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		3e540790a3
		
			
		
	
	
	
	
		
			
			* CONCEPT: Basic vertex lighting engine Set the geometry mode on your model to G_LIGHTING_ENGINE_EXT, spawn a `bhvAmbientLight`, spawn some `bhvPointLight`s, and then you got yourself a mighty interesting scene. * Fixes * How did I miss this * Make light set home pos
		
			
				
	
	
	
	
		
			28 KiB
		
	
	
	
	
	
	
	
		
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			28 KiB
		
	
	
	
	
	
	
	
		
			256x64px
		
	
