sm64coopdx/.gitignore
EmeraldLockdown 1d71c4e8de
Some checks are pending
Build coop / build-linux (push) Waiting to run
Build coop / build-steamos (push) Waiting to run
Build coop / build-windows (push) Waiting to run
Build coop / build-macos-arm (push) Waiting to run
Build coop / build-macos-intel (push) Waiting to run
Add an auto updater (#1231)
* Add builtin updater to macos

* Compile using trimmed build

* Implement windows

* Add coopdx updater binary

* idk what this is

* Dont need that

* Undo temp code, close stdin, stdout, and stderror so we dont print to error

* Add intel

* Linux

* Finalize

Co-authored-by: AgentXLP <44549182+AgentXLP@users.noreply.github.com>

* Update updater executables (cross compiled, need to test)

* Update windows exec

* Update mac libs

* Update windows lib

* Address review

---------

Co-authored-by: AgentXLP <44549182+AgentXLP@users.noreply.github.com>
2026-05-10 22:46:35 -04:00

94 lines
1.2 KiB
Text

# Object files
*.o
*.obj
*.elf
# Linker output
*.ilk
*.exp
# Patch and wiggle related residdue
*.rej
*.porig
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.la
*.lo
# Executables
*.exe
!updater/*/*.exe
*.out
*.app
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Stackdumps
*.stackdump
# Backup files
*.bak
# datadump
/tools/ddump/*
/tools/*.ver
# Text editor remnants
*.swp
.vscode/*
.idea/*
*.code-workspace
# General project-specific ignores
doxygen/doxygen/*
build/*
*.dump
*.mio0
*.z64
*.map
*.sav
.assets-local.txt
sm64_save_file.bin
sm64config.txt
# Assets. Generally ignored, but ones with "custom" in the name are fine.
/levels/**/*.png
/actors/**/*.png
/textures/**/*.png
/assets/**/*.bin
/sound/**/*.m64
/sound/**/*.aiff
/autogen/__pycache__
!/levels/**/*custom*.png
!/levels/**/*custom*/**/*.png
!/actors/**/*custom*.png
!/actors/**/*custom*/**/*.png
!/textures/**/*custom*.png
!/textures/**/*custom*/**/*.png
!/sound/**/*custom*.m64
!/sound/**/*custom*/**/*.m64
!/sound/**/*custom*.aiff
!/sound/**/*custom*/**/*.aiff
!/assets/**/*custom*.bin
!/assets/**/*custom*/**/*.bin
# visual studio
build-windows-visual-studio/.vs
# misc
todo.txt
todo-old.txt
*.DS_Store
tools/ido5.3_compiler/usr/lib/libc.so.1
/.vs
tools/audiofile/libaudiofile.a