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Undo that
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ac91a0a379
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2 changed files with 2 additions and 5 deletions
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@ -104,8 +104,8 @@ Color gFogColor = { 0xFF, 0xFF, 0xFF };
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f32 gFogIntensity = 1;
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// need inverse camera matrix to compute world space for lighting engine
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Mat4 sInverseCameraMatrix;
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bool sHasInverseCameraMatrix = false;
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static Mat4 sInverseCameraMatrix;
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static bool sHasInverseCameraMatrix = false;
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// 4x4 pink-black checkerboard texture to indicate missing textures
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#define MISSING_W 4
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@ -39,9 +39,6 @@ extern Color gVertexColor;
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extern Color gFogColor;
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extern f32 gFogIntensity;
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extern Mat4 sInverseCameraMatrix;
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extern bool sHasInverseCameraMatrix;
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#ifdef __cplusplus
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extern "C" {
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#endif
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