XenosRecomp/ShaderRecomp
2024-10-25 17:31:15 +03:00
..
.gitignore Initial commit. 2024-10-16 16:40:31 +03:00
bin2h.cmake Initial commit. 2024-10-16 16:40:31 +03:00
CMakeLists.txt Save compressed shader cache to a .cpp file. 2024-10-20 00:52:24 +03:00
constant_table.h Initial commit. 2024-10-16 16:40:31 +03:00
dxc_compiler.cpp Initial commit. 2024-10-16 16:40:31 +03:00
dxc_compiler.h Initial commit. 2024-10-16 16:40:31 +03:00
main.cpp Save compressed shader cache to a .cpp file. 2024-10-20 00:52:24 +03:00
pch.h Save compressed shader cache to a .cpp file. 2024-10-20 00:52:24 +03:00
shader.h Implement svPos register. 2024-10-16 17:36:35 +03:00
shader_code.h Initial commit. 2024-10-16 16:40:31 +03:00
shader_common.hlsli Refactor SPIRV constant usage to allow for better driver optimization. 2024-10-25 17:31:15 +03:00
shader_recompiler.cpp Refactor SPIRV constant usage to allow for better driver optimization. 2024-10-25 17:31:15 +03:00
shader_recompiler.h Implement bicubic filtering. 2024-10-22 16:28:30 +03:00