Commit graph

88 commits

Author SHA1 Message Date
PeachyPeach
c79d59d8ec
Fix vec3f bugs (#837) 2025-06-05 19:44:09 +10:00
PeachyPeach
bbabaa3c79
Fix hand/foot pos and get any Mario part position (#816)
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* Fix hand/foot pos and get any Mario part position
2025-05-21 23:52:04 +02:00
Isaac0-dev
ecac2afd07 fix some issues with smlua
get_temp_s32_pointer and deref_s32_pointer: these are actually safe and mods use them
fixed a nil script error with smlua_to_cpointer
2025-05-21 21:50:13 +10:00
Beckowl
7472aa9b0a
Expose useful global graphnodes (#789)
* Add global node getters

* move pointer asterisk thing for consistency

* Run autogen

* Add geo prefix to new functions

* Run regen

* Rename functions

* run autogen

* Make viewport fields mutable

* Address code review comments
2025-05-07 17:09:08 -04:00
Agent X
5d5147cb0e Document more functions! (83%)
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2025-04-25 17:03:41 -04:00
Cooliokid956
3bfa75e32b
Miscellaneous Additions: Addendum (#723)
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* More autogen work

- made the `Pointer_` classes into aliases instead so that they're actually associated with their true type
- "Total constants" metric is now accurate

* High Quality Master Volume

* Audio work

it's 12:55am and there are some bright flashes outside (lightning)

- cracked the code (interpreted the "Acc" in `tempoAcc`)
- added several functions that will help greatly in the Streamed Music department (you can now match sequenced music fading (transitions, eepy, etc.))
- introducing `gMasterVolume`! a variable that is only updated when it needs to be, theoretically improving performance (by some amount). this variable is used in many places in place of recalculations of the same number
- made it so that muting the game skips some audio processing (not the main process since that would linger after unmuting (not good))
- fixed an oversight where lua volumes were not taken into account when `audio_stream_set_volume`
- it's its 😁
- removed additional `#include "audio/external.h"`

it is 1:06am
gn

* Add mouse status functions

you can now check if mouse buttons were held, clicked, or released

* Sorting was a bad idea

disabled sorting for constants so that they are represented more closely to their original defines

* Expose playerlist page index

also noticed that sorting still sucks

* Minor (very important) detail

lalette

* Addressing the PeachyPeachSM64 reviews

* Return of the Forced 4:3 Mode

shoutouts to DISPLAY.FORCE_4BY3 for sticking through the toughest of times, waiting for this day to come

* Added scroll support

- Scrolling added to chat box (hold ctrl to scroll fewer lines, shift to scroll faster)
- Scrolling functions added to smlua

* Addressing the Isaac0-dev review + fixes

- mouse scroll is now accumulated
- djui_gfx_get_dimensions
- forced 4:3 won't kick in if the window isn't wide enough
- game now recognizes horizontal resizing when in 4:3 mode

* Run autogen

* gfx_get_dimensions

works just as well
2025-04-05 13:52:14 -04:00
Cooliokid956
efcfff210d
Miscellaneous additions (#711)
- Fixed script file path shortening for Windows in console errors (what I could at least, the one left unfixed is preprocessed and I can't mess with that)
- Adjusted audio sanity check messages to sound more natural
- 9 new functions added:

## `audio_stream_set_loop_points(audio, start, end)`
Sets an audio stream's loop points in samples, no longer requiring a hacky method to loop streams in mods

## `get_active_mod()`
Returns the mod currently being processed, can be used by mods with APIs to determine what they're being used by and react accordingly

## `get_area_update_counter()`
Returns `gAreaUpdateCounter`, can be used to determine various in-game statistics, as well as if the game is being updated

## Exposed several object pointers
`get_current_object()` to retrieve `gCurrentObject`
`get_dialog_object()` to retrieve `gContinueDialogFunctionObject`
`(get|set)_cutscene_focus()` to retrieve/assign `gCutsceneFocus`
`(get|set)_secondary_camera_focus()` to retrieve/assign `gSecondCameraFocus`
2025-03-24 07:31:06 +10:00
Agent X
1f0c44dd9e Add cake screen split into tiles script (by eros)
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2025-03-09 12:33:14 -04:00
Isaac0-dev
b1b5b93dcc remove some dangerous functions 2025-02-13 22:33:34 +10:00
Agent X
e9039df03e Document smlua_*_utils.h files (16.94%) 2024-12-07 21:53:08 -05:00
Agent X
a8a8d50a0c Further improvements and document smlua_misc_utils.h 2024-12-07 12:53:34 -05:00
Agent X
69241bd3d9 Add mod_file_exists 2024-12-05 18:40:42 -05:00
xLuigiGamerx
e4fd83bec7
Fixed the playerlist and modlist not updating their themes and added djui_menu_get_theme() (#519)
* Fixed the playerlist and modlist not updating their theme instantly

* Added djui_menu_get_theme()

* Removed text

* Fixed syntax error
2024-11-26 16:50:47 +10:00
Sunk
b2bf9abafa
Add some suggestions from issues (#354)
* Make dives knockback based on speed

Suggestion from issue #349

* Add `get_local_coopnet_id`

Suggestion from issue #264

* Readd breakdancing as an attack

Suggestion not only from me but also from a few players I talked with. However this was not a suggestion that came from issues.

* Change around pvp damage

Suggestion from issue #343 and some changes from talking with the creator of the suggestion

* Change `get_local_coopnet_id`

The function can now take in any local id and has been renamed to just `get_coopnet_id`

* Suggested fixes
2024-10-07 13:43:04 +10:00
EmeraldLockdown
39e035239c
Add djui_attempting_to_open_playerlist (#195) 2024-09-06 17:08:22 -04:00
Agent X
543511ff28 Undeprecate env region functions 2024-07-03 19:51:54 -04:00
Agent X
20d2e3de6b Add djui_menu_get_font 2024-06-29 16:15:44 -04:00
Agent X
3707ca9b2e Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
Agent X
ed1986e743 Add volume control functions to Lua 2024-06-07 17:34:24 -04:00
Agent X
6305c20410 Add 'script warnings' for using deprecated functions, add new Discord ID function 2024-06-05 18:58:38 -04:00
Agent X
563196048d Make camera options disable if no first person or override 2024-05-21 17:10:00 -04:00
Agent X
3d2436c808 Rename is_playerlist_open to djui_is_playerlist_open 2024-05-12 09:18:40 -04:00
Agent X
3c86c0c83b Add is_playerlist_open() 2024-05-12 09:16:55 -04:00
Agent X
e6880a5fee Add new networked water level functions 2024-05-11 17:55:18 -04:00
Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size (#20) 2024-05-08 22:12:55 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes (#19)
exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Agent X
de1e24b7b9 Remove sm64ex-coop compatibility 2024-03-17 16:32:49 -04:00
Agent X
edd29c0719 Remove set gfx adjust for aspect ratio function
Too much power.
2024-03-08 19:47:46 -05:00
Agent X
96e21e13a1 Add HUD_DISPLAY_CAMERA_STATUS 2024-02-22 14:34:43 -05:00
Agent X
815bbe0053 Add ability to get global timer and set HUD flash 2024-02-22 13:59:19 -05:00
Agent X
5c3ebadb8e Add ability to change window title 2024-02-22 13:36:22 -05:00
Agent X
18a3b333e8 Add ability to disable aspect ratio adjustment 2024-02-21 19:26:30 -05:00
Agent X
0345a873b7 Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on 2024-01-01 12:27:23 -05:00
Agent X
5cb9e25090 Overhaul console logging 2023-11-26 16:49:32 -05:00
Agent X
ce987ef3dd Add first person functions to Lua 2023-11-12 09:53:08 -05:00
Agent X
e79775aea4 Improve first person and add gFirstPersonCamera 2023-11-11 16:49:46 -05:00
Agent X
140d50ebb2 Misc fixes and cleanup 2023-11-10 19:12:21 -05:00
Sunk
da5c4a68db Added romhack camera dpad functionality (#497)
* Aglambi (Added romhack camera dpad functionality)

* Remove this random comment on request

* Make dpad camera disabled by default

* Force axis alignment when dpad camera is off
2023-11-06 15:00:23 -05:00
Agent X
e8b6a8cffa Build first person player camera into the game 2023-11-04 21:32:03 -04:00
Agent X
395ac50532 Add ability to set fog intensity multiplier (ramps up quickly) 2023-11-01 21:21:46 -04:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
EmeraldLockdown
9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
EmeraldLockdown
95d4d627ea
Fix Popup Setting (#485)
* Remove old setting

* Readded setting

* Make setting actually work

* Add override functions

* Reset overrides on network shutdown

* Use djui_is_popup_disabled instead of ternary expression

* Move all the other stuff out of .h file
2023-10-27 03:10:32 -07:00
Sunk
302b9b71fa
Patch out toxic gas camera from romhacks (#462)
* Patch out toxic gas camera from romhacks

* Allow toxic gas camera in romhacks to be disabled with camera_allow_toxic_gas_camera()

In romhacks only. Toxic gas camera in vanilla levels will always remain active.
Passing in 0 means enable toxic gas camera.

* Reset gOverrideAllowToxicGasCamera to network_shutdown()

* Swap order

I too have a hard time reading my own code
2023-09-20 19:12:08 +02:00
PeachyPeach
610bdfcf04
fix C string typing (#459) 2023-08-18 18:31:59 +02:00
Sunk
f6a78e0c77
Allow mods to disable romhack camera centering (#423) 2023-06-23 16:58:47 -07:00
Agent X
3f60869fcb
Add the ability to change lighting color (#420)
* Add the ability to change lighting color

Well it's actually multiplying the lighting color and not changing it completely but I think it's better that way.

* Consistency
2023-06-22 11:28:17 -07:00
MysterD
c92b62fe58 Enable romhack cam by default when in a non-vanilla level 2023-06-22 02:12:57 -07:00
Agent X
f1990c618e
Add tons of new save file / star related functions (#419)
These were needed to port interact_star_or_key to Lua but are also just good to have exposed IMO.
2023-06-18 20:04:02 -07:00
Emerald Lockdown
3e52c4f5db
djui_popup_create_global (#402)
* Add djui_popup_create_global
2023-05-31 21:05:07 -07:00