mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp.git
synced 2025-12-29 11:12:34 +00:00
268 lines
8.3 KiB
C++
268 lines
8.3 KiB
C++
/*
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* This source file is modified from a part of RmlUi, the HTML/CSS Interface Middleware
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*
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* For the latest information, see http://github.com/mikke89/RmlUi
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*
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* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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* Copyright (c) 2019-2023 The RmlUi Team, and contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#include "FontProvider.h"
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#include "RmlUi/Core/Core.h"
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#include "RmlUi/Core/FileInterface.h"
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#include "RmlUi/Core/Log.h"
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#include "RmlUi/Core/Math.h"
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#include "RmlUi/Core/StringUtilities.h"
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#include "RmlUi/../../Source/Core/ComputeProperty.h"
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#include "FontFace.h"
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#include "FontFamily.h"
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#include "FreeTypeInterface.h"
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#include <algorithm>
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namespace RecompRml {
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using namespace Rml;
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static FontProvider* g_font_provider = nullptr;
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FontProvider::FontProvider()
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{
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RMLUI_ASSERT(!g_font_provider);
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}
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FontProvider::~FontProvider()
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{
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RMLUI_ASSERT(g_font_provider == this);
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}
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bool FontProvider::Initialise()
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{
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RMLUI_ASSERT(!g_font_provider);
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if (!FreeType::Initialise())
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return false;
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g_font_provider = new FontProvider;
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return true;
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}
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void FontProvider::Shutdown()
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{
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RMLUI_ASSERT(g_font_provider);
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delete g_font_provider;
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g_font_provider = nullptr;
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FreeType::Shutdown();
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}
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FontProvider& FontProvider::Get()
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{
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RMLUI_ASSERT(g_font_provider);
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return *g_font_provider;
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}
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FontFaceHandleScaled* FontProvider::GetFontFaceHandle(const String& family, Style::FontStyle style, Style::FontWeight weight, int size)
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{
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RMLUI_ASSERTMSG(family == StringUtilities::ToLower(family), "Font family name must be converted to lowercase before entering here.");
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FontFamilyMap& families = Get().font_families;
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auto it = families.find(family);
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if (it == families.end())
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return nullptr;
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return it->second->GetFaceHandle(style, weight, size);
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}
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int FontProvider::CountFallbackFontFaces()
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{
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return (int)Get().fallback_font_faces.size();
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}
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FontFaceHandleScaled* FontProvider::GetFallbackFontFace(int index, int font_size)
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{
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auto& faces = FontProvider::Get().fallback_font_faces;
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if (index >= 0 && index < (int)faces.size())
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return faces[index]->GetHandle(font_size, false);
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return nullptr;
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}
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void FontProvider::ReleaseFontResources()
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{
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RMLUI_ASSERT(g_font_provider);
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for (auto& name_family : g_font_provider->font_families)
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name_family.second->ReleaseFontResources();
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}
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bool FontProvider::LoadFontFace(const String& file_name, bool fallback_face, Style::FontWeight weight)
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{
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FileInterface* file_interface = GetFileInterface();
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FileHandle handle = file_interface->Open(file_name);
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if (!handle)
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{
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Log::Message(Log::LT_ERROR, "Failed to load font face from %s, could not open file.", file_name.c_str());
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return false;
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}
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size_t length = file_interface->Length(handle);
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auto buffer_ptr = UniquePtr<byte[]>(new byte[length]);
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byte* buffer = buffer_ptr.get();
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file_interface->Read(buffer, length, handle);
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file_interface->Close(handle);
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bool result = Get().LoadFontFace(buffer, (int)length, fallback_face, std::move(buffer_ptr), file_name, {}, Style::FontStyle::Normal, weight);
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return result;
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}
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bool FontProvider::LoadFontFace(const byte* data, int data_size, const String& font_family, Style::FontStyle style, Style::FontWeight weight,
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bool fallback_face)
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{
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const String source = "memory";
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bool result = Get().LoadFontFace(data, data_size, fallback_face, nullptr, source, font_family, style, weight);
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return result;
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}
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bool FontProvider::LoadFontFace(const byte* data, int data_size, bool fallback_face, UniquePtr<byte[]> face_memory, const String& source,
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String font_family, Style::FontStyle style, Style::FontWeight weight)
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{
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using Style::FontWeight;
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Vector<FaceVariation> face_variations;
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if (!FreeType::GetFaceVariations(data, data_size, face_variations))
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{
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Log::Message(Log::LT_ERROR, "Failed to load font face from '%s': Invalid or unsupported font face file format.", source.c_str());
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return false;
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}
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Vector<FaceVariation> load_variations;
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if (face_variations.empty())
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{
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load_variations.push_back(FaceVariation{Style::FontWeight::Auto, 0, 0});
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}
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else
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{
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// Iterate through all the face variations and pick the ones to load. The list is already sorted by (weight, width). When weight is set to
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// 'auto' we load all the weights of the face. However, we only want to load one width for each weight.
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for (auto it = face_variations.begin(); it != face_variations.end();)
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{
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if (weight != FontWeight::Auto && it->weight != weight)
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{
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++it;
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continue;
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}
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// We don't currently have any way for users to select widths, so we search for a regular (medium) value here.
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constexpr int search_width = 100;
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const FontWeight current_weight = it->weight;
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int best_width_distance = Math::Absolute((int)it->width - search_width);
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auto it_best_width = it;
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// Search forward to find the best 'width' with the same weight.
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for (++it; it != face_variations.end(); ++it)
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{
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if (it->weight != current_weight)
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break;
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const int width_distance = Math::Absolute((int)it->width - search_width);
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if (width_distance < best_width_distance)
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{
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best_width_distance = width_distance;
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it_best_width = it;
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}
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}
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load_variations.push_back(*it_best_width);
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}
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}
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if (load_variations.empty())
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{
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Log::Message(Log::LT_ERROR, "Failed to load font face from '%s': Could not locate face with weight %d.", source.c_str(), (int)weight);
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return false;
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}
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for (const FaceVariation& variation : load_variations)
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{
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FontFaceHandleFreetype ft_face = FreeType::LoadFace(data, data_size, source, variation.named_instance_index);
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if (!ft_face)
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return false;
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if (font_family.empty())
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FreeType::GetFaceStyle(ft_face, &font_family, &style, nullptr);
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if (weight == FontWeight::Auto)
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FreeType::GetFaceStyle(ft_face, nullptr, nullptr, &weight);
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const FontWeight variation_weight = (variation.weight == FontWeight::Auto ? weight : variation.weight);
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const String font_face_description = GetFontFaceDescription(font_family, style, variation_weight);
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if (!AddFace(ft_face, font_family, style, variation_weight, fallback_face, std::move(face_memory)))
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{
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Log::Message(Log::LT_ERROR, "Failed to load font face %s from '%s'.", font_face_description.c_str(), source.c_str());
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return false;
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}
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Log::Message(Log::LT_INFO, "Loaded font face %s from '%s'.", font_face_description.c_str(), source.c_str());
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}
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return true;
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}
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bool FontProvider::AddFace(FontFaceHandleFreetype face, const String& family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face,
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UniquePtr<byte[]> face_memory)
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{
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if (family.empty() || weight == Style::FontWeight::Auto)
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return false;
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String family_lower = StringUtilities::ToLower(family);
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FontFamily* font_family = nullptr;
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auto it = font_families.find(family_lower);
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if (it != font_families.end())
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{
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font_family = (FontFamily*)it->second.get();
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}
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else
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{
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auto font_family_ptr = MakeUnique<FontFamily>(family_lower);
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font_family = font_family_ptr.get();
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font_families[family_lower] = std::move(font_family_ptr);
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}
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FontFace* font_face_result = font_family->AddFace(face, style, weight, std::move(face_memory));
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if (font_face_result && fallback_face)
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{
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auto it_fallback_face = std::find(fallback_font_faces.begin(), fallback_font_faces.end(), font_face_result);
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if (it_fallback_face == fallback_font_faces.end())
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{
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fallback_font_faces.push_back(font_face_result);
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}
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}
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return static_cast<bool>(font_face_result);
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}
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} // namespace Rml
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