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			38 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __RT64_LAYER_H__
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| #define __RT64_LAYER_H__
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| 
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| #include "../ultramodern/ultramodern.hpp"
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| #include "../ultramodern/config.hpp"
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| 
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| namespace RT64 {
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|     struct Application;
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| }
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| 
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| namespace ultramodern {
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|     struct WindowHandle;
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|     struct RT64Context {
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|         public:
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|             ~RT64Context();
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|             RT64Context(uint8_t* rdram, WindowHandle window_handle, bool developer_mode);
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|             bool valid() { return static_cast<bool>(app); }
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| 
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|             void update_config(const GraphicsConfig& old_config, const GraphicsConfig& new_config);
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|             void enable_instant_present();
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|             void send_dl(const OSTask* task);
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|             void update_screen(uint32_t vi_origin);
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|             void shutdown();
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|             void set_dummy_vi();
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|             uint32_t get_display_framerate();
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|             void load_shader_cache(std::span<const char> cache_binary);
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|         private:
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|             std::unique_ptr<RT64::Application> app;
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|     };
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|     
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|     RT64::UserConfiguration::Antialiasing RT64MaxMSAA();
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|     bool RT64SamplePositionsSupported();
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| }
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| 
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| void set_rt64_hooks();
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| 
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| #endif
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| 
 | 
