Commit graph

  • 0fc70394fb
    Merge f4f7dee206 into 4ed1c878bb Isaac0-dev 2025-12-23 19:47:00 -05:00
  • de663e2608
    Merge 127fe07084 into 4ed1c878bb EmeraldLockdown 2025-12-23 17:57:56 +01:00
  • 612df6d800
    Merge bebfdbde2f into 4ed1c878bb Blockyyy 2025-12-23 17:57:42 +01:00
  • dd5d336121
    Merge bb4f3fc581 into 4ed1c878bb xLuigiGamerx 2025-12-23 15:36:42 +03:00
  • 4ed1c878bb Revert "Hacky Goddard fix" dev Agent X 2025-12-22 15:29:42 -05:00
  • 39e4621036 Bump up max lighting engine point lights Agent X 2025-12-22 15:13:52 -05:00
  • 8e723c4987 Bump version to v1.4.1 Agent X 2025-12-22 15:12:21 -05:00
  • 6be5c6f619 Hacky Goddard fix Agent X 2025-12-22 15:11:51 -05:00
  • 3a32601087
    Force gNumJoys to 2 in controller_update_gamepad_choices[build] Isaac0-dev 2025-12-22 13:12:21 +10:00
  • 5524ce52e5
    Change default controller type for player 1 to 0[build] Isaac0-dev 2025-12-22 13:11:31 +10:00
  • e9fd0a71d5
    Replace pc_main.h with game_main.h in controller_system.c Isaac0-dev 2025-12-22 12:38:55 +10:00
  • 4f497d1f65
    Refactor local player interpolation handling Isaac0-dev 2025-12-22 12:37:00 +10:00
  • 7b6f6360c5
    Merge branch 'switch' into splitscreen Isaac0-dev 2025-12-22 12:27:27 +10:00
  • 2babcd98f7
    Merge 4a24293781 into d167c2d22f EmeraldLockdown 2025-12-21 20:05:39 +01:00
  • 648f7cd06f
    Merge 699a326b4c into d167c2d22f Cooliokid956 2025-12-21 12:10:28 -05:00
  • d167c2d22f Avoid any overflow issues with LODs Agent X 2025-12-21 11:02:17 -05:00
  • 59671e3f31
    Merge 1ed697338b into aa8e01072a iZePlayz 2025-12-21 01:19:30 +01:00
  • b625eb5c0e Fix libjuice dylib path in Makefile Gibson Pilconis 2025-12-20 18:26:13 -05:00
  • 450fe545f3
    Merge 78d3ab86d6 into 983932214a Gibson Pilconis 2025-12-20 23:15:19 +00:00
  • 78d3ab86d6 Fix rumble and add PS4/PS5 controller rumble. Gibson Pilconis 2025-12-20 18:15:07 -05:00
  • bb4f3fc581 Allowed manually appending .lua to the end of a file name to avoid confusion with extensionless files xLuigiGamerx 2025-12-21 01:21:15 +03:00
  • 9f8a76ee60
    Merge bd178e2628 into aa8e01072a Cooliokid956 2025-12-20 12:53:49 -06:00
  • 093d179408 Allowed more extensions to be required and return their file content as strings in require xLuigiGamerx 2025-12-20 21:21:40 +03:00
  • 69b518eb1d
    Merge 9e43512526 into aa8e01072a iZePlayz 2025-12-20 11:41:05 +01:00
  • aa8e01072a get_mario_anim_part_rot() Agent X 2025-12-20 00:11:47 -05:00
  • f4f7dee206 restore original Array's shallow copying Isaac0-dev 2025-12-20 14:44:11 +10:00
  • a1ce04f5e9 sanitised more things between object renders Isaac0-dev 2025-12-20 14:37:46 +10:00
  • 9422c34836 Add behavior value for enabling GEO_RENDER_RANGE Agent X 2025-12-13 23:20:08 -05:00
  • 828ed39bae
    Merge 7ad271e138 into 0dcb4f030a xLuigiGamerx 2025-12-19 20:28:02 -05:00
  • 0dcb4f030a
    Multi-return from C and other autogen changes (#1044) Cooliokid956 2025-12-19 19:27:44 -06:00
  • a9495561f4
    Update packet_chat.c, djui_chat_message.h, djui_chat_message.c to fix chat character limit (#1059) occamsaturn 2025-12-19 17:23:58 -08:00
  • 6e28f75165 improved debug tool Isaac0-dev 2025-12-19 21:43:04 +10:00
  • 14801fb60f
    Update packet_chat.c occamsaturn 2025-12-16 13:07:27 -08:00
  • 78883923e3
    Update djui_chat_message.h occamsaturn 2025-12-16 13:06:12 -08:00
  • e62599c3da
    Update djui_chat_message.h occamsaturn 2025-12-16 13:05:28 -08:00
  • bd03905c5a
    Update djui_chat_message.c occamsaturn 2025-12-15 20:46:51 -08:00
  • 89c0daf760
    Update djui_chat_message.h occamsaturn 2025-12-15 20:46:08 -08:00
  • 0dc9457af8
    Update djui_chat_message.c occamsaturn 2025-12-15 20:18:42 -08:00
  • 00c746fc4c
    Update djui_chat_message.h with MAX_CHAT_PACKET_LENGTH occamsaturn 2025-12-15 20:16:33 -08:00
  • c7a85a4cfc
    Update packet_chat.c occamsaturn 2025-12-15 20:12:51 -08:00
  • 6b33e14357
    Merge c257e750c7 into 1c40a787bb Cooliokid956 2025-12-15 16:32:24 +01:00
  • 1c40a787bb
    Allow action hook to return -1 to continue execution (#1053) PeachyPeach 2025-12-14 15:23:57 +01:00
  • 92309bd65e Restrict special value to -1 (so more values could be added in the future); fix format PeachyPeachSM64 2025-12-14 15:03:42 +01:00
  • c58f4cf9e0 Allow action hook to return -1 to continue execution PeachyPeachSM64 2025-12-14 14:09:20 +01:00
  • 63ba422075 Update gfx_opengl.c Isaac0-dev 2025-12-14 21:51:47 +10:00
  • 4026ee5390 typo fix Isaac0-dev 2025-12-14 21:45:12 +10:00
  • bd178e2628 Render djui rects with negative dimensions Cooliokid956 2025-12-13 19:14:00 -06:00
  • 9e43512526 Added Fallback when connecting to invalid Server iZePlayz 2025-12-11 18:06:24 +01:00
  • a07102ba11 Added BungeeCord64 iZePlayz 2025-12-11 17:50:31 +01:00
  • f089359c40 BungeeCord64 Prototype iZePlayz 2025-12-10 06:29:43 +01:00
  • 612d1e0a00
    Merge 7a0b4c6b8e into 4f9a51ff90 ThePlayerRolo 2025-12-09 07:45:11 -06:00
  • 4f9a51ff90 this code is so broken and it's my fault Isaac0-dev 2025-12-09 15:29:44 +10:00
  • cab3daa783 adding some checks for more safety Isaac0-dev 2025-12-09 15:12:37 +10:00
  • 0e65a1ddd6
    Update lighting engine documentation Agent X 2025-12-06 23:57:29 -05:00
  • ca1e81b479 Rename filter parameter in sampleTex function Wall_E20 2025-12-06 15:29:45 +01:00
  • df7f038c72 dynamic 9.x support Cooliokid956 2025-12-06 00:32:26 -06:00
  • 3e140b9e80 just because Isaac0-dev 2025-12-06 09:35:28 +10:00
  • 84c04be167
    revert drunken mode Cooliokid956 2025-12-05 13:00:53 -06:00
  • 5bffa59ed2
    actually make use of d3d11 (we were kinda sorta on 9??) Cooliokid956 2025-12-05 12:33:44 -06:00
  • 3aa2f379d1
    PlayStation simulator Cooliokid956 2025-12-05 11:57:34 -06:00
  • 2f0e640923
    wrong modifier! Cooliokid956 2025-12-05 11:45:13 -06:00
  • 16d960ff5d Implement gsDPSetTexturePersp Cooliokid956 2025-12-05 03:22:34 -06:00
  • a4d0f8b9df
    Merge 36fd4594e7 into b4a3939014 Malware 2025-12-04 01:48:17 -08:00
  • c257e750c7 Upgraded miniaudio: v0.11.21 -> v0.11.23 Cooliokid956 2025-11-28 01:50:53 -06:00
  • 0b5c39d776 Adjust for new autogen changes Cooliokid956 2025-11-25 04:38:09 -06:00
  • 0b46258966 pragma balls Cooliokid956 2025-11-24 14:18:12 -06:00
  • 932625e1b0 Miscellaneous Audio Tweaks Cooliokid956 2025-11-24 04:37:28 -06:00
  • 7bb88169ad Update dynos_bin_pointer.cpp Isaac0-dev 2025-12-04 13:55:18 +10:00
  • 6d3e6ca666 multi-return part 2: most functions are usable now PeachyPeachSM64 2025-12-03 20:37:02 +01:00
  • b4a3939014 Fix SOUND_MARIO_LETS_A_GO being nil PeachyPeachSM64 2025-12-02 23:56:38 +01:00
  • 8a5bbf8b45 Make Toad scream slightly less loud Agent X 2025-12-02 17:34:18 -05:00
  • b83f008695 Fix texture_override_reset Agent X 2025-12-02 17:33:42 -05:00
  • bebfdbde2f oops Blockyyy 2025-11-30 20:21:34 +01:00
  • 5ae4bc78aa i forgot overrides Blockyyy 2025-11-30 20:06:27 +01:00
  • af1c77e588 should probably move that here Blockyyy 2025-11-30 19:04:27 +01:00
  • 1081a91790 set_sound_bank_override Blockyyy 2025-11-30 18:01:51 +01:00
  • 7c60986448 Relocate these functions Cooliokid956 2025-11-30 02:12:15 -06:00
  • 2e765786ae This shouldn't be here Cooliokid956 2025-11-29 20:51:53 -06:00
  • ea96704f53 condense function member names Cooliokid956 2025-11-29 10:01:22 -06:00
  • 5f108f382d Allow multiple returns in autogen functions Cooliokid956 2025-11-29 09:58:58 -06:00
  • 77ca4db299
    Also normalize paths in mod_file_exists() (#1045) rPhase 2025-11-29 16:23:43 -08:00
  • 796111cc6e
    Normalize paths in smlua_find_mod_file() (#1042) djoslin0 2025-11-29 16:22:21 -08:00
  • f265ab7ae5
    Merge 3f3addf730 into a1b178fb64 Chase Bradley 2025-11-29 13:51:01 -08:00
  • 4b21677649 Make consistent with existing code rPhase 2025-11-29 13:08:54 -08:00
  • 51483c492c Address peachy's comment MysterD 2025-11-29 12:13:20 -08:00
  • a1b178fb64
    Fix crash on input box (#1043) djoslin0 2025-11-29 04:15:46 -08:00
  • 0ec4de6aff Normalize paths in mod_file_exists() rPhase 2025-11-29 01:45:27 -08:00
  • 302a94e261 Fix crash on input box MysterD 2025-11-29 00:37:05 -08:00
  • 3b09ad76ae Normalize paths in smlua_find_mod_file() MysterD 2025-11-29 00:25:38 -08:00
  • 0fef647fe1 handle light pointers lazily Isaac0-dev 2025-11-27 21:26:15 +10:00
  • cd480e4df9 some fixes for dynos, and a crash fix Isaac0-dev 2025-11-27 13:38:33 +10:00
  • 4ce9be4935 Fix 4-bit textures djui PeachyPeachSM64 2025-11-26 00:23:20 +01:00
  • e45c564cac Revert "Camera collision option changes" Agent X 2025-11-25 14:21:15 -05:00
  • 67d3975980 Correct inconsistent function name Agent X 2025-11-25 14:21:11 -05:00
  • 06eddafc27 Move ping option Agent X 2025-11-25 13:17:01 -05:00
  • faf68af15e Camera collision option changes Agent X 2025-11-25 13:09:50 -05:00
  • 4a24293781
    Merge branch 'coop-deluxe:main' into client-server-settings EmeraldLockdown 2025-11-25 09:50:38 -06:00
  • 7ad271e138 German + Czech tranlations + fs_sys_copy_file edit xLuigiGamerx 2025-11-25 15:25:54 +03:00
  • 454e567ca8 Fix a rare bug where Mario becomes indefinitely intangible when respawning PeachyPeachSM64 2025-11-24 22:16:51 +01:00
  • c70d0a0e71
    Merge a5ec435d03 into 983932214a Alfredo Gallegos 2025-11-24 10:52:46 -08:00