mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	| 
				 
		
			Some checks failed
		
		
	 
	Build coop / build-linux (push) Has been cancelled 
				
			Build coop / build-steamos (push) Has been cancelled 
				
			Build coop / build-windows-opengl (push) Has been cancelled 
				
			Build coop / build-windows-directx (push) Has been cancelled 
				
			Build coop / build-macos-arm (push) Has been cancelled 
				
			Build coop / build-macos-intel (push) Has been cancelled 
				
			Fix `textureArray` type to be recognized by autogen.
Painting textures can be replaced with the following code:
```
local tex1 = get_texture_info("texture_bottom")
local tex2 = get_texture_info("texture_top")
gPaintingValues.bob_painting.textureArray[1] = tex1.texture
gPaintingValues.bob_painting.textureArray[2] = tex2.texture
```
Texture format must be RGBA 16-bit for built-in textures or
RGBA 32-bit for mod loaded textures.
		
	
					 | 
			||
|---|---|---|
| .. | ||
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | ||
| 16 | ||
| 17 | ||
| 18 | ||
| 19 | ||
| 20 | ||
| 21 | ||
| collision.inc.c | ||
| geo.inc.c | ||
| macro.inc.c | ||
| movtext.inc.c | ||
| painting.inc.c | ||
| trajectory.inc.c | ||