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android
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blua
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Change int32_t to __int32 on MSC.
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2015-06-10 07:41:44 -04:00 |
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djgppdos
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dummy
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hardware
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Merge branch 'public_next' into private
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2015-06-18 10:54:53 -04:00 |
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locale
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nds
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sdl
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Merge branch 'public_todo_next' into next
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2015-04-01 12:32:34 -04:00 |
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sdl12
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New HD SRB2 icon by VAdaPEga.
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2015-03-01 20:07:56 -05:00 |
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win32
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Merge branch 'public_todo_next' into next
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2015-04-01 12:32:34 -04:00 |
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win32ce
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New HD SRB2 icon by VAdaPEga.
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2015-03-01 20:07:56 -05:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Merge branch 'player-animations'
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2015-02-24 01:59:38 -06:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Fix compilation and debugging on Windows.
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2015-03-24 19:32:58 -05:00 |
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command.c
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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command.h
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comptime.c
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cmake: Configure source via cmake
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2015-01-28 18:03:41 -06:00 |
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config.h.in
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Refactor CMake to allow source grouping and separation of interfaces.
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2015-03-08 03:26:54 -05:00 |
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console.c
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console.h
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d_clisrv.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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d_clisrv.h
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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d_event.h
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d_main.c
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Move garbage collection out of Lua hooks.
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2015-06-10 13:42:45 -04:00 |
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d_main.h
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d_net.c
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d_net.h
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d_netcmd.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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d_netcmd.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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d_netfil.c
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d_netfil.h
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d_player.h
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Merge branch 'new-animations' into 'master'
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2015-06-22 09:59:39 -04:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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Not sure how these things work, but presumably this was meant to be here
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2015-03-31 18:00:13 -04:00 |
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doomstat.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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doomtype.h
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cmake: Fix compilation for MSVC 2015
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2015-02-01 19:02:08 -06:00 |
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endian.h
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f_finale.c
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f_finale.h
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f_wipe.c
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cmake: Configure source via cmake
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2015-01-28 18:03:41 -06:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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g_game.h
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g_input.c
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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g_input.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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g_state.h
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hu_stuff.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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hu_stuff.h
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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Further fix IPv4 when IPv6 is available
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2015-02-05 15:36:07 -06:00 |
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i_tcp.h
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i_video.h
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info.c
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Super float animation.
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2015-06-19 01:30:06 -04:00 |
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info.h
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Super float animation.
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2015-06-19 01:30:06 -04:00 |
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keys.h
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lua_baselib.c
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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lua_consolelib.c
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lua_hook.h
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Rewrote the entirety of lua_hooklib.c
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2015-06-10 07:28:09 -04:00 |
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lua_hooklib.c
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Move garbage collection out of Lua hooks.
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2015-06-10 13:42:45 -04:00 |
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lua_hud.h
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lua_hudlib.c
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Move garbage collection out of Lua hooks.
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2015-06-10 13:42:45 -04:00 |
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lua_infolib.c
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Merge branch 'public_next' into private
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2015-06-18 10:54:53 -04:00 |
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lua_libs.h
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lua_maplib.c
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Reset tmthing after P_CheckSector calls from Lua
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2015-05-22 01:51:40 -04:00 |
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lua_mathlib.c
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Change LUA_NUMBER to fixed_t, change angle_t handling in Lua.
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2015-05-20 23:54:04 -04:00 |
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lua_mobjlib.c
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Merge remote-tracking branch 'public/lua-32bit-changes' into next
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2015-06-18 10:22:07 -04:00 |
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lua_playerlib.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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lua_script.c
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Move garbage collection out of Lua hooks.
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2015-06-10 13:42:45 -04:00 |
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lua_script.h
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Move garbage collection out of Lua hooks.
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2015-06-10 13:42:45 -04:00 |
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lua_skinlib.c
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Change LUA_NUMBER to fixed_t, change angle_t handling in Lua.
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2015-05-20 23:54:04 -04:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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m_cheat.h
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m_cond.c
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m_cond.h
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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m_menu.h
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m_misc.c
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it was me, Duo!
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2015-02-06 10:22:16 -05:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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fixup cmake merge
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2015-02-02 14:58:51 -05:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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p_fab.c
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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p_floor.c
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No more stupidity for No More Enemies special plz NME special now acts similarly to Each Time, checking all sectors sharing the same tag as itself for any enemies/bosses hiding within. This also supports cases where the tagged sectors are FOF control sectors. When the situation is asitsaysonthetin, NME acts like a normal trigger linedef should and executes all linedef execs around the sector it's located in.
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2015-03-31 18:00:12 -04:00 |
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p_inter.c
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Check if God mode is one before even going to NiGHTS or player vs player damaging code or whatever.
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2015-10-05 17:13:34 +01:00 |
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p_lights.c
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p_local.h
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Fix an error from match-balancing being merged in. Apparently match-balancing also doesn't have a prototype for P_StealPlayerScore for whatever reason.
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2015-10-01 20:02:44 +01:00 |
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p_map.c
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Revert "Guess what major breaking-news bug I just fixed B)"
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2015-08-03 13:45:51 -05:00 |
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p_maputl.c
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Revert "Guess what major breaking-news bug I just fixed B)"
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2015-08-03 13:45:51 -05:00 |
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p_maputl.h
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p_mobj.c
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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p_mobj.h
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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p_polyobj.c
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Merge branch 'polyobj-setup-fixes' into 'master'
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2015-08-14 13:48:37 -04:00 |
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p_polyobj.h
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Merge branch 'next' into internal-master
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2015-04-14 19:33:38 -05:00 |
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p_pspr.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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p_saveg.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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p_saveg.h
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p_setup.c
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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p_setup.h
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p_sight.c
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p_spec.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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p_tick.h
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p_user.c
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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r_bsp.c
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Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks
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2015-04-06 11:22:27 -05:00 |
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r_bsp.h
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r_data.c
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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r_data.h
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r_defs.h
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r_draw.c
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r_draw.h
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r_draw8.c
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r_draw16.c
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r_local.h
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r_main.c
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Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc
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2015-03-31 18:00:14 -04:00 |
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r_main.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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r_plane.c
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r_plane.h
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r_segs.c
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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Merge branch 'next' into internal-master
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2015-04-14 19:33:38 -05:00 |
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r_things.h
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Merge branch 'player-animations'
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2015-02-24 01:59:38 -06:00 |
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s_sound.c
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s_sound.h
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screen.c
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screen.h
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sounds.c
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sounds.h
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st_stuff.c
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Merge branch 'match-rebalancing' into damage-control
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2015-09-30 20:40:27 -04:00 |
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st_stuff.h
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string.c
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tables.c
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Applied new finesine table.
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2015-06-10 12:07:08 -04:00 |
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'player-animations'
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2015-02-24 01:59:38 -06:00 |
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v_video.h
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vid_copy.s
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w_wad.c
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Make sure lump name is zeroed out before writing so it always ends in a terminating char
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2015-03-31 18:00:14 -04:00 |
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w_wad.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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y_inter.c
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Okay, major overhaul time!
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2015-08-15 21:07:16 +01:00 |
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y_inter.h
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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z_zone.c
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z_zone.h
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