RingRacers/src
Monster Iestyn 2e58f6c4d9 Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors
Turns out the seg-searching code falsely assumed it'd find frontfacing segs first, who knew?
2016-01-31 13:05:30 -06:00
..
android
blua Change int32_t to __int32 on MSC. 2015-06-10 07:41:44 -04:00
djgppdos
dummy
hardware Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 16:01:57 -08:00
locale
nds
sdl Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 18:27:33 -08:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt Sayonara, m_vector.c 2015-05-23 01:32:28 -05:00
command.c
command.h
comptime.c Attempt to play nice to cmake. 2016-01-14 07:46:28 -08:00
config.h.in Attempt to play nice to cmake. 2016-01-14 07:46:28 -08:00
console.c fix bind out of bounds / keystring misreading 2016-01-28 08:15:34 -08:00
console.h
d_clisrv.c
d_clisrv.h
d_event.h
d_main.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Branch and revision information in builds 2016-01-14 07:46:27 -08:00
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c NextLevel for level headers can now take the special strings "Title" "Evaluation" or "Credits" in place of their usual numbers (optionally, that is) 2016-01-03 10:29:53 -06:00
dehacked.h
doomdata.h
doomdef.h Branch and revision information in builds 2016-01-14 07:46:27 -08:00
doomstat.h
doomtype.h doomtype.h tweaks 2016-01-14 16:41:26 +00:00
endian.h
f_finale.c Add Chee to credits 2015-08-21 18:23:37 -05:00
f_finale.h
f_wipe.c Further optimization of fading code because I'm crazy 2016-01-13 22:48:39 -08:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 18:27:33 -08:00
g_game.h
g_input.c fix bind out of bounds / keystring misreading 2016-01-28 08:15:34 -08:00
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c
info.h
keys.h
lua_baselib.c Fixed the issue where diagonal springs couldn't teleport you to their centers anymore (guess whose fault that was! =D ). Basically I just made P_DoSpring boolean, which probably could be useful to Lua peeps as well. (it returns true if you were sprung, false if not) 2015-07-28 19:28:51 +01:00
lua_consolelib.c
lua_hook.h Rewrote the entirety of lua_hooklib.c 2015-06-10 07:28:09 -04:00
lua_hooklib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_hud.h
lua_hudlib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_infolib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_libs.h
lua_maplib.c Fix shadowing in mapheaderinfo_get 2016-01-21 20:27:35 +00:00
lua_mathlib.c Use modulo, not bitwise AND. My fault once again, whoops. 2016-01-18 19:46:00 +00:00
lua_mobjlib.c Merge remote-tracking branch 'public/lua-32bit-changes' into next 2015-06-18 10:22:07 -04:00
lua_playerlib.c Change LUA_NUMBER to fixed_t, change angle_t handling in Lua. 2015-05-20 23:54:04 -04:00
lua_script.c Merge remote-tracking branch 'public/hotfix-hook_NetVars' into next 2015-09-03 13:54:12 -04:00
lua_script.h Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_skinlib.c Change LUA_NUMBER to fixed_t, change angle_t handling in Lua. 2015-05-20 23:54:04 -04:00
lua_thinkerlib.c
lzf.c
lzf.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c objectplace stability fix 2016-01-20 01:24:30 -08:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
m_fixed.h remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
m_menu.c Branch and revision information in builds 2016-01-14 07:46:27 -08:00
m_menu.h
m_misc.c Branch and revision information in builds 2016-01-14 07:46:27 -08:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile appveyor: no need for DEPFLAGS 2016-01-28 12:08:08 -05:00
Makefile.cfg move disabled warning out of mingw 2016-01-28 12:06:00 -05:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'actions-tweaks' into 'next' 2015-12-30 14:45:37 -05:00
p_fab.c
p_floor.c Make all specials reliant on floor touch work right with sloeps 2015-05-24 12:53:30 -05:00
p_inter.c Since cv_pointlimit is handled in P_CheckPointLimit, I've just created P_CheckTimeLimit for cv_timelimit. 2016-01-14 16:32:30 +00:00
p_lights.c
p_local.h Since cv_pointlimit is handled in P_CheckPointLimit, I've just created P_CheckTimeLimit for cv_timelimit. 2016-01-14 16:32:30 +00:00
p_map.c We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
p_maputl.c We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
p_maputl.h
p_mobj.c Removed a few old OpenGL-specific hacks that compensated for lack of dispoffset 2016-01-13 22:50:16 -08:00
p_mobj.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into angles 2015-08-22 09:52:11 -04:00
p_polyobj.c Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors 2016-01-31 13:05:30 -06:00
p_polyobj.h
p_pspr.h
p_saveg.c Added missing SHORT macros around these variables, they're needed for big-endian builds to use these properly 2016-01-14 16:41:40 +00:00
p_saveg.h
p_setup.c Separate P_LoadThings into two functions to make the next commit cleaner 2015-08-03 19:27:10 -05:00
p_setup.h
p_sight.c
p_slopes.c Make internal slope functions static and remove from header 2016-01-03 10:33:45 -06:00
p_slopes.h Make internal slope functions static and remove from header 2016-01-03 10:33:45 -06:00
p_spec.c Fixed math for calculating current texture in texture animations 2016-01-23 18:59:17 +00:00
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c Removed a few old OpenGL-specific hacks that compensated for lack of dispoffset 2016-01-13 22:50:16 -08:00
r_bsp.c whitespace cleanup 2016-01-21 13:50:05 -05:00
r_bsp.h
r_data.c
r_data.h
r_defs.h Add vertex slopes 2015-08-03 22:15:59 -05:00
r_draw.c Slope planes work again. I hacked an alignment fix in too. 2015-05-23 01:19:38 -05:00
r_draw.h We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
r_draw8.c We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
r_draw16.c
r_local.h
r_main.c Move finecosine[] declaration to where it really belongs in the source code 2016-01-14 16:32:02 +00:00
r_main.h
r_plane.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_plane.h Make FOF planes render slopedly if set 2015-05-16 22:32:12 -05:00
r_segs.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_splats.h
r_state.h
r_things.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_things.h large dispoffset values no longer cause sprites to be distorted 2016-01-13 22:50:14 -08:00
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c Removed dummied-out Pope XVI code 2016-01-14 16:41:33 +00:00
st_stuff.h
string.c
tables.c From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so... 2016-01-14 16:41:10 +00:00
tables.h remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
v_video.h
vid_copy.s
w_wad.c
w_wad.h Removed void typedef for GLPatch_t used when HWRENDER is undefined 2016-01-12 15:42:36 +00:00
y_inter.c
y_inter.h
z_zone.c
z_zone.h