:32 +01:00
k_menudraw.c
Merge branch 'Custom-Cup-statistics-menu-icon' into 'master'
2023-10-19 16:53:39 +00:00
k_menufunc.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_objects.h
Instawhip reject vfx first pass
2023-10-13 17:09:25 -07:00
k_pathfind.c
k_pathfind.h
k_podium.c
Move V-DrawCustomFadeScreen to D_Display
2023-09-11 09:20:00 +01:00
k_podium.h
Move the Podium to the slide-in Intermission Button/Menu CMD system
2023-09-02 00:26:29 +01:00
k_powerup.cpp
K_DropPowerUps: remove invincibilitytimer along with "S"
2023-06-30 01:23:17 -07:00
k_powerup.h
Add Power-Up Aura
2023-06-29 19:37:22 -07:00
k_profiles.c
New bans
2023-10-16 23:50:50 +00:00
k_profiles.h
New bans
2023-10-16 23:50:50 +00:00
k_pwrlv.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_pwrlv.h
cv_debugencorevote: force an encore scramble
2023-03-26 06:55:22 -07:00
k_race.c
Minor fixes for K_RaceLapCount
2023-09-19 22:40:12 +01:00
k_race.h
Remove restrictions on numlaps, merge with gptest
2023-03-29 03:53:21 -07:00
k_rank.c
debugrank command: let force rank grade, also make cv_debugrank a PlayerCheat instead of ServerCheat
2023-09-10 03:29:12 -07:00
k_rank.h
Live Event Backup
2023-06-25 23:44:37 +01:00
k_respawn.c
Merge branch 'force-waypoint-update' into 'master'
2023-10-19 07:21:01 +00:00
k_respawn.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
k_roulette.c
Move freecam state to camera_t, lets splitscreen players use freecam independently of each other
2023-10-08 14:26:21 -07:00
k_roulette.h
Replace instances of itemRoulette.active = false with K_StopRoulette
2023-08-11 19:21:59 -07:00
k_serverstats.c
New bans
2023-10-16 23:50:50 +00:00
k_serverstats.h
WIP: Social restrictions until you've played some games
2023-04-22 21:02:36 -07:00
k_specialstage.c
P_DoPlayerExit changes
2023-05-02 18:16:26 +01:00
k_specialstage.h
K_drawKartMinimap: Add progression meter variation
2023-04-07 18:01:50 +01:00
k_tally.cpp
Tally: fix fade not covering entire screen in non-green resolutions
2023-10-17 19:17:46 -07:00
k_tally.h
Tally screen
2023-09-09 05:27:55 +00:00
k_terrain.c
i_system.c -> cpp, disable mumble
2023-10-14 15:26:52 -05:00
k_terrain.h
Milky Way terrain
2023-06-14 10:29:19 -04:00
k_vote.c
hwr2: Remove pass infrastructure
2023-09-01 15:30:04 -05:00
k_vote.h
Implement FG catchers
2023-04-10 02:10:01 -04:00
k_waypoint.cpp
K_CalculateTrackComplexity: format using fmt::format, to account for differences in size_t platform type
2023-09-24 15:52:00 -07:00
k_waypoint.h
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_zvote.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_zvote.h
Implement "CALL VOTE" for victimless commands on the pause menu
2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
Clarify license file mention in libdivide.h
2022-03-18 16:19:01 +00:00
lua_baselib.c
HU_DoTitlecardCEcho: add splitscreen support and interrupt feature
2023-08-26 21:39:18 +01:00
lua_blockmaplib.c
lua_consolelib.c
Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu
2023-09-01 22:13:18 +01:00
lua_hook.h
Remove Lua Music API
2023-08-05 16:26:53 -07:00
lua_hooklib.c
Remove Lua Music API
2023-08-05 16:26:53 -07:00
lua_hud.h
Tally screen
2023-09-09 05:27:55 +00:00
lua_hudlib.c
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c
Clean up and simplify zone memory allocation
2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h
V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support
2023-08-26 21:39:18 +01:00
lua_infolib.c
Hardcode assist, part J (jartha)
2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c
Separate script args from mapthing args
2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c
Final thing args code cleanup
2023-08-22 02:14:09 -04:00
lua_playerlib.c
Reset player lap when they reset to track
2023-10-17 22:18:49 -07:00
lua_polyobjlib.c
lua_script.c
Final thing args code cleanup
2023-08-22 02:14:09 -04:00
lua_script.h
Fixes for CEREMONY gamestate
2023-03-03 16:09:51 -05:00
lua_skinlib.c
Skin name search-assistive hashing
2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
m_cheat.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
m_cond.c
M_AssignSpraycans: Forgot to remove an irrelevant check, now should update if new Spray Can conditions are added
2023-08-24 21:38:17 +01:00
m_cond.h
Add UC_CHARACTERWINS
2023-08-23 18:58:10 +01:00
m_dllist.h
m_easing.c
m_easing.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
m_fixed.c
m_fixed.h
m_memcpy.c
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
m_misc.cpp
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
m_misc.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
m_perfstats.c
V_ALLOWLOWERCASE --> V_FORCEUPPERCASE
2023-07-12 09:00:29 +01:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
Newly added object files: Fix Random classes
2023-09-26 22:10:43 +01:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
Merge branch 'let-release-build' into 'master'
2023-09-01 20:45:54 +00:00
mserv.h
Server Browser change alert ( KartKrew/Kart-Public!277 )
2023-08-31 20:00:35 +01:00
music.cpp
Port Sound Test (Stereo) code to new music system
2023-08-06 17:31:45 -07:00
music.h
Replace music handling
2023-08-06 17:31:45 -07:00
music_detail.hpp
Replace music handling
2023-08-06 17:31:45 -07:00
music_manager.cpp
srb2::music::TunesManager::resync: don't resync if server is not sending updates
2023-08-08 17:32:45 -07:00
music_manager.hpp
Fix music manager clang error (thanks jart)
2023-08-15 20:37:21 +10:00
music_tune.hpp
Replace music handling
2023-08-06 17:31:45 -07:00
p5prof.h
p_ceilng.c
p_enemy.c
Charge instawhip QoL
2023-10-13 02:48:28 -07:00
p_floor.c
p_inter.c
Fix visual type desync on respawned battle items
2023-10-15 18:03:53 -07:00
p_lights.c
p_local.h
More whip tuning
2023-10-14 16:09:21 -07:00
p_loop.c
Loop camera
2023-10-20 03:44:53 -07:00
p_map.c
Add K_SetTireGrease, spawn spring grease VFX and set tiregrease
2023-10-14 21:28:11 -07:00
p_mapthing.cpp
Use foflayer when spawning mapthings
2023-03-29 22:23:56 -07:00
p_maputl.c
Use more explicit floor/ceiling FOF sort
2023-05-13 04:13:35 -04:00
p_maputl.h
Add FOF behavior switch to P_LineOpening
2023-05-13 01:14:40 -04:00
p_mobj.c
Merge branch 'block-lightsnake' into 'master'
2023-10-19 07:05:59 +00:00
p_mobj.h
Charge instawhip test fixups 2
2023-10-14 05:56:42 -07:00
p_polyobj.c
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h
Add FF_INVERT frame flag, use hitlag colormap
2023-06-13 14:42:00 -07:00
p_saveg.c
Loop camera
2023-10-20 03:44:53 -07:00
p_saveg.h
Rework how GP Backups are accessed
2023-06-25 23:44:39 +01:00
p_setup.c
Opaque tripwire on subtractnum maps
2023-10-17 21:48:05 -07:00
p_setup.h
Only permit Spray Cans to be grabbed on base game levels
2023-08-23 17:16:07 +01:00
p_sight.c
Add FOF behavior switch to P_LineOpening
2023-05-13 01:14:40 -04:00
p_slopes.c
Add equation slopes to writetextmap
2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c
Correct to safelap instantly to prevent finish distance spike
2023-10-18 22:40:24 -07:00
p_spec.h
Waypoint flag to block lightsnake
2023-10-17 03:54:23 -07:00
p_telept.c
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
p_tick.c
Don't skip signature check steps if server is lagging
2023-10-15 14:38:55 -07:00
p_tick.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
p_user.c
Loop camera
2023-10-20 03:44:53 -07:00
r_bbox.c
renderhitbox: fix raster errors at screen edge
2023-10-13 01:33:09 -07:00
r_bsp.cpp
Merge branch 'rideroid-hardcode' into 'master'
2023-10-08 21:22:18 +00:00
r_bsp.h
Cull BSP behind a raised floor or lowered ceiling that covers the entire screen
2023-04-05 15:05:32 +01:00
r_data.c
I_Error if ENCORE/TWEAKMAP has an incorrect size
2023-03-26 06:55:22 -07:00
r_data.h
r_debug.cpp
"DARKNESS" mapheader option for Shrink lighting
2023-10-12 21:07:04 -07:00
r_debug_detail.hpp
Add the debugrender_highlight command, highlight specific rendering in flat colors
2023-03-06 05:25:36 -08:00
r_debug_parser.cpp
Add the debugrender_highlight command, highlight specific rendering in flat colors
2023-03-06 05:25:36 -08:00
r_defs.h
Fix parallel slope plane calculations
2023-10-16 17:09:35 -05:00
r_draw.c
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_draw.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_draw8.c
Slightly optimize tilted translucent spans
2023-10-15 19:33:05 -05:00
r_draw8_flat.c
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_draw8_npo2.c
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_draw16.c
r_fps.c
Try to correctly interpolate chase camera viewpoint as angle changes
2023-10-19 23:41:31 -07:00
r_fps.h
Try to correctly interpolate chase camera viewpoint as angle changes
2023-10-19 23:41:31 -07:00
r_local.h
r_main.cpp
Try to correctly interpolate chase camera viewpoint as angle changes
2023-10-19 23:41:31 -07:00
r_main.h
Move freecam state to camera_t, lets splitscreen players use freecam independently of each other
2023-10-08 14:26:21 -07:00
r_patch.cpp
wad: Fixes for big-endian platforms
2023-09-06 18:32:40 -07:00
r_patch.h
rhi: Reset patch atlas if patch is freed
2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c
SPRTINFO: print warnings instead of I_Error (don't crash the game)
2023-08-31 05:22:13 -07:00
r_picformats.h
Convert w_wad.c to w_wad.cpp
2023-09-06 17:36:21 -07:00
r_plane.cpp
Fix parallel slope plane calculations
2023-10-16 17:09:35 -05:00
r_plane.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_portal.c
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_portal.h
Set portal clipping in R_RenderSegLoop
2023-04-03 01:12:26 -07:00
r_segs.cpp
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_segs.h
r_skins.c
i_system.c -> cpp, disable mumble
2023-10-14 15:26:52 -05:00
r_skins.h
Move skinrecord_t and unloaded_skin_t to doomstat.h
2023-05-30 12:21:41 +01:00
r_sky.c
Line up the center of skies with horizon line
2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_splats.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
r_spritefx.cpp
Charge instawhip test fixups 2
2023-10-14 05:56:42 -07:00
r_state.h
Add UDMF version system
2023-08-21 03:33:05 -04:00
r_textures.c
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_textures.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_textures_dups.cpp
DEVELOP: warn about duplicate textures in mainwads
2023-03-13 16:41:26 -07:00
r_things.cpp
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_things.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
s_sound.c
Move freecam state to camera_t, lets splitscreen players use freecam independently of each other
2023-10-08 14:26:21 -07:00
s_sound.h
Merge branch 'radio-shuffle' into 'master'
2023-09-26 22:07:59 +00:00
screen.c
Multithread software drawing
2023-10-14 15:26:52 -05:00
screen.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
slope_anchors.c
Final thing args code cleanup
2023-08-22 02:14:09 -04:00
sounds.c
Charge whip test fixups
2023-10-13 20:51:03 -07:00
sounds.h
Instawhip reject vfx first pass
2023-10-13 17:09:25 -07:00
st_stuff.c
HUD: fix server splash alignment in non-green resolutions
2023-10-17 19:18:00 -07:00
st_stuff.h
Make timing of level fade-in consistent, relative to title card
2023-09-12 05:19:27 -07:00
strcasestr.c
string.c
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
2023-08-06 19:34:52 -07:00
stun.cpp
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
stun.h
RRID: initial commit, WIP broken
2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
tables.c
AngleDelta: return angle_t
2023-02-28 19:11:48 -08:00
tables.h
Loops: correct origin point over duration of loop
2023-10-14 21:28:10 -07:00
taglist.c
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
taglist.h
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
Merge branch 'threaded-software' into 'master'
2023-10-17 09:28:59 +00:00
v_draw.cpp
srb2::Draw: add button and small_button methods
2023-10-09 18:52:02 -07:00
v_draw.hpp
srb2::Draw: add button and small_button methods
2023-10-09 18:52:02 -07:00
v_draw_setter.hpp
v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction
2023-04-28 12:50:25 -07:00
v_video.cpp
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
v_video.h
Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN
2023-09-11 18:30:40 -07:00
version.h
Update SRB2VERSION for impending release
2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
w_wad.h
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
y_inter.c
Intermission button prompt: Fix slide-out for non-roundqueue contexts
2023-09-21 16:12:21 +01:00
y_inter.h
Tally screen
2023-09-09 05:27:55 +00:00
z_zone.c
Add realloc and freetags tracy zones
2023-10-14 15:26:52 -05:00
z_zone.h
Clean up and simplify zone memory allocation
2023-09-24 17:03:55 -05:00