..
acs
Disable all g_dialogue-dependent ACS behaviour in netgame conditions
2023-09-17 13:50:32 +01:00
android
audio
blua
core
dummy
hardware
hud
hwr2
Add missing include in HWR2 header
2023-09-16 11:30:53 -05:00
io
locale
Makefile.d
media
V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString
2023-07-12 09:00:29 +01:00
menus
monocypher
nds
objects
Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting
2023-09-18 04:21:10 -07:00
rhi
sdl
new_sound.cpp: Compilation fix for non-TRACY
2023-09-19 18:46:23 +01:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
Convert d_main.cpp
2023-09-18 17:25:10 -05:00
command.c
command.h
comptime.c
config.h.in
console.c
console.h
cvars.cpp
P_IsPickupCheesy: add debugcheese cvar
2023-09-17 19:57:55 -07:00
cxxutil.hpp
d_clisrv.c
d_clisrv.h
d_event.h
d_main.cpp
Tracy instrument TryRunTics, or at least try to
2023-09-18 17:25:11 -05:00
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
Apply PF_CASTSHADOW when player touches patrolling Hyudoro's shadow, darken player to pure black
2023-09-17 21:56:20 -07:00
d_think.h
d_ticcmd.h
deh_lua.c
deh_lua.h
deh_soc.c
deh_soc.h
deh_tables.c
SPR2_SIGL
2023-09-19 22:40:12 +01:00
deh_tables.h
dehacked.c
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h
doomstat.h
Add GTR_CHECKPOINTS
2023-09-16 23:22:59 +01:00
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.cpp
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
g_demo.c
g_demo.h
g_game.c
Double hyudoro invisibility time
2023-09-17 21:56:18 -07:00
g_game.h
g_input.c
g_input.h
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp
Tracy Instrument I_FinishUpdate, software display
2023-09-18 16:18:38 -05:00
info.c
SPR2_SIGL
2023-09-19 22:40:12 +01:00
info.h
SPR2_SIGL
2023-09-19 22:40:12 +01:00
k_battle.c
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp
k_bot.h
k_botitem.c
k_botsearch.c
k_brightmap.c
k_brightmap.h
k_collide.cpp
PIT_SSMineChecks: do not trip Mine radius if player has hyudorotimer
2023-09-17 21:56:18 -07:00
k_collide.h
k_color.c
k_color.h
k_dialogue.cpp
Dialogue::WriteText improvements
2023-09-13 17:53:07 +01:00
k_dialogue.h
k_dialogue.hpp
k_director.c
k_director.h
k_follower.c
k_follower.h
k_grandprix.c
k_grandprix.h
k_hitlag.c
k_hitlag.h
k_hud.c
itemroulette_t: add reserved member, block roulette and P_CanPickupItem, draw empty item box in HUD
2023-09-17 21:56:18 -07:00
k_hud.h
k_hud_track.cpp
Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting
2023-09-18 04:21:10 -07:00
k_kart.c
K_FastFallBounce: use consistent bounce strength, regardless of Shrink/Grow
2023-09-18 11:42:52 -07:00
k_kart.h
k_mapuser.c
k_mapuser.h
k_menu.h
k_menudraw.c
k_menufunc.c
k_objects.h
Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting
2023-09-18 04:21:10 -07:00
k_pathfind.c
k_pathfind.h
k_podium.c
k_podium.h
k_powerup.cpp
k_powerup.h
k_profiles.c
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c
Minor fixes for K_RaceLapCount
2023-09-19 22:40:12 +01:00
k_race.h
Remove restrictions on numlaps, merge with gptest
2023-03-29 03:53:21 -07:00
k_rank.c
k_rank.h
k_respawn.c
k_respawn.h
k_roulette.c
itemroulette_t: add reserved member, block roulette and P_CanPickupItem, draw empty item box in HUD
2023-09-17 21:56:18 -07:00
k_roulette.h
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
level_tally_t::UseBonuses: Swap order of checks so the less expensive grandprixinfo comparison is done first
2023-09-19 22:40:13 +01:00
k_tally.h
k_terrain.c
k_terrain.h
k_vote.c
k_vote.h
k_waypoint.cpp
k_waypoint.h
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_polyobjlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_taglib.c
Better check for tag list userdata
2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
Correct a blatant lie in m_random.c, fix RNG range
2023-02-08 22:38:51 -06:00
m_random.h
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
music.cpp
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c
Hyudoro: carry item capsule back to player, use MT_EMERALD for collect animation
2023-09-17 21:56:19 -07:00
p_lights.c
p_local.h
Merge branch 'item-pickup-restrictions' into 'master'
2023-09-17 04:55:54 +00:00
p_loop.c
Player orbiting physics
2023-02-28 20:27:11 -08:00
p_map.c
Checkpoints: add object configuration, collision, animations
2023-09-16 21:46:22 +01:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
VC requests for L Sign
2023-09-19 23:38:48 +01:00
p_mobj.h
mobj_t: add shadowcolor member to change shadow palette index
2023-09-17 21:56:17 -07:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
itemroulette_t: add reserved member, block roulette and P_CanPickupItem, draw empty item box in HUD
2023-09-17 21:56:18 -07:00
p_saveg.h
p_setup.c
Permit multiple Spray Cans in one map
2023-09-13 18:02:43 +01:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
P_SetupSignObject: Set old_z to fix interp on spawning
2023-09-19 22:40:12 +01:00
p_spec.h
p_telept.c
p_tick.c
Checkpoints: add object configuration, collision, animations
2023-09-16 21:46:22 +01:00
p_tick.h
p_user.c
GTR_CHECKPOINTS when alone: Force a level restart when player has been dead for a second
2023-09-16 23:31:01 +01:00
r_bbox.c
r_bsp.cpp
Tracy instrument software BSP traversal and render
2023-09-18 16:19:31 -05:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
r_draw.c
mobj_t: add shadowcolor member to change shadow palette index
2023-09-17 21:56:17 -07:00
r_draw.h
mobj_t: add shadowcolor member to change shadow palette index
2023-09-17 21:56:17 -07:00
r_draw8.c
mobj_t: add shadowcolor member to change shadow palette index
2023-09-17 21:56:17 -07:00
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
Tracy instrument software BSP traversal and render
2023-09-18 16:19:31 -05:00
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
Tracy instrument software BSP traversal and render
2023-09-18 16:19:31 -05:00
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp
Apply PF_CASTSHADOW when player touches patrolling Hyudoro's shadow, darken player to pure black
2023-09-17 21:56:20 -07:00
r_state.h
r_textures.c
r_textures.h
r_textures_dups.cpp
r_things.c
Add R_CustomShadowZ, Obj_FakeShadowZ, Obj_HyudoroShadowZ; let Hyudoro shadow float while patrolling
2023-09-17 21:56:19 -07:00
r_things.h
Add R_CustomShadowZ, Obj_FakeShadowZ, Obj_HyudoroShadowZ; let Hyudoro shadow float while patrolling
2023-09-17 21:56:19 -07:00
s_sound.c
s_sound.h
screen.c
screen.h
slope_anchors.c
sounds.c
sounds.h
st_stuff.c
Make timing of level fade-in consistent, relative to title card
2023-09-12 05:19:27 -07:00
st_stuff.h
Make timing of level fade-in consistent, relative to title card
2023-09-12 05:19:27 -07:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
v_draw.cpp
v_draw.hpp
v_draw_setter.hpp
v_video.cpp
Tracy Instrument I_FinishUpdate, software display
2023-09-18 16:18:38 -05:00
v_video.h
version.h
vid_copy.s
w_wad.cpp
w_wad.h
y_inter.c
y_inter.h
z_zone.c
Add Tracy memory instrumentation
2023-09-18 16:17:04 -05:00
z_zone.h