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	fix custom dialog boxes not being properly reset
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					 2 changed files with 14 additions and 5 deletions
				
			
		|  | @ -131,9 +131,10 @@ void smlua_text_utils_reset_all(void) { | |||
| 
 | ||||
|     for (s32 i = 0; i < DIALOG_COUNT; i++) { | ||||
|         if (!sReplacedDialog[i]) { continue; } | ||||
|         const struct DialogEntry *dialogOrig = segmented_to_virtual(dialogTableOrg[i]); | ||||
|         struct DialogEntry *dialog = segmented_to_virtual(dialogTable[i]); | ||||
|         free((u8*)dialog->str); | ||||
|         dialog->str = dialogTableOrg[i]; | ||||
|         memcpy(dialog, dialogOrig, sizeof(struct DialogEntry)); | ||||
|         sReplacedDialog[i] = false; | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -7,12 +7,12 @@ | |||
| #include "dialogs.h" | ||||
| 
 | ||||
| #undef DEFINE_DIALOG | ||||
| #define DEFINE_DIALOG(id, _1, _2, _3, _4, _5) dialog_text_ ## id, | ||||
| #define DEFINE_DIALOG(id, unused, linesPerBox, leftOffset, width, _) \ | ||||
|     static const struct DialogEntry dialog_entry_orig_ ## id = { \ | ||||
|         unused, linesPerBox, leftOffset, width, dialog_text_ ## id \ | ||||
|     }; | ||||
| 
 | ||||
| const u8* seg2_dialog_original[] = { | ||||
| #include "dialogs.h" | ||||
|     NULL | ||||
| }; | ||||
| 
 | ||||
| #undef DEFINE_DIALOG | ||||
| #define DEFINE_DIALOG(id, unused, linesPerBox, leftOffset, width, _) \ | ||||
|  | @ -22,6 +22,14 @@ const u8* seg2_dialog_original[] = { | |||
| 
 | ||||
| #include "dialogs.h" | ||||
| 
 | ||||
| #undef DEFINE_DIALOG | ||||
| #define DEFINE_DIALOG(id, _1, _2, _3, _4, _5) &dialog_entry_orig_ ## id, | ||||
| 
 | ||||
| const struct DialogEntry *const seg2_dialog_original[] = { | ||||
| #include "dialogs.h" | ||||
|     NULL | ||||
| }; | ||||
| 
 | ||||
| #undef DEFINE_DIALOG | ||||
| #define DEFINE_DIALOG(id, _1, _2, _3, _4, _5) &dialog_entry_ ## id, | ||||
| 
 | ||||
|  |  | |||
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