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* Replaces Extra Characters * Folder inside another folder fix
93 lines
2.3 KiB
Lua
93 lines
2.3 KiB
Lua
--- Don't add any functional code to this file ---
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--- @meta
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--- @class LuigiState
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--- @class ToadState
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--- @class WarioState
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--- @class WaluigiState
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--- @class ToadetteState
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--- @field public averageForwardVel number
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--- @class PeachState
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--- @class DaisyState
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--- @class YoshiState
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--- @class BirdoState
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--- @field public spitTimer integer
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--- @field public framesSinceShoot integer
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--- @field public flameCharge integer
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--- @class SpikeState
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--- @class PaulineState
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--- @class RosalinaState
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--- @field public canSpin boolean
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--- @field public orbitObjActive boolean
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--- @field public orbitObjDist number
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--- @field public orbitObjAngle integer
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--- @class WapeachState
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--- @class DonkeyKongState
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--- @class SonicState
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--- @field public spinCharge integer
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--- @field public groundYVel integer
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--- @field public prevForwardVel integer
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--- @field public peakHeight integer
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--- @field public actionADone boolean
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--- @field public actionBDone boolean
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--- @field public bounced boolean
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--- @field public spindashState integer
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--- @field public instashieldTimer integer
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--- @field public oxygen integer
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--- @field public prevVelY number
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--- @field public prevHeight number
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--- @field public physTimer integer
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--- @field public lastforwardPos Vec3f
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--- @field public realFVel number
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--- @class CharacterState
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--- @field public mario MarioState
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--- @field public luigi LuigiState
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--- @field public toad ToadState
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--- @field public wario WarioState
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--- @field public waluigi WaluigiState
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--- @field public toadette ToadetteState
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--- @field public peach PeachState
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--- @field public daisy DaisyState
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--- @field public yoshi YoshiState
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--- @field public birdo BirdoState
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--- @field public spike SpikeState
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--- @field public pauline PaulineState
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--- @field public rosalina RosalinaState
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--- @field public wapeach WapeachState
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--- @field public donkeyKong DonkeyKongState
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--- @field public sonic SonicState
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--- @alias SonicMouthGSCId
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--- | `SONIC_MOUTH_NORMAL`
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--- | `SONIC_MOUTH_FROWN`
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--- | `SONIC_MOUTH_GRIMACING`
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--- | `SONIC_MOUTH_HAPPY`
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--- | `SONIC_MOUTH_GRIN`
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--- | `SONIC_MOUTH_ATTACKED`
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--- | `SONIC_MOUTH_SHOCKED`
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--- | `SONIC_MOUTH_SURPRISED`
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--- | `SONIC_MOUTH_NEUTRAL`
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--- @alias SonicMouthSideGSCId
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--- | `SONIC_MOUTH_LEFT`
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--- | `SONIC_MOUTH_RIGHT`
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--- @alias HandParam
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--- | `SONIC_HAND_RIGHT`
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--- | `SONIC_HAND_LEFT`
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--- | `WAPEACH_HAND_AXE`
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