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Oni a11ba48a0a Merge branch 'spraycan-aura' into 'master'
Add HUD trackers for Spraycans (all variants), add missing variants for normal + Super Flicky HUD trackers, add shadow for Spraycans

Closes #649 and #662

See merge request KartKrew/Kart!1461
2023-09-08 10:08:03 +00:00
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cmake Comptime.cmake: get rid of CMake < 3.5 compatibility warning 2023-07-27 18:19:14 -07:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src Merge branch 'spraycan-aura' into 'master' 2023-09-08 10:08:03 +00:00
thirdparty thirdparty: add nlohmann/json 2023-04-28 12:50:43 -07:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt Update Catch2 to latest version 2023-08-20 19:43:05 -04:00
CMakePresets.json CMakePresets.json: add release build preset 2023-08-31 18:12:09 -07:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh
Doxyfile
LICENSE
LICENSE-3RD-PARTY.txt
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.