MysterD
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131fc7ea11
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60 fps patch
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2020-07-28 18:28:12 -07:00 |
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fgsfds
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d8ddf20dbb
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fix GL_LEGACY
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2020-07-27 17:28:32 +03:00 |
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fgsfds
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bd873a7947
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fix GL_LEGACY
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2020-07-27 17:28:32 +03:00 |
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fgsfds
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597546125e
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don't assume first frame happens at 0 ticks
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2020-07-10 15:44:58 +03:00 |
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fgsfds
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5aaa4e399a
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don't assume first frame happens at 0 ticks
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2020-07-10 15:44:58 +03:00 |
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fgsfds
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4b15a8f7b6
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add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
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2020-07-09 17:24:15 +03:00 |
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fgsfds
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74fb549516
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add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
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2020-07-09 17:24:15 +03:00 |
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fgsfds
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572a4b698b
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do vsync exactly like sm64-port does it
maybe this will finally work better
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2020-07-09 17:02:43 +03:00 |
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fgsfds
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a4b4d6d5e5
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do vsync exactly like sm64-port does it
maybe this will finally work better
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2020-07-09 17:02:43 +03:00 |
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fgsfds
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2982fcdb8e
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time video frames instead of game frames
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2020-07-08 13:07:05 +03:00 |
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fgsfds
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d7187b219c
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time video frames instead of game frames
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2020-07-08 13:07:05 +03:00 |
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fgsfds
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92e869d263
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roll back to using SDL_Delay/SDL_GetTicks
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2020-07-08 12:51:15 +03:00 |
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fgsfds
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c832bd19b5
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roll back to using SDL_Delay/SDL_GetTicks
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2020-07-08 12:51:15 +03:00 |
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fgsfds
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fde15809b7
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add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
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2020-07-07 20:57:18 +03:00 |
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fgsfds
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7b8a7e4047
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add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
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2020-07-07 20:57:18 +03:00 |
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fgsfds
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b3ddd3a9fc
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remove garbage from game_loop_one_iteration
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2020-07-07 20:43:46 +03:00 |
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fgsfds
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442ef7665f
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remove garbage from game_loop_one_iteration
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2020-07-07 20:43:46 +03:00 |
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fgsfds
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bc3e94b11e
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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b1d7124110
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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1486bee60a
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replace 'double' vsync option with 'auto' from sm64-port
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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2993a7bed6
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replace 'double' vsync option with 'auto' from sm64-port
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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765a08c846
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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bf174e36a6
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nuke TARGET_N64 remnants
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2020-07-05 14:42:26 +03:00 |
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n64
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c33936e862
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Enhance Z-fighting issues for shadows
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2020-07-05 14:39:34 +03:00 |
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n64
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744b6bf5d6
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Don't render low-polygon variants on pc-port
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2020-07-05 14:37:11 +03:00 |
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n64
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469ad637ed
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Make sure the first star is initially selected, if all stars are obtained
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2020-07-05 14:37:03 +03:00 |
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fgsfds
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df1340c37c
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'Better skybox position precision' from sm64-port
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2020-07-05 14:33:57 +03:00 |
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n64
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6330644371
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
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fgsfds
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fccaead53d
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allow to bind controller triggers
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2020-06-25 02:10:03 +03:00 |
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fgsfds
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9c2b5f08b6
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actually bind L to LSHIFT and LSHOULDER by default
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2020-06-25 01:19:38 +03:00 |
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fgsfds
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9e4c0f26c9
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bettercam: camera centering is bound to L again
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2020-06-25 01:18:50 +03:00 |
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fgsfds
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026361ad61
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force disable free camera during demo playback
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2020-06-24 16:25:44 +03:00 |
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fgsfds
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89974e786d
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eu: check if language value is correct
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2020-06-23 04:10:38 +03:00 |
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fgsfds
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613a23e5e3
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I am a dumb fuck
where the fuck are these LANG_ defines from, winapi?
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2020-06-23 03:38:04 +03:00 |
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fgsfds
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1ba31e1266
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fix discordrpc in EU
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2020-06-23 02:58:39 +03:00 |
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fgsfds
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cb9bd73866
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reenable puppycam after level change
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2020-06-21 20:42:02 +03:00 |
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fgsfds
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7eb65238f6
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rename save folder to sm64ex; copy saves from old folder
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2020-06-21 20:18:46 +03:00 |
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fgsfds
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52e32ba763
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properly merge refresh 10.1's audio code
this fixes crashes on EU, there is now audio output but it's still borked
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2020-06-21 02:23:03 +03:00 |
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fgsfds
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d48db1d9c6
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add missing texture indicator
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2020-06-20 18:13:10 +03:00 |
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fgsfds
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59cbe0ab70
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update puppycam; add runtime option to disable it
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2020-06-20 17:22:33 +03:00 |
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fgsfds
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fe44da4794
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fix GRUCODE defines
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2020-06-20 04:32:12 +03:00 |
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n64
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4a448cf10d
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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Pouar
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44f9b92124
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Bugfix
The bullets snufit shoots immediately got deleted shortly after
shooting when NODRAWDISTANCE was enabled. This fixes it
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2020-06-18 19:34:57 -05:00 |
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fgsfds
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34af21bad4
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premultiply volume scales by master volume
instead of scaling the output
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2020-06-18 02:20:32 +03:00 |
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fgsfds
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29e915e4df
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fix JP build
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2020-06-17 05:18:05 +03:00 |
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fgsfds
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7526a998cb
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'filter' is a reserved keyword in GLSL
but only Intel drivers get pissed at this
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2020-06-17 04:40:14 +03:00 |
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fgsfds
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5abf1baf6a
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controller_sdl: init haptics separately in case it's not available
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2020-06-17 03:11:50 +03:00 |
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fgsfds
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2e989e4831
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properly scale sound volumes instead of abusing fadeVolume
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2020-06-15 00:20:23 +03:00 |
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fgsfds
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91f50a4089
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remove stray spaces
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2020-06-14 23:29:34 +03:00 |
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fgsfds
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b1b3fef112
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Merge pull request #329 from KiritoDv/nightly
Music Volume Config
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2020-06-14 23:27:06 +03:00 |
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