* Star Road Fixes + Hard Mode Update 12-09-2024
- You now get sent to Zero Life after dying with a life count below Zero instead of at Zero
- Tuxie (Race Penguin) No longer clips through geometry when finishing the race in Colossal Candy Clutter
- Set Number of lives from 4 to 3 to be more accurate
- Implemented a fully functional Hard Mode as the original hack also had one (Hold L within 10 frames of Hosting a lobby to activate it, uses Backup Slot)
- Koopa the Quick in both Koopa Canyon and Mushroom Mountain Town no longer softlocks himself
- Added a signpost in Castle Grounds hinting at Hard Mode
- Fixed a strange warp node in Zero Life to warp you to the start warp
- Moved a Goomba farther from the Warp Pipe in Hidden Palace Finale to prevent him from hitting you immediately (Also makes Hard Mode Possible)
* Star Road Fixes 12/14/2024
- Updated SMSRSpaceBox's behavior so that it has a home, as it constantly snapped to origin before, which was why there were Pushable Metal Boxes in their place in Starlight Runway Act 2
- Added "Hard Mode" as it was part of the original hack. Either hold L Trig then Host with Star Road, or enable it in the mod menu. Hard Mode uses the backup save feature so that normal files wont be affected.
* Needle's Star Road Fixes 12/15/2024
Fixed a faulty Warp Node in Piranha Plant Pond that caused the player to sometimes enter the level origin instead of the level's correct entry warp
* Peachy's Requests (idk)
A bit nitpicky but that's my opinion. Maybe I'm just having an off day or something. Anyways, changes were made. I didn't provide the changes to the bhv and lvl files mainly since they already weren't there (probably to save on space?) I can probably add Star Road's but I have no clue about 74's.
* All Current Star Road Fixes
This is basically every change so far but in one commit
- You now get sent to Zero Life after dying with a life count below Zero instead of at Zero
- Tuxie (Race Penguin) No longer clips through geometry when finishing the race in Colossal Candy Clutter
- Set Number of lives from 4 to 3 to be more accurate
- Implemented a fully functional Hard Mode as the original hack also had one (Hold L and Host a lobby OR select "Hard Mode" in the mod menu to activate it, uses Backup Slot)
- Koopa the Quick in both Koopa Canyon and Mushroom Mountain Town no longer softlocks himself
- Added a signpost in Castle Grounds hinting at Hard Mode
- Fixed a strange warp node in Zero Life to warp you to the start warp
- Moved a Goomba farther from the Warp Pipe in Hidden Palace Finale to prevent him from hitting you immediately (Also makes Hard Mode Possible)
- Fixed a faulty warp in Piranha Plant Pont Pond
- Added name coloring to the mod description for easier readability for credits
- Altered the "SMSRSpaceBox" object's behavior to have a home using SET_HOME() so that Star 2, "Climb Through the Machinery", in Starlight Runway was casually possible (was previously just metal boxes with a different model)
* File Removal
Removing Level folders and behaviordata.c via request
* Update bhv_overrides.lua
* added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Changed the look up warp star req
Hidden Palace can only be accessed at 120 stars.
Add get_dialog_box_state
Prevent some attacks from registering as pvp attacks.
Clean up all cases of camera.lua
Put gLastCollectedStarOrKey in a better spot.
Clean up my moderator code a bit, changing gIsModerator to boolean.
Brang back kicked, banned and full party messages.
Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
Fixed compiling with the flag DISCORD_SDK off.
Added "Fixed Collisions" to the debug menu.
Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
Hopefully bring back the crash handler on windows by not checking for termination signals on windows