An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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2026-05-31 20:13:57 -05:00
.github Add updater binaries to actions 2026-05-27 22:18:20 -05:00
actors Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
assets extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
autogen Fix Mario clones stealing bodystate from player Marios (#1286) 2026-06-01 10:29:18 +10:00
bin Add built-in preset screen shader effects configurable through Lua (#1217) 2026-05-11 15:59:48 -04:00
data Prevent compiling dynos packs with lua variables; Instead of killing the game, don't enable actor in dynos pack if it contains lua variables 2026-05-29 14:04:56 +02:00
developer Unify renderers into one build, add renderer selectionbox (#1218) 2026-05-09 19:46:29 -04:00
docs Fix Mario clones stealing bodystate from player Marios (#1286) 2026-06-01 10:29:18 +10:00
dynos/packs Introduce this new pack in a more proper reviewable manner (#1192) 2026-04-21 23:41:44 -04:00
include Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
lang Add "Reset Binds" button to N64 and Extra controls menus and allow quick unbind (#1263) 2026-05-30 12:52:36 -04:00
levels Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
lib Add backwards compatibility for older versions of macOS and add new macOS Icon (#957) 2026-02-23 08:35:53 +10:00
mods Button to open the website, buttons to open mod/dynos folder (#1208) 2026-05-25 21:35:52 +10:00
palettes Fix Waluigi 2024-06-30 15:09:07 -04:00
res Add version info (Windows) + Smart update checker (#1069) 2026-05-01 22:05:42 -04:00
sound Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
src Fix Mario clones stealing bodystate from player Marios (#1286) 2026-06-01 10:29:18 +10:00
text Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
textures more font adjustments (#1211) 2026-04-29 21:21:27 -04:00
tools Unify renderers into one build, add renderer selectionbox (#1218) 2026-05-09 19:46:29 -04:00
updater Update updater libs 2026-05-31 20:13:57 -05:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Merge pull request #42 from krmeet/luac 2024-01-01 12:53:32 -05:00
.gitignore Add an auto updater (#1231) 2026-05-10 22:46:35 -04:00
assets.json DynOS Skyboxes 2023-11-06 18:37:02 -05:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
credits.txt Update credits 2024-06-30 11:16:46 -04:00
Dockerfile Add curl to Dockerfile 2024-06-08 08:07:47 -04:00
dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
format.sh sm64coopdx 2023-10-30 01:03:36 -04:00
Makefile guard unsafe mode behind dev mode 2026-05-26 00:43:42 +02:00
Makefile.split Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
README.md Add Community section with Discord link 2026-05-05 09:35:01 +10:00
sm64.eu.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.jp.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.sh.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.us.sha1 these should remain 2025-05-29 12:50:35 +10:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
windows.ld [Experimental] Reduce the size of Windows builds by cleaning the MinGW debug info (#585) 2024-12-29 14:29:26 -05:00

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Documentation

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation. If you want to contribute to the repo, you can view the C documentation here.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.

Community

We have an official Discord server open to the public here.