PeachyPeach
467b22e939
Gfx set command: v2 + Gfx/Vtx dynamic alloc ( #718 )
...
Build coop / build-ubuntu (push) Has been cancelled
Build coop / build-windows (push) Has been cancelled
Build coop / build-macos-arm (push) Has been cancelled
Build coop / build-macos-intel (push) Has been cancelled
* set_gfx_command part 2
* part 3
* get gfx/vtx from name; copy gfx/vtx
* gfx/vtx dynamic allocation lua
* gfx/vtx_new: don't take level/model/vanilla names
* Clean up gbi constants
* update example
* Isaac review; add gfx_get_next_command and vtx_get_next_vertex
* make all commands length 1; missing NULL checks
2025-04-12 18:19:14 -04:00
KirbyKidJ
d1d36a1fa2
Fixed MacOS Resource Path Location ( #617 )
...
* Fixed MacOS resource path
I'm not very good at C coding.
* Fixed formatting and ensured safe return
2025-01-07 16:27:11 -05:00
Radek Krzyśków
dc538f4f50
Reworked the platform-dependent executable paths. Quoting the command line for Discord game invites. ( #188 )
2024-12-27 18:05:54 -05:00
Agent X
f2a6891a08
Rework new user folder system, make it just read sm64ex-coop if sm64coopdx isn't present, no more copying
2024-05-16 17:15:25 -04:00
MysterD
bc73468e64
Load all models into dynamic memory, and store them in a way for reuse
2023-05-12 16:15:35 -07:00
Isaac
013edccfed
Fix headless server compile (again) ( #23 )
2022-03-13 14:10:24 -07:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 ( #19 )
...
* Refresh 13
Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
b3ed387711
Added DynOS v1.1 without the dynamic options
...
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00