Agent X
5fd6d685d7
Only call WAPI.delay if no network launch args
2023-11-17 19:47:07 -05:00
Agent X
d9a59aa0ed
Merge branch 'main' of https://github.com/coop-deluxe/sm64coopdx-rebase
2023-11-17 18:32:14 -05:00
Blockyyy
c2c846f650
Expose lvl_set_current_level ( #513 )
...
* Expose Initiate_warp
exposed initiate_warp function
exposed WARP_NODE_ constants
* expose lvl_set_current_level
* remove initiate_warp
2023-11-17 18:29:37 -05:00
defacube
5767ae985f
Fix going OOB sometimes crashing the game ( #517 )
...
* Fixed going OOB sometimes crashing the game
* Avoid nested if statements
* Update camera.c
---------
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-11-17 18:27:54 -05:00
SharenTheCat
5b72836c15
Modify Mario's head and torso rotation outside of specific cases
...
Adds "m.marioBodyState.allowPartRotation", which when set to 1, will make "m.marioBodyState.headAngle" and "m.marioBodyStates.torsoAngle" actually change where Mario's head and torso face outside of very specific cases (like running, or being underwater).
2023-11-16 23:01:18 -03:00
Agent X
1cb69df30f
Revert DJUI button height change
2023-11-16 17:43:57 -05:00
FluffaMario
7764597a6e
Almost forgot this, whoops!
2023-11-15 19:06:37 -06:00
Agent X
345bf8af50
Expand DJUI elements a little so text fits better
2023-11-14 21:50:35 -05:00
Agent X
dd3b39739e
Continue making DJUI text use DCDCDC instead of C8C8C8 for consistency
2023-11-14 21:49:41 -05:00
David Joslin
2ac0c9079d
Fix allowing any layer in the mirror
2023-11-14 20:41:26 -05:00
David Joslin
d9829fac08
Add support for any layer in mirror
2023-11-14 20:41:23 -05:00
Blockyyy
5d39741be1
Delete star flags ( #501 )
...
* Expose save_file_remove_star_flags
* new packet
added a new packet type and two new functions
* oops
* create packet_save_remove_flag.c
move the new network functions to a new file
* Switch u32 to u8
Switched courseStarsToRemove from u32
to u8 for consistency
* fixed the function
-Fixed empty save file marked as existing
-Fixed SAVE_FILE_EXISTS flag being deleted
-Fixed removing ALL flags from the remote saves
2023-11-14 20:40:34 -05:00
Agent X
8eb0babc07
Fix my bug in common_air_action_step
2023-11-14 17:55:52 -05:00
FluffaMario
ab4b797ff8
Updated Mario, Added code for mirror culling.
2023-11-14 00:34:13 -06:00
Agent X
3a55baa6a8
Allow First Person in credits
2023-11-13 19:11:18 -05:00
Agent X
8110c83891
File Select Theme
2023-11-13 12:16:49 -05:00
Agent X
b6d1a8a706
Bouncy Level Bounds server option
2023-11-13 08:27:20 -05:00
eros71-dev
ff17fa4a67
Add ON_COLLIDE_LEVEL_BOUNDS hook
...
Called whenever Mario hits the level boundaries "wall"
2023-11-12 19:28:38 +01:00
Agent X
caf2f3233c
ACTUALLY fix free cam offset + other fixes
2023-11-12 12:42:39 -05:00
Agent X
4df5037399
April Fools
2023-11-12 09:59:04 -05:00
Agent X
5b306b2a17
Fix free cam being offset by instant warps
2023-11-12 09:53:27 -05:00
Agent X
ce987ef3dd
Add first person functions to Lua
2023-11-12 09:53:08 -05:00
Agent X
ac24f5878e
Consistent word casing in info panel
2023-11-11 21:03:29 -05:00
Agent X
e79775aea4
Improve first person and add gFirstPersonCamera
2023-11-11 16:49:46 -05:00
Agent X
ae22eaac98
Add "-- deluxe:" field to mods
2023-11-11 14:16:27 -05:00
Agent X
11864d9018
Establish sm64coopdx versioning
2023-11-11 13:02:23 -05:00
Agent X
281efe57fe
Fix autogen convert constants
2023-11-11 12:35:32 -05:00
Agent X
802affd839
ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua
2023-11-11 12:15:32 -05:00
Agent X
140d50ebb2
Misc fixes and cleanup
2023-11-10 19:12:21 -05:00
David Joslin
8e5ffe9467
Fixed crash in obj_is_in_view()
2023-11-09 17:18:04 -05:00
Agent X
3227d17266
Change how console scaling works
2023-11-09 16:56:33 -05:00
eros71-dev
ff79711fb8
Fix djui_panel_host_settings.c includes
...
Added the missing pc/pc_main.h include that prevented it from compiling because of the "undeclared" gCoopCompatibility
2023-11-09 17:46:08 +01:00
David Joslin
732c646d0c
Cleanup from Isaac
2023-11-08 20:03:46 -05:00
David Joslin
e8e22197a8
Made console scale to window height
2023-11-08 20:03:44 -05:00
David Joslin
17e5a81dde
Fix crash in djui_inputbox_on_text_input()
2023-11-08 19:58:32 -05:00
David Joslin
c6be02e042
Fixed crash in djui_panel_join_lobbies_create()
2023-11-08 19:58:32 -05:00
David Joslin
7e7f6067a9
Fixed crash in uv_update_scroll()
2023-11-08 19:58:32 -05:00
David Joslin
4fcc1ac26c
Fix crash in build_synthetic_wave()
2023-11-08 19:58:32 -05:00
David Joslin
66a1dd36ae
Fixed crash in ordered packets
2023-11-08 19:58:32 -05:00
David Joslin
d824e77cf5
Fixed crash in generate_parent_id()
2023-11-08 19:58:32 -05:00
David Joslin
c63ac1655d
Fix crash in network_send_to()
2023-11-08 19:58:31 -05:00
David Joslin
36ebb8affe
Fix crash in move_into_c_up()
2023-11-08 19:58:29 -05:00
David Joslin
d25ae5a130
Fix crash in init_level()
2023-11-08 19:55:31 -05:00
David Joslin
61fa9faf2e
Remove tas controller
2023-11-08 19:55:31 -05:00
David Joslin
d0e6b7a1f6
Fixed crash in djui_unicode_get_base_char()
2023-11-08 19:55:31 -05:00
David Joslin
522d7c0373
Fixed crash in import_texture_*()
2023-11-08 19:55:31 -05:00
David Joslin
9b23b7dab4
Fixed crash in act_dile()
2023-11-08 19:55:31 -05:00
David Joslin
c7edf85ad9
Fix crash in tox_box_move()
2023-11-08 19:55:28 -05:00
David Joslin
6378681e96
Fixed crash in find_mario_floor_and_ceil()
2023-11-08 19:53:36 -05:00
David Joslin
c21aa2d85f
Fixed crash in warp_credits
2023-11-08 19:53:36 -05:00