sm64coopdx/src/pc/gfx
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Revert "Hacky Goddard fix"
This reverts commit 6be5c6f619.
2025-12-22 15:29:42 -05:00
..
gfx.h More Optimizations (#792) 2025-05-16 20:27:49 -04:00
gfx_cc.c Adjust alpha color combiners to use the correct values (#876) 2025-06-29 15:25:56 +02:00
gfx_cc.h Add support for noise in color combiners 2023-06-14 22:04:55 -07:00
gfx_direct3d11.cpp Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
gfx_direct3d11.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d_common.cpp Remove DirectX 12 2024-03-30 23:57:18 -04:00
gfx_direct3d_common.h Remove DirectX 12 2024-03-30 23:57:18 -04:00
gfx_dummy.c Fix macOS compile errors and warnings [build] 2025-05-22 08:48:05 -04:00
gfx_dummy.h Added headless server compile mode 2022-01-21 19:13:41 -08:00
gfx_dxgi.cpp Miscellaneous Additions: Addendum (#723) 2025-04-05 13:52:14 -04:00
gfx_dxgi.h Moved mouse-state code to a separate file, enabled mouse-look camera-mode for DXGI (#86) 2024-06-30 15:44:40 -04:00
gfx_opengl.c Update gfx_opengl.c 2025-12-14 21:51:47 +10:00
gfx_opengl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl_legacy.c Get GL_LEGACY working again (poorly) 2023-05-03 13:21:34 -07:00
gfx_pc.c Revert "Hacky Goddard fix" 2025-12-22 15:29:42 -05:00
gfx_pc.h revise better frame pacing (#901) 2025-08-27 08:17:16 +10:00
gfx_rendering_api.h Started adding support for advanced materials (2cycle) 2023-04-26 20:37:25 -07:00
gfx_screen_config.h Make sliders show their number value 2025-03-18 23:07:03 -04:00
gfx_sdl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl1.c Fixed clipboard (text copy & paste) implementation (#380) 2024-10-22 22:24:13 +10:00
gfx_sdl2.c Fix macOS compile errors and warnings [build] 2025-05-22 08:48:05 -04:00
gfx_window_manager_api.h Miscellaneous Additions: Addendum (#723) 2025-04-05 13:52:14 -04:00