Zelda64Recomp/src/ui/FontEngineScaled
2024-03-03 15:07:59 -06:00
..
FontEngineInterfaceScaled.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontEngineInterfaceScaled.h Added modified version of RmlUi's ElementSVG that reduces the image dimensions to avoid unnecessarily large baked SVG textures 2024-01-20 01:48:27 -05:00
FontFace.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFace.h Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFaceHandleScaled.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFaceHandleScaled.h Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFaceLayer.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFaceLayer.h Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFamily.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontFamily.h Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontProvider.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontProvider.h Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FontTypes.h reduce font scale to 1 2024-03-03 15:07:59 -06:00
FreeTypeInterface.cpp Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
FreeTypeInterface.h Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00