Mr-Wiseguy
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3cbc871194
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Repeat key events when holding down controller inputs for UI navigation
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2025-04-16 16:15:59 -04:00 |
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Mr-Wiseguy
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afc880521c
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Manual navigation in UI framework and WIP mod menu navigation
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2025-04-16 16:15:37 -04:00 |
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Mr-Wiseguy
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6166fffc99
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Add mod export for loading UI image from bytes (png/dds)
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2025-04-16 16:13:49 -04:00 |
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Wiseguy
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dcaace5b3f
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Fix missing list header include in zelda_support.h
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2025-04-15 23:31:35 -04:00 |
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Mr-Wiseguy
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55bfc0153a
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Use a multiple file select dialog for mod install button
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2025-04-14 17:18:13 -04:00 |
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Mr-Wiseguy
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e44abf27cb
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Fix the previous scissor state bleeding when drawing the RmlUi output onto the swapchain buffer
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2025-04-14 03:13:35 -04:00 |
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Mr-Wiseguy
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67e1ddb70b
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Implement navigation and focus styling for new UI framework (no manual overrides yet)
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2025-04-13 22:19:16 -04:00 |
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Mr-Wiseguy
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7407bebf6e
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Add special config option id to control texture pack state for code mods
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2025-04-09 03:51:26 -04:00 |
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thecozies
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1707685803
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Updated mod list styling (#561)
* Updated mod list styling
* mod entry max height
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2025-04-08 19:19:28 -04:00 |
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Mr-Wiseguy
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6e19d28ba3
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Apply recomp.rcss to mod UI contexts (fixes scrolls)
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2025-04-08 18:56:49 -04:00 |
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Mr-Wiseguy
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d614634bf1
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Add mod UI API exports for slider, password input, and label radio and expose RmlUi debugger on F8
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2025-04-07 22:05:18 -04:00 |
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Mr-Wiseguy
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1c6f445503
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Implement texture pack reordering
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2025-04-06 22:26:49 -04:00 |
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Mr-Wiseguy
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d646d781ef
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Add mod install button, put mod description in scroll container, minor mod menu tweaks
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2025-04-06 17:01:38 -04:00 |
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Mr-Wiseguy
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f1a7a1674b
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Replace use of std::bind with lambdas
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2025-04-06 15:20:50 -04:00 |
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Mr-Wiseguy
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a0bd63f725
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Switch to aggregate initialization for Version to work around missing implicit constructor on some compilers
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2025-04-06 04:17:07 -04:00 |
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Mr-Wiseguy
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5ec43a1182
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Remove std::format usage and add missing <list> includes to fix Linux/MacOS compilation
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2025-04-06 04:09:10 -04:00 |
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Mr-Wiseguy
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11c84659cf
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Finish drag and drop mod installation, disable mod refresh button and code mod toggle when game starts
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2025-04-06 03:57:50 -04:00 |
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Dario
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75c3669961
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Fix to dynamic lib path and runtime commit.
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2025-04-05 01:56:51 -04:00 |
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Dario
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d259e6848a
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DnD prototype.
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2025-04-05 01:56:43 -04:00 |
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Mr-Wiseguy
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27db2aeaa0
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Reimplement prompts as a separate UI context and make it so the quit game prompt doesn't bring up the config menu
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2025-04-04 04:35:06 -04:00 |
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Mr-Wiseguy
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5f128e2ac1
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Add missing typename to fix compilation on some compilers
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2025-04-03 03:50:15 -04:00 |
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Mr-Wiseguy
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1a6471a3a8
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Switch to runtime concatenation of function name in data API error reporting to fix Linux compilation issue
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2025-04-03 03:42:04 -04:00 |
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Mr-Wiseguy
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d2c8429100
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Implement data structure mod APIs
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2025-04-03 02:36:32 -04:00 |
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squidbus
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fd16c379ff
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Use Application Support directory on macOS. (#553)
validate-internal / build (push) Has been cancelled
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2025-03-25 17:22:48 +01:00 |
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Mr-Wiseguy
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95b462e9e5
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Merge remote-tracking branch 'origin/dev' into mod-ui
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2025-03-23 22:00:50 -04:00 |
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Mr-Wiseguy
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8da41d97f6
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Update RT64 and allow it to choose the graphics API when set to Auto
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2025-03-23 21:54:03 -04:00 |
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squidbus
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3d3524ffe7
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Fix portable mode on macOS (#552)
validate-internal / build (push) Has been cancelled
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2025-03-23 20:23:44 +01:00 |
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Mr-Wiseguy
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186e7e7b54
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Switch to designated initializers to work around missing aggregate initialization compiler support
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2025-03-21 03:17:42 -04:00 |
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Mr-Wiseguy
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d45c4f7236
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Created mod UI API functions for imageview elements
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2025-03-21 03:07:57 -04:00 |
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Mr-Wiseguy
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9284346fe2
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Set the blender description manually for the UI renderer
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2025-03-15 00:23:54 -04:00 |
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David Chavez
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6d105ecbec
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Fixes for macOS
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2025-03-14 23:00:12 +01:00 |
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Mr-Wiseguy
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dcc42fc596
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Fix compilation after rebase
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2025-03-14 17:45:46 -04:00 |
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Mr-Wiseguy
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51c6263f13
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Fix errant RML tag in mod menu and insert breaks for newlines when setting element text
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2025-03-14 17:35:55 -04:00 |
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Mr-Wiseguy
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bb10d5d090
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Created mod UI API functions for setting visibility, setting text, and destroying elements
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2025-03-14 17:35:55 -04:00 |
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Mr-Wiseguy
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2dffaf6148
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Implement controlling input capturing for mod UI contexts
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2025-03-14 17:35:55 -04:00 |
|
Wiseguy
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7261c055a1
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Enable triple buffering in RT64 (#546)
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2025-03-14 17:35:55 -04:00 |
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Mr-Wiseguy
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3863c954c2
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Implement label and textinput in mod UI API
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2025-03-14 17:35:30 -04:00 |
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Mr-Wiseguy
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06250b2a4e
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Zero the memory allocated to hold extended actor data
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2025-03-14 17:35:30 -04:00 |
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Mr-Wiseguy
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59fd5f5b42
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Implement actor extension data and use it for transform tagging
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2025-03-14 17:35:30 -04:00 |
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Mr-Wiseguy
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cf38205f0b
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Implemented mod UI callbacks
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2025-03-14 17:35:30 -04:00 |
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Mr-Wiseguy
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eb45326008
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Expose remaining property setters to mod UI API
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2025-03-14 17:35:30 -04:00 |
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Dario
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02f6f41c20
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Add a state for when no mods are installed.
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2025-03-14 17:35:29 -04:00 |
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Dario
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e33441b6db
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Clamp delta time to fix UI disappearing on OS with timestamps that don't always increase.
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2025-03-14 17:35:29 -04:00 |
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Dario
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26a030e059
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Sub menu display name, assert on text input.
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2025-03-14 17:35:29 -04:00 |
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Mr-Wiseguy
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f8f15179f2
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Update runtime submodule and N64Recomp commit in CI for mod config API, remove unnecessary extern C
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2025-03-14 17:35:29 -04:00 |
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Dario
|
a26955bd9b
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Auto-enabled mods.
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2025-03-14 17:35:29 -04:00 |
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Dario
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fb6bf0db10
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Animation API begone.
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2025-03-14 17:35:29 -04:00 |
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Dario
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99b5518dc8
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Restore spacer animations.
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2025-03-14 17:35:29 -04:00 |
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Dario
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090fb5f5f1
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Use RT64's texture laoding instead.
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2025-03-14 17:35:28 -04:00 |
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Mr-Wiseguy
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8c167f06f8
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Implement update event for elements
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2025-03-14 17:35:28 -04:00 |
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