RingRacers/src/sdl
SteelT 2304ef28a5 Set vsync on screen update or resolution change in software mode
Similar to what the OGL code does, fixes vsync not being properly applied on game startup
2022-11-07 14:32:13 -05:00
..
macosx
SDL_main
SRB2Pandora
CMakeLists.txt cmake: set executable name to ringracers 2022-10-08 20:38:45 -05:00
dosstr.c
endtxt.c
endtxt.h
hwsym_sdl.c
hwsym_sdl.h
i_main.c Rebrand all console / window stuff 2022-05-19 15:10:47 -04:00
i_net.c
i_system.c Remove NONET 2022-09-24 19:22:04 -07:00
i_threads.c
i_ttf.c
i_ttf.h Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
i_video.c Set vsync on screen update or resolution change in software mode 2022-11-07 14:32:13 -05:00
IMG_xpm.c
MakeCYG.cfg
mixer_sound.c
ogl_sdl.c Improve OpenGL GDI Generic error message 2022-03-18 20:24:34 +00:00
ogl_sdl.h
SDL_icon.xpm Replace SDL_icon.xpm with copy exported from GIMP 2022-05-20 20:13:11 -04:00
sdl_sound.c
sdlmain.h Port Ediolon's SDL GameController work 2022-08-27 08:20:52 -04:00
Sourcefile
srb2.ttf
srb2icon.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
Srb2SDL-vc9.vcproj
Srb2SDL-vc10.vcxproj
Srb2SDL-vc10.vcxproj.filters
Srb2SDL.dsp
Srb2SDL.dsw
Srb2SDL.ico Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
Srb2SDL.props