RingRacers/src/objects
2023-09-12 16:26:40 -07:00
..
ark-arrow.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
audience.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
battle-ufo.cpp Final thing args code cleanup 2023-08-22 02:14:09 -04:00
block.c Add Bumper power-up, give 5 bumpers to the player 2023-06-29 19:31:27 -07:00
broly.c p_mobj.c: add P_InstaScale function 2023-06-13 14:42:00 -07:00
CMakeLists.txt Rename Lost Colony symbols to Ark Arrows and add 10 new symbol types 2023-08-15 22:47:04 +10:00
dash-rings.c Dash Rings, Fast Fall: reset pitch too 2023-08-27 04:17:16 -07:00
drop-target.c Morph Drop Target from forward thrown white to lime 2023-03-19 03:52:25 -07:00
duel-bomb.c Fix Duel Bomb tumble not scaling 2022-10-01 22:28:33 -04:00
emerald.c Player glows with additive exposure while emerald collection lens flare plays 2023-08-19 03:42:31 -07:00
gachabom-rebound.cpp Gachabom rebound 2023-06-13 16:57:44 -07:00
gardentop.c Halve Garden Top speed 2023-03-21 00:30:52 -07:00
hyudoro.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00
instawhip.c Instawhip: consistently flicker on opposite frame of player flashing tics 2023-08-17 18:12:59 -07:00
item-debris.c Ring Box dopamine 2023-07-30 22:15:50 -07:00
item-spot.c Spawn Battle monitors 2023-01-03 05:31:30 -08:00
jawz.c Obj_JawzThrown: chase UFO Catcher immediately 2023-08-16 01:00:08 -07:00
loops.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
manta-ring.c Improve quake effects 2023-05-01 14:24:32 -04:00
monitor.c Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
orbinaut.c Orbinaut and Gachabom water run if player was water running when it was thrown 2023-08-16 01:00:08 -07:00
powerup-aura.cpp Add Power-Up Aura 2023-06-29 19:37:22 -07:00
random-item.c Anti item farming: item box clarity 2023-09-12 16:26:40 -07:00
ring-shooter.c Ring Shooter: Only P_SetTarget if player is in game 2023-07-18 15:29:32 +01:00
servant-hand.c Servant Hand: Refactor to use its own thinker 2023-07-18 15:45:49 +01:00
shrink.c Shrink growtime 2x, global darkness when using shrink 2023-09-01 20:40:52 -07:00
sneaker-panel.c Add spawn rate arg to Sneaker Panel Spawners; allow sneaker panels to scale themselves redundantly 2023-08-27 14:01:23 +10:00
spb.c On higher gamespeeds, increase SPB target distance 2023-07-01 19:20:42 -07:00
super-flicky.cpp Super Flicky trackables 2023-07-30 00:48:59 -04:00
ufo.c Sealed Stars: show text on the screen for loss conditions 2023-08-26 21:39:18 +01:00