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Fix typo
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f9d560aa78
commit
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3 changed files with 9 additions and 9 deletions
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@ -2940,19 +2940,19 @@ function position_based_random_u16()
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end
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end
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--- @return number
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--- @return number
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--- Generates a psuedo random float between 0.0 and 1.0
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--- Generates a pseudo random float between 0.0 and 1.0
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function random_float()
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function random_float()
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-- ...
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-- ...
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end
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end
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--- @return integer
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--- @return integer
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--- Returns either 1 or -1 with a psuedo 50:50 chance
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--- Returns either 1 or -1 with a pseudo 50:50 chance
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function random_sign()
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function random_sign()
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-- ...
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-- ...
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end
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end
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--- @return integer
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--- @return integer
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--- Generates a psuedo random integer between 0 and 65535
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--- Generates a pseudo random integer between 0 and 65535
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function random_u16()
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function random_u16()
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-- ...
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-- ...
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end
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end
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@ -100,7 +100,7 @@ Sets the current object's position to random integers between 0 and 65536
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## [random_float](#random_float)
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## [random_float](#random_float)
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### Description
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### Description
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Generates a psuedo random float between 0.0 and 1.0
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Generates a pseudo random float between 0.0 and 1.0
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### Lua Example
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### Lua Example
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`local numberValue = random_float()`
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`local numberValue = random_float()`
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@ -121,7 +121,7 @@ Generates a psuedo random float between 0.0 and 1.0
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## [random_sign](#random_sign)
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## [random_sign](#random_sign)
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### Description
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### Description
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Returns either 1 or -1 with a psuedo 50:50 chance
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Returns either 1 or -1 with a pseudo 50:50 chance
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### Lua Example
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### Lua Example
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`local integerValue = random_sign()`
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`local integerValue = random_sign()`
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@ -142,7 +142,7 @@ Returns either 1 or -1 with a psuedo 50:50 chance
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## [random_u16](#random_u16)
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## [random_u16](#random_u16)
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### Description
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### Description
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Generates a psuedo random integer between 0 and 65535
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Generates a pseudo random integer between 0 and 65535
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### Lua Example
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### Lua Example
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`local integerValue = random_u16()`
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`local integerValue = random_u16()`
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@ -19,11 +19,11 @@
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#define obj_and_int(object, offset, value) object->OBJECT_FIELD_S32(offset) &= (s32)(value)
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#define obj_and_int(object, offset, value) object->OBJECT_FIELD_S32(offset) &= (s32)(value)
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/* |description|Generates a psuedo random integer between 0 and 65535|descriptionEnd| */
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/* |description|Generates a pseudo random integer between 0 and 65535|descriptionEnd| */
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u16 random_u16(void);
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u16 random_u16(void);
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/* |description|Generates a psuedo random float between 0.0 and 1.0|descriptionEnd| */
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/* |description|Generates a pseudo random float between 0.0 and 1.0|descriptionEnd| */
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float random_float(void);
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float random_float(void);
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/* |description|Returns either 1 or -1 with a psuedo 50:50 chance|descriptionEnd| */
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/* |description|Returns either 1 or -1 with a pseudo 50:50 chance|descriptionEnd| */
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s32 random_sign(void);
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s32 random_sign(void);
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void stub_behavior_script_2(void);
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void stub_behavior_script_2(void);
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