Commit graph

55 commits

Author SHA1 Message Date
Agent X
ac20101490 Fix macOS compilation 2024-03-15 21:44:16 -04:00
Agent X
5fffa9e9d9 Add the ability to have global star IDs
Set gLevelValues.useGlobalStarIds on init, this value not being the same for everyone will cause desyncs.
2024-02-20 22:06:40 -05:00
David Joslin
e3fc8e92a4 Fixed 100 coin star in act select
It will appear in act selection again
Sanity checked 'score' so that if the 100 coin star was collected, it will return at least 100
2023-11-21 16:41:04 -05:00
Blockyyy
5d39741be1 Delete star flags (#501)
* Expose save_file_remove_star_flags

* new packet

added a new packet type and two new functions

* oops

* create packet_save_remove_flag.c

move the new network functions to a new file

* Switch u32 to u8

Switched courseStarsToRemove from u32
 to u8 for consistency

* fixed the function

-Fixed empty save file marked as existing
-Fixed SAVE_FILE_EXISTS flag being deleted
-Fixed removing ALL flags from the remote saves
2023-11-14 20:40:34 -05:00
MysterD
1f54996d47 Fix bounds checking of course/act name replacement 2023-11-08 19:50:55 -05:00
Isaac0-dev
cece41f1a8 fix new course/act name replacement system (#506)
* fix new course/act name replacement system

* check array bounds

* fix small oversight from an older pr

* whoops, forgot this
2023-11-08 19:50:55 -05:00
Isaac0-dev
c9e4efdb31
custom level fixes and fixes from other pr (#483)
clean up custom level code
    fixed a bug where custom level course numbers weren't used by dynos warps
    removed a bunch of unused dynos code
    fix demos triggering incorrectly
    allowed the right Ctrl key to be used when opening the in game console
    fixed a softlock that was possible to experience when talking to the snowman in CCM
    fixed the bug where you can permanently lose your cap (bug created by my own PR from beta 32)
    fix the moderator feature I made a while back; I am amazed it even worked at all before
    fixed dynos warp initial actions being skipped (read ec8aabc for explanation)
    completely changed the way star names and course names work
2023-10-27 16:42:27 -07:00
Agent X
f1990c618e
Add tons of new save file / star related functions (#419)
These were needed to port interact_star_or_key to Lua but are also just good to have exposed IMO.
2023-06-18 20:04:02 -07:00
MysterD
1dd70283da Fixed bounds checks in save_file_is_cannon_unlocked() 2023-05-20 20:07:17 -07:00
Dominicentek
9a065ffced
Expose save_file_is_cannon_unlocked to smlua (#395)
* Update convert_functions.py

* Update save_file.c

* Update save_file.h

* Update cannon_door.inc.c
2023-05-20 20:06:15 -07:00
MysterD
12e533c2a9 Fix bug where secret stars stopped being counted 2023-05-13 03:29:24 -07:00
MysterD
cc1ec3e81f Prevented hundreds of additional crashes from the Mod API 2023-05-11 20:33:21 -07:00
Isaac0-dev
7e46ce4a21
fixes and other improvements (#309)
* HOOK_JOINED_GAME

* expose VERSION_TEXT, and two more adjusments

* show if a constant type is a string with autogen

* fix another blunder by that guy

* should use an or operator here

* fix frame limiter stuff
2023-03-21 19:43:29 -04:00
Isaac0-dev
a939ddc07b
bring back the ability to lose your cap (#229)
* bring back the ability to lose your cap

* run autogen and add "cap" to the mario states guide

* fix some indentation
2023-03-03 01:46:46 -05:00
Agent X
4b84a87c6f
Mod storage, network_discord_id_from_local_index and other small changes (#200)
* Mod storage & network_discord_id_from_local_index

Introducing mod storage, a key/value system for saving things like high scores or settings or anything like that to AppData\Roaming\sm64ex-coop\sav\mod-name.sav (Windows example)
You can currently save only strings meaning if you want to save a number you'd need to do
mod_storage_save("score", tostring(score))
and then
score = tonumber(mod_storage_load("score"))
To handle types like that.
network_discord_id_from_local_index() returns the discord ID of a player by local index.
Some misc changes I made were removing the unsed ini.h include in save_file.c and making the autogen converters output LF line endings instead of CRLF on windows.

* Prevent getting id if using direct connect

* Update djui_panel_player.c

Why does this bother me?

Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2022-09-26 19:28:26 -07:00
Emerald Lockdown
8e9b2c270c
save_file_erase_current_backup_save and more (#189) 2022-09-26 19:14:53 -07:00
MysterD
946f16329c Added ability to have completely custom levels that don't override anything 2022-06-05 21:55:31 -07:00
MysterD
71105833c5 Made specialTripleJump a field of MarioState instead of a global 2022-04-23 00:35:49 -07:00
Prince Frizzy
8b9b33f0af
Some bug fixes. (#67)
* Some bug fixes.

Fix Bully Star Spawning Cutscene to be player dependent.
Add missing line to Makefile.
Fix compile error with Clang in save_file.c

* Fix DDD Chests Star spawining in the wrong location.
2022-04-20 11:18:17 -07:00
MysterD
3db42f1700 Allow coop mods to use the backup save slot independently of the normal one 2022-04-10 00:30:47 -07:00
Prince Frizzy
54a6135cb9
Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
MysterD
35ac2165ad Prevent crash and end-of-level corruption when someone collects a non-course star 2022-01-28 00:01:34 -08:00
MysterD
7294e127f5 Fixed over 100 code warnings 2021-08-19 18:16:16 -07:00
MysterD
7c8bddde28 Prevent capless flags from ever being set 2021-08-04 00:05:51 -07:00
MysterD
ad3ee677c6 Fixed cannons, possible fix to star unlocks 2021-06-27 00:33:31 -07:00
MysterD
6aded174e9 Synchronized moat draining and cap switch unlocks 2021-06-14 19:59:11 -07:00
anzz1
4ff85f8719
fix copying and erasing saves 2020-09-27 14:54:13 +03:00
MysterD
20ab5ec9f6 When client selects to save, server will save 2020-09-23 20:44:44 -07:00
MysterD
a7434c9513 Completely disable text saves until they're synchronized 2020-09-08 13:34:35 -07:00
MysterD
b9750057d5 General network code clean up
Marked globals, rearranged functions, added comments
2020-09-06 11:02:41 -07:00
MysterD
1bb0c90741 Add docker-build workarounds and container script 2020-09-04 17:03:35 -07:00
MysterD
4a2c218f11 Synchronized save files
Now when a client joins, it will request the entire 512 byte EEPROM from
the server and refuse to continue until the server replies with the
contents. Then the client will override all reads and writes to the
EEPROM/save file. Thus, a client will never overwrite their local save.

Fixes #21
2020-09-04 15:07:32 -07:00
MysterD
e0b86b7d59 Synchronized teleports (e.g. flowerbed) and star collection
Fixed infinite packet_level_warp sending
2020-08-06 20:28:21 -07:00
fgsfds
7b8a7e4047 add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
2020-07-07 20:57:18 +03:00
fgsfds
89974e786d eu: check if language value is correct 2020-06-23 04:10:38 +03:00
n64
4a448cf10d merge refresh 10 2020-06-20 02:49:59 +03:00
Zerocker
f6ab82d144 Fix a couple of warnings 2020-06-07 22:19:47 +09:00
Zerocker
77217baf13 Merge remote-tracking branch 'upstream/nightly' into rumble_back 2020-06-04 19:13:41 +09:00
Zerocker
82163b706a Merge remote-tracking branch 'upstream/nightly' into textsaves_fix 2020-05-30 21:00:11 +09:00
Zerocker
ce864043c1 Enabled rumble for all versions. 2020-05-24 23:52:03 +09:00
fgsfds
aaf6eab582 fix text rendering on JP and (maybe) EU
also cache converted IA1 characters so it wouldn't reconvert them every goddamn time they're rendered
2020-05-22 01:36:49 +03:00
Zerocker
89bab59fbf Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
fgsfds
06f02dc210 separate text saves; fix build without TEXTSAVE 2020-05-19 21:56:23 +03:00
Zerocker
e24473ee17 Support for text-based savefiles 2020-05-18 17:44:21 +09:00
Vinícius R. Miguel
69ff11e459 Add support for saves of both endiannesses.
Porting from testing. Originally by @fgsfdsfgs.
2020-05-16 17:57:40 -03:00
fgsfds
a0ba46eaf6 move bettercamera settings to config file; cleanup 2020-05-10 21:39:23 +03:00
Jan200101
be340547c4
port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
n64
c45aa301bb Refresh 8 2020-04-03 14:57:26 -04:00