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gfx.h
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Add built-in preset screen shader effects configurable through Lua (#1217)
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2026-05-11 15:59:48 -04:00 |
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gfx_cc.c
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Adjust alpha color combiners to use the correct values (#876)
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2025-06-29 15:25:56 +02:00 |
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gfx_cc.h
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Add built-in preset screen shader effects configurable through Lua (#1217)
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2026-05-11 15:59:48 -04:00 |
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gfx_direct3d11.cpp
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Port trilinear filtering to DirectX
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2026-05-11 16:52:09 -04:00 |
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gfx_direct3d11.h
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Unify renderers into one build, add renderer selectionbox (#1218)
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2026-05-09 19:46:29 -04:00 |
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gfx_direct3d_common.cpp
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Fix dx11 compilation issues (#1268)
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2026-05-25 10:54:29 -05:00 |
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gfx_direct3d_common.h
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Port trilinear filtering to DirectX
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2026-05-11 16:52:09 -04:00 |
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gfx_dummy.c
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Unify renderers into one build, add renderer selectionbox (#1218)
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2026-05-09 19:46:29 -04:00 |
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gfx_dummy.h
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gfx_dxgi.cpp
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Fix no icon on DirectX
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2026-05-11 17:09:57 -04:00 |
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gfx_dxgi.h
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Moved mouse-state code to a separate file, enabled mouse-look camera-mode for DXGI (#86)
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2024-06-30 15:44:40 -04:00 |
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gfx_opengl.c
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Fix inconsistencies with tabs and remove trailing whitespaces
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2026-05-26 23:51:58 +02:00 |
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gfx_opengl.h
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Default to DirectX renderer if OpenGL can't be ran
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2026-05-14 20:47:35 -04:00 |
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gfx_pc.c
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fix djui coords being snapped to the wrong pixels
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2026-05-26 13:06:10 +10:00 |
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gfx_pc.h
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Add function to enable a fullbright mode (set_shading_fullbright_enabled) (#1261)
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2026-05-23 14:37:58 -04:00 |
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gfx_rendering_api.h
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Unify renderers into one build, add renderer selectionbox (#1218)
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2026-05-09 19:46:29 -04:00 |
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gfx_screen_config.h
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Make sliders show their number value
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2025-03-18 23:07:03 -04:00 |
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gfx_sdl.c
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Fix OpenGL compatibility check
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2026-05-21 10:52:42 -04:00 |
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gfx_sdl.h
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Fix OpenGL check
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2026-05-14 21:31:15 -04:00 |
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gfx_window_manager_api.h
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Miscellaneous Additions: Addendum (#723)
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2025-04-05 13:52:14 -04:00 |
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README-n64-fast32-engine.md
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Unify renderers into one build, add renderer selectionbox (#1218)
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2026-05-09 19:46:29 -04:00 |