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android
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blua
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djgppdos
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dummy
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hardware
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Merge remote-tracking branch 'origin/master' into flats-in-walls
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2019-11-11 14:10:37 -03:00 |
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locale
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sdl
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Merge branch 'window-focus-music' into 'master'
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2019-10-25 15:37:06 -04:00 |
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win32
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On the recommendation of Sryder, revert everything relating to the cpusleep changes except for the new default value of 1.
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2019-10-13 13:12:07 +01:00 |
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.gitignore
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am_map.c
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INT32 -> boolean
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2019-09-24 19:49:24 -03:00 |
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am_map.h
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remove unused macros
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2019-09-24 19:54:16 -03:00 |
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Android.mk
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apng.c
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apng.h
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asm_defs.inc
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b_bot.c
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There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
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2019-10-06 15:11:00 +01:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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Merge branch 'james-kart' into 'master'
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2019-10-25 15:36:40 -04:00 |
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command.h
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comptime.c
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config.h.in
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Use zones.pk3 instead of zones.dta.
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2019-09-29 05:31:50 +02:00 |
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console.c
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Improved "HELP" command!
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2019-10-15 13:36:04 +01:00 |
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console.h
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d_clisrv.c
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Merge branch 'set-name-on-join' into 'master'
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2019-10-25 15:38:21 -04:00 |
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d_clisrv.h
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Merge branch 'set-name-on-join' into 'master'
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2019-10-25 15:38:21 -04:00 |
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d_event.h
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d_main.c
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I guess I'll have to do at least SOMETHING about OpenGL
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2019-11-05 17:35:16 -03:00 |
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d_main.h
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d_net.c
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Replace ping command with a condensed and sorted version
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2019-10-22 19:40:05 -07:00 |
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d_net.h
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d_netcmd.c
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Merge branch 'set-name-on-join' into 'master'
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2019-10-25 15:38:21 -04:00 |
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d_netcmd.h
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Merge branch 'set-name-on-join' into 'master'
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2019-10-25 15:38:21 -04:00 |
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d_netfil.c
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Use zones.pk3 instead of zones.dta.
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2019-09-29 05:31:50 +02:00 |
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d_netfil.h
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d_player.h
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Merge branch 'master' into metalstuff
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2019-10-26 08:30:37 +08:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Merge branch 'spinny-sign' into 'master'
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2019-11-11 11:39:56 -05:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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Flats as walls textures support, WIP, doesn't support animations yet
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2019-11-09 01:36:53 -03:00 |
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doomstat.h
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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doomtype.h
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endian.h
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f_finale.c
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Merge branch 'new-title-multi-res' into 'master'
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2019-11-11 08:46:36 -05:00 |
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f_finale.h
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That's a lot of whitespace
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2019-11-07 13:42:54 -08:00 |
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f_wipe.c
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fastcmp.h
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filesrch.c
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Mark new-style log names as loaded.
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2019-09-20 17:43:41 +01:00 |
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filesrch.h
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g_game.c
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Merge branch 'gamedata-param' into 'master'
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2019-11-11 11:36:53 -05:00 |
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g_game.h
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Miscellaneous window de-focus options
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2019-10-22 21:15:20 -07:00 |
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g_input.c
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Add scroll-wheel weapon changing to default controls
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2019-10-13 15:19:31 +01:00 |
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g_input.h
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g_state.h
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hu_stuff.c
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Basic outline color support.
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2019-10-10 02:00:52 -04:00 |
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hu_stuff.h
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Basic outline color support.
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2019-10-10 02:00:52 -04:00 |
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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New -port command line paramater
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2019-10-13 20:04:45 -04:00 |
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i_tcp.h
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i_video.h
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info.c
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Merge branch 'spinny-sign' into 'master'
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2019-11-11 11:39:56 -05:00 |
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info.h
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Merge branch 'master' into spinny-sign
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2019-11-08 19:59:08 +08:00 |
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keys.h
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lua_baselib.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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lua_blockmaplib.c
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lua_consolelib.c
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lua_hook.h
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New intermission thinker hook
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2019-10-13 20:50:46 -04:00 |
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lua_hooklib.c
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Change this for consistency.
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2019-10-14 21:47:20 -04:00 |
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lua_hud.h
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lua_hudlib.c
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A bunch of stuff
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2019-10-14 02:24:44 -03:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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Write a new hack for getting sector->linecount from sector->lines in Lua, to put my mind at rest about it at last.
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2019-09-25 20:27:41 +01:00 |
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lua_mathlib.c
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lua_mobjlib.c
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Move INLEVEL macros for mobj_get and mobj_set to prevent mixed code/declaration errors.
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2019-10-24 21:14:51 +01:00 |
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lua_playerlib.c
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Allow access to players userdata outside levels.
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2019-10-14 22:12:26 -04:00 |
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lua_script.c
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Merge branch 'mi-tinkers-with-lua-again' into 'master'
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2019-10-25 15:27:55 -04:00 |
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lua_script.h
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lua_skinlib.c
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Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
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2019-09-11 17:32:41 +01:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale.
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2019-09-08 21:21:36 +01:00 |
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m_cheat.h
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2D toggle command
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2019-09-06 20:51:39 -04:00 |
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m_cond.c
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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m_cond.h
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Merge branch 'new-title-multi-res' into 'master'
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2019-11-11 08:46:36 -05:00 |
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m_menu.h
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That's a lot of whitespace
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2019-11-07 13:42:54 -08:00 |
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m_misc.c
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remove last few specks of Windows CE code I missed years ago
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2019-10-22 16:39:44 +01:00 |
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m_misc.h
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Better directory structure
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2019-09-08 01:29:09 -04:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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()
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2019-09-12 16:12:31 -03:00 |
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Makefile
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Use zones.pk3 instead of zones.dta.
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2019-09-29 05:31:50 +02:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'spinny-sign' into 'master'
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2019-11-11 11:39:56 -05:00 |
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p_floor.c
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There's some whitespace...
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2019-11-07 14:56:42 -08:00 |
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p_inter.c
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Merge branch 'deathlaunch' into 'master'
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2019-11-11 11:22:12 -05:00 |
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p_lights.c
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p_local.h
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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p_map.c
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Fix silly typo :P
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2019-11-09 15:46:34 +01:00 |
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p_maputl.c
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lmao I forgot the backside FOF
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2019-10-21 14:44:16 -07:00 |
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p_maputl.h
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p_mobj.c
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Merge branch 'elementalgoop' into 'master'
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2019-11-11 11:42:19 -05:00 |
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p_mobj.h
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Grouped MFE_TOUCHLAVA together with the other liquid-related flags
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2019-10-05 20:10:07 +02:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Fix restoration of delayed linedef executors in P_NetUnArchiveThinkers for real
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2019-10-19 14:51:24 +02:00 |
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p_saveg.h
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p_setup.c
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Use REDFLR for missing flats
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2019-11-09 00:08:22 -03:00 |
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p_setup.h
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Optimize texture/patch/png/flat flat caching
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2019-10-20 20:24:03 -07:00 |
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p_sight.c
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p_slopes.c
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p_slopes.h
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p_spec.c
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Merge remote-tracking branch 'origin/master' into flats-in-walls
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2019-11-11 14:10:37 -03:00 |
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p_spec.h
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p_telept.c
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* Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
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2019-09-07 22:12:47 +01:00 |
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p_tick.c
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Revert my old attempt of making the level music fade out before game over jingle
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2019-10-19 14:36:30 -04:00 |
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p_tick.h
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p_user.c
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Merge branch 'spinny-sign' into 'master'
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2019-11-11 11:39:56 -05:00 |
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r_bsp.c
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r_bsp.h
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r_data.c
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Merge remote-tracking branch 'origin/master' into flats-in-walls
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2019-11-11 14:10:37 -03:00 |
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r_data.h
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Flats as walls textures support, WIP, doesn't support animations yet
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2019-11-09 01:36:53 -03:00 |
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r_defs.h
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Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST
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2019-10-19 22:20:48 +02:00 |
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r_draw.c
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Add new dashmode colormap
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2019-10-21 04:37:56 +08:00 |
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r_draw.h
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Add new dashmode colormap
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2019-10-21 04:37:56 +08:00 |
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r_draw8.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Merge remote-tracking branch 'origin/master' into openglskydome2
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2019-09-27 22:47:10 -03:00 |
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r_main.h
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r_plane.c
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Big Miss Steak
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2019-11-09 17:53:05 -03:00 |
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r_plane.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_portal.c
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r_portal.h
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r_segs.c
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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Move this "skin wads" check so that PK3 can work with it
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2019-11-07 18:27:06 -08:00 |
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r_things.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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s_sound.c
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Fix MIDI not being disabled when non-native
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2019-10-26 12:09:27 -04:00 |
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s_sound.h
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Console variables to toggle music/sound playing when the window is unfocused
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2019-10-23 17:21:09 -07:00 |
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screen.c
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Apply HUD translucency to ping and FPS counters
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2019-10-22 21:54:09 -07:00 |
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screen.h
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remove last few specks of Windows CE code I missed years ago
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2019-10-22 16:39:44 +01:00 |
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sounds.c
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* New object types!
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2019-10-18 18:33:45 +01:00 |
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sounds.h
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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st_stuff.c
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Merge branch 'master' into newmenus
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2019-10-13 20:12:48 -04:00 |
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st_stuff.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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* Implement fixes/tweaks as written on the gitlab.
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2019-10-19 18:15:54 +01:00 |
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v_video.h
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A bunch of stuff
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2019-10-14 02:24:44 -03:00 |
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vid_copy.s
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w_wad.c
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Fix nonpacked to packed cast for OpenGL
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2019-11-07 16:30:29 -08:00 |
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w_wad.h
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Allow PNG graphics to be used as patches
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2019-09-11 16:59:28 -03:00 |
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y_inter.c
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Lol it's the wrong union!
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2019-11-07 16:22:25 -08:00 |
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y_inter.h
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Restore the last gameplay frame while on the intermission screen
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2019-11-05 17:04:57 -03:00 |
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z_zone.c
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Add overflow checks so we I_Error instead of death crash into oblivion
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2019-10-28 00:40:25 -07:00 |
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z_zone.h
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