An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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2026-05-17 04:28:31 +03:00
.github Resolving conflicts 2026-05-17 04:25:08 +03:00
actors Add built-in preset screen shader effects configurable through Lua (#1217) 2026-05-11 15:59:48 -04:00
assets extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
autogen Start, stop and checking if text input is active for mods and disabling chat, console, and playerlist inputs when mods have text input focus 2026-05-17 04:28:31 +03:00
bin Add built-in preset screen shader effects configurable through Lua (#1217) 2026-05-11 15:59:48 -04:00
data Unify renderers into one build, add renderer selectionbox (#1218) 2026-05-09 19:46:29 -04:00
databases Addressing Peachy reviews 2025-11-22 19:10:42 +03:00
developer Unify renderers into one build, add renderer selectionbox (#1218) 2026-05-09 19:46:29 -04:00
docs Start, stop and checking if text input is active for mods and disabling chat, console, and playerlist inputs when mods have text input focus 2026-05-17 04:28:31 +03:00
dynos/packs Introduce this new pack in a more proper reviewable manner (#1192) 2026-04-21 23:41:44 -04:00
include Fix rendering issues with held objects (#1221) 2026-05-06 07:10:59 +10:00
lang Translations and removal of the extended reports option 2026-05-17 04:26:57 +03:00
levels Add built-in preset screen shader effects configurable through Lua (#1217) 2026-05-11 15:59:48 -04:00
lib Add backwards compatibility for older versions of macOS and add new macOS Icon (#957) 2026-02-23 08:35:53 +10:00
mods Day Night Cycle DX v2.5.2 2026-05-06 16:02:24 -04:00
palettes
res Add version info (Windows) + Smart update checker (#1069) 2026-05-01 22:05:42 -04:00
sound fix missing non mario character sounds 2025-03-13 21:49:20 +10:00
src Start, stop and checking if text input is active for mods and disabling chat, console, and playerlist inputs when mods have text input focus 2026-05-17 04:28:31 +03:00
text Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
textures more font adjustments (#1211) 2026-04-29 21:21:27 -04:00
tools Unify renderers into one build, add renderer selectionbox (#1218) 2026-05-09 19:46:29 -04:00
updater Update libs (#1234) 2026-05-11 07:34:35 -04:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Add an auto updater (#1231) 2026-05-10 22:46:35 -04:00
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
Dockerfile
dynos.mk
extract_assets.py extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
format.sh
Makefile Resolving conflicts 2026-05-17 04:25:08 +03:00
Makefile.split
README.md Add Community section with Discord link 2026-05-05 09:35:01 +10:00
sm64.eu.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.jp.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.sh.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.us.sha1 these should remain 2025-05-29 12:50:35 +10:00
util.mk
windows.ld

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Documentation

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation. If you want to contribute to the repo, you can view the C documentation here.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.

Community

We have an official Discord server open to the public here.