An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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.github/ISSUE_TEMPLATE
actors Fix Toad cap 2024-07-01 16:19:00 -04:00
assets Remove Waluigi anims 2024-07-01 18:32:27 -04:00
autogen Undeprecate env region functions 2024-07-03 19:51:54 -04:00
bin extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
data Disable DynOS compression for non-dev again 2024-07-03 18:38:06 -04:00
developer
docs/lua Undeprecate env region functions 2024-07-03 19:51:54 -04:00
dynos/packs/Coop Cafe Pipe
include Remove Waluigi anims 2024-07-01 18:32:27 -04:00
lang Minor UI/language improvements (#88) 2024-07-01 10:44:35 -04:00
levels
lib
mods Make -- pausable true by default 2024-07-03 22:04:26 -04:00
palettes Fix Waluigi 2024-06-30 15:09:07 -04:00
res
sound
src Make -- pausable true by default 2024-07-03 22:04:26 -04:00
text extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
textures
tools
.clang-format
.clang-tidy
.gitattributes
.gitignore
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt Update credits 2024-06-30 11:16:46 -04:00
Dockerfile
dynos.mk
extract_assets.py
format.sh
Makefile Fix macOS compilation 2024-07-02 14:26:00 -04:00
Makefile.split
README.md Update README.md - Testing 123 2024-07-01 22:02:34 -04:00
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1
util.mk

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.