Agent X
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feba35b010
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Expose sync_object_get_object
Build coop / build-linux (push) Waiting to run
Build coop / build-steamos (push) Waiting to run
Build coop / build-windows-opengl (push) Waiting to run
Build coop / build-windows-directx (push) Waiting to run
Build coop / build-macos-arm (push) Waiting to run
Build coop / build-macos-intel (push) Waiting to run
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2025-05-29 11:31:31 -04:00 |
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Agent X
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3795e5afbc
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Add some sync object functions [build]
Build coop / build-linux (push) Waiting to run
Build coop / build-steamos (push) Waiting to run
Build coop / build-windows-opengl (push) Waiting to run
Build coop / build-windows-directx (push) Waiting to run
Build coop / build-macos-arm (push) Waiting to run
Build coop / build-macos-intel (push) Waiting to run
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2025-05-26 14:51:57 -04:00 |
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MysterD
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01d91ff07d
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Added profiling to more places to make lag easier to track down
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2023-04-30 17:39:45 -07:00 |
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MysterD
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7df87d583e
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Fix crash when removing a sync objects and iterating at the same time
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2023-03-27 20:25:35 -07:00 |
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MysterD
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e47f40af9e
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Swapped out hashmap to C++ for sync objects
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2023-03-27 14:29:15 -07:00 |
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MysterD
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d12fc6c37a
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Remove old sync id reservation system
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2023-03-26 19:06:18 -07:00 |
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MysterD
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015a49dc1a
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Rewrite syncID allocation and memory structure
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2023-03-26 18:43:35 -07:00 |
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MysterD
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42544557c4
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More sync id cleanup
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2022-06-06 20:39:18 -07:00 |
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MysterD
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3b626845e1
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Refactor sync objects, move syncIds to u32
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2022-06-06 19:13:04 -07:00 |
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