Commit graph

39 commits

Author SHA1 Message Date
Agent X
a6b938df75 Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
Agent X
5ede164f18 Remove debug code that broke on headless 2024-03-23 10:09:10 -04:00
Isaac0-dev
f07b74c3d2 cleanup and bug fixes 2024-03-19 19:48:48 +10:00
Agent X
d2842becdb Restore old versioning system 2024-03-17 15:02:03 -04:00
Agent X
91eb1966a0 [WIP] Update checker 2024-03-07 17:33:43 -05:00
Agent X
37cfd9ae04 Tidying up 2024-01-01 14:43:34 -05:00
Agent X
b08e30b415 Add sm64coopdx version to crash screen 2023-12-08 16:35:29 -05:00
Agent X
a67395a860 Auto DJUI scale and other improvements 2023-11-26 00:29:59 -05:00
Agent X
11864d9018 Establish sm64coopdx versioning 2023-11-11 13:02:23 -05:00
Isaac0-dev
b12b479d70 loading screen (#495)
* loading screen

* fix compile error

* Fix animation comparisons after character anim commit

* Cleaned up character sound/anim lookup code

* hopefully fix problems with queued mods

* use dj's changes

* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
Isaac0-dev
c9e4efdb31
custom level fixes and fixes from other pr (#483)
clean up custom level code
    fixed a bug where custom level course numbers weren't used by dynos warps
    removed a bunch of unused dynos code
    fix demos triggering incorrectly
    allowed the right Ctrl key to be used when opening the in game console
    fixed a softlock that was possible to experience when talking to the snowman in CCM
    fixed the bug where you can permanently lose your cap (bug created by my own PR from beta 32)
    fix the moderator feature I made a while back; I am amazed it even worked at all before
    fixed dynos warp initial actions being skipped (read ec8aabc for explanation)
    completely changed the way star names and course names work
2023-10-27 16:42:27 -07:00
PeachyPeach
610bdfcf04
fix C string typing (#459) 2023-08-18 18:31:59 +02:00
djoslin
e3386d6622 Update for MacOS 2023-06-23 16:40:46 -07:00
MysterD
7ff1622745 Added last remote object information to crash screen 2023-05-22 23:00:11 -07:00
Isaac0-dev
657feb5d7b
fix some crashes and bugs (#381)
- fix crash in bhv_lll_bowser_puzzle_piece_update (thanks to djoslin)
- fix crash in platform_on_track_act_init
- fix chat commands not working on dev builds
- log when the crash handler is called
- if a custom level tries to set an invalid background, change it to BACKGROUND_OCEAN_SKY
2023-05-04 13:26:50 -07:00
MysterD
1e8a7c709b Merge branch '2cycle' into dev 2023-05-04 12:09:04 -07:00
MysterD
ab2cbb2dbc Get GL_LEGACY working again (poorly) 2023-05-03 13:21:34 -07:00
Isaac0-dev
0d42098b4e port crash handler to Linux (#363) 2023-05-01 20:49:24 -07:00
Agent X
bef63c3cd1
Forced 4:3 (#346)
Turn on forced 4:3 in Options -> Display
Forced 4:3 activates in-game and doesn't affect the pause menu but does apply to the game's viewport and mods using DJUI
I've made complete sure this is mod compatible with both RESOLUTION_N64 as well as RESOLUTION_DJUI

Also fixed a small discrepancy with how object count text was rendered on the crash screen.
2023-04-16 23:10:09 -04:00
MysterD
af458cf210 Fixed crash handler 2023-04-01 05:12:46 -07:00
MysterD
8029400e48 Use UTF-8 for djui text 2023-03-30 23:12:32 -07:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 (#325)
* patch for beta 32

* require the development flag for Lua profiler

* autogen
2023-03-26 01:15:28 -04:00
MysterD
42544557c4 More sync id cleanup 2022-06-06 20:39:18 -07:00
MysterD
3b626845e1 Refactor sync objects, move syncIds to u32 2022-06-06 19:13:04 -07:00
MysterD
0b33a26960 Possible fix for crash handler 2022-05-04 06:00:46 -07:00
Prince Frizzy
54a6135cb9
Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
MysterD
7d0cc7b693 Finish up new mod table system 2022-03-15 23:15:46 -07:00
MysterD
f880784f8e Transitioned Lua to new mod table system 2022-03-15 00:20:31 -07:00
MysterD
e747f50f8b Compilation fixes 2022-03-10 20:07:50 -08:00
MysterD
64173ecf2a Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-10 19:25:33 -08:00
MysterD
bc0868e80e Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
Prince Frizzy
85c54baa96
Fix compile error! You forgot this. (#18) 2022-03-10 14:06:26 -08:00
MysterD
9388aa8885 Show last lua mod to run in crash handler 2022-03-09 21:27:02 -08:00
MysterD
d03aacc144 Added ability for Lua to spawn non-synchronized objects 2022-03-09 21:25:34 -08:00
MysterD
e27acaff99 Improvements to crash screen 2022-03-03 19:40:18 -08:00
MysterD
bb12aebb9e Fix crash screen on DirectX 2022-02-17 18:40:47 -08:00
Isaac
956a95bb8f Update crash_handler.c 2022-02-16 15:04:18 +10:00
MysterD
6925db864c Added a custom version of PeachyPeach's crash screen for Windows 2022-02-12 13:30:53 -08:00