A tool for converting Xbox 360 shaders to HLSL.
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2024-10-25 17:31:15 +03:00
ShaderRecomp Refactor SPIRV constant usage to allow for better driver optimization. 2024-10-25 17:31:15 +03:00
.gitignore Initial commit. 2024-10-16 16:40:31 +03:00
CMakeLists.txt Remove vcpkg submodule. 2024-10-17 00:35:26 +03:00
CMakeSettings.json Remove vcpkg submodule. 2024-10-17 00:35:26 +03:00
vcpkg.json Save compressed shader cache to a .cpp file. 2024-10-20 00:52:24 +03:00