RingRacers/src
2023-02-28 19:11:48 -08:00
..
acs ACS: include required C++ headers 2023-02-22 03:20:47 -08:00
android Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
audio
blua
core
dummy
hardware Only interpolate shadowcasters if they exist 2023-01-27 23:24:58 +00:00
hwr2 Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
io io: Allow span and vec stream to seek past end 2023-01-04 16:51:12 -06:00
locale
Makefile.d
media media: fix incorrect usage of SRB2_ASSERT on functions with side effects 2023-02-24 19:21:01 -08:00
menus M_SetupGametypeMenu: Fix skipping to the Race select setup menu if Capsules and Special aren't unlocked 2023-02-26 23:37:00 +00:00
nds
objects Buff the damage given to battle monitors when in spring grease state 2023-02-27 21:41:07 -08:00
rhi hwr2 gl3core: Fix FBO depth attachment 2023-01-14 20:30:52 -06:00
sdl sdl/new_sound.cpp: record audio with AVRecorder 2023-02-24 19:21:01 -08:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
command.c Merge branch 'minor-cherrypicks-270123' into 'master' 2023-02-06 22:19:32 +00:00
command.h
comptime.c
config.h.in
console.c
console.h
cxxutil.hpp cxx: clang-format adjustments 2023-01-09 20:02:19 -06:00
d_clisrv.c Reset viewpoint to local player if last viewed player spectates or leaves 2023-02-26 04:08:19 -08:00
d_clisrv.h WIP: Turn towards local camera (midgame join broken right now) 2023-02-24 16:59:22 -07:00
d_event.h
d_main.c Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
d_netcmd.h Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
d_netfil.c
d_netfil.h
d_player.h Briefly lock out TRIPWIRE_BLASTER after failing a tripwire 2023-02-24 00:30:21 -07:00
d_think.h
d_ticcmd.h WIP: Turn towards local camera (midgame join broken right now) 2023-02-24 16:59:22 -07:00
deh_lua.c
deh_lua.h
deh_soc.c Sanity checking and cleanup 2023-02-11 03:08:46 -06:00
deh_soc.h
deh_tables.c Add Gacha Bom sprites 2023-02-20 20:52:11 -08:00
deh_tables.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
dehacked.c
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h Make PARANOIA be on by default for DEVELOP builds 2023-02-26 22:27:52 -05:00
doomstat.h HUD target player with most points 2023-02-24 23:21:47 -08:00
doomtype.h
endian.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
f_finale.c Don't let testers shoot themselves in menus 2023-02-17 00:02:23 -07:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_demo.c Use correct ziptic size parsing RA ghosts 2023-02-27 23:10:14 -07:00
g_demo.h demovars_s: Remove unused fromtitle property 2023-02-04 17:14:23 +00:00
g_game.c Merge branch 'spectator-rework' into 'master' 2023-02-28 05:08:50 +00:00
g_game.h Please god just fucking work 2023-02-24 20:04:36 -07:00
g_input.c
g_input.h
g_splitscreen.c
g_state.h
http-mserv.c
hu_stuff.c Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
hu_stuff.h Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h sdl/new_sound.cpp: record audio with AVRecorder 2023-02-24 19:21:01 -08:00
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
info.c Unlockable sounds updated 2023-02-25 00:33:56 +00:00
info.h Add Gacha Bom sprites 2023-02-20 20:52:11 -08:00
k_battle.c Refactor Battle points cap to use g_pointlimit 2023-02-24 23:21:47 -08:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c
k_bot.h
k_botitem.c Rename kitemcap to trackercap 2023-02-21 17:48:14 -08:00
k_botsearch.c
k_brightmap.c
k_brightmap.h
k_collide.c Add exception to let Lightning Shield destroy SPB 2023-02-22 03:42:25 -08:00
k_collide.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_color.c
k_color.h
k_director.c Merge branch 'fix-director-debounce' into 'master' 2023-02-28 05:10:31 +00:00
k_director.h Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
k_follower.c
k_follower.h
k_grandprix.c
k_grandprix.h
k_hud.c Add spectator HUD for A, X, R buttons 2023-02-26 05:55:45 -08:00
k_hud.h Challenges Grid: New tile borders + selection reticule 2023-02-23 21:39:55 +00:00
k_hud_track.cpp Restrict HUD tracking on players 2023-02-24 23:21:47 -08:00
k_kart.c Merge branch 'desperation-leniency' into 'master' 2023-02-27 11:37:32 +00:00
k_kart.h Refactor timelimit and pointlimit to use "Default" option 2023-02-24 23:19:07 -08:00
k_menu.h Character Select: Press R (drift) to toggle an "extra info" mode 2023-02-26 23:28:00 +00:00
k_menudraw.c Character Select: Press R (drift) to toggle an "extra info" mode 2023-02-26 23:28:00 +00:00
k_menufunc.c Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
k_objects.h Refactor objects/orbinaut.c for Gacha Bom 2023-02-20 20:57:17 -08:00
k_pathfind.c Circuit pathfinding 2022-09-10 03:52:31 -04:00
k_pathfind.h
k_profiles.c PR_SaveProfiles: Do not attempt to save if Guest profile data hasn't been initialised yet. 2023-02-25 14:42:40 +00:00
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c
k_race.h
k_respawn.c Don't FAULT outside of Race modes 2023-02-21 23:59:56 -08:00
k_respawn.h
k_roulette.c Merge branch 'lag-compensate-roulette' into 'master' 2023-02-26 03:37:47 +00:00
k_roulette.h
k_specialstage.c K_MoveExitBeam: PF_NOCONTEST and P_DoPlayerExit to match other special stage failures. 2023-02-16 17:09:13 +00:00
k_specialstage.h
k_terrain.c
k_terrain.h
k_waypoint.c
k_waypoint.h
keys.h
libdivide.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c Fix perfstats 4 not working properly 2023-02-16 23:48:37 -05:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c Fix faulty assertions 2023-02-14 00:46:54 -08:00
lua_libs.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
lua_maplib.c Remove crusty unused metatable code 2023-02-10 05:07:55 -06:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Briefly lock out TRIPWIRE_BLASTER after failing a tripwire 2023-02-24 00:30:21 -07:00
lua_polyobjlib.c
lua_script.c Refactor pointlimit to be delayed until next round, like timelimit 2023-02-23 18:37:30 -08:00
lua_script.h Remove global lua_save_p and use savebuffer_t for LUA_Archive / LUA_UnArchive 2023-01-01 00:23:23 -08:00
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp media: fix undefined behavior with options initialization order 2023-02-24 19:21:01 -08:00
m_avrecorder.h Add user feedback for AVRecorder 2023-02-24 19:21:01 -08:00
m_avrecorder.hpp Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'minigen' into 'master' 2023-01-25 05:54:12 +00:00
m_cheat.h
m_cond.c Unlockable sounds updated 2023-02-25 00:33:56 +00:00
m_cond.h Challenge Grid: Introduce flipping tiles 2023-02-25 00:21:28 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c Merge public next 2020-11-10 15:32:48 -05:00
m_fixed.h
m_misc.c Add user feedback for AVRecorder 2023-02-24 19:21:01 -08:00
m_misc.h Add AVRecorder movie mode 2023-02-24 19:21:01 -08:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c Correct a blatant lie in m_random.c, fix RNG range 2023-02-08 22:38:51 -06:00
m_random.h Sanity checking and cleanup 2023-02-11 03:08:46 -06:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c p_enemy.c: All object gravity arc calculations now collaborate with mapobjectscale again. 2023-02-16 16:52:55 +00:00
p_floor.c
p_inter.c Merge branch 'battle-points' into 'master' 2023-02-26 00:08:25 +00:00
p_lights.c
p_local.h Add P_SpawnMobjFromMobjUnscaled, does not scale offsets 2023-02-18 14:39:43 -08:00
p_map.c Buff eggbox speed, allow contact transfers 2023-02-21 23:00:56 -07:00
p_maputl.c
p_maputl.h
p_mobj.c Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
p_mobj.h Refactor trackercap 2023-02-21 18:27:46 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Merge branch 'battle-points' into 'master' 2023-02-26 00:08:25 +00:00
p_saveg.h
p_setup.c HUD target player with most points 2023-02-24 23:21:47 -08:00
p_setup.h
p_sight.c
p_slopes.c Always quantize momentum on slopes, even if no physics 2023-02-16 19:23:45 -08:00
p_slopes.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
p_spec.c Fix upward wind harlem shaking your camera 2023-02-25 23:04:39 -07:00
p_spec.h
p_telept.c
p_tick.c Refactor trackercap 2023-02-21 18:27:46 -08:00
p_tick.h
p_user.c Review fixes 2023-02-26 14:55:41 -07:00
r_bbox.c
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c Check return value of png_get_tRNS before using trans 2023-02-10 18:37:49 -08:00
r_picformats.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
r_plane.c
r_plane.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_skins.c Add visual flicker in and out when faulting 2023-02-03 02:23:52 -07:00
r_skins.h
r_sky.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_textures.c
r_textures.h
r_things.c Add more details to R_DrawVisSprite RANGECHECK message 2023-02-19 22:41:57 -08:00
r_things.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
s_sound.c Command_Tunes_f: Additional functionality 2023-02-25 23:11:09 +00:00
s_sound.h mapmusrng variable, proper sync, cleanup 2023-02-11 08:16:37 -06:00
screen.c Fix faulty assertions 2023-02-14 00:46:54 -08:00
screen.h
slope_anchors.c
sounds.c Unlockable sounds updated 2023-02-25 00:33:56 +00:00
sounds.h Unlockable sounds updated 2023-02-25 00:33:56 +00:00
st_stuff.c Add spectator HUD for A, X, R buttons 2023-02-26 05:55:45 -08:00
st_stuff.h
strcasestr.c
string.c
stun.c
stun.h
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c AngleDelta: return angle_t 2023-02-28 19:11:48 -08:00
tables.h Add FSIN/FCOS, shortcuts to FINESINE/FINECOSINE 2023-02-28 19:11:48 -08:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Challenges Grid: create dedicated struct for menu extradata 2023-02-24 17:38:08 +00:00
v_video.cpp V_AdjustXYWithSnap: Support top/bottom slides if not V_SPLITSCREEN, V_SNAPTORIGHT, or V_SNAPTOLEFT, but do have V_SLIDEIN 2023-02-16 18:14:31 +00:00
v_video.h Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
version.h
vid_copy.s
w_wad.c Fix loading a map in a seperate file before loading a file with the relevant header 2023-01-01 23:39:28 +00:00
w_wad.h
y_inter.c Music credits show up in more contexts 2023-02-25 22:54:36 +00:00
y_inter.h
z_zone.c
z_zone.h doomdef.h: enable most debugging ifndef NDEBUG 2023-02-14 04:16:57 -08:00