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7173 lines
120 KiB
Markdown
7173 lines
120 KiB
Markdown
## [:rewind: Lua Functions](functions.md)
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---
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[< prev](functions-5.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | [5](functions-5.md) | 6]
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---
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# functions from smlua_audio_utils.h
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<br />
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## [smlua_audio_utils_reset_all](#smlua_audio_utils_reset_all)
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### Description
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Resets all custom sequences back to vanilla
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### Lua Example
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`smlua_audio_utils_reset_all()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void smlua_audio_utils_reset_all(void);`
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[:arrow_up_small:](#)
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<br />
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## [smlua_audio_utils_replace_sequence](#smlua_audio_utils_replace_sequence)
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### Description
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Replaces the sequence corresponding to `sequenceId` with one called `m64Name`.m64 with `bankId` and `defaultVolume`
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### Lua Example
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`smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| sequenceId | `integer` |
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| bankId | `integer` |
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| defaultVolume | `integer` |
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| m64Name | `string` |
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### Returns
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- None
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### C Prototype
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`void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_load](#audio_stream_load)
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### Description
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Loads an `audio` stream by `filename` (with extension)
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### Lua Example
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`local ModAudioValue = audio_stream_load(filename)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| filename | `string` |
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### Returns
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[ModAudio](structs.md#ModAudio)
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### C Prototype
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`struct ModAudio* audio_stream_load(const char* filename);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_destroy](#audio_stream_destroy)
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### Description
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Destroys an `audio` stream
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### Lua Example
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`audio_stream_destroy(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_stream_destroy(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_play](#audio_stream_play)
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### Description
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Plays an `audio` stream with `volume`. `restart` sets the elapsed time back to 0.
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### Lua Example
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`audio_stream_play(audio, restart, volume)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| restart | `boolean` |
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| volume | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_pause](#audio_stream_pause)
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### Description
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Pauses an `audio` stream
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### Lua Example
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`audio_stream_pause(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_stream_pause(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_stop](#audio_stream_stop)
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### Description
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Stops an `audio` stream
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### Lua Example
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`audio_stream_stop(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_stream_stop(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_get_position](#audio_stream_get_position)
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### Description
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Gets the position of an `audio` stream in seconds
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### Lua Example
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`local numberValue = audio_stream_get_position(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `number`
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### C Prototype
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`f32 audio_stream_get_position(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_set_position](#audio_stream_set_position)
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### Description
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Sets the position of an `audio` stream in seconds
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### Lua Example
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`audio_stream_set_position(audio, pos)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| pos | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_position(struct ModAudio* audio, f32 pos);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_get_looping](#audio_stream_get_looping)
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### Description
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Gets if an `audio` stream is looping or not
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### Lua Example
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`local booleanValue = audio_stream_get_looping(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `boolean`
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### C Prototype
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`bool audio_stream_get_looping(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_set_looping](#audio_stream_set_looping)
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### Description
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Sets if an `audio` stream is looping or not
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### Lua Example
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`audio_stream_set_looping(audio, looping)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| looping | `boolean` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_looping(struct ModAudio* audio, bool looping);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_set_loop_points](#audio_stream_set_loop_points)
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### Description
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Sets an `audio` stream's loop points in samples
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### Lua Example
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`audio_stream_set_loop_points(audio, loopStart, loopEnd)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| loopStart | `integer` |
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| loopEnd | `integer` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, s64 loopEnd);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_get_frequency](#audio_stream_get_frequency)
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### Description
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Gets the frequency of an `audio` stream
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### Lua Example
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`local numberValue = audio_stream_get_frequency(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `number`
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### C Prototype
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`f32 audio_stream_get_frequency(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_set_frequency](#audio_stream_set_frequency)
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### Description
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Sets the frequency of an `audio` stream
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### Lua Example
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`audio_stream_set_frequency(audio, freq)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| freq | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_get_volume](#audio_stream_get_volume)
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### Description
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Gets the volume of an `audio` stream
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### Lua Example
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`local numberValue = audio_stream_get_volume(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `number`
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### C Prototype
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`f32 audio_stream_get_volume(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_stream_set_volume](#audio_stream_set_volume)
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### Description
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Sets the volume of an `audio` stream
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### Lua Example
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`audio_stream_set_volume(audio, volume)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| volume | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_volume(struct ModAudio* audio, f32 volume);`
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[:arrow_up_small:](#)
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<br />
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## [audio_sample_load](#audio_sample_load)
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### Description
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Loads an `audio` sample
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### Lua Example
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`local ModAudioValue = audio_sample_load(filename)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| filename | `string` |
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### Returns
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[ModAudio](structs.md#ModAudio)
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### C Prototype
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`struct ModAudio* audio_sample_load(const char* filename);`
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[:arrow_up_small:](#)
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<br />
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## [audio_sample_destroy](#audio_sample_destroy)
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### Description
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Destroys an `audio` sample
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### Lua Example
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`audio_sample_destroy(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_sample_destroy(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_sample_stop](#audio_sample_stop)
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### Description
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Stops an `audio` sample
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### Lua Example
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`audio_sample_stop(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_sample_stop(struct ModAudio* audio);`
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[:arrow_up_small:](#)
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<br />
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## [audio_sample_play](#audio_sample_play)
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### Description
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Plays an `audio` sample at `position` with `volume`
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### Lua Example
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`audio_sample_play(audio, position, volume)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| position | [Vec3f](structs.md#Vec3f) |
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| volume | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);`
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[:arrow_up_small:](#)
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<br />
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---
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# functions from smlua_camera_utils.h
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<br />
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## [camera_reset_overrides](#camera_reset_overrides)
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### Description
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Resets camera config overrides
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### Lua Example
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`camera_reset_overrides()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void camera_reset_overrides(void);`
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[:arrow_up_small:](#)
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<br />
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## [camera_freeze](#camera_freeze)
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### Description
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Freezes the camera by not updating it
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### Lua Example
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`camera_freeze()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void camera_freeze(void);`
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[:arrow_up_small:](#)
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<br />
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## [camera_unfreeze](#camera_unfreeze)
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### Description
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Unfreezes the camera
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### Lua Example
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`camera_unfreeze()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void camera_unfreeze(void);`
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[:arrow_up_small:](#)
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<br />
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## [camera_is_frozen](#camera_is_frozen)
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### Description
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Checks if the camera is frozen
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### Lua Example
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`local booleanValue = camera_is_frozen()`
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### Parameters
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- None
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### Returns
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- `boolean`
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### C Prototype
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`bool camera_is_frozen(void);`
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[:arrow_up_small:](#)
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<br />
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## [camera_romhack_allow_only_mods](#camera_romhack_allow_only_mods)
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### Description
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Sets if only mods are allowed to modify the camera (Enabling prevents the player from modifying the camera through the settings)
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### Lua Example
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`camera_romhack_allow_only_mods(allow)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| allow | `integer` |
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### Returns
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- None
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### C Prototype
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`void camera_romhack_allow_only_mods(u8 allow);`
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[:arrow_up_small:](#)
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<br />
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## [camera_set_romhack_override](#camera_set_romhack_override)
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### Description
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Sets the romhack camera override status
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### Lua Example
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`camera_set_romhack_override(rco)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| rco | [enum RomhackCameraOverride](constants.md#enum-RomhackCameraOverride) |
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### Returns
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- None
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### C Prototype
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`void camera_set_romhack_override(enum RomhackCameraOverride rco);`
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[:arrow_up_small:](#)
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<br />
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## [camera_romhack_allow_centering](#camera_romhack_allow_centering)
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### Description
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Sets if the romhack camera should allow centering, triggered with the L button
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### Lua Example
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`camera_romhack_allow_centering(allow)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| allow | `integer` |
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### Returns
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- None
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### C Prototype
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`void camera_romhack_allow_centering(u8 allow);`
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[:arrow_up_small:](#)
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<br />
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## [camera_allow_toxic_gas_camera](#camera_allow_toxic_gas_camera)
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### Description
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Sets if the romhack camera should fly above poison gas
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### Lua Example
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`camera_allow_toxic_gas_camera(allow)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| allow | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_allow_toxic_gas_camera(u8 allow);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [camera_romhack_allow_dpad_usage](#camera_romhack_allow_dpad_usage)
|
|
|
|
### Description
|
|
Sets if the romhack camera should allow D-Pad movement
|
|
|
|
### Lua Example
|
|
`camera_romhack_allow_dpad_usage(allow)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| allow | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_allow_dpad_usage(u8 allow);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [rom_hack_cam_set_collisions](#rom_hack_cam_set_collisions)
|
|
|
|
### Description
|
|
Toggles collision settings for the ROM hack camera. This enables or disables specific collision behaviors in modded levels
|
|
|
|
### Lua Example
|
|
`rom_hack_cam_set_collisions(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void rom_hack_cam_set_collisions(u8 enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_in_dist](#camera_romhack_set_zoomed_in_dist)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed in distance (Default: 900)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_in_dist(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_in_dist(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_out_dist](#camera_romhack_set_zoomed_out_dist)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed out additional distance (Default: 500)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_out_dist(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_out_dist(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_in_height](#camera_romhack_set_zoomed_in_height)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed in height (Default: 300)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_in_height(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_in_height(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_out_height](#camera_romhack_set_zoomed_out_height)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed out additional height (Default: 150)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_out_height(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_out_height(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_in_dist](#camera_romhack_get_zoomed_in_dist)
|
|
|
|
### Description
|
|
Gets the romhack camera's zoomed in distance
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_in_dist()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_in_dist(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_out_dist](#camera_romhack_get_zoomed_out_dist)
|
|
|
|
### Description
|
|
Gets the romhack camera's additional zoomed out distance
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_out_dist()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_out_dist(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_in_height](#camera_romhack_get_zoomed_in_height)
|
|
|
|
### Description
|
|
Gets the romhack camera's zoomed in height
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_in_height()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_in_height(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_out_height](#camera_romhack_get_zoomed_out_height)
|
|
|
|
### Description
|
|
Gets the romhack camera's additional zoomed out height
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_out_height()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_out_height(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_get_romhack_override](#camera_get_romhack_override)
|
|
|
|
### Description
|
|
Gets the current romhack camera override status
|
|
|
|
### Lua Example
|
|
`local enumValue = camera_get_romhack_override()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[enum RomhackCameraOverride](constants.md#enum-RomhackCameraOverride)
|
|
|
|
### C Prototype
|
|
`enum RomhackCameraOverride camera_get_romhack_override(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_allow_centering](#camera_romhack_get_allow_centering)
|
|
|
|
### Description
|
|
Gets if the romhack camera should allow centering
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_allow_centering()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_romhack_get_allow_centering(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_get_allow_toxic_gas_camera](#camera_get_allow_toxic_gas_camera)
|
|
|
|
### Description
|
|
Gets if the romhack camera should fly above poison gas
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_get_allow_toxic_gas_camera()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_get_allow_toxic_gas_camera(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_allow_dpad_usage](#camera_romhack_get_allow_dpad_usage)
|
|
|
|
### Description
|
|
Gets if the romhack camera should allow D-Pad movement
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_allow_dpad_usage()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_romhack_get_allow_dpad_usage(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_collisions](#camera_romhack_get_collisions)
|
|
|
|
### Description
|
|
Gets if the romhack camera has surface collisions
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_collisions()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_romhack_get_collisions(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_free_cam_enabled](#camera_config_is_free_cam_enabled)
|
|
|
|
### Description
|
|
Checks if Free Camera is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_free_cam_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_free_cam_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_analog_cam_enabled](#camera_config_is_analog_cam_enabled)
|
|
|
|
### Description
|
|
Checks if Analog Camera is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_analog_cam_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_analog_cam_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_dpad_enabled](#camera_config_is_dpad_enabled)
|
|
|
|
### Description
|
|
Checks if Freecam DPad Behavior is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_dpad_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_dpad_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_collision_enabled](#camera_config_is_collision_enabled)
|
|
|
|
### Description
|
|
Checks if Camera Collision is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_collision_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_collision_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_mouse_look_enabled](#camera_config_is_mouse_look_enabled)
|
|
|
|
### Description
|
|
Checks if Mouse Look is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_mouse_look_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_mouse_look_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_x_inverted](#camera_config_is_x_inverted)
|
|
|
|
### Description
|
|
Checks if camera X is inverted
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_x_inverted()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_x_inverted(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_y_inverted](#camera_config_is_y_inverted)
|
|
|
|
### Description
|
|
Checks if camera Y is inverted
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_y_inverted()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_y_inverted(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_x_sensitivity](#camera_config_get_x_sensitivity)
|
|
|
|
### Description
|
|
Gets camera X sensitivity
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_x_sensitivity()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_x_sensitivity(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_y_sensitivity](#camera_config_get_y_sensitivity)
|
|
|
|
### Description
|
|
Gets camera Y sensitivity
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_y_sensitivity()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_y_sensitivity(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_aggression](#camera_config_get_aggression)
|
|
|
|
### Description
|
|
Gets camera aggression
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_aggression()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_aggression(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_pan_level](#camera_config_get_pan_level)
|
|
|
|
### Description
|
|
Gets camera pan level
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_pan_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_pan_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_deceleration](#camera_config_get_deceleration)
|
|
|
|
### Description
|
|
Gets camera deceleration
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_deceleration()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_deceleration(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_centering](#camera_config_get_centering)
|
|
|
|
### Description
|
|
Gets if the L button will center the camera
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_get_centering()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_get_centering(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_free_cam](#camera_config_enable_free_cam)
|
|
|
|
### Description
|
|
Overrides if Free Camera is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_free_cam(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_free_cam(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_analog_cam](#camera_config_enable_analog_cam)
|
|
|
|
### Description
|
|
Overrides if Analog Camera is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_analog_cam(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_analog_cam(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_centering](#camera_config_enable_centering)
|
|
|
|
### Description
|
|
Overrides if the L button will center the camera
|
|
|
|
### Lua Example
|
|
`camera_config_enable_centering(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_centering(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_dpad](#camera_config_enable_dpad)
|
|
|
|
### Description
|
|
Overrides if Freecam DPad Behavior is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_dpad(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_dpad(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_collisions](#camera_config_enable_collisions)
|
|
|
|
### Description
|
|
Overrides if Camera Collision is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_collisions(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_collisions(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_mouse_look](#camera_config_enable_mouse_look)
|
|
|
|
### Description
|
|
Overrides if camera mouse look is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_mouse_look(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_mouse_look(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_invert_x](#camera_config_invert_x)
|
|
|
|
### Description
|
|
Overrides if camera X is inverted
|
|
|
|
### Lua Example
|
|
`camera_config_invert_x(invert)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| invert | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_invert_x(bool invert);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_invert_y](#camera_config_invert_y)
|
|
|
|
### Description
|
|
Overrides if camera Y is inverted
|
|
|
|
### Lua Example
|
|
`camera_config_invert_y(invert)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| invert | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_invert_y(bool invert);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_x_sensitivity](#camera_config_set_x_sensitivity)
|
|
|
|
### Description
|
|
Overrides camera X sensitivity
|
|
|
|
### Lua Example
|
|
`camera_config_set_x_sensitivity(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_x_sensitivity(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_y_sensitivity](#camera_config_set_y_sensitivity)
|
|
|
|
### Description
|
|
Overrides camera Y sensitivity
|
|
|
|
### Lua Example
|
|
`camera_config_set_y_sensitivity(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_y_sensitivity(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_aggression](#camera_config_set_aggression)
|
|
|
|
### Description
|
|
Overrides camera aggression
|
|
|
|
### Lua Example
|
|
`camera_config_set_aggression(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_aggression(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_pan_level](#camera_config_set_pan_level)
|
|
|
|
### Description
|
|
Overrides camera pan level
|
|
|
|
### Lua Example
|
|
`camera_config_set_pan_level(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_pan_level(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_deceleration](#camera_config_set_deceleration)
|
|
|
|
### Description
|
|
Overrides camera deceleration
|
|
|
|
### Lua Example
|
|
`camera_config_set_deceleration(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_deceleration(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_get_checking_surfaces](#camera_get_checking_surfaces)
|
|
|
|
### Description
|
|
Checks if the camera should account for surfaces
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_get_checking_surfaces()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_get_checking_surfaces(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_set_checking_surfaces](#camera_set_checking_surfaces)
|
|
|
|
### Description
|
|
Sets if the camera should account for surfaces
|
|
|
|
### Lua Example
|
|
`camera_set_checking_surfaces(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_set_checking_surfaces(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_collision_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [collision_find_floor](#collision_find_floor)
|
|
|
|
### Description
|
|
Finds a potential floor at the given `x`, `y`, and `z` values
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = collision_find_floor(x, y, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* collision_find_floor(f32 x, f32 y, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [collision_find_ceil](#collision_find_ceil)
|
|
|
|
### Description
|
|
Finds a potential ceiling at the given `x`, `y`, and `z` values
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = collision_find_ceil(x, y, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* collision_find_ceil(f32 x, f32 y, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_water_surface_pseudo_floor](#get_water_surface_pseudo_floor)
|
|
|
|
### Description
|
|
Gets the generated water floor surface used when riding a shell
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = get_water_surface_pseudo_floor()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* get_water_surface_pseudo_floor(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_get](#smlua_collision_util_get)
|
|
|
|
### Description
|
|
Gets the `Collision` with `name`
|
|
|
|
### Lua Example
|
|
`local PointerValue = smlua_collision_util_get(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Collision`>
|
|
|
|
### C Prototype
|
|
`Collision* smlua_collision_util_get(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [collision_get_temp_wall_collision_data](#collision_get_temp_wall_collision_data)
|
|
|
|
### Description
|
|
Returns a temporary wall collision data pointer
|
|
|
|
### Lua Example
|
|
`local WallCollisionDataValue = collision_get_temp_wall_collision_data()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[WallCollisionData](structs.md#WallCollisionData)
|
|
|
|
### C Prototype
|
|
`struct WallCollisionData* collision_get_temp_wall_collision_data(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_surface_from_wcd_index](#get_surface_from_wcd_index)
|
|
|
|
### Description
|
|
Gets the surface corresponding to `index` from `wcd`
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = get_surface_from_wcd_index(wcd, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| wcd | [WallCollisionData](structs.md#WallCollisionData) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* get_surface_from_wcd_index(struct WallCollisionData* wcd, s8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_get_current_terrain_collision](#smlua_collision_util_get_current_terrain_collision)
|
|
|
|
### Description
|
|
Gets the current level terrain collision
|
|
|
|
### Lua Example
|
|
`local PointerValue = smlua_collision_util_get_current_terrain_collision()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `Pointer` <`Collision`>
|
|
|
|
### C Prototype
|
|
`Collision* smlua_collision_util_get_current_terrain_collision(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_get_level_collision](#smlua_collision_util_get_level_collision)
|
|
|
|
### Description
|
|
Gets the `level` terrain collision from `area`
|
|
|
|
### Lua Example
|
|
`local PointerValue = smlua_collision_util_get_level_collision(level, area)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| level | `integer` |
|
|
| area | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Collision`>
|
|
|
|
### C Prototype
|
|
`Collision *smlua_collision_util_get_level_collision(u32 level, u16 area);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_find_surface_types](#smlua_collision_util_find_surface_types)
|
|
|
|
### Description
|
|
Gets a table of the surface types from `data`
|
|
|
|
### Lua Example
|
|
`smlua_collision_util_find_surface_types(data)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| data | `Pointer` <`Collision`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_collision_util_find_surface_types(Collision* data);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_deprecated.h
|
|
|
|
<br />
|
|
|
|
|
|
---
|
|
# functions from smlua_gfx_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [set_override_fov](#set_override_fov)
|
|
|
|
### Description
|
|
Sets the override FOV
|
|
|
|
### Lua Example
|
|
`set_override_fov(fov)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fov | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_fov(f32 fov);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_near](#set_override_near)
|
|
|
|
### Description
|
|
Sets the override near plane
|
|
|
|
### Lua Example
|
|
`set_override_near(near)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| near | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_near(f32 near);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_far](#set_override_far)
|
|
|
|
### Description
|
|
Sets the override far plane
|
|
|
|
### Lua Example
|
|
`set_override_far(far)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| far | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_far(f32 far);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_lighting_dir](#get_lighting_dir)
|
|
|
|
### Description
|
|
Gets a value of the global lighting direction
|
|
|
|
### Lua Example
|
|
`local numberValue = get_lighting_dir(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_lighting_dir(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_lighting_dir](#set_lighting_dir)
|
|
|
|
### Description
|
|
Sets a value of the global lighting direction
|
|
|
|
### Lua Example
|
|
`set_lighting_dir(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_lighting_dir(u8 index, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_lighting_color](#get_lighting_color)
|
|
|
|
### Description
|
|
Gets a value of the global lighting color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_lighting_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_lighting_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_lighting_color_ambient](#get_lighting_color_ambient)
|
|
|
|
### Description
|
|
Gets a value of the global ambient lighting color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_lighting_color_ambient(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_lighting_color_ambient(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_lighting_color](#set_lighting_color)
|
|
|
|
### Description
|
|
Sets a value of the global lighting color
|
|
|
|
### Lua Example
|
|
`set_lighting_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_lighting_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_lighting_color_ambient](#set_lighting_color_ambient)
|
|
|
|
### Description
|
|
Sets a value of the global lighting color (run this after `set_lighting_color` for the ambient color to not be overriden)
|
|
|
|
### Lua Example
|
|
`set_lighting_color_ambient(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_lighting_color_ambient(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_vertex_color](#get_vertex_color)
|
|
|
|
### Description
|
|
Gets a value of the global vertex shading color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_vertex_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_vertex_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_vertex_color](#set_vertex_color)
|
|
|
|
### Description
|
|
Sets a value of the global vertex shading color
|
|
|
|
### Lua Example
|
|
`set_vertex_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_vertex_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_fog_color](#get_fog_color)
|
|
|
|
### Description
|
|
Gets a value of the global fog color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_fog_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_fog_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_fog_color](#set_fog_color)
|
|
|
|
### Description
|
|
Sets a value of the global fog color
|
|
|
|
### Lua Example
|
|
`set_fog_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_fog_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_fog_intensity](#get_fog_intensity)
|
|
|
|
### Description
|
|
Gets the intensity of the fog
|
|
|
|
### Lua Example
|
|
`local numberValue = get_fog_intensity()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_fog_intensity(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_fog_intensity](#set_fog_intensity)
|
|
|
|
### Description
|
|
Sets the intensity of the fog (this value scales very quickly, 1.0 to 1.1 is a desirable range)
|
|
|
|
### Lua Example
|
|
`set_fog_intensity(intensity)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| intensity | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_fog_intensity(f32 intensity);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_skybox](#get_skybox)
|
|
|
|
### Description
|
|
Gets the current skybox
|
|
|
|
### Lua Example
|
|
`local integerValue = get_skybox()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s8 get_skybox(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_skybox](#set_override_skybox)
|
|
|
|
### Description
|
|
Sets the override skybox
|
|
|
|
### Lua Example
|
|
`set_override_skybox(background)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| background | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_skybox(s8 background);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_skybox_color](#get_skybox_color)
|
|
|
|
### Description
|
|
Gets a value of the global skybox color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_skybox_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_skybox_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_skybox_color](#set_skybox_color)
|
|
|
|
### Description
|
|
Sets a value of the global skybox color
|
|
|
|
### Lua Example
|
|
`set_skybox_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_skybox_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_parse](#gfx_parse)
|
|
|
|
### Description
|
|
Traverses a display list. Takes a Lua function as a parameter, which is called back for each command in the display list with the parameters `cmd` (display list pointer), and `op`
|
|
|
|
### Lua Example
|
|
`gfx_parse(cmd, func)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
| func | `Lua Function` () |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_parse(Gfx *cmd, LuaFunction func);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_op](#gfx_get_op)
|
|
|
|
### Description
|
|
Gets the op of the display list command
|
|
|
|
### Lua Example
|
|
`local integerValue = gfx_get_op(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 gfx_get_op(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_display_list](#gfx_get_display_list)
|
|
|
|
### Description
|
|
Gets the display list from a display list command if it has the op `G_DL`
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_display_list(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_get_display_list(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_vertex_buffer](#gfx_get_vertex_buffer)
|
|
|
|
### Description
|
|
Gets the vertex buffer from a display list command if it has the op `G_VTX`
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_vertex_buffer(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *gfx_get_vertex_buffer(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_vertex_count](#gfx_get_vertex_count)
|
|
|
|
### Description
|
|
Gets the number of vertices from a display list command if it has the op `G_VTX`
|
|
|
|
### Lua Example
|
|
`local integerValue = gfx_get_vertex_count(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u16 gfx_get_vertex_count(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_length](#gfx_get_length)
|
|
|
|
### Description
|
|
Gets the max length of a display list
|
|
|
|
### Lua Example
|
|
`local integerValue = gfx_get_length(gfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 gfx_get_length(Gfx *gfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_command](#gfx_get_command)
|
|
|
|
### Description
|
|
Gets a command of a display list at position `offset`
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_command(gfx, offset)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
| offset | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_get_command(Gfx *gfx, u32 offset);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_next_command](#gfx_get_next_command)
|
|
|
|
### Description
|
|
Gets the next command of a given display list pointer. Intended to use in a for loop
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_next_command(gfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_get_next_command(Gfx *gfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_copy](#gfx_copy)
|
|
|
|
### Description
|
|
Copies `length` commands from display list `src` to display list `dest`
|
|
|
|
### Lua Example
|
|
`gfx_copy(dest, src, length)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dest | `Pointer` <`Gfx`> |
|
|
| src | `Pointer` <`Gfx`> |
|
|
| length | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_copy(Gfx *dest, Gfx *src, u32 length);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_create](#gfx_create)
|
|
|
|
### Description
|
|
Creates a new named display list of `length` commands
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_create(name, length)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
| length | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_create(const char *name, u32 length);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_resize](#gfx_resize)
|
|
|
|
### Description
|
|
Resizes a display list created by `gfx_create`
|
|
|
|
### Lua Example
|
|
`gfx_resize(gfx, newLength)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
| newLength | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_resize(Gfx *gfx, u32 newLength);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_delete](#gfx_delete)
|
|
|
|
### Description
|
|
Deletes a display list created by `gfx_create`
|
|
|
|
### Lua Example
|
|
`gfx_delete(gfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_delete(Gfx *gfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_delete_all](#gfx_delete_all)
|
|
|
|
### Description
|
|
Deletes all display lists created by `gfx_create`
|
|
|
|
### Lua Example
|
|
`gfx_delete_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_delete_all();`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_get_count](#vtx_get_count)
|
|
|
|
### Description
|
|
Gets the max count of vertices of a vertex buffer
|
|
|
|
### Lua Example
|
|
`local integerValue = vtx_get_count(vtx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 vtx_get_count(Vtx *vtx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_get_vertex](#vtx_get_vertex)
|
|
|
|
### Description
|
|
Gets a vertex of a vertex buffer at position `offset`
|
|
|
|
### Lua Example
|
|
`local PointerValue = vtx_get_vertex(vtx, offset)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
| offset | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *vtx_get_vertex(Vtx *vtx, u32 offset);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_get_next_vertex](#vtx_get_next_vertex)
|
|
|
|
### Description
|
|
Gets the next vertex of a given vertex pointer. Intended to use in a for loop
|
|
|
|
### Lua Example
|
|
`local PointerValue = vtx_get_next_vertex(vtx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *vtx_get_next_vertex(Vtx *vtx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_copy](#vtx_copy)
|
|
|
|
### Description
|
|
Copies `count` vertices from vertex buffer `src` to vertex buffer `dest`
|
|
|
|
### Lua Example
|
|
`vtx_copy(dest, src, count)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dest | `Pointer` <`Vtx`> |
|
|
| src | `Pointer` <`Vtx`> |
|
|
| count | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_copy(Vtx *dest, Vtx *src, u32 count);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_create](#vtx_create)
|
|
|
|
### Description
|
|
Creates a new named vertex buffer of `count` vertices
|
|
|
|
### Lua Example
|
|
`local PointerValue = vtx_create(name, count)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
| count | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *vtx_create(const char *name, u32 count);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_resize](#vtx_resize)
|
|
|
|
### Description
|
|
Resizes a vertex buffer created by `vtx_create`
|
|
|
|
### Lua Example
|
|
`vtx_resize(vtx, newCount)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
| newCount | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_resize(Vtx *vtx, u32 newCount);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_delete](#vtx_delete)
|
|
|
|
### Description
|
|
Deletes a vertex buffer created by `vtx_create`
|
|
|
|
### Lua Example
|
|
`vtx_delete(vtx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_delete(Vtx *vtx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_delete_all](#vtx_delete_all)
|
|
|
|
### Description
|
|
Deletes all vertex buffers created by `vtx_create`
|
|
|
|
### Lua Example
|
|
`vtx_delete_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_delete_all();`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_level_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_level_util_change_area](#smlua_level_util_change_area)
|
|
|
|
### Description
|
|
Instantly changes the current area to `areaIndex`
|
|
|
|
### Lua Example
|
|
`smlua_level_util_change_area(areaIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| areaIndex | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_level_util_change_area(s32 areaIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_level_util_get_info](#smlua_level_util_get_info)
|
|
|
|
### Description
|
|
Gets information on a custom level from `levelNum`
|
|
|
|
### Lua Example
|
|
`local CustomLevelInfoValue = smlua_level_util_get_info(levelNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| levelNum | `integer` |
|
|
|
|
### Returns
|
|
[CustomLevelInfo](structs.md#CustomLevelInfo)
|
|
|
|
### C Prototype
|
|
`struct CustomLevelInfo* smlua_level_util_get_info(s16 levelNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_level_util_get_info_from_short_name](#smlua_level_util_get_info_from_short_name)
|
|
|
|
### Description
|
|
Gets information on a custom level from `shortName`
|
|
|
|
### Lua Example
|
|
`local CustomLevelInfoValue = smlua_level_util_get_info_from_short_name(shortName)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| shortName | `string` |
|
|
|
|
### Returns
|
|
[CustomLevelInfo](structs.md#CustomLevelInfo)
|
|
|
|
### C Prototype
|
|
`struct CustomLevelInfo* smlua_level_util_get_info_from_short_name(const char* shortName);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_level_util_get_info_from_course_num](#smlua_level_util_get_info_from_course_num)
|
|
|
|
### Description
|
|
Gets information on a custom level from `courseNum`
|
|
|
|
### Lua Example
|
|
`local CustomLevelInfoValue = smlua_level_util_get_info_from_course_num(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
[CustomLevelInfo](structs.md#CustomLevelInfo)
|
|
|
|
### C Prototype
|
|
`struct CustomLevelInfo* smlua_level_util_get_info_from_course_num(u8 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [level_register](#level_register)
|
|
|
|
### Description
|
|
Registers a fully custom level. Level ID begins at 50
|
|
|
|
### Lua Example
|
|
`local integerValue = level_register(scriptEntryName, courseNum, fullName, shortName, acousticReach, echoLevel1, echoLevel2, echoLevel3)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| scriptEntryName | `string` |
|
|
| courseNum | `integer` |
|
|
| fullName | `string` |
|
|
| shortName | `string` |
|
|
| acousticReach | `integer` |
|
|
| echoLevel1 | `integer` |
|
|
| echoLevel2 | `integer` |
|
|
| echoLevel3 | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 level_register(const char* scriptEntryName, s16 courseNum, const char* fullName, const char* shortName, u32 acousticReach, u32 echoLevel1, u32 echoLevel2, u32 echoLevel3);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [level_is_vanilla_level](#level_is_vanilla_level)
|
|
|
|
### Description
|
|
Checks if `levelNum` is a vanilla level
|
|
|
|
### Lua Example
|
|
`local booleanValue = level_is_vanilla_level(levelNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| levelNum | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool level_is_vanilla_level(s16 levelNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_warpnode](#warp_to_warpnode)
|
|
|
|
### Description
|
|
Warps to `aWarpId` of `aArea` in `aLevel` during `aAct`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_warpnode(aLevel, aArea, aAct, aWarpId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aLevel | `integer` |
|
|
| aArea | `integer` |
|
|
| aAct | `integer` |
|
|
| aWarpId | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_warpnode(s32 aLevel, s32 aArea, s32 aAct, s32 aWarpId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_level](#warp_to_level)
|
|
|
|
### Description
|
|
Warps to `aArea` of `aLevel` in `aAct`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_level(aLevel, aArea, aAct)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aLevel | `integer` |
|
|
| aArea | `integer` |
|
|
| aAct | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_level(s32 aLevel, s32 aArea, s32 aAct);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_restart_level](#warp_restart_level)
|
|
|
|
### Description
|
|
Restarts the current level
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_restart_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_restart_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_start_level](#warp_to_start_level)
|
|
|
|
### Description
|
|
Warps to the start level (Castle Grounds by default)
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_start_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_start_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_exit_level](#warp_exit_level)
|
|
|
|
### Description
|
|
Exits the current level after `aDelay`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_exit_level(aDelay)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aDelay | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_exit_level(s32 aDelay);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_castle](#warp_to_castle)
|
|
|
|
### Description
|
|
Warps back to the castle from `aLevel`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_castle(aLevel)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aLevel | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_castle(s32 aLevel);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_misc_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [get_network_area_timer](#get_network_area_timer)
|
|
|
|
### Description
|
|
Gets the current area's networked timer
|
|
|
|
### Lua Example
|
|
`local integerValue = get_network_area_timer()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 get_network_area_timer(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_area_update_counter](#get_area_update_counter)
|
|
|
|
### Description
|
|
Gets the area update counter incremented when objects are updated
|
|
|
|
### Lua Example
|
|
`local integerValue = get_area_update_counter()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u16 get_area_update_counter(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_temp_s32_pointer](#get_temp_s32_pointer)
|
|
|
|
### Description
|
|
Returns a temporary signed 32-bit integer pointer with its value set to `initialValue`
|
|
|
|
### Lua Example
|
|
`local PointerValue = get_temp_s32_pointer(initialValue)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| initialValue | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`integer`>
|
|
|
|
### C Prototype
|
|
`s32* get_temp_s32_pointer(s32 initialValue);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [deref_s32_pointer](#deref_s32_pointer)
|
|
|
|
### Description
|
|
Gets the signed 32-bit integer value from `pointer`
|
|
|
|
### Lua Example
|
|
`local integerValue = deref_s32_pointer(pointer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| pointer | `Pointer` <`integer`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 deref_s32_pointer(s32* pointer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_popup_create_global](#djui_popup_create_global)
|
|
|
|
### Description
|
|
Creates a DJUI popup that is broadcasted to every client
|
|
|
|
### Lua Example
|
|
`djui_popup_create_global(message, lines)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| message | `string` |
|
|
| lines | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void djui_popup_create_global(const char* message, int lines);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_is_popup_disabled](#djui_is_popup_disabled)
|
|
|
|
### Description
|
|
Returns if popups are disabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = djui_is_popup_disabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool djui_is_popup_disabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_set_popup_disabled_override](#djui_set_popup_disabled_override)
|
|
|
|
### Description
|
|
Sets if popups are disabled
|
|
|
|
### Lua Example
|
|
`djui_set_popup_disabled_override(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void djui_set_popup_disabled_override(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_reset_popup_disabled_override](#djui_reset_popup_disabled_override)
|
|
|
|
### Description
|
|
Resets if popups are disabled
|
|
|
|
### Lua Example
|
|
`djui_reset_popup_disabled_override()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void djui_reset_popup_disabled_override(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_is_playerlist_open](#djui_is_playerlist_open)
|
|
|
|
### Description
|
|
Checks if the DJUI playerlist is open
|
|
|
|
### Lua Example
|
|
`local booleanValue = djui_is_playerlist_open()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool djui_is_playerlist_open(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_attempting_to_open_playerlist](#djui_attempting_to_open_playerlist)
|
|
|
|
### Description
|
|
Checks if the DJUI playerlist is attempting to be opened
|
|
|
|
### Lua Example
|
|
`local booleanValue = djui_attempting_to_open_playerlist()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool djui_attempting_to_open_playerlist(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_get_playerlist_page_index](#djui_get_playerlist_page_index)
|
|
|
|
### Description
|
|
Gets the DJUI playerlist's page index
|
|
|
|
### Lua Example
|
|
`local integerValue = djui_get_playerlist_page_index()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 djui_get_playerlist_page_index(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_menu_get_font](#djui_menu_get_font)
|
|
|
|
### Description
|
|
Gets the DJUI menu font
|
|
|
|
### Lua Example
|
|
`local enumValue = djui_menu_get_font()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[enum DjuiFontType](constants.md#enum-DjuiFontType)
|
|
|
|
### C Prototype
|
|
`enum DjuiFontType djui_menu_get_font(void);`
|
|
|
|
[:arrow_up_small:](#)
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|
<br />
|
|
|
|
## [djui_menu_get_theme](#djui_menu_get_theme)
|
|
|
|
### Description
|
|
Gets the DJUI menu theme
|
|
|
|
### Lua Example
|
|
`local DjuiThemeValue = djui_menu_get_theme()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[DjuiTheme](structs.md#DjuiTheme)
|
|
|
|
### C Prototype
|
|
`struct DjuiTheme* djui_menu_get_theme(void);`
|
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|
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[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [get_dialog_box_state](#get_dialog_box_state)
|
|
|
|
### Description
|
|
Gets the current state of the dialog box
|
|
|
|
### Lua Example
|
|
`local integerValue = get_dialog_box_state()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s8 get_dialog_box_state(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_dialog_id](#get_dialog_id)
|
|
|
|
### Description
|
|
Gets the current dialog box ID
|
|
|
|
### Lua Example
|
|
`local integerValue = get_dialog_id()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_dialog_id(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_last_star_or_key](#get_last_star_or_key)
|
|
|
|
### Description
|
|
Gets if the last objective collected was a star (0) or a key (1)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_last_star_or_key()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_last_star_or_key(void);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [set_last_star_or_key](#set_last_star_or_key)
|
|
|
|
### Description
|
|
Sets if the last objective collected was a star (0) or a key (1)
|
|
|
|
### Lua Example
|
|
`set_last_star_or_key(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_last_star_or_key(u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_last_completed_course_num](#get_last_completed_course_num)
|
|
|
|
### Description
|
|
Gets the last course a star or key was collected in
|
|
|
|
### Lua Example
|
|
`local integerValue = get_last_completed_course_num()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_last_completed_course_num(void);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
|
<br />
|
|
|
|
## [set_last_completed_course_num](#set_last_completed_course_num)
|
|
|
|
### Description
|
|
Sets the last course a star or key was collected in
|
|
|
|
### Lua Example
|
|
`set_last_completed_course_num(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_last_completed_course_num(u8 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [get_last_completed_star_num](#get_last_completed_star_num)
|
|
|
|
### Description
|
|
Gets the last collected star's number (1-7)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_last_completed_star_num()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_last_completed_star_num(void);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [set_last_completed_star_num](#set_last_completed_star_num)
|
|
|
|
### Description
|
|
Sets the last collected star's number (1-7)
|
|
|
|
### Lua Example
|
|
`set_last_completed_star_num(starNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| starNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_last_completed_star_num(u8 starNum);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [get_got_file_coin_hi_score](#get_got_file_coin_hi_score)
|
|
|
|
### Description
|
|
Checks if the save file's coin "HI SCORE" was obtained with the last star or key collection
|
|
|
|
### Lua Example
|
|
`local booleanValue = get_got_file_coin_hi_score()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool get_got_file_coin_hi_score(void);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [set_got_file_coin_hi_score](#set_got_file_coin_hi_score)
|
|
|
|
### Description
|
|
Sets if the save file's coin "HI SCORE" was obtained with the last star or key collection
|
|
|
|
### Lua Example
|
|
`set_got_file_coin_hi_score(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_got_file_coin_hi_score(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_save_file_modified](#get_save_file_modified)
|
|
|
|
### Description
|
|
Checks if the save file has been modified without saving
|
|
|
|
### Lua Example
|
|
`local booleanValue = get_save_file_modified()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool get_save_file_modified(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_save_file_modified](#set_save_file_modified)
|
|
|
|
### Description
|
|
Sets if the save file has been modified without saving
|
|
|
|
### Lua Example
|
|
`set_save_file_modified(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_save_file_modified(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_hide](#hud_hide)
|
|
|
|
### Description
|
|
Hides the HUD
|
|
|
|
### Lua Example
|
|
`hud_hide()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_hide(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_show](#hud_show)
|
|
|
|
### Description
|
|
Shows the HUD
|
|
|
|
### Lua Example
|
|
`hud_show()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_show(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_is_hidden](#hud_is_hidden)
|
|
|
|
### Description
|
|
Checks if the HUD is hidden
|
|
|
|
### Lua Example
|
|
`local booleanValue = hud_is_hidden()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool hud_is_hidden(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_get_value](#hud_get_value)
|
|
|
|
### Description
|
|
Gets a HUD display value
|
|
|
|
### Lua Example
|
|
`local integerValue = hud_get_value(type)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| type | [enum HudDisplayValue](constants.md#enum-HudDisplayValue) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 hud_get_value(enum HudDisplayValue type);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_set_value](#hud_set_value)
|
|
|
|
### Description
|
|
Sets a HUD display value
|
|
|
|
### Lua Example
|
|
`hud_set_value(type, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| type | [enum HudDisplayValue](constants.md#enum-HudDisplayValue) |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_set_value(enum HudDisplayValue type, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_render_power_meter](#hud_render_power_meter)
|
|
|
|
### Description
|
|
Renders a power meter on the HUD
|
|
|
|
### Lua Example
|
|
`hud_render_power_meter(health, x, y, width, height)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| health | `integer` |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| width | `number` |
|
|
| height | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_render_power_meter(s32 health, f32 x, f32 y, f32 width, f32 height);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_render_power_meter_interpolated](#hud_render_power_meter_interpolated)
|
|
|
|
### Description
|
|
Renders an interpolated power meter on the HUD
|
|
|
|
### Lua Example
|
|
`hud_render_power_meter_interpolated(health, prevX, prevY, prevWidth, prevHeight, x, y, width, height)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| health | `integer` |
|
|
| prevX | `number` |
|
|
| prevY | `number` |
|
|
| prevWidth | `number` |
|
|
| prevHeight | `number` |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| width | `number` |
|
|
| height | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_render_power_meter_interpolated(s32 health, f32 prevX, f32 prevY, f32 prevWidth, f32 prevHeight, f32 x, f32 y, f32 width, f32 height);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_get_flash](#hud_get_flash)
|
|
|
|
### Description
|
|
Gets if the star counter on the HUD should flash
|
|
|
|
### Lua Example
|
|
`local integerValue = hud_get_flash()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s8 hud_get_flash(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_set_flash](#hud_set_flash)
|
|
|
|
### Description
|
|
Sets if the star counter on the HUD should flash
|
|
|
|
### Lua Example
|
|
`hud_set_flash(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_set_flash(s8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [is_game_paused](#is_game_paused)
|
|
|
|
### Description
|
|
Checks if the game is paused
|
|
|
|
### Lua Example
|
|
`local booleanValue = is_game_paused()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool is_game_paused(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [is_transition_playing](#is_transition_playing)
|
|
|
|
### Description
|
|
Checks if a screen transition is playing
|
|
|
|
### Lua Example
|
|
`local booleanValue = is_transition_playing()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool is_transition_playing(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [allocate_mario_action](#allocate_mario_action)
|
|
|
|
### Description
|
|
Allocates an action ID with bitwise flags
|
|
|
|
### Lua Example
|
|
`local integerValue = allocate_mario_action(actFlags)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| actFlags | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 allocate_mario_action(u32 actFlags);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_hand_foot_pos_x](#get_hand_foot_pos_x)
|
|
|
|
### Description
|
|
Gets the X coordinate of Mario's hand (0-1) or foot (2-3) but it is important to note that the positions are not updated off-screen
|
|
|
|
### Lua Example
|
|
`local numberValue = get_hand_foot_pos_x(m, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_hand_foot_pos_x(struct MarioState* m, u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_hand_foot_pos_y](#get_hand_foot_pos_y)
|
|
|
|
### Description
|
|
Gets the Y coordinate of Mario's hand (0-1) or foot (2-3) but It is important to note that the positions are not updated off-screen
|
|
|
|
### Lua Example
|
|
`local numberValue = get_hand_foot_pos_y(m, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_hand_foot_pos_y(struct MarioState* m, u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_hand_foot_pos_z](#get_hand_foot_pos_z)
|
|
|
|
### Description
|
|
Gets the Z coordinate of Mario's hand (0-1) or foot (2-3) but it is important to note that the positions are not updated off-screen
|
|
|
|
### Lua Example
|
|
`local numberValue = get_hand_foot_pos_z(m, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_hand_foot_pos_z(struct MarioState* m, u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_mario_anim_part_pos](#get_mario_anim_part_pos)
|
|
|
|
### Description
|
|
Retrieves the animated part position associated to `animPart` from the MarioState `m` and stores it into `pos`. Returns `true` on success or `false` on failure
|
|
|
|
### Lua Example
|
|
`local booleanValue = get_mario_anim_part_pos(m, animPart, pos)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| animPart | `integer` |
|
|
| pos | [Vec3f](structs.md#Vec3f) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool get_mario_anim_part_pos(struct MarioState *m, u32 animPart, Vec3f pos);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_current_save_file_num](#get_current_save_file_num)
|
|
|
|
### Description
|
|
Gets the current save file number (1-indexed)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_current_save_file_num()`
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|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_current_save_file_num(void);`
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|
|
[:arrow_up_small:](#)
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<br />
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|
|
## [save_file_get_using_backup_slot](#save_file_get_using_backup_slot)
|
|
|
|
### Description
|
|
Checks if the save file is using its backup slot
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|
|
|
### Lua Example
|
|
`local booleanValue = save_file_get_using_backup_slot()`
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|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool save_file_get_using_backup_slot(void);`
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[:arrow_up_small:](#)
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<br />
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|
|
## [save_file_set_using_backup_slot](#save_file_set_using_backup_slot)
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|
|
|
### Description
|
|
Sets if the save file should use its backup slot
|
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|
|
### Lua Example
|
|
`save_file_set_using_backup_slot(usingBackupSlot)`
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|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| usingBackupSlot | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void save_file_set_using_backup_slot(bool usingBackupSlot);`
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[:arrow_up_small:](#)
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<br />
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|
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## [movtexqc_register](#movtexqc_register)
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### Description
|
|
Registers a custom moving texture entry (used for vanilla water boxes)
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|
|
### Lua Example
|
|
`movtexqc_register(name, level, area, type)`
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|
|
### Parameters
|
|
| Field | Type |
|
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| ----- | ---- |
|
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| name | `string` |
|
|
| level | `integer` |
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|
| area | `integer` |
|
|
| type | `integer` |
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|
|
### Returns
|
|
- None
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|
|
### C Prototype
|
|
`void movtexqc_register(const char* name, s16 level, s16 area, s16 type);`
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[:arrow_up_small:](#)
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<br />
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|
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## [get_water_level](#get_water_level)
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### Description
|
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Gets the water level in an area corresponding to `index` (0-indexed)
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|
|
### Lua Example
|
|
`local integerValue = get_water_level(index)`
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|
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### Parameters
|
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| Field | Type |
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| ----- | ---- |
|
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| index | `integer` |
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|
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### Returns
|
|
- `integer`
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|
|
### C Prototype
|
|
`s16 get_water_level(u8 index);`
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[:arrow_up_small:](#)
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<br />
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|
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## [set_water_level](#set_water_level)
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|
|
### Description
|
|
Sets the water level in an area corresponding to `index` (0-indexed)
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|
|
### Lua Example
|
|
`set_water_level(index, height, sync)`
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|
|
### Parameters
|
|
| Field | Type |
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| ----- | ---- |
|
|
| index | `integer` |
|
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| height | `integer` |
|
|
| sync | `boolean` |
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|
|
### Returns
|
|
- None
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|
|
### C Prototype
|
|
`void set_water_level(u8 index, s16 height, bool sync);`
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[:arrow_up_small:](#)
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<br />
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|
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## [course_is_main_course](#course_is_main_course)
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|
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### Description
|
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Checks if a course is a main course and not the castle or secret levels
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|
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### Lua Example
|
|
`local booleanValue = course_is_main_course(courseNum)`
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|
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### Parameters
|
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| Field | Type |
|
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| ----- | ---- |
|
|
| courseNum | `integer` |
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|
|
### Returns
|
|
- `boolean`
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### C Prototype
|
|
`bool course_is_main_course(u16 courseNum);`
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[:arrow_up_small:](#)
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<br />
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## [get_ttc_speed_setting](#get_ttc_speed_setting)
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### Description
|
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Gets TTC's speed setting
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### Lua Example
|
|
`local integerValue = get_ttc_speed_setting()`
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|
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### Parameters
|
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- None
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|
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### Returns
|
|
- `integer`
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|
|
### C Prototype
|
|
`s16 get_ttc_speed_setting(void);`
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[:arrow_up_small:](#)
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<br />
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|
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## [set_ttc_speed_setting](#set_ttc_speed_setting)
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|
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### Description
|
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Sets TTC's speed setting (TTC_SPEED_*)
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|
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### Lua Example
|
|
`set_ttc_speed_setting(speed)`
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|
|
### Parameters
|
|
| Field | Type |
|
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| ----- | ---- |
|
|
| speed | `integer` |
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|
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### Returns
|
|
- None
|
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|
|
### C Prototype
|
|
`void set_ttc_speed_setting(s16 speed);`
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[:arrow_up_small:](#)
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<br />
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|
|
## [get_time](#get_time)
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### Description
|
|
Gets the Unix Timestamp
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### Lua Example
|
|
`local integerValue = get_time()`
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|
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### Parameters
|
|
- None
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|
|
### Returns
|
|
- `integer`
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|
|
### C Prototype
|
|
`s64 get_time(void);`
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[:arrow_up_small:](#)
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<br />
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|
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## [get_date_and_time](#get_date_and_time)
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|
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### Description
|
|
Gets the system clock's date and time
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|
|
### Lua Example
|
|
`local DateTimeValue = get_date_and_time()`
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|
|
### Parameters
|
|
- None
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|
|
### Returns
|
|
[DateTime](structs.md#DateTime)
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|
|
|
### C Prototype
|
|
`struct DateTime* get_date_and_time(void);`
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|
|
[:arrow_up_small:](#)
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<br />
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|
|
## [get_envfx](#get_envfx)
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|
|
### Description
|
|
Gets the non overridden environment effect (e.g. snow)
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|
### Lua Example
|
|
`local integerValue = get_envfx()`
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|
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### Parameters
|
|
- None
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|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u16 get_envfx(void);`
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|
|
[:arrow_up_small:](#)
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|
|
<br />
|
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|
|
## [set_override_envfx](#set_override_envfx)
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|
|
### Description
|
|
Sets the override environment effect (e.g. snow)
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|
|
### Lua Example
|
|
`set_override_envfx(envfx)`
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|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| envfx | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_envfx(s32 envfx);`
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|
|
[:arrow_up_small:](#)
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|
|
<br />
|
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|
|
## [get_global_timer](#get_global_timer)
|
|
|
|
### Description
|
|
Gets the global timer that has been ticking at 30 frames per second since game boot
|
|
|
|
### Lua Example
|
|
`local integerValue = get_global_timer()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 get_global_timer(void);`
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|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [get_dialog_response](#get_dialog_response)
|
|
|
|
### Description
|
|
Gets the choice selected inside of a dialog box (0-1)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_dialog_response()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 get_dialog_response(void);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [get_local_discord_id](#get_local_discord_id)
|
|
|
|
### Description
|
|
Gets the local discord ID if it isn't disabled, otherwise "0" is returned
|
|
|
|
### Lua Example
|
|
`local stringValue = get_local_discord_id()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* get_local_discord_id(void);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [get_coopnet_id](#get_coopnet_id)
|
|
|
|
### Description
|
|
Gets the CoopNet ID of a player with `localIndex` if CoopNet is being used and the player is connected, otherwise "-1" is returned
|
|
|
|
### Lua Example
|
|
`local stringValue = get_coopnet_id(localIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| localIndex | `integer` |
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* get_coopnet_id(s8 localIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [get_volume_master](#get_volume_master)
|
|
|
|
### Description
|
|
Gets the master volume level
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_master()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_master(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_level](#get_volume_level)
|
|
|
|
### Description
|
|
Gets the volume level of music
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_sfx](#get_volume_sfx)
|
|
|
|
### Description
|
|
Gets the volume level of sound effects
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_sfx()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_sfx(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_env](#get_volume_env)
|
|
|
|
### Description
|
|
Gets the volume level of environment sounds effects
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_env()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_env(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_master](#set_volume_master)
|
|
|
|
### Description
|
|
Sets the master volume level
|
|
|
|
### Lua Example
|
|
`set_volume_master(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_master(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_level](#set_volume_level)
|
|
|
|
### Description
|
|
Sets the volume level of music
|
|
|
|
### Lua Example
|
|
`set_volume_level(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_level(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [set_volume_sfx](#set_volume_sfx)
|
|
|
|
### Description
|
|
Sets the volume level of sound effects
|
|
|
|
### Lua Example
|
|
`set_volume_sfx(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_sfx(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_env](#set_volume_env)
|
|
|
|
### Description
|
|
Sets the volume level of environment sounds effects
|
|
|
|
### Lua Example
|
|
`set_volume_env(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_env(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_environment_region](#get_environment_region)
|
|
|
|
### Description
|
|
Gets an environment region (gas/water boxes) height value
|
|
|
|
### Lua Example
|
|
`local integerValue = get_environment_region(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_environment_region(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_environment_region](#set_environment_region)
|
|
|
|
### Description
|
|
Sets an environment region (gas/water boxes) height value
|
|
|
|
### Lua Example
|
|
`set_environment_region(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_environment_region(u8 index, s16 value);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
|
<br />
|
|
|
|
## [mod_file_exists](#mod_file_exists)
|
|
|
|
### Description
|
|
Checks if a file exists inside of a mod
|
|
|
|
### Lua Example
|
|
`local booleanValue = mod_file_exists(filename)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| filename | `string` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool mod_file_exists(const char* filename);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_active_mod](#get_active_mod)
|
|
|
|
### Description
|
|
Gets the mod currently being processed
|
|
|
|
### Lua Example
|
|
`local ModValue = get_active_mod()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Mod](structs.md#Mod)
|
|
|
|
### C Prototype
|
|
`struct Mod* get_active_mod(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_window_title](#set_window_title)
|
|
|
|
### Description
|
|
Sets the window title to a custom title
|
|
|
|
### Lua Example
|
|
`set_window_title(title)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| title | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_window_title(const char* title);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [reset_window_title](#reset_window_title)
|
|
|
|
### Description
|
|
Resets the window title
|
|
|
|
### Lua Example
|
|
`reset_window_title()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void reset_window_title(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_os_name](#get_os_name)
|
|
|
|
### Description
|
|
Gets the name of the operating system the game is running on
|
|
|
|
### Lua Example
|
|
`local stringValue = get_os_name()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* get_os_name(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_root](#geo_get_current_root)
|
|
|
|
### Description
|
|
Gets the current GraphNodeRoot
|
|
|
|
### Lua Example
|
|
`local GraphNodeRootValue = geo_get_current_root()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeRoot](structs.md#GraphNodeRoot)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeRoot* geo_get_current_root(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_master_list](#geo_get_current_master_list)
|
|
|
|
### Description
|
|
Gets the current GraphNodeMasterList
|
|
|
|
### Lua Example
|
|
`local GraphNodeMasterListValue = geo_get_current_master_list()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeMasterList](structs.md#GraphNodeMasterList)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeMasterList* geo_get_current_master_list(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_perspective](#geo_get_current_perspective)
|
|
|
|
### Description
|
|
Gets the current GraphNodePerspective
|
|
|
|
### Lua Example
|
|
`local GraphNodePerspectiveValue = geo_get_current_perspective()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodePerspective](structs.md#GraphNodePerspective)
|
|
|
|
### C Prototype
|
|
`struct GraphNodePerspective* geo_get_current_perspective(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_camera](#geo_get_current_camera)
|
|
|
|
### Description
|
|
Gets the current GraphNodeCamera
|
|
|
|
### Lua Example
|
|
`local GraphNodeCameraValue = geo_get_current_camera()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeCamera](structs.md#GraphNodeCamera)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeCamera* geo_get_current_camera(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_held_object](#geo_get_current_held_object)
|
|
|
|
### Description
|
|
Gets the current GraphNodeHeldObject
|
|
|
|
### Lua Example
|
|
`local GraphNodeHeldObjectValue = geo_get_current_held_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeHeldObject](structs.md#GraphNodeHeldObject)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeHeldObject* geo_get_current_held_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_model_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_model_util_get_id](#smlua_model_util_get_id)
|
|
|
|
### Description
|
|
Gets the extended model ID for the `name` of a `GeoLayout`
|
|
|
|
### Lua Example
|
|
`local enumValue = smlua_model_util_get_id(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
[enum ModelExtendedId](constants.md#enum-ModelExtendedId)
|
|
|
|
### C Prototype
|
|
`enum ModelExtendedId smlua_model_util_get_id(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_obj_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [spawn_sync_object](#spawn_sync_object)
|
|
|
|
### Description
|
|
Spawns a synchronized object in at `x`, `y`, and `z` as a child object of the local Mario with his rotation. You can change the fields of the object in `objSetupFunction`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = spawn_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| objSetupFunction | `Lua Function` () |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object* spawn_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [spawn_non_sync_object](#spawn_non_sync_object)
|
|
|
|
### Description
|
|
Spawns a synchronized object in at `x`, `y`, and `z` as a child object of the local Mario with his rotation. You can change the fields of the object in `objSetupFunction`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = spawn_non_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| objSetupFunction | `Lua Function` () |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object* spawn_non_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_has_behavior_id](#obj_has_behavior_id)
|
|
|
|
### Description
|
|
Checks if an object has `behaviorId`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_has_behavior_id(o, behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_has_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_has_model_extended](#obj_has_model_extended)
|
|
|
|
### Description
|
|
Checks if an object's model is equal to `modelId`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_has_model_extended(o, modelId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_has_model_extended(struct Object *o, enum ModelExtendedId modelId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_model_id_extended](#obj_get_model_id_extended)
|
|
|
|
### Description
|
|
Returns an object's extended model id
|
|
|
|
### Lua Example
|
|
`local enumValue = obj_get_model_id_extended(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
[enum ModelExtendedId](constants.md#enum-ModelExtendedId)
|
|
|
|
### C Prototype
|
|
`enum ModelExtendedId obj_get_model_id_extended(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_model_extended](#obj_set_model_extended)
|
|
|
|
### Description
|
|
Sets an object's model to `modelId`
|
|
|
|
### Lua Example
|
|
`obj_set_model_extended(o, modelId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_model_extended(struct Object *o, enum ModelExtendedId modelId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_trajectory](#get_trajectory)
|
|
|
|
### Description
|
|
Gets a trajectory by `name`
|
|
|
|
### Lua Example
|
|
`local PointerValue = get_trajectory(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Trajectory`>
|
|
|
|
### C Prototype
|
|
`Trajectory* get_trajectory(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_object](#geo_get_current_object)
|
|
|
|
### Description
|
|
When used in a geo function, retrieve the current processed object
|
|
|
|
### Lua Example
|
|
`local ObjectValue = geo_get_current_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *geo_get_current_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_current_object](#get_current_object)
|
|
|
|
### Description
|
|
Gets the object currently being processed
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_current_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_current_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_dialog_object](#get_dialog_object)
|
|
|
|
### Description
|
|
Gets the NPC object Mario is talking to
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_dialog_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_dialog_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_cutscene_focus](#get_cutscene_focus)
|
|
|
|
### Description
|
|
Gets the cutscene focus object
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_cutscene_focus()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_cutscene_focus(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_secondary_camera_focus](#get_secondary_camera_focus)
|
|
|
|
### Description
|
|
Gets the secondary camera focus object
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_secondary_camera_focus()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_secondary_camera_focus(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_cutscene_focus](#set_cutscene_focus)
|
|
|
|
### Description
|
|
Sets the cutscene focus object
|
|
|
|
### Lua Example
|
|
`local voidValue = set_cutscene_focus(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `void *`
|
|
|
|
### C Prototype
|
|
`void *set_cutscene_focus(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_secondary_camera_focus](#set_secondary_camera_focus)
|
|
|
|
### Description
|
|
Sets the secondary camera focus object
|
|
|
|
### Lua Example
|
|
`local voidValue = set_secondary_camera_focus(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `void *`
|
|
|
|
### C Prototype
|
|
`void *set_secondary_camera_focus(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first](#obj_get_first)
|
|
|
|
### Description
|
|
Gets the first object in an object list
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first(objList)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| objList | [enum ObjectList](constants.md#enum-ObjectList) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first(enum ObjectList objList);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first_with_behavior_id](#obj_get_first_with_behavior_id)
|
|
|
|
### Description
|
|
Gets the first object loaded with `behaviorId`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first_with_behavior_id(behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first_with_behavior_id(enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first_with_behavior_id_and_field_s32](#obj_get_first_with_behavior_id_and_field_s32)
|
|
|
|
### Description
|
|
Gets the first object loaded with `behaviorId` and object signed 32-bit integer field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first_with_behavior_id_and_field_s32(behaviorId, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first_with_behavior_id_and_field_s32(enum BehaviorId behaviorId, s32 fieldIndex, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first_with_behavior_id_and_field_f32](#obj_get_first_with_behavior_id_and_field_f32)
|
|
|
|
### Description
|
|
Gets the first object loaded with `behaviorId` and object float field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first_with_behavior_id_and_field_f32(behaviorId, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| fieldIndex | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first_with_behavior_id_and_field_f32(enum BehaviorId behaviorId, s32 fieldIndex, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next](#obj_get_next)
|
|
|
|
### Description
|
|
Gets the next object in an object list
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next_with_same_behavior_id](#obj_get_next_with_same_behavior_id)
|
|
|
|
### Description
|
|
Gets the next object loaded with the same behavior ID
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next_with_same_behavior_id(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next_with_same_behavior_id(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next_with_same_behavior_id_and_field_s32](#obj_get_next_with_same_behavior_id_and_field_s32)
|
|
|
|
### Description
|
|
Gets the next object loaded with the same behavior ID and object signed 32-bit integer field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_s32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next_with_same_behavior_id_and_field_s32(struct Object *o, s32 fieldIndex, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next_with_same_behavior_id_and_field_f32](#obj_get_next_with_same_behavior_id_and_field_f32)
|
|
|
|
### Description
|
|
Gets the next object loaded with the same behavior ID and object float field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_f32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o, s32 fieldIndex, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_nearest_object_with_behavior_id](#obj_get_nearest_object_with_behavior_id)
|
|
|
|
### Description
|
|
Gets the nearest object with `behaviorId` to `o`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_nearest_object_with_behavior_id(o, behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_count_objects_with_behavior_id](#obj_count_objects_with_behavior_id)
|
|
|
|
### Description
|
|
Counts every object with `behaviorId`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_count_objects_with_behavior_id(behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_collided_object](#obj_get_collided_object)
|
|
|
|
### Description
|
|
Gets the corresponding collided object to an index from `o`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_collided_object(o, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_collided_object(struct Object *o, s16 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_u32](#obj_get_field_u32)
|
|
|
|
### Description
|
|
Gets the unsigned 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_get_field_u32(o, fieldIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 obj_get_field_u32(struct Object *o, s32 fieldIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_s32](#obj_get_field_s32)
|
|
|
|
### Description
|
|
Gets the signed 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_get_field_s32(o, fieldIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_get_field_s32(struct Object *o, s32 fieldIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_f32](#obj_get_field_f32)
|
|
|
|
### Description
|
|
Sets the float value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local numberValue = obj_get_field_f32(o, fieldIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 obj_get_field_f32(struct Object *o, s32 fieldIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_s16](#obj_get_field_s16)
|
|
|
|
### Description
|
|
Gets the signed 32-bit integer value from the sub field corresponding to `fieldSubIndex` from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_get_field_s16(o, fieldIndex, fieldSubIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| fieldSubIndex | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 obj_get_field_s16(struct Object *o, s32 fieldIndex, s32 fieldSubIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_u32](#obj_set_field_u32)
|
|
|
|
### Description
|
|
Sets the unsigned 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_u32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_u32(struct Object *o, s32 fieldIndex, u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_s32](#obj_set_field_s32)
|
|
|
|
### Description
|
|
Sets the signed 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_s32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_s32(struct Object *o, s32 fieldIndex, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_f32](#obj_set_field_f32)
|
|
|
|
### Description
|
|
Sets the float value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_f32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_f32(struct Object *o, s32 fieldIndex, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_s16](#obj_set_field_s16)
|
|
|
|
### Description
|
|
Sets the signed 32-bit integer value from the sub field corresponding to `fieldSubIndex` from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_s16(o, fieldIndex, fieldSubIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| fieldSubIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_s16(struct Object *o, s32 fieldIndex, s32 fieldSubIndex, s16 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_temp_spawn_particles_info](#obj_get_temp_spawn_particles_info)
|
|
|
|
### Description
|
|
Returns a temporary particle spawn info pointer with its model loaded in from `modelId`
|
|
|
|
### Lua Example
|
|
`local SpawnParticlesInfoValue = obj_get_temp_spawn_particles_info(modelId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
|
|
### Returns
|
|
[SpawnParticlesInfo](structs.md#SpawnParticlesInfo)
|
|
|
|
### C Prototype
|
|
`struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_temp_object_hitbox](#get_temp_object_hitbox)
|
|
|
|
### Description
|
|
Returns a temporary object hitbox pointer
|
|
|
|
### Lua Example
|
|
`local ObjectHitboxValue = get_temp_object_hitbox()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[ObjectHitbox](structs.md#ObjectHitbox)
|
|
|
|
### C Prototype
|
|
`struct ObjectHitbox* get_temp_object_hitbox(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_attackable](#obj_is_attackable)
|
|
|
|
### Description
|
|
Checks if `o` is attackable
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_attackable(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_attackable(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_breakable_object](#obj_is_breakable_object)
|
|
|
|
### Description
|
|
Checks if `o` is breakable
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_breakable_object(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_breakable_object(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_bully](#obj_is_bully)
|
|
|
|
### Description
|
|
Checks if `o` is a Bully
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_bully(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_bully(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_coin](#obj_is_coin)
|
|
|
|
### Description
|
|
Checks if `o` is a coin
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_coin(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_coin(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_exclamation_box](#obj_is_exclamation_box)
|
|
|
|
### Description
|
|
Checks if `o` is an exclamation box
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_exclamation_box(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_exclamation_box(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_grabbable](#obj_is_grabbable)
|
|
|
|
### Description
|
|
Checks if `o` is grabbable
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_grabbable(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_grabbable(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_mushroom_1up](#obj_is_mushroom_1up)
|
|
|
|
### Description
|
|
Checks if `o` is a 1-Up Mushroom
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_mushroom_1up(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_mushroom_1up(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_secret](#obj_is_secret)
|
|
|
|
### Description
|
|
Checks if `o` is a secret
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_secret(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_secret(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_valid_for_interaction](#obj_is_valid_for_interaction)
|
|
|
|
### Description
|
|
Checks if `o` is activated, tangible, and interactible
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_valid_for_interaction(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_valid_for_interaction(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_check_hitbox_overlap](#obj_check_hitbox_overlap)
|
|
|
|
### Description
|
|
Checks if `o1`'s hitbox is colliding with `o2`'s hitbox
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_check_hitbox_overlap(o1, o2)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o1 | [Object](structs.md#Object) |
|
|
| o2 | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_check_hitbox_overlap(struct Object *o1, struct Object *o2);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_check_overlap_with_hitbox_params](#obj_check_overlap_with_hitbox_params)
|
|
|
|
### Description
|
|
Checks if `o`'s hitbox is colliding with the parameters of a hitbox
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_check_overlap_with_hitbox_params(o, x, y, z, h, r, d)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| h | `number` |
|
|
| r | `number` |
|
|
| d | `number` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_check_overlap_with_hitbox_params(struct Object *o, f32 x, f32 y, f32 z, f32 h, f32 r, f32 d);`
|
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|
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[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [obj_set_vel](#obj_set_vel)
|
|
|
|
### Description
|
|
Sets an object's velocity to `vx`, `vy`, and `vz`
|
|
|
|
### Lua Example
|
|
`obj_set_vel(o, vx, vy, vz)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| vx | `number` |
|
|
| vy | `number` |
|
|
| vz | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_vel(struct Object *o, f32 vx, f32 vy, f32 vz);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_move_xyz](#obj_move_xyz)
|
|
|
|
### Description
|
|
Moves the object in the direction of `dx`, `dy`, and `dz`
|
|
|
|
### Lua Example
|
|
`obj_move_xyz(o, dx, dy, dz)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| dx | `number` |
|
|
| dy | `number` |
|
|
| dz | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_move_xyz(struct Object *o, f32 dx, f32 dy, f32 dz);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_whirlpools](#set_whirlpools)
|
|
|
|
### Description
|
|
Sets the parameters of one of the two whirlpools (0-indexed) in an area
|
|
|
|
### Lua Example
|
|
`set_whirlpools(x, y, z, strength, area, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| strength | `integer` |
|
|
| area | `integer` |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_whirlpools(f32 x, f32 y, f32 z, s16 strength, s16 area, s32 index);`
|
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|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_text_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_text_utils_reset_all](#smlua_text_utils_reset_all)
|
|
|
|
### Description
|
|
Resets every modified dialog back to vanilla
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_reset_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_reset_all(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_dialog_replace](#smlua_text_utils_dialog_replace)
|
|
|
|
### Description
|
|
Replaces `dialogId` with a custom one
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_dialog_replace(dialogId, unused, linesPerBox, leftOffset, width, str)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dialogId | [enum DialogId](constants.md#enum-DialogId) |
|
|
| unused | `integer` |
|
|
| linesPerBox | `integer` |
|
|
| leftOffset | `integer` |
|
|
| width | `integer` |
|
|
| str | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_dialog_replace(enum DialogId dialogId, u32 unused, s8 linesPerBox, s16 leftOffset, s16 width, const char* str);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_acts_replace](#smlua_text_utils_course_acts_replace)
|
|
|
|
### Description
|
|
Replaces the act names of `courseNum`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_acts_replace(courseNum, courseName, act1, act2, act3, act4, act5, act6)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| courseName | `string` |
|
|
| act1 | `string` |
|
|
| act2 | `string` |
|
|
| act3 | `string` |
|
|
| act4 | `string` |
|
|
| act5 | `string` |
|
|
| act6 | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName, const char* act1, const char* act2, const char* act3, const char* act4, const char* act5, const char* act6);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_secret_star_replace](#smlua_text_utils_secret_star_replace)
|
|
|
|
### Description
|
|
Replaces the secret star course name of `courseNum` with `courseName`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_secret_star_replace(courseNum, courseName)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| courseName | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_secret_star_replace(s16 courseNum, const char* courseName);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_replace](#smlua_text_utils_course_name_replace)
|
|
|
|
### Description
|
|
Replaces the name of `courseNum` with `name`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_name_replace(courseNum, name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_name_replace(s16 courseNum, const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_get](#smlua_text_utils_course_name_get)
|
|
|
|
### Description
|
|
Gets the name of `courseNum`
|
|
|
|
### Lua Example
|
|
`local stringValue = smlua_text_utils_course_name_get(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* smlua_text_utils_course_name_get(s16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_mod_index](#smlua_text_utils_course_name_mod_index)
|
|
|
|
### Description
|
|
Gets the index of the mod that replaced the name of `courseNum`
|
|
|
|
### Lua Example
|
|
`local integerValue = smlua_text_utils_course_name_mod_index(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 smlua_text_utils_course_name_mod_index(s16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_reset](#smlua_text_utils_course_name_reset)
|
|
|
|
### Description
|
|
Resets the name of `courseNum`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_name_reset(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_name_reset(s16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_replace](#smlua_text_utils_act_name_replace)
|
|
|
|
### Description
|
|
Replaces the act name of `actNum` in `courseNum` with `name`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_act_name_replace(courseNum, actNum, name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_act_name_replace(s16 courseNum, u8 actNum, const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_get](#smlua_text_utils_act_name_get)
|
|
|
|
### Description
|
|
Gets the act name of `actNum` in `courseNum`
|
|
|
|
### Lua Example
|
|
`local stringValue = smlua_text_utils_act_name_get(courseNum, actNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* smlua_text_utils_act_name_get(s16 courseNum, u8 actNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_mod_index](#smlua_text_utils_act_name_mod_index)
|
|
|
|
### Description
|
|
Gets the index of the mod that replaced the act name of `actNum` in `courseNum`
|
|
|
|
### Lua Example
|
|
`local integerValue = smlua_text_utils_act_name_mod_index(courseNum, actNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 smlua_text_utils_act_name_mod_index(s16 courseNum, u8 actNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_reset](#smlua_text_utils_act_name_reset)
|
|
|
|
### Description
|
|
Resets the act name of `actNum` in `courseNum`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_act_name_reset(courseNum, actNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_act_name_reset(s16 courseNum, u8 actNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_castle_secret_stars_replace](#smlua_text_utils_castle_secret_stars_replace)
|
|
|
|
### Description
|
|
Replaces the castle secret stars text with `name`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_castle_secret_stars_replace(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_castle_secret_stars_replace(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_extra_text_replace](#smlua_text_utils_extra_text_replace)
|
|
|
|
### Description
|
|
Replace extra text (e.g. one of the castle's secret stars) with `text`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_extra_text_replace(index, text)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| text | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_extra_text_replace(s16 index, const char* text);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_get_language](#smlua_text_utils_get_language)
|
|
|
|
### Description
|
|
Gets the current language
|
|
|
|
### Lua Example
|
|
`local stringValue = smlua_text_utils_get_language()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* smlua_text_utils_get_language(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from sound_init.h
|
|
|
|
<br />
|
|
|
|
|
|
## [reset_volume](#reset_volume)
|
|
|
|
### Description
|
|
Resets if music volume has been lowered
|
|
|
|
### Lua Example
|
|
`reset_volume()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void reset_volume(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [raise_background_noise](#raise_background_noise)
|
|
|
|
### Description
|
|
Raises music volume back up to normal levels
|
|
|
|
### Lua Example
|
|
`raise_background_noise(a)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void raise_background_noise(s32 a);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [lower_background_noise](#lower_background_noise)
|
|
|
|
### Description
|
|
Lowers the volume of music by 40%
|
|
|
|
### Lua Example
|
|
`lower_background_noise(a)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void lower_background_noise(s32 a);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [disable_background_sound](#disable_background_sound)
|
|
|
|
### Description
|
|
Disables background soundbanks
|
|
|
|
### Lua Example
|
|
`disable_background_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void disable_background_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [enable_background_sound](#enable_background_sound)
|
|
|
|
### Description
|
|
Enables background soundbanks
|
|
|
|
### Lua Example
|
|
`enable_background_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void enable_background_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_menu_sounds](#play_menu_sounds)
|
|
|
|
### Description
|
|
Play menu sounds from `SOUND_MENU_FLAG_*` constants and queues rumble if `SOUND_MENU_FLAG_LETGOMARIOFACE` is one of the flags
|
|
|
|
### Lua Example
|
|
`play_menu_sounds(soundMenuFlags)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMenuFlags | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_menu_sounds(s16 soundMenuFlags);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_painting_eject_sound](#play_painting_eject_sound)
|
|
|
|
### Description
|
|
Plays the painting eject sound effect if it has not already been played
|
|
|
|
### Lua Example
|
|
`play_painting_eject_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_painting_eject_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_infinite_stairs_music](#play_infinite_stairs_music)
|
|
|
|
### Description
|
|
Plays the infinite stairs music if you're in the endless stairs room and have less than `gLevelValues.infiniteStairsRequirement` stars
|
|
|
|
### Lua Example
|
|
`play_infinite_stairs_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_infinite_stairs_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_background_music](#set_background_music)
|
|
|
|
### Description
|
|
Sets the background music to `seqArgs` on sequence player `a` with a fade in time of `fadeTimer`
|
|
|
|
### Lua Example
|
|
`set_background_music(a, seqArgs, fadeTimer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
| seqArgs | `integer` |
|
|
| fadeTimer | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_background_music(u16 a, u16 seqArgs, s16 fadeTimer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_music](#fadeout_music)
|
|
|
|
### Description
|
|
Fades out level, shell, and cap music
|
|
|
|
### Lua Example
|
|
`fadeout_music(fadeOutTime)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fadeOutTime | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_music(s16 fadeOutTime);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [fadeout_level_music](#fadeout_level_music)
|
|
|
|
### Description
|
|
Fades out the level sequence player
|
|
|
|
### Lua Example
|
|
`fadeout_level_music(fadeTimer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fadeTimer | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_level_music(s16 fadeTimer);`
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|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [play_cutscene_music](#play_cutscene_music)
|
|
|
|
### Description
|
|
Plays and sets the current music to `seqArgs`
|
|
|
|
### Lua Example
|
|
`play_cutscene_music(seqArgs)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| seqArgs | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_cutscene_music(u16 seqArgs);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_shell_music](#play_shell_music)
|
|
|
|
### Description
|
|
Plays shell music
|
|
|
|
### Lua Example
|
|
`play_shell_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_shell_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [stop_shell_music](#stop_shell_music)
|
|
|
|
### Description
|
|
Stops shell music completely
|
|
|
|
### Lua Example
|
|
`stop_shell_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void stop_shell_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_cap_music](#play_cap_music)
|
|
|
|
### Description
|
|
Plays `seqArgs` as cap music
|
|
|
|
### Lua Example
|
|
`play_cap_music(seqArgs)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| seqArgs | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_cap_music(u16 seqArgs);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_cap_music](#fadeout_cap_music)
|
|
|
|
### Description
|
|
Fades out cap music
|
|
|
|
### Lua Example
|
|
`fadeout_cap_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_cap_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [stop_cap_music](#stop_cap_music)
|
|
|
|
### Description
|
|
Stops cap music completely
|
|
|
|
### Lua Example
|
|
`stop_cap_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void stop_cap_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from spawn_sound.h
|
|
|
|
<br />
|
|
|
|
|
|
## [cur_obj_play_sound_1](#cur_obj_play_sound_1)
|
|
|
|
### Description
|
|
Plays a sound if the current object is visible
|
|
|
|
### Lua Example
|
|
`cur_obj_play_sound_1(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void cur_obj_play_sound_1(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [cur_obj_play_sound_2](#cur_obj_play_sound_2)
|
|
|
|
### Description
|
|
Plays a sound if the current object is visible and queues rumble for specific sounds
|
|
|
|
### Lua Example
|
|
`cur_obj_play_sound_2(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void cur_obj_play_sound_2(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [create_sound_spawner](#create_sound_spawner)
|
|
|
|
### Description
|
|
Create a sound spawner for objects that need a sound play once. (Breakable walls, King Bobomb exploding, etc)
|
|
|
|
### Lua Example
|
|
`create_sound_spawner(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void create_sound_spawner(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [calc_dist_to_volume_range_1](#calc_dist_to_volume_range_1)
|
|
|
|
### Description
|
|
Unused vanilla function, calculates a volume based on `distance`. If `distance` is less than 500 then 127, if `distance` is greater than 1500 then 0, if `distance` is between 500 and 1500 then it ranges linearly from 60 to 124. What an even more strange and confusing function
|
|
|
|
### Lua Example
|
|
`local integerValue = calc_dist_to_volume_range_1(distance)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| distance | `number` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 calc_dist_to_volume_range_1(f32 distance);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [calc_dist_to_volume_range_2](#calc_dist_to_volume_range_2)
|
|
|
|
### Description
|
|
Unused vanilla function, calculates a volume based on `distance`. If `distance` is less than 1300 then 127, if `distance` is greater than 2300 then 0, if `distance` is between 1300 and 2300 then it ranges linearly from 60 to 127. What a strange and confusing function
|
|
|
|
### Lua Example
|
|
`local integerValue = calc_dist_to_volume_range_2(distance)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| distance | `number` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 calc_dist_to_volume_range_2(f32 distance);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from surface_collision.h
|
|
|
|
<br />
|
|
|
|
|
|
## [find_wall_collisions](#find_wall_collisions)
|
|
|
|
### Description
|
|
Detects wall collisions at a given position and adjusts the position based on the walls found. Returns the number of wall collisions detected
|
|
|
|
### Lua Example
|
|
`local integerValue = find_wall_collisions(colData)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| colData | [WallCollisionData](structs.md#WallCollisionData) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 find_wall_collisions(struct WallCollisionData *colData);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [find_ceil_height](#find_ceil_height)
|
|
|
|
### Description
|
|
Finds the height of the highest ceiling above a given position (x, y, z). If no ceiling is found, returns the default height limit of `gLevelValues.cellHeightLimit`(20000 by default)
|
|
|
|
### Lua Example
|
|
`local numberValue = find_ceil_height(x, y, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 find_ceil_height(f32 x, f32 y, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [find_floor_height](#find_floor_height)
|
|
|
|
### Description
|
|
Finds the height of the highest floor below a given position (x, y, z). If no floor is found, returns the default floor height of `gLevelValues.floorLowerLimit`(-11000 by default)
|
|
|
|
### Lua Example
|
|
`local numberValue = find_floor_height(x, y, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 find_floor_height(f32 x, f32 y, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [find_water_level](#find_water_level)
|
|
|
|
### Description
|
|
Finds the height of water at a given position (x, z), if the position is within a water region. If no water is found, returns the default height of `gLevelValues.floorLowerLimit`(-11000 by default)
|
|
|
|
### Lua Example
|
|
`local numberValue = find_water_level(x, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 find_water_level(f32 x, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [find_poison_gas_level](#find_poison_gas_level)
|
|
|
|
### Description
|
|
Finds the height of the poison gas at a given position (x, z), if the position is within a gas region. If no gas is found, returns the default height of `gLevelValues.floorLowerLimit`(-11000 by default)
|
|
|
|
### Lua Example
|
|
`local numberValue = find_poison_gas_level(x, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 find_poison_gas_level(f32 x, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_find_wall_direction](#set_find_wall_direction)
|
|
|
|
### Description
|
|
Sets whether collision finding functions should check wall directions.
|
|
|
|
### Lua Example
|
|
`set_find_wall_direction(dir, active, airborne)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dir | [Vec3f](structs.md#Vec3f) |
|
|
| active | `boolean` |
|
|
| airborne | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_find_wall_direction(Vec3f dir, bool active, bool airborne);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [closest_point_to_triangle](#closest_point_to_triangle)
|
|
|
|
### Description
|
|
Gets the closest point of the triangle to `src` and returns it in `out`.
|
|
|
|
### Lua Example
|
|
`closest_point_to_triangle(surf, src, out)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| surf | [Surface](structs.md#Surface) |
|
|
| src | [Vec3f](structs.md#Vec3f) |
|
|
| out | [Vec3f](structs.md#Vec3f) |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void closest_point_to_triangle(struct Surface* surf, Vec3f src, Vec3f out);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from surface_load.h
|
|
|
|
<br />
|
|
|
|
|
|
## [load_object_collision_model](#load_object_collision_model)
|
|
|
|
### Description
|
|
Loads the object's collision data into dynamic collision. You must run this every frame in your object's behavior loop for it to have collision
|
|
|
|
### Lua Example
|
|
`load_object_collision_model()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void load_object_collision_model(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_surface_from_index](#obj_get_surface_from_index)
|
|
|
|
### Description
|
|
Gets a surface corresponding to `index` from the surface pool buffer
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = obj_get_surface_from_index(o, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface *obj_get_surface_from_index(struct Object *o, u32 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [surface_has_force](#surface_has_force)
|
|
|
|
### Description
|
|
Checks if a surface has force
|
|
|
|
### Lua Example
|
|
`local booleanValue = surface_has_force(surfaceType)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| surfaceType | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool surface_has_force(s16 surfaceType);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from sync_object.h
|
|
|
|
<br />
|
|
|
|
|
|
## [sync_object_is_initialized](#sync_object_is_initialized)
|
|
|
|
### Description
|
|
Checks if a sync object is initialized using a `syncId`
|
|
|
|
### Lua Example
|
|
`local booleanValue = sync_object_is_initialized(syncId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| syncId | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool sync_object_is_initialized(u32 syncId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [sync_object_is_owned_locally](#sync_object_is_owned_locally)
|
|
|
|
### Description
|
|
Checks if a sync object is owned locally using a `syncId`
|
|
|
|
### Lua Example
|
|
`local booleanValue = sync_object_is_owned_locally(syncId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| syncId | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool sync_object_is_owned_locally(u32 syncId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
|
|
[< prev](functions-5.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | [5](functions-5.md) | 6]
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|
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