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Author SHA1 Message Date
Skyth (Asilkan)
f936ed2212
Specialization constants, reverse Z and smol-v implementation. (#2)
* Specialization constant & DXIL library implementation.

* Fix alpha to coverage.

* Add reverse Z implementation.

* Avoid dynamic branches when loading array constants.

* Remove "has bone" specialization constant.

* Integrate smol-v.
2024-11-29 23:14:08 +03:00
Renamed from ShaderRecomp/shader_common.hlsli (Browse further)