ManIsCat2
29f9e7cfcb
Add G_PACKED_NORMALS Geo Mode from F3DEX3 ( #768 )
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* Add new geometry mode
* Fix lua vertex colors not working
2025-04-25 15:07:31 -04:00
Agent X
3e540790a3
Basic Vertex Point Lighting Engine ( #716 )
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* CONCEPT: Basic vertex lighting engine
Set the geometry mode on your model to G_LIGHTING_ENGINE_EXT, spawn a `bhvAmbientLight`, spawn some `bhvPointLight`s, and then you got yourself a mighty interesting scene.
* Fixes
* How did I miss this
* Make light set home pos
2025-03-27 16:36:02 -04:00
Agent X
49bca1cc01
sm64coopdx
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Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
MysterD
e9ecf7a8f4
Made light maps a little less hacky
2023-04-28 00:22:30 -07:00