RingRacers/src/objects
2023-07-03 06:20:19 -04:00
..
audience.c Re-add missing bobspeed/focusplayer initialisation 2023-06-20 21:52:50 +01:00
battle-ufo.cpp Direct players to battle UFOs via Obj_PointPlayersToXY 2023-07-03 06:20:19 -04:00
block.c Add Bumper power-up, give 5 bumpers to the player 2023-06-29 19:31:27 -07:00
broly.c p_mobj.c: add P_InstaScale function 2023-06-13 14:42:00 -07:00
CMakeLists.txt Battle UFO spawning behavior 2023-06-29 19:49:35 -07:00
drop-target.c
duel-bomb.c
gachabom-rebound.cpp Gachabom rebound 2023-06-13 16:57:44 -07:00
gardentop.c
hyudoro.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00
instawhip.c Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
item-debris.c Make big items look better 2023-04-29 17:46:41 -04:00
item-spot.c
jawz.c
loops.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
manta-ring.c Improve quake effects 2023-05-01 14:24:32 -04:00
monitor.c Add K_FlingPaperItem, split off random thrust functionality 2023-06-29 22:22:00 -07:00
orbinaut.c Gachabom rebound 2023-06-13 16:57:44 -07:00
powerup-aura.cpp Add Power-Up Aura 2023-06-29 19:37:22 -07:00
random-item.c Force MT_RANDOMITEM to start S_RANDOMITEM in Prisons 2023-06-27 02:20:20 -07:00
ring-shooter.c No Ring Shooters before the start of the level in general, not just in Race/GTR_CIRCUIT 2023-04-17 00:23:14 -04:00
servant-hand.c Direct players to battle UFOs via Obj_PointPlayersToXY 2023-07-03 06:20:19 -04:00
shrink.c
spb.c Make SPB respond to player physics scale 2023-06-07 00:51:06 -07:00
super-flicky.cpp Super Flicky: don't whip your own flickys 2023-06-29 19:41:11 -07:00
ufo.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00