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* Initial threaded audio. (WIP) * Ready for testing threaded audio. * Remove this, It causes issues on older gcc versions. * Fix Loading Thread not running properly. * Fix Loading Screen & Implementation Updates * Update comment. * Revamp Thread States
6 lines
125 B
C
6 lines
125 B
C
#include <ultra64.h>
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#include "config.h"
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#include "zbuffer.h"
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ALIGNED8 u16 gZBuffer[SCREEN_WIDTH * SCREEN_HEIGHT] = { 0 };
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