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* Fixed MacOS resource path I'm not very good at C coding. * Fixed formatting and ensured safe return
33 lines
1,011 B
C
33 lines
1,011 B
C
#ifndef _SM64_PLATFORM_H_
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#define _SM64_PLATFORM_H_
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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/* platform-specific functions and whatnot */
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#define SYS_MAX_PATH 4096
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// crossplatform impls of misc stuff
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char *sys_strdup(const char *src);
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char *sys_strlwr(char *src);
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int sys_strcasecmp(const char *s1, const char *s2);
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// path stuff
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#ifdef _WIN32
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bool sys_windows_short_path_from_wcs(char *destPath, size_t destSize, const wchar_t *wcsLongPath);
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bool sys_windows_short_path_from_mbs(char* destPath, size_t destSize, const char *mbsLongPath);
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#endif
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const char *sys_user_path(void);
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const char *sys_resource_path(void);
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const char *sys_exe_path_dir(void);
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const char *sys_exe_path_file(void);
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const char *sys_file_extension(const char *fpath);
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const char *sys_file_name(const char *fpath);
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void sys_swap_backslashes(char* buffer);
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// shows an error message in some way and terminates the game
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void sys_fatal(const char *fmt, ...) __attribute__ ((noreturn));
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#endif // _SM64_PLATFORM_H_
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