sm64coopdx/autogen
djoslin0 2f573d17f9
Change get_game_tick_counter() to use gGlobalTimer (#853)
The old version was incrementing at the start of the code iteration, but it makes
more sense to increment after the frame is built. That way every event within one
visible game tick will get the same tick identifier

Co-authored-by: MysterD <myster@d>
2025-06-15 20:15:23 +10:00
..
lua_constants Add type conversion functions (#839) 2025-06-09 18:35:57 +02:00
lua_definitions Change get_game_tick_counter() to use gGlobalTimer (#853) 2025-06-15 20:15:23 +10:00
autogen.sh smlua event hooks refactor (#826) 2025-06-09 07:40:48 +10:00
common.py More math improvements (#820) 2025-05-29 02:52:31 +02:00
convert_constants.py smlua event hooks refactor (#826) 2025-06-09 07:40:48 +10:00
convert_functions.py smlua event hooks refactor (#826) 2025-06-09 07:40:48 +10:00
convert_structs.py Fix hand/foot pos and get any Mario part position (#816) 2025-05-21 23:52:04 +02:00
extract_constants.py allow Lua to manipulate displaylists and vertices (#675) 2025-02-27 14:27:55 +10:00
extract_display_lists.py make extract_display_lists.py consistent across platforms 2025-05-10 13:30:06 +10:00
extract_functions.py More Optimizations (#792) 2025-05-16 20:27:49 -04:00
extract_object_fields.py allow Lua to manipulate displaylists and vertices (#675) 2025-02-27 14:27:55 +10:00
extract_structs.py autogen implement structs with name after definition 2025-02-12 18:24:01 +10:00
gen_hooks.py Add a safer version of Lua's require() (#847) 2025-06-14 19:49:07 +10:00
gen_math.py Fix vec3f bugs (#837) 2025-06-05 19:44:09 +10:00
gen_sound.py Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00
vec_types.py More math improvements (#820) 2025-05-29 02:52:31 +02:00