sm64coopdx/docs/lua
Cooliokid956 00cb6461f9
Add various interpolation skipping functions + get_time_stop_flags() (#1064)
## `void geo_skip_interpolation(struct GraphNode *node, struct GraphNodeObject *obj)`
Skips graph node interpolation for a frame
feed it a graph node and its corresponding object

## `void obj_skip_interpolation(struct Object *o)`
Skips object interpolation for a frame
takes care of only the object transform, otherwise you need to use

## `void obj_anim_skip_interpolation(struct Object *o)`
Skips animation interpolation for a frame
useful for choppy animation

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## `u32 get_time_stop_flags(void)`
Gets the current time stop state
2026-02-18 07:47:49 +10:00
..
examples Fix gfx_set_command bug if symbol is a substring of another symbol 2025-11-08 16:46:59 +01:00
guides Update lighting engine documentation 2025-12-06 23:57:29 -05:00
constants.md Fix wall double bonk glitch (#1113) 2026-02-12 20:28:01 +10:00
functions-2.md Multi-return from C and other autogen changes (#1044) 2025-12-19 20:27:44 -05:00
functions-3.md Multi-return from C and other autogen changes (#1044) 2025-12-19 20:27:44 -05:00
functions-4.md Multi-return from C and other autogen changes (#1044) 2025-12-19 20:27:44 -05:00
functions-5.md Multi-return from C and other autogen changes (#1044) 2025-12-19 20:27:44 -05:00
functions-6.md Multi-return from C and other autogen changes (#1044) 2025-12-19 20:27:44 -05:00
functions-7.md Add various interpolation skipping functions + get_time_stop_flags() (#1064) 2026-02-18 07:47:49 +10:00
functions.md Add various interpolation skipping functions + get_time_stop_flags() (#1064) 2026-02-18 07:47:49 +10:00
globals.md Final touches for geo hooks (#588) 2024-12-28 08:44:36 -05:00
lua.md ModFs improvements (#907) 2025-10-21 19:42:06 +02:00
structs.md get_mario_anim_part_rot() 2025-12-20 00:11:51 -05:00