mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2025-12-04 23:22:30 +00:00
Remove unused/unusable structs from autogen
This commit is contained in:
parent
5fd55ffac1
commit
9a3d3a7640
17 changed files with 935 additions and 1843 deletions
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@ -17,13 +17,40 @@ type_mappings = {
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'double': 'f64',
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'uintptr_t': 'u64', # this is assumed
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'size_t': 'u64', # this is assumed
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}
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exclude_structs = [
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'SPTask',
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'VblankHandler',
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'AnimationTable',
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'BullyCollisionData',
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'CameraFOVStatus',
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'CameraStoredInfo',
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'CameraTrigger',
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'ChainSegment',
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'Cutscene',
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'CutsceneSplinePoint',
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'CutsceneVariable',
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'FloorGeometry',
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'GraphNode_802A45E4',
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'HandheldShakePoint',
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'LinearTransitionPoint',
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'MarioAnimDmaRelatedThing',
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'ModAudioSampleCopies',
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'ModFile',
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'ModeTransitionInfo',
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'OffsetSizePair',
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'PaintingMeshVertex',
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'ParallelTrackingPoint',
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'PlayerGeometry',
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'PlayerPalette',
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'SPTask',
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'SoundState',
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'TransitionInfo',
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'UnusedArea28',
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'VblankHandler',
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'Vtx_Interp',
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'WarpTransition',
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'WarpTransitionData',
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]
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override_types = { "Gfx", "Vtx" }
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@ -116,6 +116,7 @@ override_field_immutable = {
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"Object": ["oSyncID", "coopFlags", "oChainChompSegments", "oWigglerSegments", "oHauntedChairUnk100", "oTTCTreadmillBigSurface", "oTTCTreadmillSmallSurface", "bhvStackIndex", "respawnInfoType", "numSurfaces" ],
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"GlobalObjectAnimations": [ "*"],
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"SpawnParticlesInfo": [ "model" ],
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"WaterDropletParams": [ "model" ],
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"MarioBodyState": [ "updateTorsoTime", "updateHeadPosTime", "animPartsPos", "currAnimPart" ],
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"Area": [ "localAreaTimer", "nextSyncID", "objectSpawnInfos", "paintingWarpNodes", "warpNodes" ],
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"Mod": [ "*" ],
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@ -3615,12 +3615,6 @@ function rotate_camera_around_walls(c, cPos, avoidYaw, yawRange)
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-- ...
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end
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--- @param pg PlayerGeometry
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--- Finds the floor and ceiling directly above and below Mario's position. Updates Mario's geometry information for camera calculations
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function find_mario_floor_and_ceil(pg)
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-- ...
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end
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--- @param cutscene integer
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--- @return integer
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--- Starts a cutscene focused on an object without requiring focus to remain locked. This is useful for dynamic events where the camera adjusts freely
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@ -6399,17 +6393,6 @@ function mario_bonk_reflection(m, negateSpeed)
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-- ...
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end
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--- @param data BullyCollisionData
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--- @param posX number
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--- @param posZ number
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--- @param forwardVel number
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--- @param yaw integer
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--- @param conversionRatio number
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--- @param radius number
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function init_bully_collision_data(data, posX, posZ, forwardVel, yaw, conversionRatio, radius)
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-- ...
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end
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--- @param m MarioState
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--- @param sinkingSpeed number
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--- @return integer
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@ -8832,13 +8815,6 @@ function cur_obj_init_animation_with_accel_and_sound(animIndex, accel)
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-- ...
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end
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--- @param obj Object
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--- @param animations AnimationTable
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--- @param animIndex integer
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function obj_init_animation_with_sound(obj, animations, animIndex)
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-- ...
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end
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--- @param obj Object
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function cur_obj_enable_rendering_and_become_tangible(obj)
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-- ...
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@ -9450,11 +9426,6 @@ function cur_obj_follow_path(unusedArg)
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-- ...
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end
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--- @param segment ChainSegment
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function chain_segment_init(segment)
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-- ...
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end
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--- @param diameter number
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--- @return number
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function random_f32_around_zero(diameter)
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@ -11841,6 +11812,14 @@ function obj_get_temp_spawn_particles_info(modelId)
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-- ...
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end
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--- @param modelId ModelExtendedId
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--- @param behaviorId BehaviorId
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--- @return WaterDropletParams
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--- Returns a temporary water droplet params pointer with its model and behavior loaded in from `modelId` and `behaviorId`
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function obj_get_temp_water_droplet_params(modelId, behaviorId)
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-- ...
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end
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--- @return ObjectHitbox
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--- Returns a temporary object hitbox pointer
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function get_temp_object_hitbox()
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@ -25,9 +25,6 @@
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--- @field public valuesLength integer
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--- @field public indexLength integer
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--- @class AnimationTable
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--- @field public count integer
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--- @class Area
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--- @field public index integer
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--- @field public flags integer
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@ -203,14 +200,6 @@
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--- @field public dialogs BehaviorDialogs
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--- @field public trajectories BehaviorTrajectories
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--- @class BullyCollisionData
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--- @field public conversionRatio number
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--- @field public radius number
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--- @field public posX number
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--- @field public posZ number
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--- @field public velX number
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--- @field public velZ number
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--- @class Camera
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--- @field public mode integer
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--- @field public defMode integer
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@ -228,44 +217,6 @@
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--- @field public areaCenY number
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--- @field public mtx Mat4
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--- @class CameraFOVStatus
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--- @field public fovFunc integer
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--- @field public fov number
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--- @field public fovOffset number
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--- @field public unusedIsSleeping integer
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--- @field public shakeAmplitude number
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--- @field public shakePhase integer
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--- @field public shakeSpeed integer
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--- @field public decay integer
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--- @class CameraOverride
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--- @field public value integer
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--- @field public override boolean
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--- @class CameraStoredInfo
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--- @field public pos Vec3f
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--- @field public focus Vec3f
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--- @field public panDist number
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--- @field public cannonYOffset number
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--- @class CameraTrigger
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--- @field public area integer
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--- @field public centerX integer
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--- @field public centerY integer
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--- @field public centerZ integer
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--- @field public boundsX integer
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--- @field public boundsY integer
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--- @field public boundsZ integer
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--- @field public boundsYaw integer
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--- @class ChainSegment
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--- @field public posX number
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--- @field public posY number
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--- @field public posZ number
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--- @field public pitch integer
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--- @field public yaw integer
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--- @field public roll integer
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--- @class Character
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--- @field public type CharacterType
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--- @field public name string
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@ -567,21 +518,6 @@
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--- @field public modIndex integer
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--- @field public next CustomLevelInfo
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--- @class Cutscene
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--- @field public duration integer
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--- @class CutsceneSplinePoint
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--- @field public index integer
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--- @field public speed integer
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--- @field public point Vec3s
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--- @class CutsceneVariable
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--- @field public unused1 integer
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--- @field public point Vec3f
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--- @field public unusedPoint Vec3f
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--- @field public angle Vec3s
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--- @field public unused2 integer
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--- @class DateTime
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--- @field public year integer
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--- @field public month integer
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@ -651,13 +587,6 @@
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--- @field public fov number
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--- @field public offset Vec3f
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--- @class FloorGeometry
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--- @field public unused number[]
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--- @field public normalX number
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--- @field public normalY number
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--- @field public normalZ number
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--- @field public originOffset number
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--- @class FnGraphNode
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--- @field public node GraphNode
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@ -1015,19 +944,6 @@
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--- @field public translation Vec3s
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--- @field public rotation Vec3s
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--- @class GraphNode_802A45E4
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--- @field public unk18 integer
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--- @field public unk1A integer
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--- @field public unk1C integer
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--- @field public unk1E integer
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--- @field public unk20 integer
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--- @field public unk22 integer
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--- @class HandheldShakePoint
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--- @field public index integer
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--- @field public pad integer
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--- @field public point Vec3s
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--- @class HudUtilsRotation
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--- @field public rotation number
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--- @field public rotationDiff number
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@ -1139,13 +1055,6 @@
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--- @field public floorNormalMinY number
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--- @field public ceilNormalMaxY number
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--- @class LinearTransitionPoint
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--- @field public focus Vec3f
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--- @field public pos Vec3f
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--- @field public dist number
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--- @field public pitch integer
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--- @field public yaw integer
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--- @class MarioAnimation
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--- @field public currentAnimAddr Pointer_integer
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--- @field public targetAnim Animation
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@ -1277,6 +1186,7 @@
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--- @field public renderBehindHud boolean
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--- @field public pausable boolean
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--- @field public ignoreScriptWarnings boolean
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--- @field public size integer
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--- @field public customBehaviorIndex integer
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--- @class ModAudio
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@ -1285,19 +1195,6 @@
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--- @field public baseVolume number
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--- @field public loaded boolean
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--- @class ModAudioSampleCopies
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--- @field public next ModAudioSampleCopies
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--- @field public prev ModAudioSampleCopies
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--- @field public parent ModAudio
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--- @class ModFile
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--- @field public relativePath string
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--- @field public modifiedTimestamp integer
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--- @field public isLoadedLuaModule boolean
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--- @field public wroteBytes integer
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--- @field public dataHash integer[]
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--- @field public cachedPath string
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--- @class ModFs
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--- @field public mod Mod
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--- @field public modPath string
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@ -1342,14 +1239,6 @@
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--- @field public set_text_mode fun(file: ModFsFile, text: boolean): boolean
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--- @field public set_public fun(file: ModFsFile, pub: boolean): boolean
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--- @class ModeTransitionInfo
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--- @field public newMode integer
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--- @field public lastMode integer
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--- @field public max integer
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--- @field public frame integer
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--- @field public transitionStart LinearTransitionPoint
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--- @field public transitionEnd LinearTransitionPoint
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--- @class NametagsSettings
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--- @field public showHealth boolean
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--- @field public showSelfTag boolean
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@ -1374,7 +1263,6 @@
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--- @field public onRxSeqId integer
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--- @field public modelIndex integer
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--- @field public ping integer
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--- @field public palette PlayerPalette
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--- @field public name string
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--- @field public description string
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--- @field public descriptionR integer
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@ -1383,7 +1271,6 @@
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--- @field public descriptionA integer
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--- @field public overrideLocation string
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--- @field public overrideModelIndex integer
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--- @field public overridePalette PlayerPalette
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--- @field public paletteIndex integer
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--- @field public overridePaletteIndex integer
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--- @field public overridePaletteIndexLp integer
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@ -1638,7 +1525,6 @@
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--- @field public oCannonPlayerIndex integer
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--- @field public oCapUnkF4 integer
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--- @field public oCapUnkF8 integer
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--- @field public oChainChompSegments ChainSegment
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--- @field public oChainChompMaxDistFromPivotPerChainPart number
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--- @field public oChainChompMaxDistBetweenChainParts number
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--- @field public oChainChompDistToPivot number
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@ -2132,7 +2018,6 @@
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--- @field public oStrongWindParticlePenguinObj Object
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--- @field public oWhompShakeVal integer
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--- @field public oWigglerFallThroughFloorsHeight number
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--- @field public oWigglerSegments ChainSegment
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--- @field public oWigglerWalkAnimSpeed number
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--- @field public oWigglerSquishSpeed number
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--- @field public oWigglerTimeUntilRandomTurn integer
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@ -2173,10 +2058,6 @@
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--- @field public object Object
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--- @field public next ObjectWarpNode
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--- @class OffsetSizePair
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--- @field public offset integer
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--- @field public size integer
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--- @class Painting
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--- @field public id integer
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--- @field public imageCount integer
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@ -2215,10 +2096,6 @@
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--- @field public marioWentUnder integer
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--- @field public size number
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--- @class PaintingMeshVertex
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--- @field public pos integer[]
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--- @field public norm integer[]
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--- @class PaintingValues
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--- @field public cotmc_painting Painting
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--- @field public bob_painting Painting
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@ -2237,12 +2114,6 @@
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--- @field public thi_huge_painting Painting
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--- @field public ttm_slide_painting Painting
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--- @class ParallelTrackingPoint
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--- @field public startOfPath integer
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--- @field public pos Vec3f
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--- @field public distThresh number
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--- @field public zoom number
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--- @class PlayerCameraState
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--- @field public action integer
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--- @field public pos Vec3f
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@ -2252,23 +2123,6 @@
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--- @field public cameraEvent integer
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--- @field public usedObj Object
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--- @class PlayerGeometry
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--- @field public currFloor Surface
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--- @field public currFloorHeight number
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--- @field public currFloorType integer
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--- @field public currCeil Surface
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--- @field public currCeilType integer
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--- @field public currCeilHeight number
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--- @field public prevFloor Surface
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--- @field public prevFloorHeight number
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--- @field public prevFloorType integer
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--- @field public prevCeil Surface
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--- @field public prevCeilHeight number
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--- @field public prevCeilType integer
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--- @field public waterHeight number
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--- @class PlayerPalette
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--- @class RayIntersectionInfo
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--- @field public surface Surface
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--- @field public hitPos Vec3f
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@ -2300,12 +2154,6 @@
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--- @field public maxPlayers integer
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--- @field public pauseAnywhere integer
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--- @class SoundState
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--- @field public playSound integer
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--- @field public animFrame1 integer
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--- @field public animFrame2 integer
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--- @field public soundMagic integer
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--- @class SpawnInfo
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--- @field public startPos Vec3s
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--- @field public startAngle Vec3s
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@ -2395,17 +2243,6 @@
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--- @field public height integer
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--- @field public bitSize integer
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--- @class TransitionInfo
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--- @field public posPitch integer
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--- @field public posYaw integer
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--- @field public posDist number
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--- @field public focPitch integer
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--- @field public focYaw integer
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--- @field public focDist number
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--- @field public framesLeft integer
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--- @field public marioPos Vec3f
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--- @field public pad integer
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--- @class Vtx
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--- @field public x number
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--- @field public y number
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@ -2421,10 +2258,6 @@
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--- @field public nz integer
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--- @field public a integer
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--- @class Vtx_Interp
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--- @field public ob number[]
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--- @field public n string
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--- @class WallCollisionData
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--- @field public x number
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--- @field public y number
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@ -2443,25 +2276,6 @@
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--- @field public destArea integer
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--- @field public destNode integer
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--- @class WarpTransition
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--- @field public isActive integer
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--- @field public type integer
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--- @field public time integer
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--- @field public pauseRendering integer
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--- @field public data WarpTransitionData
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--- @class WarpTransitionData
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--- @field public red integer
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--- @field public green integer
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--- @field public blue integer
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--- @field public startTexRadius integer
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--- @field public endTexRadius integer
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--- @field public startTexX integer
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--- @field public startTexY integer
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--- @field public endTexX integer
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--- @field public endTexY integer
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--- @field public texTimer integer
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--- @class WaterDropletParams
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--- @field public flags integer
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--- @field public model integer
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|
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@ -2121,29 +2121,6 @@ Rotates the camera to avoid walls or other obstructions. Ensures clear visibilit
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<br />
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## [find_mario_floor_and_ceil](#find_mario_floor_and_ceil)
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### Description
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Finds the floor and ceiling directly above and below Mario's position. Updates Mario's geometry information for camera calculations
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### Lua Example
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`find_mario_floor_and_ceil(pg)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| pg | [PlayerGeometry](structs.md#PlayerGeometry) |
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### Returns
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- None
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### C Prototype
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`void find_mario_floor_and_ceil(struct PlayerGeometry *pg);`
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[:arrow_up_small:](#)
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<br />
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## [start_object_cutscene_without_focus](#start_object_cutscene_without_focus)
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### Description
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|
|
|
|||
|
|
@ -3923,32 +3923,6 @@ Reflects Mario off a wall if he is colliding with one and flips forward velocity
|
|||
|
||||
<br />
|
||||
|
||||
## [init_bully_collision_data](#init_bully_collision_data)
|
||||
|
||||
### Lua Example
|
||||
`init_bully_collision_data(data, posX, posZ, forwardVel, yaw, conversionRatio, radius)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| data | [BullyCollisionData](structs.md#BullyCollisionData) |
|
||||
| posX | `number` |
|
||||
| posZ | `number` |
|
||||
| forwardVel | `number` |
|
||||
| yaw | `integer` |
|
||||
| conversionRatio | `number` |
|
||||
| radius | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void init_bully_collision_data(struct BullyCollisionData *data, f32 posX, f32 posZ, f32 forwardVel, s16 yaw, f32 conversionRatio, f32 radius);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [mario_update_quicksand](#mario_update_quicksand)
|
||||
|
||||
### Description
|
||||
|
|
|
|||
|
|
@ -1007,28 +1007,6 @@ Multiplies a vector by the transpose of a matrix of the form: `| ? ? ? 0 |` `| ?
|
|||
|
||||
<br />
|
||||
|
||||
## [obj_init_animation_with_sound](#obj_init_animation_with_sound)
|
||||
|
||||
### Lua Example
|
||||
`obj_init_animation_with_sound(obj, animations, animIndex)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| obj | [Object](structs.md#Object) |
|
||||
| animations | [AnimationTable](structs.md#AnimationTable) |
|
||||
| animIndex | `integer` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void obj_init_animation_with_sound(struct Object *obj, const struct AnimationTable* animations, s32 animIndex);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [cur_obj_enable_rendering_and_become_tangible](#cur_obj_enable_rendering_and_become_tangible)
|
||||
|
||||
### Lua Example
|
||||
|
|
@ -3214,26 +3192,6 @@ Transforms the vector at `localTranslateIndex` into the object's local coordinat
|
|||
|
||||
<br />
|
||||
|
||||
## [chain_segment_init](#chain_segment_init)
|
||||
|
||||
### Lua Example
|
||||
`chain_segment_init(segment)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| segment | [ChainSegment](structs.md#ChainSegment) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void chain_segment_init(struct ChainSegment *segment);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [random_f32_around_zero](#random_f32_around_zero)
|
||||
|
||||
### Lua Example
|
||||
|
|
|
|||
|
|
@ -3014,6 +3014,30 @@ Returns a temporary particle spawn info pointer with its model loaded in from `m
|
|||
|
||||
<br />
|
||||
|
||||
## [obj_get_temp_water_droplet_params](#obj_get_temp_water_droplet_params)
|
||||
|
||||
### Description
|
||||
Returns a temporary water droplet params pointer with its model and behavior loaded in from `modelId` and `behaviorId`
|
||||
|
||||
### Lua Example
|
||||
`local WaterDropletParamsValue = obj_get_temp_water_droplet_params(modelId, behaviorId)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
||||
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
||||
|
||||
### Returns
|
||||
[WaterDropletParams](structs.md#WaterDropletParams)
|
||||
|
||||
### C Prototype
|
||||
`struct WaterDropletParams* obj_get_temp_water_droplet_params(enum ModelExtendedId modelId, enum BehaviorId behaviorId);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [get_temp_object_hitbox](#get_temp_object_hitbox)
|
||||
|
||||
### Description
|
||||
|
|
|
|||
|
|
@ -711,7 +711,6 @@
|
|||
- [camera_course_processing](functions-3.md#camera_course_processing)
|
||||
- [resolve_geometry_collisions](functions-3.md#resolve_geometry_collisions)
|
||||
- [rotate_camera_around_walls](functions-3.md#rotate_camera_around_walls)
|
||||
- [find_mario_floor_and_ceil](functions-3.md#find_mario_floor_and_ceil)
|
||||
- [start_object_cutscene_without_focus](functions-3.md#start_object_cutscene_without_focus)
|
||||
- [cutscene_object_with_dialog](functions-3.md#cutscene_object_with_dialog)
|
||||
- [cutscene_object_without_dialog](functions-3.md#cutscene_object_without_dialog)
|
||||
|
|
@ -1194,7 +1193,6 @@
|
|||
- mario_step.h
|
||||
- [get_additive_y_vel_for_jumps](functions-4.md#get_additive_y_vel_for_jumps)
|
||||
- [mario_bonk_reflection](functions-4.md#mario_bonk_reflection)
|
||||
- [init_bully_collision_data](functions-4.md#init_bully_collision_data)
|
||||
- [mario_update_quicksand](functions-4.md#mario_update_quicksand)
|
||||
- [mario_push_off_steep_floor](functions-4.md#mario_push_off_steep_floor)
|
||||
- [mario_update_moving_sand](functions-4.md#mario_update_moving_sand)
|
||||
|
|
@ -1566,7 +1564,6 @@
|
|||
- [cur_obj_init_animation_with_sound](functions-6.md#cur_obj_init_animation_with_sound)
|
||||
- [obj_init_animation_with_accel_and_sound](functions-6.md#obj_init_animation_with_accel_and_sound)
|
||||
- [cur_obj_init_animation_with_accel_and_sound](functions-6.md#cur_obj_init_animation_with_accel_and_sound)
|
||||
- [obj_init_animation_with_sound](functions-6.md#obj_init_animation_with_sound)
|
||||
- [cur_obj_enable_rendering_and_become_tangible](functions-6.md#cur_obj_enable_rendering_and_become_tangible)
|
||||
- [cur_obj_enable_rendering](functions-6.md#cur_obj_enable_rendering)
|
||||
- [cur_obj_disable_rendering_and_become_intangible](functions-6.md#cur_obj_disable_rendering_and_become_intangible)
|
||||
|
|
@ -1677,7 +1674,6 @@
|
|||
- [cur_obj_rotate_face_angle_using_vel](functions-6.md#cur_obj_rotate_face_angle_using_vel)
|
||||
- [cur_obj_set_face_angle_to_move_angle](functions-6.md#cur_obj_set_face_angle_to_move_angle)
|
||||
- [cur_obj_follow_path](functions-6.md#cur_obj_follow_path)
|
||||
- [chain_segment_init](functions-6.md#chain_segment_init)
|
||||
- [random_f32_around_zero](functions-6.md#random_f32_around_zero)
|
||||
- [obj_scale_random](functions-6.md#obj_scale_random)
|
||||
- [obj_translate_xyz_random](functions-6.md#obj_translate_xyz_random)
|
||||
|
|
@ -2103,6 +2099,7 @@
|
|||
- [obj_set_field_f32](functions-7.md#obj_set_field_f32)
|
||||
- [obj_set_field_s16](functions-7.md#obj_set_field_s16)
|
||||
- [obj_get_temp_spawn_particles_info](functions-7.md#obj_get_temp_spawn_particles_info)
|
||||
- [obj_get_temp_water_droplet_params](functions-7.md#obj_get_temp_water_droplet_params)
|
||||
- [get_temp_object_hitbox](functions-7.md#get_temp_object_hitbox)
|
||||
- [obj_is_attackable](functions-7.md#obj_is_attackable)
|
||||
- [obj_is_breakable_object](functions-7.md#obj_is_breakable_object)
|
||||
|
|
|
|||
|
|
@ -11,7 +11,6 @@
|
|||
- [BullyCollisionData](#BullyCollisionData)
|
||||
- [Camera](#Camera)
|
||||
- [CameraFOVStatus](#CameraFOVStatus)
|
||||
- [CameraOverride](#CameraOverride)
|
||||
- [CameraStoredInfo](#CameraStoredInfo)
|
||||
- [CameraTrigger](#CameraTrigger)
|
||||
- [ChainSegment](#ChainSegment)
|
||||
|
|
@ -171,16 +170,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [AnimationTable](#AnimationTable)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| count | `integer` | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [Area](#Area)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -384,21 +373,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [BullyCollisionData](#BullyCollisionData)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| conversionRatio | `number` | |
|
||||
| radius | `number` | |
|
||||
| posX | `number` | |
|
||||
| posZ | `number` | |
|
||||
| velX | `number` | |
|
||||
| velZ | `number` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [Camera](#Camera)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -423,79 +397,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [CameraFOVStatus](#CameraFOVStatus)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| fovFunc | `integer` | |
|
||||
| fov | `number` | |
|
||||
| fovOffset | `number` | |
|
||||
| unusedIsSleeping | `integer` | |
|
||||
| shakeAmplitude | `number` | |
|
||||
| shakePhase | `integer` | |
|
||||
| shakeSpeed | `integer` | |
|
||||
| decay | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [CameraOverride](#CameraOverride)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| value | `integer` | |
|
||||
| override | `boolean` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [CameraStoredInfo](#CameraStoredInfo)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| pos | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| focus | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| panDist | `number` | |
|
||||
| cannonYOffset | `number` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [CameraTrigger](#CameraTrigger)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| area | `integer` | |
|
||||
| centerX | `integer` | |
|
||||
| centerY | `integer` | |
|
||||
| centerZ | `integer` | |
|
||||
| boundsX | `integer` | |
|
||||
| boundsY | `integer` | |
|
||||
| boundsZ | `integer` | |
|
||||
| boundsYaw | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [ChainSegment](#ChainSegment)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| posX | `number` | |
|
||||
| posY | `number` | |
|
||||
| posZ | `number` | |
|
||||
| pitch | `integer` | |
|
||||
| yaw | `integer` | |
|
||||
| roll | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [Character](#Character)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -830,42 +731,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [Cutscene](#Cutscene)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| duration | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [CutsceneSplinePoint](#CutsceneSplinePoint)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| index | `integer` | |
|
||||
| speed | `integer` | |
|
||||
| point | [Vec3s](structs.md#Vec3s) | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [CutsceneVariable](#CutsceneVariable)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| unused1 | `integer` | |
|
||||
| point | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| unusedPoint | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| angle | [Vec3s](structs.md#Vec3s) | read-only |
|
||||
| unused2 | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [DateTime](#DateTime)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -1005,20 +870,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [FloorGeometry](#FloorGeometry)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| unused | `Array` <`number`> | |
|
||||
| normalX | `number` | |
|
||||
| normalY | `number` | |
|
||||
| normalZ | `number` | |
|
||||
| originOffset | `number` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [FnGraphNode](#FnGraphNode)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -1586,33 +1437,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [GraphNode_802A45E4](#GraphNode_802A45E4)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| unk18 | `integer` | |
|
||||
| unk1A | `integer` | |
|
||||
| unk1C | `integer` | |
|
||||
| unk1E | `integer` | |
|
||||
| unk20 | `integer` | |
|
||||
| unk22 | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [HandheldShakePoint](#HandheldShakePoint)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| index | `integer` | |
|
||||
| pad | `integer` | |
|
||||
| point | [Vec3s](structs.md#Vec3s) | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [HudUtilsRotation](#HudUtilsRotation)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -1752,20 +1576,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [LinearTransitionPoint](#LinearTransitionPoint)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| focus | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| pos | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| dist | `number` | |
|
||||
| pitch | `integer` | |
|
||||
| yaw | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [MarioAnimation](#MarioAnimation)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -1946,6 +1756,7 @@
|
|||
| renderBehindHud | `boolean` | read-only |
|
||||
| pausable | `boolean` | read-only |
|
||||
| ignoreScriptWarnings | `boolean` | read-only |
|
||||
| size | `integer` | read-only |
|
||||
| customBehaviorIndex | `integer` | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
|
@ -1965,33 +1776,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [ModAudioSampleCopies](#ModAudioSampleCopies)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| next | [ModAudioSampleCopies](structs.md#ModAudioSampleCopies) | |
|
||||
| prev | [ModAudioSampleCopies](structs.md#ModAudioSampleCopies) | |
|
||||
| parent | [ModAudio](structs.md#ModAudio) | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [ModFile](#ModFile)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| relativePath | `string` | read-only |
|
||||
| modifiedTimestamp | `integer` | read-only |
|
||||
| isLoadedLuaModule | `boolean` | read-only |
|
||||
| wroteBytes | `integer` | read-only |
|
||||
| dataHash | `Array` <`integer`> | read-only |
|
||||
| cachedPath | `string` | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [ModFs](#ModFs)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -2060,21 +1844,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [ModeTransitionInfo](#ModeTransitionInfo)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| newMode | `integer` | |
|
||||
| lastMode | `integer` | |
|
||||
| max | `integer` | |
|
||||
| frame | `integer` | |
|
||||
| transitionStart | [LinearTransitionPoint](structs.md#LinearTransitionPoint) | read-only |
|
||||
| transitionEnd | [LinearTransitionPoint](structs.md#LinearTransitionPoint) | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [NametagsSettings](#NametagsSettings)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -2109,7 +1878,6 @@
|
|||
| onRxSeqId | `integer` | read-only |
|
||||
| modelIndex | `integer` | read-only |
|
||||
| ping | `integer` | read-only |
|
||||
| palette | [PlayerPalette](structs.md#PlayerPalette) | read-only |
|
||||
| name | `string` | read-only |
|
||||
| description | `string` | read-only |
|
||||
| descriptionR | `integer` | read-only |
|
||||
|
|
@ -2118,7 +1886,6 @@
|
|||
| descriptionA | `integer` | read-only |
|
||||
| overrideLocation | `string` | read-only |
|
||||
| overrideModelIndex | `integer` | |
|
||||
| overridePalette | [PlayerPalette](structs.md#PlayerPalette) | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
|
|
@ -2385,7 +2152,6 @@
|
|||
| oCannonPlayerIndex | `integer` | |
|
||||
| oCapUnkF4 | `integer` | |
|
||||
| oCapUnkF8 | `integer` | |
|
||||
| oChainChompSegments | [ChainSegment](structs.md#ChainSegment) | read-only |
|
||||
| oChainChompMaxDistFromPivotPerChainPart | `number` | |
|
||||
| oChainChompMaxDistBetweenChainParts | `number` | |
|
||||
| oChainChompDistToPivot | `number` | |
|
||||
|
|
@ -2879,7 +2645,6 @@
|
|||
| oStrongWindParticlePenguinObj | [Object](structs.md#Object) | |
|
||||
| oWhompShakeVal | `integer` | |
|
||||
| oWigglerFallThroughFloorsHeight | `number` | |
|
||||
| oWigglerSegments | [ChainSegment](structs.md#ChainSegment) | read-only |
|
||||
| oWigglerWalkAnimSpeed | `number` | |
|
||||
| oWigglerSquishSpeed | `number` | |
|
||||
| oWigglerTimeUntilRandomTurn | `integer` | |
|
||||
|
|
@ -2945,17 +2710,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [OffsetSizePair](#OffsetSizePair)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| offset | `integer` | |
|
||||
| size | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [Painting](#Painting)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3001,17 +2755,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [PaintingMeshVertex](#PaintingMeshVertex)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| pos | `Array` <`integer`> | |
|
||||
| norm | `Array` <`integer`> | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [PaintingValues](#PaintingValues)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3037,19 +2780,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [ParallelTrackingPoint](#ParallelTrackingPoint)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| startOfPath | `integer` | |
|
||||
| pos | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| distThresh | `number` | |
|
||||
| zoom | `number` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [PlayerCameraState](#PlayerCameraState)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3066,37 +2796,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [PlayerGeometry](#PlayerGeometry)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| currFloor | [Surface](structs.md#Surface) | |
|
||||
| currFloorHeight | `number` | |
|
||||
| currFloorType | `integer` | |
|
||||
| currCeil | [Surface](structs.md#Surface) | |
|
||||
| currCeilType | `integer` | |
|
||||
| currCeilHeight | `number` | |
|
||||
| prevFloor | [Surface](structs.md#Surface) | |
|
||||
| prevFloorHeight | `number` | |
|
||||
| prevFloorType | `integer` | |
|
||||
| prevCeil | [Surface](structs.md#Surface) | |
|
||||
| prevCeilHeight | `number` | |
|
||||
| prevCeilType | `integer` | |
|
||||
| waterHeight | `number` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [PlayerPalette](#PlayerPalette)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [RayIntersectionInfo](#RayIntersectionInfo)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3149,19 +2848,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [SoundState](#SoundState)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| playSound | `integer` | |
|
||||
| animFrame1 | `integer` | |
|
||||
| animFrame2 | `integer` | |
|
||||
| soundMagic | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [SpawnInfo](#SpawnInfo)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3300,24 +2986,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [TransitionInfo](#TransitionInfo)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| posPitch | `integer` | |
|
||||
| posYaw | `integer` | |
|
||||
| posDist | `number` | |
|
||||
| focPitch | `integer` | |
|
||||
| focYaw | `integer` | |
|
||||
| focDist | `number` | |
|
||||
| framesLeft | `integer` | |
|
||||
| marioPos | [Vec3f](structs.md#Vec3f) | read-only |
|
||||
| pad | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [Vec2f](#Vec2f)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3448,17 +3116,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [Vtx_Interp](#Vtx_Interp)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| ob | `Array` <`number`> | |
|
||||
| n | `string` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [WallCollisionData](#WallCollisionData)
|
||||
|
||||
| Field | Type | Access |
|
||||
|
|
@ -3491,45 +3148,12 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [WarpTransition](#WarpTransition)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| isActive | `integer` | |
|
||||
| type | `integer` | |
|
||||
| time | `integer` | |
|
||||
| pauseRendering | `integer` | |
|
||||
| data | [WarpTransitionData](structs.md#WarpTransitionData) | read-only |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [WarpTransitionData](#WarpTransitionData)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| red | `integer` | |
|
||||
| green | `integer` | |
|
||||
| blue | `integer` | |
|
||||
| startTexRadius | `integer` | |
|
||||
| endTexRadius | `integer` | |
|
||||
| startTexX | `integer` | |
|
||||
| startTexY | `integer` | |
|
||||
| endTexX | `integer` | |
|
||||
| endTexY | `integer` | |
|
||||
| texTimer | `integer` | |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [WaterDropletParams](#WaterDropletParams)
|
||||
|
||||
| Field | Type | Access |
|
||||
| ----- | ---- | ------ |
|
||||
| flags | `integer` | |
|
||||
| model | `integer` | |
|
||||
| model | `integer` | read-only |
|
||||
| behavior | `Pointer` <`BehaviorScript`> | read-only |
|
||||
| moveAngleRange | `integer` | |
|
||||
| moveRange | `integer` | |
|
||||
|
|
|
|||
|
|
@ -192,12 +192,6 @@ static struct LuaObjectField sAnimationFields[LUA_ANIMATION_FIELD_COUNT] = {
|
|||
{ "valuesLength", LVT_U32, offsetof(struct Animation, valuesLength), true, LOT_NONE, 1, sizeof(u32) },
|
||||
};
|
||||
|
||||
#define LUA_ANIMATION_TABLE_FIELD_COUNT 1
|
||||
static struct LuaObjectField sAnimationTableFields[LUA_ANIMATION_TABLE_FIELD_COUNT] = {
|
||||
// { "const anims", LVT_???, offsetof(struct AnimationTable, const anims), true, LOT_???, 1, sizeof(const struct Animation* []) }, <--- UNIMPLEMENTED
|
||||
{ "count", LVT_U32, offsetof(struct AnimationTable, count), true, LOT_NONE, 1, sizeof(u32) },
|
||||
};
|
||||
|
||||
#define LUA_AREA_FIELD_COUNT 21
|
||||
static struct LuaObjectField sAreaFields[LUA_AREA_FIELD_COUNT] = {
|
||||
{ "camera", LVT_COBJECT_P, offsetof(struct Area, camera), false, LOT_CAMERA, 1, sizeof(struct Camera*) },
|
||||
|
|
@ -382,16 +376,6 @@ static struct LuaObjectField sBehaviorValuesFields[LUA_BEHAVIOR_VALUES_FIELD_COU
|
|||
{ "trajectories", LVT_COBJECT, offsetof(struct BehaviorValues, trajectories), true, LOT_BEHAVIORTRAJECTORIES, 1, sizeof(struct BehaviorTrajectories) },
|
||||
};
|
||||
|
||||
#define LUA_BULLY_COLLISION_DATA_FIELD_COUNT 6
|
||||
static struct LuaObjectField sBullyCollisionDataFields[LUA_BULLY_COLLISION_DATA_FIELD_COUNT] = {
|
||||
{ "conversionRatio", LVT_F32, offsetof(struct BullyCollisionData, conversionRatio), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "posX", LVT_F32, offsetof(struct BullyCollisionData, posX), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "posZ", LVT_F32, offsetof(struct BullyCollisionData, posZ), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "radius", LVT_F32, offsetof(struct BullyCollisionData, radius), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "velX", LVT_F32, offsetof(struct BullyCollisionData, velX), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "velZ", LVT_F32, offsetof(struct BullyCollisionData, velZ), false, LOT_NONE, 1, sizeof(f32) },
|
||||
};
|
||||
|
||||
#define LUA_CAMERA_FIELD_COUNT 15
|
||||
static struct LuaObjectField sCameraFields[LUA_CAMERA_FIELD_COUNT] = {
|
||||
{ "areaCenX", LVT_F32, offsetof(struct Camera, areaCenX), false, LOT_NONE, 1, sizeof(f32) },
|
||||
|
|
@ -411,55 +395,6 @@ static struct LuaObjectField sCameraFields[LUA_CAMERA_FIELD_COUNT] = {
|
|||
{ "yaw", LVT_S16, offsetof(struct Camera, yaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_CAMERA_FOVSTATUS_FIELD_COUNT 8
|
||||
static struct LuaObjectField sCameraFOVStatusFields[LUA_CAMERA_FOVSTATUS_FIELD_COUNT] = {
|
||||
{ "decay", LVT_S16, offsetof(struct CameraFOVStatus, decay), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "fov", LVT_F32, offsetof(struct CameraFOVStatus, fov), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "fovFunc", LVT_U8, offsetof(struct CameraFOVStatus, fovFunc), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "fovOffset", LVT_F32, offsetof(struct CameraFOVStatus, fovOffset), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "shakeAmplitude", LVT_F32, offsetof(struct CameraFOVStatus, shakeAmplitude), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "shakePhase", LVT_S16, offsetof(struct CameraFOVStatus, shakePhase), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "shakeSpeed", LVT_S16, offsetof(struct CameraFOVStatus, shakeSpeed), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unusedIsSleeping", LVT_U32, offsetof(struct CameraFOVStatus, unusedIsSleeping), false, LOT_NONE, 1, sizeof(u32) },
|
||||
};
|
||||
|
||||
#define LUA_CAMERA_OVERRIDE_FIELD_COUNT 2
|
||||
static struct LuaObjectField sCameraOverrideFields[LUA_CAMERA_OVERRIDE_FIELD_COUNT] = {
|
||||
{ "override", LVT_BOOL, offsetof(struct CameraOverride, override), false, LOT_NONE, 1, sizeof(bool) },
|
||||
{ "value", LVT_U32, offsetof(struct CameraOverride, value), false, LOT_NONE, 1, sizeof(unsigned int) },
|
||||
};
|
||||
|
||||
#define LUA_CAMERA_STORED_INFO_FIELD_COUNT 4
|
||||
static struct LuaObjectField sCameraStoredInfoFields[LUA_CAMERA_STORED_INFO_FIELD_COUNT] = {
|
||||
{ "cannonYOffset", LVT_F32, offsetof(struct CameraStoredInfo, cannonYOffset), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "focus", LVT_COBJECT, offsetof(struct CameraStoredInfo, focus), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
{ "panDist", LVT_F32, offsetof(struct CameraStoredInfo, panDist), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "pos", LVT_COBJECT, offsetof(struct CameraStoredInfo, pos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
};
|
||||
|
||||
#define LUA_CAMERA_TRIGGER_FIELD_COUNT 8
|
||||
static struct LuaObjectField sCameraTriggerFields[LUA_CAMERA_TRIGGER_FIELD_COUNT] = {
|
||||
{ "area", LVT_S8, offsetof(struct CameraTrigger, area), false, LOT_NONE, 1, sizeof(s8) },
|
||||
{ "boundsX", LVT_S16, offsetof(struct CameraTrigger, boundsX), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "boundsY", LVT_S16, offsetof(struct CameraTrigger, boundsY), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "boundsYaw", LVT_S16, offsetof(struct CameraTrigger, boundsYaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "boundsZ", LVT_S16, offsetof(struct CameraTrigger, boundsZ), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "centerX", LVT_S16, offsetof(struct CameraTrigger, centerX), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "centerY", LVT_S16, offsetof(struct CameraTrigger, centerY), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "centerZ", LVT_S16, offsetof(struct CameraTrigger, centerZ), false, LOT_NONE, 1, sizeof(s16) },
|
||||
// { "event", LVT_???, offsetof(struct CameraTrigger, event), false, LOT_???, 1, sizeof(CameraEvent) }, <--- UNIMPLEMENTED
|
||||
};
|
||||
|
||||
#define LUA_CHAIN_SEGMENT_FIELD_COUNT 6
|
||||
static struct LuaObjectField sChainSegmentFields[LUA_CHAIN_SEGMENT_FIELD_COUNT] = {
|
||||
{ "pitch", LVT_S16, offsetof(struct ChainSegment, pitch), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "posX", LVT_F32, offsetof(struct ChainSegment, posX), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "posY", LVT_F32, offsetof(struct ChainSegment, posY), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "posZ", LVT_F32, offsetof(struct ChainSegment, posZ), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "roll", LVT_S16, offsetof(struct ChainSegment, roll), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "yaw", LVT_S16, offsetof(struct ChainSegment, yaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_CHARACTER_FIELD_COUNT 272
|
||||
static struct LuaObjectField sCharacterFields[LUA_CHARACTER_FIELD_COUNT] = {
|
||||
{ "animAPose", LVT_S32, offsetof(struct Character, animAPose), true, LOT_NONE, 1, sizeof(s32) },
|
||||
|
|
@ -771,28 +706,6 @@ static struct LuaObjectField sCustomLevelInfoFields[LUA_CUSTOM_LEVEL_INFO_FIELD_
|
|||
{ "shortName", LVT_STRING_P, offsetof(struct CustomLevelInfo, shortName), true, LOT_NONE, 1, sizeof(char*) },
|
||||
};
|
||||
|
||||
#define LUA_CUTSCENE_FIELD_COUNT 1
|
||||
static struct LuaObjectField sCutsceneFields[LUA_CUTSCENE_FIELD_COUNT] = {
|
||||
{ "duration", LVT_S16, offsetof(struct Cutscene, duration), false, LOT_NONE, 1, sizeof(s16) },
|
||||
// { "shot", LVT_???, offsetof(struct Cutscene, shot), false, LOT_???, 1, sizeof(CutsceneShot) }, <--- UNIMPLEMENTED
|
||||
};
|
||||
|
||||
#define LUA_CUTSCENE_SPLINE_POINT_FIELD_COUNT 3
|
||||
static struct LuaObjectField sCutsceneSplinePointFields[LUA_CUTSCENE_SPLINE_POINT_FIELD_COUNT] = {
|
||||
{ "index", LVT_S8, offsetof(struct CutsceneSplinePoint, index), false, LOT_NONE, 1, sizeof(s8) },
|
||||
{ "point", LVT_COBJECT, offsetof(struct CutsceneSplinePoint, point), true, LOT_VEC3S, 1, sizeof(Vec3s) },
|
||||
{ "speed", LVT_U8, offsetof(struct CutsceneSplinePoint, speed), false, LOT_NONE, 1, sizeof(u8) },
|
||||
};
|
||||
|
||||
#define LUA_CUTSCENE_VARIABLE_FIELD_COUNT 5
|
||||
static struct LuaObjectField sCutsceneVariableFields[LUA_CUTSCENE_VARIABLE_FIELD_COUNT] = {
|
||||
{ "angle", LVT_COBJECT, offsetof(struct CutsceneVariable, angle), true, LOT_VEC3S, 1, sizeof(Vec3s) },
|
||||
{ "point", LVT_COBJECT, offsetof(struct CutsceneVariable, point), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
{ "unused1", LVT_S32, offsetof(struct CutsceneVariable, unused1), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "unused2", LVT_S16, offsetof(struct CutsceneVariable, unused2), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unusedPoint", LVT_COBJECT, offsetof(struct CutsceneVariable, unusedPoint), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
};
|
||||
|
||||
#define LUA_DATE_TIME_FIELD_COUNT 6
|
||||
static struct LuaObjectField sDateTimeFields[LUA_DATE_TIME_FIELD_COUNT] = {
|
||||
{ "day", LVT_S32, offsetof(struct DateTime, day), false, LOT_NONE, 1, sizeof(s32) },
|
||||
|
|
@ -884,15 +797,6 @@ static struct LuaObjectField sFirstPersonCameraFields[LUA_FIRST_PERSON_CAMERA_FI
|
|||
{ "yaw", LVT_S16, offsetof(struct FirstPersonCamera, yaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_FLOOR_GEOMETRY_FIELD_COUNT 5
|
||||
static struct LuaObjectField sFloorGeometryFields[LUA_FLOOR_GEOMETRY_FIELD_COUNT] = {
|
||||
{ "normalX", LVT_F32, offsetof(struct FloorGeometry, normalX), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "normalY", LVT_F32, offsetof(struct FloorGeometry, normalY), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "normalZ", LVT_F32, offsetof(struct FloorGeometry, normalZ), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "originOffset", LVT_F32, offsetof(struct FloorGeometry, originOffset), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "unused", LVT_F32, offsetof(struct FloorGeometry, unused), false, LOT_NONE, 4, sizeof(f32) },
|
||||
};
|
||||
|
||||
#define LUA_FN_GRAPH_NODE_FIELD_COUNT 1
|
||||
static struct LuaObjectField sFnGraphNodeFields[LUA_FN_GRAPH_NODE_FIELD_COUNT] = {
|
||||
// { "func", LVT_???, offsetof(struct FnGraphNode, func), false, LOT_???, 1, sizeof(GraphNodeFunc) }, <--- UNIMPLEMENTED
|
||||
|
|
@ -1315,24 +1219,6 @@ static struct LuaObjectField sGraphNodeTranslationRotationFields[LUA_GRAPH_NODE_
|
|||
{ "translation", LVT_COBJECT, offsetof(struct GraphNodeTranslationRotation, translation), true, LOT_VEC3S, 1, sizeof(Vec3s) },
|
||||
};
|
||||
|
||||
#define LUA_GRAPH_NODE_802_A45_E4_FIELD_COUNT 6
|
||||
static struct LuaObjectField sGraphNode_802A45E4Fields[LUA_GRAPH_NODE_802_A45_E4_FIELD_COUNT] = {
|
||||
// { "0x00]", LVT_???, offsetof(struct GraphNode_802A45E4, 0x00]), false, LOT_???, 1, sizeof(s8 filler0[0x18 -) }, <--- UNIMPLEMENTED
|
||||
{ "unk18", LVT_S16, offsetof(struct GraphNode_802A45E4, unk18), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unk1A", LVT_S16, offsetof(struct GraphNode_802A45E4, unk1A), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unk1C", LVT_S16, offsetof(struct GraphNode_802A45E4, unk1C), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unk1E", LVT_S16, offsetof(struct GraphNode_802A45E4, unk1E), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unk20", LVT_S16, offsetof(struct GraphNode_802A45E4, unk20), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "unk22", LVT_S16, offsetof(struct GraphNode_802A45E4, unk22), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_HANDHELD_SHAKE_POINT_FIELD_COUNT 3
|
||||
static struct LuaObjectField sHandheldShakePointFields[LUA_HANDHELD_SHAKE_POINT_FIELD_COUNT] = {
|
||||
{ "index", LVT_S8, offsetof(struct HandheldShakePoint, index), false, LOT_NONE, 1, sizeof(s8) },
|
||||
{ "pad", LVT_U32, offsetof(struct HandheldShakePoint, pad), false, LOT_NONE, 1, sizeof(u32) },
|
||||
{ "point", LVT_COBJECT, offsetof(struct HandheldShakePoint, point), true, LOT_VEC3S, 1, sizeof(Vec3s) },
|
||||
};
|
||||
|
||||
#define LUA_HUD_UTILS_ROTATION_FIELD_COUNT 6
|
||||
static struct LuaObjectField sHudUtilsRotationFields[LUA_HUD_UTILS_ROTATION_FIELD_COUNT] = {
|
||||
{ "pivotX", LVT_F32, offsetof(struct HudUtilsRotation, pivotX), false, LOT_NONE, 1, sizeof(f32) },
|
||||
|
|
@ -1452,15 +1338,6 @@ static struct LuaObjectField sLevelValuesFields[LUA_LEVEL_VALUES_FIELD_COUNT] =
|
|||
{ "zoomOutCameraOnPause", LVT_U8, offsetof(struct LevelValues, zoomOutCameraOnPause), false, LOT_NONE, 1, sizeof(u8) },
|
||||
};
|
||||
|
||||
#define LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT 5
|
||||
static struct LuaObjectField sLinearTransitionPointFields[LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT] = {
|
||||
{ "dist", LVT_F32, offsetof(struct LinearTransitionPoint, dist), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "focus", LVT_COBJECT, offsetof(struct LinearTransitionPoint, focus), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
{ "pitch", LVT_S16, offsetof(struct LinearTransitionPoint, pitch), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "pos", LVT_COBJECT, offsetof(struct LinearTransitionPoint, pos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
{ "yaw", LVT_S16, offsetof(struct LinearTransitionPoint, yaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_MARIO_ANIMATION_FIELD_COUNT 2
|
||||
static struct LuaObjectField sMarioAnimationFields[LUA_MARIO_ANIMATION_FIELD_COUNT] = {
|
||||
// { "animDmaTable", LVT_COBJECT_P, offsetof(struct MarioAnimation, animDmaTable), true, LOT_???, 1, sizeof(struct MarioAnimDmaRelatedThing*) }, <--- UNIMPLEMENTED
|
||||
|
|
@ -1584,7 +1461,7 @@ static struct LuaObjectField sMarioStateFields[LUA_MARIO_STATE_FIELD_COUNT] = {
|
|||
{ "waterLevel", LVT_S16, offsetof(struct MarioState, waterLevel), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_MOD_FIELD_COUNT 16
|
||||
#define LUA_MOD_FIELD_COUNT 17
|
||||
static struct LuaObjectField sModFields[LUA_MOD_FIELD_COUNT] = {
|
||||
{ "basePath", LVT_STRING, offsetof(struct Mod, basePath), true, LOT_NONE, 1, sizeof(char) },
|
||||
{ "category", LVT_STRING_P, offsetof(struct Mod, category), true, LOT_NONE, 1, sizeof(char*) },
|
||||
|
|
@ -1602,7 +1479,7 @@ static struct LuaObjectField sModFields[LUA_MOD_FIELD_COUNT] = {
|
|||
{ "relativePath", LVT_STRING, offsetof(struct Mod, relativePath), true, LOT_NONE, 1, sizeof(char) },
|
||||
{ "renderBehindHud", LVT_BOOL, offsetof(struct Mod, renderBehindHud), true, LOT_NONE, 1, sizeof(bool) },
|
||||
{ "selectable", LVT_BOOL, offsetof(struct Mod, selectable), true, LOT_NONE, 1, sizeof(bool) },
|
||||
// { "size", LVT_???, offsetof(struct Mod, size), true, LOT_???, 1, sizeof(size_t) }, <--- UNIMPLEMENTED
|
||||
{ "size", LVT_U64, offsetof(struct Mod, size), true, LOT_NONE, 1, sizeof(size_t) },
|
||||
};
|
||||
|
||||
#define LUA_MOD_AUDIO_FIELD_COUNT 4
|
||||
|
|
@ -1613,27 +1490,6 @@ static struct LuaObjectField sModAudioFields[LUA_MOD_AUDIO_FIELD_COUNT] = {
|
|||
{ "loaded", LVT_BOOL, offsetof(struct ModAudio, loaded), true, LOT_NONE, 1, sizeof(bool) },
|
||||
};
|
||||
|
||||
#define LUA_MOD_AUDIO_SAMPLE_COPIES_FIELD_COUNT 3
|
||||
static struct LuaObjectField sModAudioSampleCopiesFields[LUA_MOD_AUDIO_SAMPLE_COPIES_FIELD_COUNT] = {
|
||||
// { "decoder", LVT_???, offsetof(struct ModAudioSampleCopies, decoder), false, LOT_???, 1, sizeof(ma_decoder) }, <--- UNIMPLEMENTED
|
||||
{ "next", LVT_COBJECT_P, offsetof(struct ModAudioSampleCopies, next), false, LOT_MODAUDIOSAMPLECOPIES, 1, sizeof(struct ModAudioSampleCopies*) },
|
||||
{ "parent", LVT_COBJECT_P, offsetof(struct ModAudioSampleCopies, parent), false, LOT_MODAUDIO, 1, sizeof(struct ModAudio*) },
|
||||
{ "prev", LVT_COBJECT_P, offsetof(struct ModAudioSampleCopies, prev), false, LOT_MODAUDIOSAMPLECOPIES, 1, sizeof(struct ModAudioSampleCopies*) },
|
||||
// { "sound", LVT_???, offsetof(struct ModAudioSampleCopies, sound), false, LOT_???, 1, sizeof(ma_sound) }, <--- UNIMPLEMENTED
|
||||
};
|
||||
|
||||
#define LUA_MOD_FILE_FIELD_COUNT 6
|
||||
static struct LuaObjectField sModFileFields[LUA_MOD_FILE_FIELD_COUNT] = {
|
||||
{ "cachedPath", LVT_STRING_P, offsetof(struct ModFile, cachedPath), true, LOT_NONE, 1, sizeof(char*) },
|
||||
{ "dataHash", LVT_U8, offsetof(struct ModFile, dataHash), true, LOT_NONE, 16, sizeof(u8) },
|
||||
// { "fp", LVT_???, offsetof(struct ModFile, fp), true, LOT_???, 1, sizeof(FILE*) }, <--- UNIMPLEMENTED
|
||||
{ "isLoadedLuaModule", LVT_BOOL, offsetof(struct ModFile, isLoadedLuaModule), true, LOT_NONE, 1, sizeof(bool) },
|
||||
{ "modifiedTimestamp", LVT_U64, offsetof(struct ModFile, modifiedTimestamp), true, LOT_NONE, 1, sizeof(u64) },
|
||||
{ "relativePath", LVT_STRING, offsetof(struct ModFile, relativePath), true, LOT_NONE, 1, sizeof(char) },
|
||||
// { "size", LVT_???, offsetof(struct ModFile, size), true, LOT_???, 1, sizeof(size_t) }, <--- UNIMPLEMENTED
|
||||
{ "wroteBytes", LVT_U64, offsetof(struct ModFile, wroteBytes), true, LOT_NONE, 1, sizeof(u64) },
|
||||
};
|
||||
|
||||
static const char FUNCTION__mod_fs_clear[] = "mod_fs_clear";
|
||||
static const char FUNCTION__mod_fs_copy_file[] = "mod_fs_copy_file";
|
||||
static const char FUNCTION__mod_fs_create_file[] = "mod_fs_create_file";
|
||||
|
|
@ -1713,23 +1569,13 @@ static struct LuaObjectField sModFsFileFields[LUA_MOD_FS_FILE_FIELD_COUNT] = {
|
|||
{ "write_string", LVT_FUNCTION, (size_t) FUNCTION__mod_fs_file_write_string, true, LOT_NONE, 1, sizeof(const char *) },
|
||||
};
|
||||
|
||||
#define LUA_MODE_TRANSITION_INFO_FIELD_COUNT 6
|
||||
static struct LuaObjectField sModeTransitionInfoFields[LUA_MODE_TRANSITION_INFO_FIELD_COUNT] = {
|
||||
{ "frame", LVT_S16, offsetof(struct ModeTransitionInfo, frame), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "lastMode", LVT_S16, offsetof(struct ModeTransitionInfo, lastMode), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "max", LVT_S16, offsetof(struct ModeTransitionInfo, max), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "newMode", LVT_S16, offsetof(struct ModeTransitionInfo, newMode), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "transitionEnd", LVT_COBJECT, offsetof(struct ModeTransitionInfo, transitionEnd), true, LOT_LINEARTRANSITIONPOINT, 1, sizeof(struct LinearTransitionPoint) },
|
||||
{ "transitionStart", LVT_COBJECT, offsetof(struct ModeTransitionInfo, transitionStart), true, LOT_LINEARTRANSITIONPOINT, 1, sizeof(struct LinearTransitionPoint) },
|
||||
};
|
||||
|
||||
#define LUA_NAMETAGS_SETTINGS_FIELD_COUNT 2
|
||||
static struct LuaObjectField sNametagsSettingsFields[LUA_NAMETAGS_SETTINGS_FIELD_COUNT] = {
|
||||
{ "showHealth", LVT_BOOL, offsetof(struct NametagsSettings, showHealth), false, LOT_NONE, 1, sizeof(bool) },
|
||||
{ "showSelfTag", LVT_BOOL, offsetof(struct NametagsSettings, showSelfTag), false, LOT_NONE, 1, sizeof(bool) },
|
||||
};
|
||||
|
||||
#define LUA_NETWORK_PLAYER_FIELD_COUNT 32
|
||||
#define LUA_NETWORK_PLAYER_FIELD_COUNT 30
|
||||
static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT] = {
|
||||
{ "connected", LVT_BOOL, offsetof(struct NetworkPlayer, connected), true, LOT_NONE, 1, sizeof(bool) },
|
||||
{ "currActNum", LVT_S16, offsetof(struct NetworkPlayer, currActNum), true, LOT_NONE, 1, sizeof(s16) },
|
||||
|
|
@ -1756,10 +1602,10 @@ static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT
|
|||
{ "onRxSeqId", LVT_U8, offsetof(struct NetworkPlayer, onRxSeqId), true, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "overrideLocation", LVT_STRING, offsetof(struct NetworkPlayer, overrideLocation), true, LOT_NONE, 1, sizeof(char) },
|
||||
{ "overrideModelIndex", LVT_U8, offsetof(struct NetworkPlayer, overrideModelIndex), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "overridePalette", LVT_COBJECT, offsetof(struct NetworkPlayer, overridePalette), false, LOT_PLAYERPALETTE, 1, sizeof(struct PlayerPalette) },
|
||||
// { "overridePalette", LVT_COBJECT, offsetof(struct NetworkPlayer, overridePalette), false, LOT_???, 1, sizeof(struct PlayerPalette) }, <--- UNIMPLEMENTED
|
||||
{ "overridePaletteIndex", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndex), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "overridePaletteIndexLp", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndexLp), true, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "palette", LVT_COBJECT, offsetof(struct NetworkPlayer, palette), true, LOT_PLAYERPALETTE, 1, sizeof(struct PlayerPalette) },
|
||||
// { "palette", LVT_COBJECT, offsetof(struct NetworkPlayer, palette), true, LOT_???, 1, sizeof(struct PlayerPalette) }, <--- UNIMPLEMENTED
|
||||
{ "paletteIndex", LVT_U8, offsetof(struct NetworkPlayer, paletteIndex), true, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "ping", LVT_U32, offsetof(struct NetworkPlayer, ping), true, LOT_NONE, 1, sizeof(u32) },
|
||||
// { "rxPacketHash", LVT_???, offsetof(struct NetworkPlayer, rxPacketHash), true, LOT_???, 1, sizeof(u32) }, <--- UNIMPLEMENTED
|
||||
|
|
@ -1767,7 +1613,7 @@ static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT
|
|||
{ "type", LVT_U8, offsetof(struct NetworkPlayer, type), true, LOT_NONE, 1, sizeof(u8) },
|
||||
};
|
||||
|
||||
#define LUA_OBJECT_FIELD_COUNT 762
|
||||
#define LUA_OBJECT_FIELD_COUNT 760
|
||||
static struct LuaObjectField sObjectFields[LUA_OBJECT_FIELD_COUNT] = {
|
||||
{ "activeFlags", LVT_S16, offsetof(struct Object, activeFlags), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "allowRemoteInteractions", LVT_U8, offsetof(struct Object, allowRemoteInteractions), false, LOT_NONE, 1, sizeof(u8) },
|
||||
|
|
@ -1943,7 +1789,7 @@ static struct LuaObjectField sObjectFields[LUA_OBJECT_FIELD_COUNT] = {
|
|||
{ "oChainChompNumLunges", LVT_S32, offsetof(struct Object, oChainChompNumLunges), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oChainChompReleaseStatus", LVT_S32, offsetof(struct Object, oChainChompReleaseStatus), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oChainChompRestrictedByChain", LVT_S32, offsetof(struct Object, oChainChompRestrictedByChain), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oChainChompSegments", LVT_COBJECT_P, offsetof(struct Object, oChainChompSegments), true, LOT_CHAINSEGMENT, 1, sizeof(struct ChainSegment*) },
|
||||
// { "oChainChompSegments", LVT_COBJECT_P, offsetof(struct Object, oChainChompSegments), true, LOT_???, 1, sizeof(struct ChainSegment*) }, <--- UNIMPLEMENTED
|
||||
{ "oChainChompTargetPitch", LVT_S32, offsetof(struct Object, oChainChompTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oChainChompUnk104", LVT_F32, offsetof(struct Object, oChainChompUnk104), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "oCheckerBoardPlatformUnk1AC", LVT_F32, offsetof(struct Object, oCheckerBoardPlatformUnk1AC), false, LOT_NONE, 1, sizeof(f32) },
|
||||
|
|
@ -2519,7 +2365,7 @@ static struct LuaObjectField sObjectFields[LUA_OBJECT_FIELD_COUNT] = {
|
|||
{ "oWhitePuffUnkFC", LVT_S32, offsetof(struct Object, oWhitePuffUnkFC), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oWhompShakeVal", LVT_S32, offsetof(struct Object, oWhompShakeVal), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oWigglerFallThroughFloorsHeight", LVT_F32, offsetof(struct Object, oWigglerFallThroughFloorsHeight), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "oWigglerSegments", LVT_COBJECT_P, offsetof(struct Object, oWigglerSegments), true, LOT_CHAINSEGMENT, 1, sizeof(struct ChainSegment*) },
|
||||
// { "oWigglerSegments", LVT_COBJECT_P, offsetof(struct Object, oWigglerSegments), true, LOT_???, 1, sizeof(struct ChainSegment*) }, <--- UNIMPLEMENTED
|
||||
{ "oWigglerSquishSpeed", LVT_F32, offsetof(struct Object, oWigglerSquishSpeed), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "oWigglerTargetYaw", LVT_S32, offsetof(struct Object, oWigglerTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "oWigglerTextStatus", LVT_S16, offsetof(struct Object, oWigglerTextStatus), false, LOT_NONE, 1, sizeof(s16) },
|
||||
|
|
@ -2575,12 +2421,6 @@ static struct LuaObjectField sObjectWarpNodeFields[LUA_OBJECT_WARP_NODE_FIELD_CO
|
|||
{ "object", LVT_COBJECT_P, offsetof(struct ObjectWarpNode, object), false, LOT_OBJECT, 1, sizeof(struct Object*) },
|
||||
};
|
||||
|
||||
#define LUA_OFFSET_SIZE_PAIR_FIELD_COUNT 2
|
||||
static struct LuaObjectField sOffsetSizePairFields[LUA_OFFSET_SIZE_PAIR_FIELD_COUNT] = {
|
||||
{ "offset", LVT_U32, offsetof(struct OffsetSizePair, offset), false, LOT_NONE, 1, sizeof(u32) },
|
||||
{ "size", LVT_U32, offsetof(struct OffsetSizePair, size), false, LOT_NONE, 1, sizeof(u32) },
|
||||
};
|
||||
|
||||
#define LUA_PAINTING_FIELD_COUNT 36
|
||||
static struct LuaObjectField sPaintingFields[LUA_PAINTING_FIELD_COUNT] = {
|
||||
{ "alpha", LVT_U8, offsetof(struct Painting, alpha), false, LOT_NONE, 1, sizeof(u8) },
|
||||
|
|
@ -2621,12 +2461,6 @@ static struct LuaObjectField sPaintingFields[LUA_PAINTING_FIELD_COUNT] = {
|
|||
{ "yaw", LVT_F32, offsetof(struct Painting, yaw), false, LOT_NONE, 1, sizeof(f32) },
|
||||
};
|
||||
|
||||
#define LUA_PAINTING_MESH_VERTEX_FIELD_COUNT 2
|
||||
static struct LuaObjectField sPaintingMeshVertexFields[LUA_PAINTING_MESH_VERTEX_FIELD_COUNT] = {
|
||||
{ "norm", LVT_S8, offsetof(struct PaintingMeshVertex, norm), false, LOT_NONE, 3, sizeof(s8) },
|
||||
{ "pos", LVT_S16, offsetof(struct PaintingMeshVertex, pos), false, LOT_NONE, 3, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_PAINTING_VALUES_FIELD_COUNT 16
|
||||
static struct LuaObjectField sPaintingValuesFields[LUA_PAINTING_VALUES_FIELD_COUNT] = {
|
||||
{ "bob_painting", LVT_COBJECT_P, offsetof(struct PaintingValues, bob_painting), false, LOT_PAINTING, 1, sizeof(struct Painting*) },
|
||||
|
|
@ -2647,14 +2481,6 @@ static struct LuaObjectField sPaintingValuesFields[LUA_PAINTING_VALUES_FIELD_COU
|
|||
{ "wf_painting", LVT_COBJECT_P, offsetof(struct PaintingValues, wf_painting), false, LOT_PAINTING, 1, sizeof(struct Painting*) },
|
||||
};
|
||||
|
||||
#define LUA_PARALLEL_TRACKING_POINT_FIELD_COUNT 4
|
||||
static struct LuaObjectField sParallelTrackingPointFields[LUA_PARALLEL_TRACKING_POINT_FIELD_COUNT] = {
|
||||
{ "distThresh", LVT_F32, offsetof(struct ParallelTrackingPoint, distThresh), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "pos", LVT_COBJECT, offsetof(struct ParallelTrackingPoint, pos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
{ "startOfPath", LVT_S16, offsetof(struct ParallelTrackingPoint, startOfPath), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "zoom", LVT_F32, offsetof(struct ParallelTrackingPoint, zoom), false, LOT_NONE, 1, sizeof(f32) },
|
||||
};
|
||||
|
||||
#define LUA_PLAYER_CAMERA_STATE_FIELD_COUNT 7
|
||||
static struct LuaObjectField sPlayerCameraStateFields[LUA_PLAYER_CAMERA_STATE_FIELD_COUNT] = {
|
||||
{ "action", LVT_U32, offsetof(struct PlayerCameraState, action), false, LOT_NONE, 1, sizeof(u32) },
|
||||
|
|
@ -2666,28 +2492,6 @@ static struct LuaObjectField sPlayerCameraStateFields[LUA_PLAYER_CAMERA_STATE_FI
|
|||
{ "usedObj", LVT_COBJECT_P, offsetof(struct PlayerCameraState, usedObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
|
||||
};
|
||||
|
||||
#define LUA_PLAYER_GEOMETRY_FIELD_COUNT 13
|
||||
static struct LuaObjectField sPlayerGeometryFields[LUA_PLAYER_GEOMETRY_FIELD_COUNT] = {
|
||||
{ "currCeil", LVT_COBJECT_P, offsetof(struct PlayerGeometry, currCeil), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
|
||||
{ "currCeilHeight", LVT_F32, offsetof(struct PlayerGeometry, currCeilHeight), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "currCeilType", LVT_S16, offsetof(struct PlayerGeometry, currCeilType), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "currFloor", LVT_COBJECT_P, offsetof(struct PlayerGeometry, currFloor), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
|
||||
{ "currFloorHeight", LVT_F32, offsetof(struct PlayerGeometry, currFloorHeight), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "currFloorType", LVT_S16, offsetof(struct PlayerGeometry, currFloorType), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "prevCeil", LVT_COBJECT_P, offsetof(struct PlayerGeometry, prevCeil), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
|
||||
{ "prevCeilHeight", LVT_F32, offsetof(struct PlayerGeometry, prevCeilHeight), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "prevCeilType", LVT_S16, offsetof(struct PlayerGeometry, prevCeilType), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "prevFloor", LVT_COBJECT_P, offsetof(struct PlayerGeometry, prevFloor), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
|
||||
{ "prevFloorHeight", LVT_F32, offsetof(struct PlayerGeometry, prevFloorHeight), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "prevFloorType", LVT_S16, offsetof(struct PlayerGeometry, prevFloorType), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "waterHeight", LVT_F32, offsetof(struct PlayerGeometry, waterHeight), false, LOT_NONE, 1, sizeof(f32) },
|
||||
};
|
||||
|
||||
#define LUA_PLAYER_PALETTE_FIELD_COUNT 0
|
||||
static struct LuaObjectField sPlayerPaletteFields[LUA_PLAYER_PALETTE_FIELD_COUNT] = {
|
||||
// { "parts", LVT_???, offsetof(struct PlayerPalette, parts), false, LOT_???, 1, sizeof(u8) }, <--- UNIMPLEMENTED
|
||||
};
|
||||
|
||||
#define LUA_RAY_INTERSECTION_INFO_FIELD_COUNT 2
|
||||
static struct LuaObjectField sRayIntersectionInfoFields[LUA_RAY_INTERSECTION_INFO_FIELD_COUNT] = {
|
||||
{ "hitPos", LVT_COBJECT, offsetof(struct RayIntersectionInfo, hitPos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
|
|
@ -2725,14 +2529,6 @@ static struct LuaObjectField sServerSettingsFields[LUA_SERVER_SETTINGS_FIELD_COU
|
|||
{ "stayInLevelAfterStar", LVT_U8, offsetof(struct ServerSettings, stayInLevelAfterStar), false, LOT_NONE, 1, sizeof(u8) },
|
||||
};
|
||||
|
||||
#define LUA_SOUND_STATE_FIELD_COUNT 4
|
||||
static struct LuaObjectField sSoundStateFields[LUA_SOUND_STATE_FIELD_COUNT] = {
|
||||
{ "animFrame1", LVT_S8, offsetof(struct SoundState, animFrame1), false, LOT_NONE, 1, sizeof(s8) },
|
||||
{ "animFrame2", LVT_S8, offsetof(struct SoundState, animFrame2), false, LOT_NONE, 1, sizeof(s8) },
|
||||
{ "playSound", LVT_S16, offsetof(struct SoundState, playSound), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "soundMagic", LVT_S32, offsetof(struct SoundState, soundMagic), false, LOT_NONE, 1, sizeof(s32) },
|
||||
};
|
||||
|
||||
#define LUA_SPAWN_INFO_FIELD_COUNT 8
|
||||
static struct LuaObjectField sSpawnInfoFields[LUA_SPAWN_INFO_FIELD_COUNT] = {
|
||||
{ "activeAreaIndex", LVT_S8, offsetof(struct SpawnInfo, activeAreaIndex), false, LOT_NONE, 1, sizeof(s8) },
|
||||
|
|
@ -2837,19 +2633,6 @@ static struct LuaObjectField sTextureInfoFields[LUA_TEXTURE_INFO_FIELD_COUNT] =
|
|||
{ "width", LVT_U32, offsetof(struct TextureInfo, width), true, LOT_NONE, 1, sizeof(u32) },
|
||||
};
|
||||
|
||||
#define LUA_TRANSITION_INFO_FIELD_COUNT 9
|
||||
static struct LuaObjectField sTransitionInfoFields[LUA_TRANSITION_INFO_FIELD_COUNT] = {
|
||||
{ "focDist", LVT_F32, offsetof(struct TransitionInfo, focDist), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "focPitch", LVT_S16, offsetof(struct TransitionInfo, focPitch), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "focYaw", LVT_S16, offsetof(struct TransitionInfo, focYaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "framesLeft", LVT_S32, offsetof(struct TransitionInfo, framesLeft), false, LOT_NONE, 1, sizeof(s32) },
|
||||
{ "marioPos", LVT_COBJECT, offsetof(struct TransitionInfo, marioPos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
{ "pad", LVT_U8, offsetof(struct TransitionInfo, pad), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "posDist", LVT_F32, offsetof(struct TransitionInfo, posDist), false, LOT_NONE, 1, sizeof(f32) },
|
||||
{ "posPitch", LVT_S16, offsetof(struct TransitionInfo, posPitch), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "posYaw", LVT_S16, offsetof(struct TransitionInfo, posYaw), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_VTX_FIELD_COUNT 13
|
||||
static struct LuaObjectField sVtxFields[LUA_VTX_FIELD_COUNT] = {
|
||||
{ "a", LVT_U8, offsetof(Vtx_L, a), false, LOT_NONE, 1, sizeof(unsigned char) },
|
||||
|
|
@ -2867,12 +2650,6 @@ static struct LuaObjectField sVtxFields[LUA_VTX_FIELD_COUNT] = {
|
|||
{ "z", LVT_F32, offsetof(Vtx_L, z), false, LOT_NONE, 1, sizeof(float) },
|
||||
};
|
||||
|
||||
#define LUA_VTX__INTERP_FIELD_COUNT 2
|
||||
static struct LuaObjectField sVtx_InterpFields[LUA_VTX__INTERP_FIELD_COUNT] = {
|
||||
{ "n", LVT_STRING, offsetof(Vtx_Interp, n), false, LOT_NONE, 1, sizeof(signed char) },
|
||||
{ "ob", LVT_F32, offsetof(Vtx_Interp, ob), false, LOT_NONE, 3, sizeof(float) },
|
||||
};
|
||||
|
||||
#define LUA_WALL_COLLISION_DATA_FIELD_COUNT 10
|
||||
static struct LuaObjectField sWallCollisionDataFields[LUA_WALL_COLLISION_DATA_FIELD_COUNT] = {
|
||||
{ "normalAddition", LVT_COBJECT, offsetof(struct WallCollisionData, normalAddition), true, LOT_VEC3F, 1, sizeof(Vec3f) },
|
||||
|
|
@ -2895,34 +2672,11 @@ static struct LuaObjectField sWarpNodeFields[LUA_WARP_NODE_FIELD_COUNT] = {
|
|||
{ "id", LVT_U8, offsetof(struct WarpNode, id), false, LOT_NONE, 1, sizeof(u8) },
|
||||
};
|
||||
|
||||
#define LUA_WARP_TRANSITION_FIELD_COUNT 5
|
||||
static struct LuaObjectField sWarpTransitionFields[LUA_WARP_TRANSITION_FIELD_COUNT] = {
|
||||
{ "data", LVT_COBJECT, offsetof(struct WarpTransition, data), true, LOT_WARPTRANSITIONDATA, 1, sizeof(struct WarpTransitionData) },
|
||||
{ "isActive", LVT_U8, offsetof(struct WarpTransition, isActive), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "pauseRendering", LVT_U8, offsetof(struct WarpTransition, pauseRendering), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "time", LVT_U8, offsetof(struct WarpTransition, time), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "type", LVT_U8, offsetof(struct WarpTransition, type), false, LOT_NONE, 1, sizeof(u8) },
|
||||
};
|
||||
|
||||
#define LUA_WARP_TRANSITION_DATA_FIELD_COUNT 10
|
||||
static struct LuaObjectField sWarpTransitionDataFields[LUA_WARP_TRANSITION_DATA_FIELD_COUNT] = {
|
||||
{ "blue", LVT_U8, offsetof(struct WarpTransitionData, blue), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "endTexRadius", LVT_S16, offsetof(struct WarpTransitionData, endTexRadius), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "endTexX", LVT_S16, offsetof(struct WarpTransitionData, endTexX), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "endTexY", LVT_S16, offsetof(struct WarpTransitionData, endTexY), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "green", LVT_U8, offsetof(struct WarpTransitionData, green), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "red", LVT_U8, offsetof(struct WarpTransitionData, red), false, LOT_NONE, 1, sizeof(u8) },
|
||||
{ "startTexRadius", LVT_S16, offsetof(struct WarpTransitionData, startTexRadius), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "startTexX", LVT_S16, offsetof(struct WarpTransitionData, startTexX), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "startTexY", LVT_S16, offsetof(struct WarpTransitionData, startTexY), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "texTimer", LVT_S16, offsetof(struct WarpTransitionData, texTimer), false, LOT_NONE, 1, sizeof(s16) },
|
||||
};
|
||||
|
||||
#define LUA_WATER_DROPLET_PARAMS_FIELD_COUNT 11
|
||||
static struct LuaObjectField sWaterDropletParamsFields[LUA_WATER_DROPLET_PARAMS_FIELD_COUNT] = {
|
||||
{ "behavior", LVT_BEHAVIORSCRIPT_P, offsetof(struct WaterDropletParams, behavior), true, LOT_POINTER, 1, sizeof(const BehaviorScript*) },
|
||||
{ "flags", LVT_S16, offsetof(struct WaterDropletParams, flags), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "model", LVT_S16, offsetof(struct WaterDropletParams, model), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "model", LVT_S16, offsetof(struct WaterDropletParams, model), true, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "moveAngleRange", LVT_S16, offsetof(struct WaterDropletParams, moveAngleRange), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "moveRange", LVT_S16, offsetof(struct WaterDropletParams, moveRange), false, LOT_NONE, 1, sizeof(s16) },
|
||||
{ "randForwardVelOffset", LVT_F32, offsetof(struct WaterDropletParams, randForwardVelOffset), false, LOT_NONE, 1, sizeof(f32) },
|
||||
|
|
@ -2948,24 +2702,14 @@ static struct LuaObjectField sWhirlpoolFields[LUA_WHIRLPOOL_FIELD_COUNT] = {
|
|||
struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN] = {
|
||||
{ LOT_ANIMINFO, sAnimInfoFields, LUA_ANIM_INFO_FIELD_COUNT },
|
||||
{ LOT_ANIMATION, sAnimationFields, LUA_ANIMATION_FIELD_COUNT },
|
||||
{ LOT_ANIMATIONTABLE, sAnimationTableFields, LUA_ANIMATION_TABLE_FIELD_COUNT },
|
||||
{ LOT_AREA, sAreaFields, LUA_AREA_FIELD_COUNT },
|
||||
{ LOT_BEHAVIORDIALOGS, sBehaviorDialogsFields, LUA_BEHAVIOR_DIALOGS_FIELD_COUNT },
|
||||
{ LOT_BEHAVIORTRAJECTORIES, sBehaviorTrajectoriesFields, LUA_BEHAVIOR_TRAJECTORIES_FIELD_COUNT },
|
||||
{ LOT_BEHAVIORVALUES, sBehaviorValuesFields, LUA_BEHAVIOR_VALUES_FIELD_COUNT },
|
||||
{ LOT_BULLYCOLLISIONDATA, sBullyCollisionDataFields, LUA_BULLY_COLLISION_DATA_FIELD_COUNT },
|
||||
{ LOT_CAMERA, sCameraFields, LUA_CAMERA_FIELD_COUNT },
|
||||
{ LOT_CAMERAFOVSTATUS, sCameraFOVStatusFields, LUA_CAMERA_FOVSTATUS_FIELD_COUNT },
|
||||
{ LOT_CAMERAOVERRIDE, sCameraOverrideFields, LUA_CAMERA_OVERRIDE_FIELD_COUNT },
|
||||
{ LOT_CAMERASTOREDINFO, sCameraStoredInfoFields, LUA_CAMERA_STORED_INFO_FIELD_COUNT },
|
||||
{ LOT_CAMERATRIGGER, sCameraTriggerFields, LUA_CAMERA_TRIGGER_FIELD_COUNT },
|
||||
{ LOT_CHAINSEGMENT, sChainSegmentFields, LUA_CHAIN_SEGMENT_FIELD_COUNT },
|
||||
{ LOT_CHARACTER, sCharacterFields, LUA_CHARACTER_FIELD_COUNT },
|
||||
{ LOT_CONTROLLER, sControllerFields, LUA_CONTROLLER_FIELD_COUNT },
|
||||
{ LOT_CUSTOMLEVELINFO, sCustomLevelInfoFields, LUA_CUSTOM_LEVEL_INFO_FIELD_COUNT },
|
||||
{ LOT_CUTSCENE, sCutsceneFields, LUA_CUTSCENE_FIELD_COUNT },
|
||||
{ LOT_CUTSCENESPLINEPOINT, sCutsceneSplinePointFields, LUA_CUTSCENE_SPLINE_POINT_FIELD_COUNT },
|
||||
{ LOT_CUTSCENEVARIABLE, sCutsceneVariableFields, LUA_CUTSCENE_VARIABLE_FIELD_COUNT },
|
||||
{ LOT_DATETIME, sDateTimeFields, LUA_DATE_TIME_FIELD_COUNT },
|
||||
{ LOT_DIALOGENTRY, sDialogEntryFields, LUA_DIALOG_ENTRY_FIELD_COUNT },
|
||||
{ LOT_DISPLAYLISTNODE, sDisplayListNodeFields, LUA_DISPLAY_LIST_NODE_FIELD_COUNT },
|
||||
|
|
@ -2976,7 +2720,6 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
|
|||
{ LOT_DJUITHREEPANELTHEME, sDjuiThreePanelThemeFields, LUA_DJUI_THREE_PANEL_THEME_FIELD_COUNT },
|
||||
{ LOT_EXCLAMATIONBOXCONTENT, sExclamationBoxContentFields, LUA_EXCLAMATION_BOX_CONTENT_FIELD_COUNT },
|
||||
{ LOT_FIRSTPERSONCAMERA, sFirstPersonCameraFields, LUA_FIRST_PERSON_CAMERA_FIELD_COUNT },
|
||||
{ LOT_FLOORGEOMETRY, sFloorGeometryFields, LUA_FLOOR_GEOMETRY_FIELD_COUNT },
|
||||
{ LOT_FNGRAPHNODE, sFnGraphNodeFields, LUA_FN_GRAPH_NODE_FIELD_COUNT },
|
||||
{ LOT_GFX, sGfxFields, LUA_GFX_FIELD_COUNT },
|
||||
{ LOT_GLOBALOBJECTANIMATIONS, sGlobalObjectAnimationsFields, LUA_GLOBAL_OBJECT_ANIMATIONS_FIELD_COUNT },
|
||||
|
|
@ -3007,41 +2750,29 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
|
|||
{ LOT_GRAPHNODESWITCHCASE, sGraphNodeSwitchCaseFields, LUA_GRAPH_NODE_SWITCH_CASE_FIELD_COUNT },
|
||||
{ LOT_GRAPHNODETRANSLATION, sGraphNodeTranslationFields, LUA_GRAPH_NODE_TRANSLATION_FIELD_COUNT },
|
||||
{ LOT_GRAPHNODETRANSLATIONROTATION, sGraphNodeTranslationRotationFields, LUA_GRAPH_NODE_TRANSLATION_ROTATION_FIELD_COUNT },
|
||||
{ LOT_GRAPHNODE_802A45E4, sGraphNode_802A45E4Fields, LUA_GRAPH_NODE_802_A45_E4_FIELD_COUNT },
|
||||
{ LOT_HANDHELDSHAKEPOINT, sHandheldShakePointFields, LUA_HANDHELD_SHAKE_POINT_FIELD_COUNT },
|
||||
{ LOT_HUDUTILSROTATION, sHudUtilsRotationFields, LUA_HUD_UTILS_ROTATION_FIELD_COUNT },
|
||||
{ LOT_INSTANTWARP, sInstantWarpFields, LUA_INSTANT_WARP_FIELD_COUNT },
|
||||
{ LOT_LAKITUSTATE, sLakituStateFields, LUA_LAKITU_STATE_FIELD_COUNT },
|
||||
{ LOT_LEVELVALUES, sLevelValuesFields, LUA_LEVEL_VALUES_FIELD_COUNT },
|
||||
{ LOT_LINEARTRANSITIONPOINT, sLinearTransitionPointFields, LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT },
|
||||
{ LOT_MARIOANIMATION, sMarioAnimationFields, LUA_MARIO_ANIMATION_FIELD_COUNT },
|
||||
{ LOT_MARIOBODYSTATE, sMarioBodyStateFields, LUA_MARIO_BODY_STATE_FIELD_COUNT },
|
||||
{ LOT_MARIOSTATE, sMarioStateFields, LUA_MARIO_STATE_FIELD_COUNT },
|
||||
{ LOT_MOD, sModFields, LUA_MOD_FIELD_COUNT },
|
||||
{ LOT_MODAUDIO, sModAudioFields, LUA_MOD_AUDIO_FIELD_COUNT },
|
||||
{ LOT_MODAUDIOSAMPLECOPIES, sModAudioSampleCopiesFields, LUA_MOD_AUDIO_SAMPLE_COPIES_FIELD_COUNT },
|
||||
{ LOT_MODFILE, sModFileFields, LUA_MOD_FILE_FIELD_COUNT },
|
||||
{ LOT_MODFS, sModFsFields, LUA_MOD_FS_FIELD_COUNT },
|
||||
{ LOT_MODFSFILE, sModFsFileFields, LUA_MOD_FS_FILE_FIELD_COUNT },
|
||||
{ LOT_MODETRANSITIONINFO, sModeTransitionInfoFields, LUA_MODE_TRANSITION_INFO_FIELD_COUNT },
|
||||
{ LOT_NAMETAGSSETTINGS, sNametagsSettingsFields, LUA_NAMETAGS_SETTINGS_FIELD_COUNT },
|
||||
{ LOT_NETWORKPLAYER, sNetworkPlayerFields, LUA_NETWORK_PLAYER_FIELD_COUNT },
|
||||
{ LOT_OBJECT, sObjectFields, LUA_OBJECT_FIELD_COUNT },
|
||||
{ LOT_OBJECTHITBOX, sObjectHitboxFields, LUA_OBJECT_HITBOX_FIELD_COUNT },
|
||||
{ LOT_OBJECTNODE, sObjectNodeFields, LUA_OBJECT_NODE_FIELD_COUNT },
|
||||
{ LOT_OBJECTWARPNODE, sObjectWarpNodeFields, LUA_OBJECT_WARP_NODE_FIELD_COUNT },
|
||||
{ LOT_OFFSETSIZEPAIR, sOffsetSizePairFields, LUA_OFFSET_SIZE_PAIR_FIELD_COUNT },
|
||||
{ LOT_PAINTING, sPaintingFields, LUA_PAINTING_FIELD_COUNT },
|
||||
{ LOT_PAINTINGMESHVERTEX, sPaintingMeshVertexFields, LUA_PAINTING_MESH_VERTEX_FIELD_COUNT },
|
||||
{ LOT_PAINTINGVALUES, sPaintingValuesFields, LUA_PAINTING_VALUES_FIELD_COUNT },
|
||||
{ LOT_PARALLELTRACKINGPOINT, sParallelTrackingPointFields, LUA_PARALLEL_TRACKING_POINT_FIELD_COUNT },
|
||||
{ LOT_PLAYERCAMERASTATE, sPlayerCameraStateFields, LUA_PLAYER_CAMERA_STATE_FIELD_COUNT },
|
||||
{ LOT_PLAYERGEOMETRY, sPlayerGeometryFields, LUA_PLAYER_GEOMETRY_FIELD_COUNT },
|
||||
{ LOT_PLAYERPALETTE, sPlayerPaletteFields, LUA_PLAYER_PALETTE_FIELD_COUNT },
|
||||
{ LOT_RAYINTERSECTIONINFO, sRayIntersectionInfoFields, LUA_RAY_INTERSECTION_INFO_FIELD_COUNT },
|
||||
{ LOT_ROMHACKCAMERASETTINGS, sRomhackCameraSettingsFields, LUA_ROMHACK_CAMERA_SETTINGS_FIELD_COUNT },
|
||||
{ LOT_SERVERSETTINGS, sServerSettingsFields, LUA_SERVER_SETTINGS_FIELD_COUNT },
|
||||
{ LOT_SOUNDSTATE, sSoundStateFields, LUA_SOUND_STATE_FIELD_COUNT },
|
||||
{ LOT_SPAWNINFO, sSpawnInfoFields, LUA_SPAWN_INFO_FIELD_COUNT },
|
||||
{ LOT_SPAWNPARTICLESINFO, sSpawnParticlesInfoFields, LUA_SPAWN_PARTICLES_INFO_FIELD_COUNT },
|
||||
{ LOT_STARPOSITIONS, sStarPositionsFields, LUA_STAR_POSITIONS_FIELD_COUNT },
|
||||
|
|
@ -3049,13 +2780,9 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
|
|||
{ LOT_STATICOBJECTCOLLISION, sStaticObjectCollisionFields, LUA_STATIC_OBJECT_COLLISION_FIELD_COUNT },
|
||||
{ LOT_SURFACE, sSurfaceFields, LUA_SURFACE_FIELD_COUNT },
|
||||
{ LOT_TEXTUREINFO, sTextureInfoFields, LUA_TEXTURE_INFO_FIELD_COUNT },
|
||||
{ LOT_TRANSITIONINFO, sTransitionInfoFields, LUA_TRANSITION_INFO_FIELD_COUNT },
|
||||
{ LOT_VTX, sVtxFields, LUA_VTX_FIELD_COUNT },
|
||||
{ LOT_VTX_INTERP, sVtx_InterpFields, LUA_VTX__INTERP_FIELD_COUNT },
|
||||
{ LOT_WALLCOLLISIONDATA, sWallCollisionDataFields, LUA_WALL_COLLISION_DATA_FIELD_COUNT },
|
||||
{ LOT_WARPNODE, sWarpNodeFields, LUA_WARP_NODE_FIELD_COUNT },
|
||||
{ LOT_WARPTRANSITION, sWarpTransitionFields, LUA_WARP_TRANSITION_FIELD_COUNT },
|
||||
{ LOT_WARPTRANSITIONDATA, sWarpTransitionDataFields, LUA_WARP_TRANSITION_DATA_FIELD_COUNT },
|
||||
{ LOT_WATERDROPLETPARAMS, sWaterDropletParamsFields, LUA_WATER_DROPLET_PARAMS_FIELD_COUNT },
|
||||
{ LOT_WAYPOINT, sWaypointFields, LUA_WAYPOINT_FIELD_COUNT },
|
||||
{ LOT_WHIRLPOOL, sWhirlpoolFields, LUA_WHIRLPOOL_FIELD_COUNT },
|
||||
|
|
@ -3079,24 +2806,14 @@ const char *sLuaLotNames[] = {
|
|||
|
||||
[LOT_ANIMINFO] = "AnimInfo",
|
||||
[LOT_ANIMATION] = "Animation",
|
||||
[LOT_ANIMATIONTABLE] = "AnimationTable",
|
||||
[LOT_AREA] = "Area",
|
||||
[LOT_BEHAVIORDIALOGS] = "BehaviorDialogs",
|
||||
[LOT_BEHAVIORTRAJECTORIES] = "BehaviorTrajectories",
|
||||
[LOT_BEHAVIORVALUES] = "BehaviorValues",
|
||||
[LOT_BULLYCOLLISIONDATA] = "BullyCollisionData",
|
||||
[LOT_CAMERA] = "Camera",
|
||||
[LOT_CAMERAFOVSTATUS] = "CameraFOVStatus",
|
||||
[LOT_CAMERAOVERRIDE] = "CameraOverride",
|
||||
[LOT_CAMERASTOREDINFO] = "CameraStoredInfo",
|
||||
[LOT_CAMERATRIGGER] = "CameraTrigger",
|
||||
[LOT_CHAINSEGMENT] = "ChainSegment",
|
||||
[LOT_CHARACTER] = "Character",
|
||||
[LOT_CONTROLLER] = "Controller",
|
||||
[LOT_CUSTOMLEVELINFO] = "CustomLevelInfo",
|
||||
[LOT_CUTSCENE] = "Cutscene",
|
||||
[LOT_CUTSCENESPLINEPOINT] = "CutsceneSplinePoint",
|
||||
[LOT_CUTSCENEVARIABLE] = "CutsceneVariable",
|
||||
[LOT_DATETIME] = "DateTime",
|
||||
[LOT_DIALOGENTRY] = "DialogEntry",
|
||||
[LOT_DISPLAYLISTNODE] = "DisplayListNode",
|
||||
|
|
@ -3107,7 +2824,6 @@ const char *sLuaLotNames[] = {
|
|||
[LOT_DJUITHREEPANELTHEME] = "DjuiThreePanelTheme",
|
||||
[LOT_EXCLAMATIONBOXCONTENT] = "ExclamationBoxContent",
|
||||
[LOT_FIRSTPERSONCAMERA] = "FirstPersonCamera",
|
||||
[LOT_FLOORGEOMETRY] = "FloorGeometry",
|
||||
[LOT_FNGRAPHNODE] = "FnGraphNode",
|
||||
[LOT_GFX] = "Gfx",
|
||||
[LOT_GLOBALOBJECTANIMATIONS] = "GlobalObjectAnimations",
|
||||
|
|
@ -3138,41 +2854,29 @@ const char *sLuaLotNames[] = {
|
|||
[LOT_GRAPHNODESWITCHCASE] = "GraphNodeSwitchCase",
|
||||
[LOT_GRAPHNODETRANSLATION] = "GraphNodeTranslation",
|
||||
[LOT_GRAPHNODETRANSLATIONROTATION] = "GraphNodeTranslationRotation",
|
||||
[LOT_GRAPHNODE_802A45E4] = "GraphNode_802A45E4",
|
||||
[LOT_HANDHELDSHAKEPOINT] = "HandheldShakePoint",
|
||||
[LOT_HUDUTILSROTATION] = "HudUtilsRotation",
|
||||
[LOT_INSTANTWARP] = "InstantWarp",
|
||||
[LOT_LAKITUSTATE] = "LakituState",
|
||||
[LOT_LEVELVALUES] = "LevelValues",
|
||||
[LOT_LINEARTRANSITIONPOINT] = "LinearTransitionPoint",
|
||||
[LOT_MARIOANIMATION] = "MarioAnimation",
|
||||
[LOT_MARIOBODYSTATE] = "MarioBodyState",
|
||||
[LOT_MARIOSTATE] = "MarioState",
|
||||
[LOT_MOD] = "Mod",
|
||||
[LOT_MODAUDIO] = "ModAudio",
|
||||
[LOT_MODAUDIOSAMPLECOPIES] = "ModAudioSampleCopies",
|
||||
[LOT_MODFILE] = "ModFile",
|
||||
[LOT_MODFS] = "ModFs",
|
||||
[LOT_MODFSFILE] = "ModFsFile",
|
||||
[LOT_MODETRANSITIONINFO] = "ModeTransitionInfo",
|
||||
[LOT_NAMETAGSSETTINGS] = "NametagsSettings",
|
||||
[LOT_NETWORKPLAYER] = "NetworkPlayer",
|
||||
[LOT_OBJECT] = "Object",
|
||||
[LOT_OBJECTHITBOX] = "ObjectHitbox",
|
||||
[LOT_OBJECTNODE] = "ObjectNode",
|
||||
[LOT_OBJECTWARPNODE] = "ObjectWarpNode",
|
||||
[LOT_OFFSETSIZEPAIR] = "OffsetSizePair",
|
||||
[LOT_PAINTING] = "Painting",
|
||||
[LOT_PAINTINGMESHVERTEX] = "PaintingMeshVertex",
|
||||
[LOT_PAINTINGVALUES] = "PaintingValues",
|
||||
[LOT_PARALLELTRACKINGPOINT] = "ParallelTrackingPoint",
|
||||
[LOT_PLAYERCAMERASTATE] = "PlayerCameraState",
|
||||
[LOT_PLAYERGEOMETRY] = "PlayerGeometry",
|
||||
[LOT_PLAYERPALETTE] = "PlayerPalette",
|
||||
[LOT_RAYINTERSECTIONINFO] = "RayIntersectionInfo",
|
||||
[LOT_ROMHACKCAMERASETTINGS] = "RomhackCameraSettings",
|
||||
[LOT_SERVERSETTINGS] = "ServerSettings",
|
||||
[LOT_SOUNDSTATE] = "SoundState",
|
||||
[LOT_SPAWNINFO] = "SpawnInfo",
|
||||
[LOT_SPAWNPARTICLESINFO] = "SpawnParticlesInfo",
|
||||
[LOT_STARPOSITIONS] = "StarPositions",
|
||||
|
|
@ -3180,13 +2884,9 @@ const char *sLuaLotNames[] = {
|
|||
[LOT_STATICOBJECTCOLLISION] = "StaticObjectCollision",
|
||||
[LOT_SURFACE] = "Surface",
|
||||
[LOT_TEXTUREINFO] = "TextureInfo",
|
||||
[LOT_TRANSITIONINFO] = "TransitionInfo",
|
||||
[LOT_VTX] = "Vtx",
|
||||
[LOT_VTX_INTERP] = "Vtx_Interp",
|
||||
[LOT_WALLCOLLISIONDATA] = "WallCollisionData",
|
||||
[LOT_WARPNODE] = "WarpNode",
|
||||
[LOT_WARPTRANSITION] = "WarpTransition",
|
||||
[LOT_WARPTRANSITIONDATA] = "WarpTransitionData",
|
||||
[LOT_WATERDROPLETPARAMS] = "WaterDropletParams",
|
||||
[LOT_WAYPOINT] = "Waypoint",
|
||||
[LOT_WHIRLPOOL] = "Whirlpool",
|
||||
|
|
|
|||
|
|
@ -25,24 +25,14 @@ enum LuaObjectAutogenType {
|
|||
LOT_AUTOGEN_MIN = 1000,
|
||||
LOT_ANIMINFO,
|
||||
LOT_ANIMATION,
|
||||
LOT_ANIMATIONTABLE,
|
||||
LOT_AREA,
|
||||
LOT_BEHAVIORDIALOGS,
|
||||
LOT_BEHAVIORTRAJECTORIES,
|
||||
LOT_BEHAVIORVALUES,
|
||||
LOT_BULLYCOLLISIONDATA,
|
||||
LOT_CAMERA,
|
||||
LOT_CAMERAFOVSTATUS,
|
||||
LOT_CAMERAOVERRIDE,
|
||||
LOT_CAMERASTOREDINFO,
|
||||
LOT_CAMERATRIGGER,
|
||||
LOT_CHAINSEGMENT,
|
||||
LOT_CHARACTER,
|
||||
LOT_CONTROLLER,
|
||||
LOT_CUSTOMLEVELINFO,
|
||||
LOT_CUTSCENE,
|
||||
LOT_CUTSCENESPLINEPOINT,
|
||||
LOT_CUTSCENEVARIABLE,
|
||||
LOT_DATETIME,
|
||||
LOT_DIALOGENTRY,
|
||||
LOT_DISPLAYLISTNODE,
|
||||
|
|
@ -53,7 +43,6 @@ enum LuaObjectAutogenType {
|
|||
LOT_DJUITHREEPANELTHEME,
|
||||
LOT_EXCLAMATIONBOXCONTENT,
|
||||
LOT_FIRSTPERSONCAMERA,
|
||||
LOT_FLOORGEOMETRY,
|
||||
LOT_FNGRAPHNODE,
|
||||
LOT_GFX,
|
||||
LOT_GLOBALOBJECTANIMATIONS,
|
||||
|
|
@ -84,41 +73,29 @@ enum LuaObjectAutogenType {
|
|||
LOT_GRAPHNODESWITCHCASE,
|
||||
LOT_GRAPHNODETRANSLATION,
|
||||
LOT_GRAPHNODETRANSLATIONROTATION,
|
||||
LOT_GRAPHNODE_802A45E4,
|
||||
LOT_HANDHELDSHAKEPOINT,
|
||||
LOT_HUDUTILSROTATION,
|
||||
LOT_INSTANTWARP,
|
||||
LOT_LAKITUSTATE,
|
||||
LOT_LEVELVALUES,
|
||||
LOT_LINEARTRANSITIONPOINT,
|
||||
LOT_MARIOANIMATION,
|
||||
LOT_MARIOBODYSTATE,
|
||||
LOT_MARIOSTATE,
|
||||
LOT_MOD,
|
||||
LOT_MODAUDIO,
|
||||
LOT_MODAUDIOSAMPLECOPIES,
|
||||
LOT_MODFILE,
|
||||
LOT_MODFS,
|
||||
LOT_MODFSFILE,
|
||||
LOT_MODETRANSITIONINFO,
|
||||
LOT_NAMETAGSSETTINGS,
|
||||
LOT_NETWORKPLAYER,
|
||||
LOT_OBJECT,
|
||||
LOT_OBJECTHITBOX,
|
||||
LOT_OBJECTNODE,
|
||||
LOT_OBJECTWARPNODE,
|
||||
LOT_OFFSETSIZEPAIR,
|
||||
LOT_PAINTING,
|
||||
LOT_PAINTINGMESHVERTEX,
|
||||
LOT_PAINTINGVALUES,
|
||||
LOT_PARALLELTRACKINGPOINT,
|
||||
LOT_PLAYERCAMERASTATE,
|
||||
LOT_PLAYERGEOMETRY,
|
||||
LOT_PLAYERPALETTE,
|
||||
LOT_RAYINTERSECTIONINFO,
|
||||
LOT_ROMHACKCAMERASETTINGS,
|
||||
LOT_SERVERSETTINGS,
|
||||
LOT_SOUNDSTATE,
|
||||
LOT_SPAWNINFO,
|
||||
LOT_SPAWNPARTICLESINFO,
|
||||
LOT_STARPOSITIONS,
|
||||
|
|
@ -126,13 +103,9 @@ enum LuaObjectAutogenType {
|
|||
LOT_STATICOBJECTCOLLISION,
|
||||
LOT_SURFACE,
|
||||
LOT_TEXTUREINFO,
|
||||
LOT_TRANSITIONINFO,
|
||||
LOT_VTX,
|
||||
LOT_VTX_INTERP,
|
||||
LOT_WALLCOLLISIONDATA,
|
||||
LOT_WARPNODE,
|
||||
LOT_WARPTRANSITION,
|
||||
LOT_WARPTRANSITIONDATA,
|
||||
LOT_WATERDROPLETPARAMS,
|
||||
LOT_WAYPOINT,
|
||||
LOT_WHIRLPOOL,
|
||||
|
|
|
|||
|
|
@ -11861,6 +11861,7 @@ int smlua_func_rotate_camera_around_walls(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
int smlua_func_find_mario_floor_and_ceil(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -11870,13 +11871,14 @@ int smlua_func_find_mario_floor_and_ceil(lua_State* L) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
struct PlayerGeometry* pg = (struct PlayerGeometry*)smlua_to_cobject(L, 1, LOT_PLAYERGEOMETRY);
|
||||
// struct PlayerGeometry* pg = (struct PlayerGeometry*)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "find_mario_floor_and_ceil"); return 0; }
|
||||
|
||||
find_mario_floor_and_ceil(pg);
|
||||
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
int smlua_func_start_object_cutscene_without_focus(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
|
@ -19305,6 +19307,7 @@ int smlua_func_mario_bonk_reflection(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
int smlua_func_init_bully_collision_data(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -19314,7 +19317,7 @@ int smlua_func_init_bully_collision_data(lua_State* L) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
struct BullyCollisionData* data = (struct BullyCollisionData*)smlua_to_cobject(L, 1, LOT_BULLYCOLLISIONDATA);
|
||||
// struct BullyCollisionData* data = (struct BullyCollisionData*)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "init_bully_collision_data"); return 0; }
|
||||
f32 posX = smlua_to_number(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "init_bully_collision_data"); return 0; }
|
||||
|
|
@ -19333,6 +19336,7 @@ int smlua_func_init_bully_collision_data(lua_State* L) {
|
|||
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
int smlua_func_mario_update_quicksand(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
|
@ -26452,6 +26456,7 @@ int smlua_func_cur_obj_init_animation_with_accel_and_sound(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
int smlua_func_obj_init_animation_with_sound(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -26463,7 +26468,7 @@ int smlua_func_obj_init_animation_with_sound(lua_State* L) {
|
|||
|
||||
struct Object* obj = (struct Object*)smlua_to_cobject(L, 1, LOT_OBJECT);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "obj_init_animation_with_sound"); return 0; }
|
||||
struct AnimationTable* animations = (struct AnimationTable*)smlua_to_cobject(L, 2, LOT_ANIMATIONTABLE);
|
||||
// struct AnimationTable* animations = (struct AnimationTable*)smlua_to_cobject(L, 2, LOT_???); <--- UNIMPLEMENTED
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "obj_init_animation_with_sound"); return 0; }
|
||||
s32 animIndex = smlua_to_integer(L, 3);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "obj_init_animation_with_sound"); return 0; }
|
||||
|
|
@ -26473,6 +26478,7 @@ int smlua_func_obj_init_animation_with_sound(lua_State* L) {
|
|||
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
int smlua_func_cur_obj_enable_rendering_and_become_tangible(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
|
@ -28494,6 +28500,7 @@ int smlua_func_cur_obj_follow_path(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
int smlua_func_chain_segment_init(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -28503,7 +28510,7 @@ int smlua_func_chain_segment_init(lua_State* L) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
struct ChainSegment* segment = (struct ChainSegment*)smlua_to_cobject(L, 1, LOT_CHAINSEGMENT);
|
||||
// struct ChainSegment* segment = (struct ChainSegment*)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "chain_segment_init"); return 0; }
|
||||
|
||||
extern void chain_segment_init(struct ChainSegment *segment);
|
||||
|
|
@ -28511,6 +28518,7 @@ int smlua_func_chain_segment_init(lua_State* L) {
|
|||
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
int smlua_func_random_f32_around_zero(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
|
@ -35165,6 +35173,25 @@ int smlua_func_obj_get_temp_spawn_particles_info(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_obj_get_temp_water_droplet_params(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 2) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "obj_get_temp_water_droplet_params", 2, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int modelId = smlua_to_integer(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "obj_get_temp_water_droplet_params"); return 0; }
|
||||
int behaviorId = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "obj_get_temp_water_droplet_params"); return 0; }
|
||||
|
||||
smlua_push_object(L, LOT_WATERDROPLETPARAMS, obj_get_temp_water_droplet_params(modelId, behaviorId), NULL);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_get_temp_object_hitbox(UNUSED lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -37393,7 +37420,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "camera_course_processing", smlua_func_camera_course_processing);
|
||||
smlua_bind_function(L, "resolve_geometry_collisions", smlua_func_resolve_geometry_collisions);
|
||||
smlua_bind_function(L, "rotate_camera_around_walls", smlua_func_rotate_camera_around_walls);
|
||||
smlua_bind_function(L, "find_mario_floor_and_ceil", smlua_func_find_mario_floor_and_ceil);
|
||||
//smlua_bind_function(L, "find_mario_floor_and_ceil", smlua_func_find_mario_floor_and_ceil); <--- UNIMPLEMENTED
|
||||
smlua_bind_function(L, "start_object_cutscene_without_focus", smlua_func_start_object_cutscene_without_focus);
|
||||
smlua_bind_function(L, "cutscene_object_with_dialog", smlua_func_cutscene_object_with_dialog);
|
||||
smlua_bind_function(L, "cutscene_object_without_dialog", smlua_func_cutscene_object_without_dialog);
|
||||
|
|
@ -37831,7 +37858,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
// mario_step.h
|
||||
smlua_bind_function(L, "get_additive_y_vel_for_jumps", smlua_func_get_additive_y_vel_for_jumps);
|
||||
smlua_bind_function(L, "mario_bonk_reflection", smlua_func_mario_bonk_reflection);
|
||||
smlua_bind_function(L, "init_bully_collision_data", smlua_func_init_bully_collision_data);
|
||||
//smlua_bind_function(L, "init_bully_collision_data", smlua_func_init_bully_collision_data); <--- UNIMPLEMENTED
|
||||
smlua_bind_function(L, "mario_update_quicksand", smlua_func_mario_update_quicksand);
|
||||
smlua_bind_function(L, "mario_push_off_steep_floor", smlua_func_mario_push_off_steep_floor);
|
||||
smlua_bind_function(L, "mario_update_moving_sand", smlua_func_mario_update_moving_sand);
|
||||
|
|
@ -38184,7 +38211,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "cur_obj_init_animation_with_sound", smlua_func_cur_obj_init_animation_with_sound);
|
||||
smlua_bind_function(L, "obj_init_animation_with_accel_and_sound", smlua_func_obj_init_animation_with_accel_and_sound);
|
||||
smlua_bind_function(L, "cur_obj_init_animation_with_accel_and_sound", smlua_func_cur_obj_init_animation_with_accel_and_sound);
|
||||
smlua_bind_function(L, "obj_init_animation_with_sound", smlua_func_obj_init_animation_with_sound);
|
||||
//smlua_bind_function(L, "obj_init_animation_with_sound", smlua_func_obj_init_animation_with_sound); <--- UNIMPLEMENTED
|
||||
smlua_bind_function(L, "cur_obj_enable_rendering_and_become_tangible", smlua_func_cur_obj_enable_rendering_and_become_tangible);
|
||||
smlua_bind_function(L, "cur_obj_enable_rendering", smlua_func_cur_obj_enable_rendering);
|
||||
smlua_bind_function(L, "cur_obj_disable_rendering_and_become_intangible", smlua_func_cur_obj_disable_rendering_and_become_intangible);
|
||||
|
|
@ -38295,7 +38322,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "cur_obj_rotate_face_angle_using_vel", smlua_func_cur_obj_rotate_face_angle_using_vel);
|
||||
smlua_bind_function(L, "cur_obj_set_face_angle_to_move_angle", smlua_func_cur_obj_set_face_angle_to_move_angle);
|
||||
smlua_bind_function(L, "cur_obj_follow_path", smlua_func_cur_obj_follow_path);
|
||||
smlua_bind_function(L, "chain_segment_init", smlua_func_chain_segment_init);
|
||||
//smlua_bind_function(L, "chain_segment_init", smlua_func_chain_segment_init); <--- UNIMPLEMENTED
|
||||
smlua_bind_function(L, "random_f32_around_zero", smlua_func_random_f32_around_zero);
|
||||
smlua_bind_function(L, "obj_scale_random", smlua_func_obj_scale_random);
|
||||
smlua_bind_function(L, "obj_translate_xyz_random", smlua_func_obj_translate_xyz_random);
|
||||
|
|
@ -38702,6 +38729,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "obj_set_field_f32", smlua_func_obj_set_field_f32);
|
||||
smlua_bind_function(L, "obj_set_field_s16", smlua_func_obj_set_field_s16);
|
||||
smlua_bind_function(L, "obj_get_temp_spawn_particles_info", smlua_func_obj_get_temp_spawn_particles_info);
|
||||
smlua_bind_function(L, "obj_get_temp_water_droplet_params", smlua_func_obj_get_temp_water_droplet_params);
|
||||
smlua_bind_function(L, "get_temp_object_hitbox", smlua_func_get_temp_object_hitbox);
|
||||
smlua_bind_function(L, "obj_is_attackable", smlua_func_obj_is_attackable);
|
||||
smlua_bind_function(L, "obj_is_breakable_object", smlua_func_obj_is_breakable_object);
|
||||
|
|
|
|||
|
|
@ -2,6 +2,11 @@
|
|||
#include "game/bettercamera.h"
|
||||
#include "game/object_list_processor.h"
|
||||
|
||||
struct CameraOverride {
|
||||
u32 value;
|
||||
bool override;
|
||||
};
|
||||
|
||||
static struct CameraOverride sOverrideCameraXSens = { 0 };
|
||||
static struct CameraOverride sOverrideCameraYSens = { 0 };
|
||||
static struct CameraOverride sOverrideCameraAggr = { 0 };
|
||||
|
|
|
|||
|
|
@ -4,11 +4,6 @@
|
|||
#include "types.h"
|
||||
#include "game/camera.h"
|
||||
|
||||
struct CameraOverride {
|
||||
unsigned int value;
|
||||
bool override;
|
||||
};
|
||||
|
||||
/* |description|Resets camera config overrides|descriptionEnd| */
|
||||
void camera_reset_overrides(void);
|
||||
/* |description|Freezes the camera by not updating it|descriptionEnd| */
|
||||
|
|
|
|||
|
|
@ -367,6 +367,20 @@ struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedI
|
|||
return &sTmpSpi;
|
||||
}
|
||||
|
||||
struct WaterDropletParams* obj_get_temp_water_droplet_params(enum ModelExtendedId modelId, enum BehaviorId behaviorId) {
|
||||
static struct WaterDropletParams sTmpWdp = { 0 };
|
||||
memset(&sTmpWdp, 0, sizeof(struct WaterDropletParams));
|
||||
|
||||
s16 loadedModelId = smlua_model_util_load(modelId);
|
||||
sTmpWdp.model = loadedModelId;
|
||||
|
||||
const BehaviorScript *behavior = get_behavior_from_id(behaviorId);
|
||||
behavior = smlua_override_behavior(behavior);
|
||||
sTmpWdp.behavior = behavior;
|
||||
|
||||
return &sTmpWdp;
|
||||
}
|
||||
|
||||
struct ObjectHitbox* get_temp_object_hitbox(void) {
|
||||
static struct ObjectHitbox sTmpHitbox = { 0 };
|
||||
memset(&sTmpHitbox, 0, sizeof(struct ObjectHitbox));
|
||||
|
|
|
|||
|
|
@ -118,6 +118,8 @@ void obj_set_field_s16(struct Object *o, s32 fieldIndex, s32 fieldSubIndex, s16
|
|||
|
||||
/* |description|Returns a temporary particle spawn info pointer with its model loaded in from `modelId`|descriptionEnd| */
|
||||
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);
|
||||
/* |description|Returns a temporary water droplet params pointer with its model and behavior loaded in from `modelId` and `behaviorId`|descriptionEnd| */
|
||||
struct WaterDropletParams* obj_get_temp_water_droplet_params(enum ModelExtendedId modelId, enum BehaviorId behaviorId);
|
||||
/* |description|Returns a temporary object hitbox pointer|descriptionEnd| */
|
||||
struct ObjectHitbox* get_temp_object_hitbox(void);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue