RingRacers/src
2015-10-05 17:13:34 +01:00
..
android
blua Change int32_t to __int32 on MSC. 2015-06-10 07:41:44 -04:00
djgppdos
dummy
hardware Merge branch 'public_next' into private 2015-06-18 10:54:53 -04:00
locale
nds
sdl Merge branch 'public_todo_next' into next 2015-04-01 12:32:34 -04:00
sdl12 New HD SRB2 icon by VAdaPEga. 2015-03-01 20:07:56 -05:00
win32 Merge branch 'public_todo_next' into next 2015-04-01 12:32:34 -04:00
win32ce New HD SRB2 icon by VAdaPEga. 2015-03-01 20:07:56 -05:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Merge branch 'player-animations' 2015-02-24 01:59:38 -06:00
b_bot.h
byteptr.h
CMakeLists.txt Fix compilation and debugging on Windows. 2015-03-24 19:32:58 -05:00
command.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
command.h
comptime.c cmake: Configure source via cmake 2015-01-28 18:03:41 -06:00
config.h.in Refactor CMake to allow source grouping and separation of interfaces. 2015-03-08 03:26:54 -05:00
console.c
console.h
d_clisrv.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
d_clisrv.h Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
d_event.h
d_main.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
d_netcmd.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
d_netfil.c
d_netfil.h
d_player.h Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'new-animations' into 'master' 2015-06-22 09:59:39 -04:00
dehacked.h
doomdata.h
doomdef.h Not sure how these things work, but presumably this was meant to be here 2015-03-31 18:00:13 -04:00
doomstat.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
doomtype.h cmake: Fix compilation for MSVC 2015 2015-02-01 19:02:08 -06:00
endian.h
f_finale.c
f_finale.h
f_wipe.c cmake: Configure source via cmake 2015-01-28 18:03:41 -06:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
g_game.h
g_input.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
g_input.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
g_state.h
hu_stuff.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c Further fix IPv4 when IPv6 is available 2015-02-05 15:36:07 -06:00
i_tcp.h
i_video.h
info.c Super float animation. 2015-06-19 01:30:06 -04:00
info.h Super float animation. 2015-06-19 01:30:06 -04:00
keys.h
lua_baselib.c Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
lua_consolelib.c
lua_hook.h Rewrote the entirety of lua_hooklib.c 2015-06-10 07:28:09 -04:00
lua_hooklib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_hud.h
lua_hudlib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_infolib.c Merge branch 'public_next' into private 2015-06-18 10:54:53 -04:00
lua_libs.h
lua_maplib.c Reset tmthing after P_CheckSector calls from Lua 2015-05-22 01:51:40 -04:00
lua_mathlib.c Change LUA_NUMBER to fixed_t, change angle_t handling in Lua. 2015-05-20 23:54:04 -04:00
lua_mobjlib.c Merge remote-tracking branch 'public/lua-32bit-changes' into next 2015-06-18 10:22:07 -04:00
lua_playerlib.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
lua_script.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_script.h Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_skinlib.c Change LUA_NUMBER to fixed_t, change angle_t handling in Lua. 2015-05-20 23:54:04 -04:00
lua_thinkerlib.c
lzf.c
lzf.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
m_menu.h
m_misc.c it was me, Duo! 2015-02-06 10:22:16 -05:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile fixup cmake merge 2015-02-02 14:58:51 -05:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
p_fab.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
p_floor.c No more stupidity for No More Enemies special plz NME special now acts similarly to Each Time, checking all sectors sharing the same tag as itself for any enemies/bosses hiding within. This also supports cases where the tagged sectors are FOF control sectors. When the situation is asitsaysonthetin, NME acts like a normal trigger linedef should and executes all linedef execs around the sector it's located in. 2015-03-31 18:00:12 -04:00
p_inter.c Check if God mode is one before even going to NiGHTS or player vs player damaging code or whatever. 2015-10-05 17:13:34 +01:00
p_lights.c
p_local.h Fix an error from match-balancing being merged in. Apparently match-balancing also doesn't have a prototype for P_StealPlayerScore for whatever reason. 2015-10-01 20:02:44 +01:00
p_map.c Revert "Guess what major breaking-news bug I just fixed B)" 2015-08-03 13:45:51 -05:00
p_maputl.c Revert "Guess what major breaking-news bug I just fixed B)" 2015-08-03 13:45:51 -05:00
p_maputl.h
p_mobj.c Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
p_mobj.h Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
p_polyobj.c Merge branch 'polyobj-setup-fixes' into 'master' 2015-08-14 13:48:37 -04:00
p_polyobj.h Merge branch 'next' into internal-master 2015-04-14 19:33:38 -05:00
p_pspr.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
p_saveg.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
p_saveg.h
p_setup.c Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
p_setup.h
p_sight.c
p_spec.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
p_spec.h
p_telept.c
p_tick.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
p_tick.h
p_user.c Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
r_bsp.c Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks 2015-04-06 11:22:27 -05:00
r_bsp.h
r_data.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc 2015-03-31 18:00:14 -04:00
r_main.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
r_plane.c
r_plane.h
r_segs.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge branch 'next' into internal-master 2015-04-14 19:33:38 -05:00
r_things.h Merge branch 'player-animations' 2015-02-24 01:59:38 -06:00
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c Merge branch 'match-rebalancing' into damage-control 2015-09-30 20:40:27 -04:00
st_stuff.h
string.c
tables.c Applied new finesine table. 2015-06-10 12:07:08 -04:00
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'player-animations' 2015-02-24 01:59:38 -06:00
v_video.h
vid_copy.s
w_wad.c Make sure lump name is zeroed out before writing so it always ends in a terminating char 2015-03-31 18:00:14 -04:00
w_wad.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
y_inter.c Okay, major overhaul time! 2015-08-15 21:07:16 +01:00
y_inter.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
z_zone.c
z_zone.h