Agent X
54de3b689a
Remove Forced 4:3
2024-06-01 13:12:01 -04:00
Agent X
49bca1cc01
sm64coopdx
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Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
Agent X
bef63c3cd1
Forced 4:3 ( #346 )
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Turn on forced 4:3 in Options -> Display
Forced 4:3 activates in-game and doesn't affect the pause menu but does apply to the game's viewport and mods using DJUI
I've made complete sure this is mod compatible with both RESOLUTION_N64 as well as RESOLUTION_DJUI
Also fixed a small discrepancy with how object count text was rendered on the crash screen.
2023-04-16 23:10:09 -04:00
MysterD
02ab54b3ad
WIP: uncapped framerate 3
2022-04-27 18:25:43 -07:00
Prince Frizzy
54a6135cb9
Cleanup Deluxe ( #45 )
2022-03-29 20:45:56 -07:00
MysterD
61a1d1fc9c
Fix errors pointed out by clang
2022-03-27 17:25:39 -07:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
MysterD
8c7f55a1fb
Synchronize instant warps
2020-09-28 19:58:37 -07:00
MysterD
be6bff6e12
Reset transition timers when forced to warp (fixes screen flashing)
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Fixes #50
2020-09-27 23:57:52 -07:00
MysterD
131fc7ea11
60 fps patch
2020-07-28 18:28:12 -07:00
n64
4a448cf10d
merge refresh 10
2020-06-20 02:49:59 +03:00
Hyenadae
31f0d68ca2
Removed majority of TARGET_N64 logic from code
2020-05-13 07:57:25 -04:00
Jan200101
e87c070517
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
n64
c45aa301bb
Refresh 8
2020-04-03 14:57:26 -04:00
n64
9273f38df1
refresh 5
2020-01-03 10:38:57 -05:00
n64
04732af90b
refresh 4
2019-12-01 21:52:53 -05:00
n64
a7c423cb43
Refresh 3
2019-11-03 14:36:27 -05:00
n64
89e8690857
init2
2019-08-25 00:46:40 -04:00