Updates libjuice to 1.6.2 and applied some bugfixes to coopnet's peering code.
Confirmed to fix connection issues with DeadParrot's unusual networking topologies.
Only fully tested win64, I cross compiled the rest of the libraries.
Co-authored-by: MysterD <myster@d>
Remove the need to use rosetta 2, and now use arm instead.
Intel macs should still work, although have not been tested (I don't have a intel mac).
Coopnet and lua have both been tested, and both work.
I ended up removing the logfile stuff, as 1, it was only used once for mario action hang, and 2, it was causing pointer misalignment on macos arm.
Discord integration is disabled on arm.
Compilation now takes 25 seconds instead of a minute and 20