Agent X
a6b938df75
Shorten include paths by removing unnecessary "src/"
2024-04-17 17:28:38 -04:00
Agent X
5ede164f18
Remove debug code that broke on headless
2024-03-23 10:09:10 -04:00
Isaac0-dev
f07b74c3d2
cleanup and bug fixes
2024-03-19 19:48:48 +10:00
Agent X
d2842becdb
Restore old versioning system
2024-03-17 15:02:03 -04:00
Agent X
91eb1966a0
[WIP] Update checker
2024-03-07 17:33:43 -05:00
Agent X
37cfd9ae04
Tidying up
2024-01-01 14:43:34 -05:00
Agent X
b08e30b415
Add sm64coopdx version to crash screen
2023-12-08 16:35:29 -05:00
Agent X
a67395a860
Auto DJUI scale and other improvements
2023-11-26 00:29:59 -05:00
Agent X
11864d9018
Establish sm64coopdx versioning
2023-11-11 13:02:23 -05:00
Isaac0-dev
b12b479d70
loading screen ( #495 )
...
* loading screen
* fix compile error
* Fix animation comparisons after character anim commit
* Cleaned up character sound/anim lookup code
* hopefully fix problems with queued mods
* use dj's changes
* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X
49bca1cc01
sm64coopdx
...
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
Isaac0-dev
c9e4efdb31
custom level fixes and fixes from other pr ( #483 )
...
clean up custom level code
fixed a bug where custom level course numbers weren't used by dynos warps
removed a bunch of unused dynos code
fix demos triggering incorrectly
allowed the right Ctrl key to be used when opening the in game console
fixed a softlock that was possible to experience when talking to the snowman in CCM
fixed the bug where you can permanently lose your cap (bug created by my own PR from beta 32)
fix the moderator feature I made a while back; I am amazed it even worked at all before
fixed dynos warp initial actions being skipped (read ec8aabc for explanation)
completely changed the way star names and course names work
2023-10-27 16:42:27 -07:00
PeachyPeach
610bdfcf04
fix C string typing ( #459 )
2023-08-18 18:31:59 +02:00
djoslin
e3386d6622
Update for MacOS
2023-06-23 16:40:46 -07:00
MysterD
7ff1622745
Added last remote object information to crash screen
2023-05-22 23:00:11 -07:00
Isaac0-dev
657feb5d7b
fix some crashes and bugs ( #381 )
...
- fix crash in bhv_lll_bowser_puzzle_piece_update (thanks to djoslin)
- fix crash in platform_on_track_act_init
- fix chat commands not working on dev builds
- log when the crash handler is called
- if a custom level tries to set an invalid background, change it to BACKGROUND_OCEAN_SKY
2023-05-04 13:26:50 -07:00
MysterD
1e8a7c709b
Merge branch '2cycle' into dev
2023-05-04 12:09:04 -07:00
MysterD
ab2cbb2dbc
Get GL_LEGACY working again (poorly)
2023-05-03 13:21:34 -07:00
Isaac0-dev
0d42098b4e
port crash handler to Linux ( #363 )
2023-05-01 20:49:24 -07:00
Agent X
bef63c3cd1
Forced 4:3 ( #346 )
...
Turn on forced 4:3 in Options -> Display
Forced 4:3 activates in-game and doesn't affect the pause menu but does apply to the game's viewport and mods using DJUI
I've made complete sure this is mod compatible with both RESOLUTION_N64 as well as RESOLUTION_DJUI
Also fixed a small discrepancy with how object count text was rendered on the crash screen.
2023-04-16 23:10:09 -04:00
MysterD
af458cf210
Fixed crash handler
2023-04-01 05:12:46 -07:00
MysterD
8029400e48
Use UTF-8 for djui text
2023-03-30 23:12:32 -07:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 ( #325 )
...
* patch for beta 32
* require the development flag for Lua profiler
* autogen
2023-03-26 01:15:28 -04:00
MysterD
42544557c4
More sync id cleanup
2022-06-06 20:39:18 -07:00
MysterD
3b626845e1
Refactor sync objects, move syncIds to u32
2022-06-06 19:13:04 -07:00
MysterD
0b33a26960
Possible fix for crash handler
2022-05-04 06:00:46 -07:00
Prince Frizzy
54a6135cb9
Cleanup Deluxe ( #45 )
2022-03-29 20:45:56 -07:00
MysterD
7d0cc7b693
Finish up new mod table system
2022-03-15 23:15:46 -07:00
MysterD
f880784f8e
Transitioned Lua to new mod table system
2022-03-15 00:20:31 -07:00
MysterD
e747f50f8b
Compilation fixes
2022-03-10 20:07:50 -08:00
MysterD
64173ecf2a
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-10 19:25:33 -08:00
MysterD
bc0868e80e
Implemented dynos model packs into configfile
2022-03-10 19:23:38 -08:00
Prince Frizzy
85c54baa96
Fix compile error! You forgot this. ( #18 )
2022-03-10 14:06:26 -08:00
MysterD
9388aa8885
Show last lua mod to run in crash handler
2022-03-09 21:27:02 -08:00
MysterD
d03aacc144
Added ability for Lua to spawn non-synchronized objects
2022-03-09 21:25:34 -08:00
MysterD
e27acaff99
Improvements to crash screen
2022-03-03 19:40:18 -08:00
MysterD
bb12aebb9e
Fix crash screen on DirectX
2022-02-17 18:40:47 -08:00
Isaac
956a95bb8f
Update crash_handler.c
2022-02-16 15:04:18 +10:00
MysterD
6925db864c
Added a custom version of PeachyPeach's crash screen for Windows
2022-02-12 13:30:53 -08:00